American Truck Simulator - London
It's been a while since we last delved 'Under the Hood' to give you a more in-depth look into the work happening behind the scenes at our offices. Today, we're happy to share with you a deeper insight into Custom Depots! This is a work in progress project that had its first iteration featured in our recently released Kansas DLC for American Truck Simulator, which will continue to be developed for future updates and map expansions.



Whilst we are working on creating a new map DLC, members primarily from the asset teams create depots, a type of prefab that are built upon further to create the unique industries which we know and see in-game. Previously, these depots took quite a while to create, and often resulted in industries with similar layouts and cargo delivery spots.


However, with the creation of the Kansas DLC, the teams have created a new functioning 'Custom Depot'. This new change allows for our map team to have more customisation control over the depot's layout, both visually and gameplay wise. This brings a number of new options to the table which will ultimately allow for a more realistic and variable gameplay experience when it comes to delivering to and from these custom depots in-game.

Starting with Farming and Agriculture depots, this new technology allows us to make every crop farm in the Kansas DLC unique not only visually but also functionally. One of the team members working on this project is Veronika B, one of our Depot & Asset Producers. We spoke with her a little more to understand the work being carried out, and what it means for players.


"We try to add new depot sites with every map DLC" Veronika tells us. "Previously, creating depots was quite a complicated process. Each new depot had a cross-department "lifecycle" which started from research and went onwards to asset designers, then onto QA testing where it was then passed back to the map designers for implementation. We also receive help from Vehicles team (for new cargoes that usually complement new depots in DLCs), asset designers for in-game company branding or additional assets. Some depots can take a few months to create"

"In the case of Custom Depots, Map Designers are now able to create a majority of the depot with separate models and also add new company items on the prefab to be connected to our road system. The Map Designer becomes the main creator and can also decide where drivers should deliver their loads"



We spoke with one of our Map Designers, David F about the change, and how he found working on the new custom depots. "It is a pretty big challenge, but that's what makes this part of map designing even more attractive for me." David tells us. "As a Map Designer, you have to think about every possibility where players can go, as well as what they can see and do there. It also has to be enjoyable for the player to navigate and explore that place, so it's a pretty big responsibility for us."

"You can imagine this project in three phases. The first phase is carrying out research for every type of depot and their parts." David goes on to explain, "We find a huge amount of information on the depot. For example with farms, how they look, how they work, which cargos are involved and so on. This knowledge is necessary as it would not be possible for us to build it otherwise! So I want to give a big shout-out to our research team, they are doing a great job."



"The Second phase is about creating the layout of the depot, where we focus on parking spots, where players load and unload their cargo. When we are happy with the layout, we have our Q&A team check it, and to find any potential issues with that depot. In this phase we also discuss with the asset team about new models. The Third phase is about "making it nice", so we work hard to bring the depot to life with custom models and assets and prepare the depot for integration into the map."

"Luckily, our team is not alone in the task of creating these new custom depots. We are part of a big team with colleagues from multiple departments involved, which I am very happy about, because the passion of every member brings something new to this job which I love!"


"Until today, we had only one prefab before Texas DLC for grain elevators. The map designer would use it and create the surroundings as he wished, but the core of the site (depot itself) remained the same and was somewhat rigid." Veronika shares with us, "However in the Kansas DLC, players can discover 6 different grain elevators, a majority of which are based off of real life industry references from the actual city where they are found."

While this project is still in its first phase, Veronika tells us that in the future they hope to continue to further develop custom depots. "We already have plans to use a mix of rigid depots and custom ones for both ETS2 and ATS too" Veronika tells us. "I cannot share more, but we already have ideas in the works to support map designers with documentation, references, share feedback (from research, QA, asset teams that normally create rigid prefabs) and bring players more unique sites for hauling."


However, this new technique of creating custom depots does not mean all future depots will be created this way. Our teams carefully select which depots should be custom created, but rest assured, we have lots of ideas on how we can best utilize them. We are sure the community will have a lot to look forward to.

"I am very happy with the work of map designers, we know it hasn't been an easy task." Veronika shares with us. "I'd like to thank those from Research, QA, Programmers, Vehicles and Assets who helped us understand Farms and Grain Elevators, unload/load points, and to fill the scene with unique models, as well as using our new company items"



"I hope that players enjoy these depots in Kansas DLC. We look forward to hopefully bringing more of them in the near future, with some potentially exciting gameplay features in the works for other industries too! It's not an easy task to create them, but we look forward to the challenge"

We hope to bring you more news on the development of Custom Depots in the near future. You can check out the first iteration of these depots in the recently released Kansas DLC for American Truck Simulator. Let us know if you've delivered to one already!

https://store.steampowered.com/app/2298430/American_Truck_Simulator__Kansas/
American Truck Simulator - London
It's time to put your geographic knowledge and detective skills to the test! Can you Guess Where We Are? In this blog, you can find a selection of screenshots from Arkansas, one of our in-development states for American Truck Simulator. Think you can correctly identify the real-life equivalent location for each of these shots? Share your guesses with us in the blog comments!








We look forward to seeing who was able to get closest with their guesses. Whilst Arkansas is still under heavy development, we hope this blog gives you a glimpse into the work being undertaken. If you like what you see, be sure to add the Arkansas DLC to your Steam Wishlist and follow our social media (Twitter, Instagram, Facebook, TikTok) to always be up to date with any news and updates.

https://store.steampowered.com/app/2585150/American_Truck_Simulator__Arkansas/
American Truck Simulator - Tiktak
We're thrilled to present a fresh collection of truck tires and accessories, officially licensed from Michelin for American Truck Simulator. To enhance the experience, we've added a variety of "aftermarket" goodies and paint jobs, creating a blend that's sure to bring joy to every Michelin enthusiast.


Michelin, a global giant in tire manufacturing with a rich history spanning over 120 years, is renowned for innovation. The unmistakable brand identity is embodied by Bibendum, the iconic Michelin Man, one of the oldest trademarks worldwide.


Check out the Michelin Fan Pack DLC for American Truck Simulator on the Steam Store. While the officially licensed tires are listed below, there's more to explore. Just as many drivers go the extra mile to personalize their vehicles, we're offering a selection of additional cabin accessories and fan-inspired paint jobs beyond the official merchandise.

Truck & Trailer tires:

Steer Tires
  • X Line Energy Z 275/80 R 22.5
  • X Multi Energy Z2 295/75 R 22.5
Drive Tires
  • X Line Energy Z 275/80 R 22.5
  • X Multi Energy D 275/80 R 22.5
  • X Line Energy D+ 275/80 R 22.5
  • X Multi Energy Z2 295/75 R 22.5
  • X One Line Energy D 445/50 R 22.5
  • X One Line Grip D 445/50 R 22.5
Trailer Tires
  • X Line Energy Z 275/80 R 22.5
  • XTE 275/80 R 22.5
  • X Multi Energy Z2 295/75 R 22.5
  • X Line Energy T2 295/75 R 22.5
  • X Line Energy Z 275/80 R 22.5
  • XTE 275/80 R 22.5
  • X Multi Energy Z2 295/75 R 22.5
  • X Line Energy T2 295/75 R 22.5
  • X One Multi Energy T 445/50 R 22.5
  • X One Line Energy T2 445/50 R 22.5
Truck and trailer paint jobs & accessories:

Truck paint jobs
  • Michelin Bibendum
  • Michelin Tracks
Trailer paint jobs
  • Michelin Bibendum
  • Michelin Tracks
Cabin accessories
  • Michelin Cap
  • Michelin Gloves
  • Michelin Coat
  • Michelin Bottle
  • Michelin Bag
  • Michelin Coffee Mug
  • Michelin Glasses
  • Michelin Bobblehead
  • Michelin Notebook





Also, don't forget to decorate your cabin with the new cool Michelin accessories! We are adding nine of them, and the choice is up to you. We look forward to hitting the road with a Michelin Bobblehead nodding on our dashboard, sipping coffee from a Michelin mug, and keeping a handy Michelin bag by our side.







This DLC represents a significant milestone as we continue to integrate prominent transportation brands into our game universe. It's a moment for celebration, and we want to share this joy with the most dedicated players of American Truck Simulator!







With the release of this DLC, our vehicle team is going to update the Michelin Fan Pack DLC for ETS2 as well by adding two brand-new Michelin paint jobs for your trailer!



We hope you are excited to see what the Michelin Fan Pack DLC has to offer. If you are, you can get the DLC on Steam. Keep in mind to check out our social media profiles (X/TwitterInstagramFacebookTikTok) and give them a follow to stay in touch with the latest news!

https://store.steampowered.com/app/2675870/American_Truck_Simulator__Michelin_Fan_Pack/
American Truck Simulator - Tiktak
Earlier this year, five members of our American Truck Simulator map team had the opportunity to explore California and neighbouring states in the USA. Their trip served the dual purpose of collecting references and information while also drawing inspiration for the California Rework project. In this blog, we'll be giving you a glimpse of the team's adventures.


The team consisting of Jan (Janek), Nicolaj (RACERTOFT), Hoang (Johny), Juraj, and Martin (Raffnit) managed to drive around 3500 miles in 12 days and visit four US states - California, Nevada, Arizona, Utah.

"The aim of our trip was to go through the areas we are currently working on or would like to rework or reskin in the future. Mainly central and southern California, but the road also took us to western Arizona and Nevada," says Janek. "Among the big cities, we managed to visit San Francisco, Los Angeles, San Diego, Phoenix, and Las Vegas. All cities offered us a very valuable experience in how to properly grasp their size and adequately translate it into our game."






The team not only had the opportunity to gain experience from American cities but also derived valuable insights from the diverse American natural landscapes and national parks. They were also able to visit several areas with the intention of faithfully representing them as depots in our game.

"I can probably speak for the entire crew when I say that this trip was very rewarding and eye-opening for us in many ways. And we were able to see the real America that we could only imagine from our Prague offices," Janek shares with us.




It was quite hectic for the team as they saw so many iconic places in such a short time. "We were overwhelmed with information and landmarks. It's a very different landscape for us from Europe, and sometimes it gave us a headache to see something new all the time. That's probably the strongest experience I took away from it," says Johny. "I was surprised that everything is designed for vehicular traffic. You don't see that much concrete in Europe. But the Californian countryside is very beautiful and looks quite idyllic."




"Visiting the cities we'll personally be working on gave us an amazing insight into how the cities are supposed to feel, what kind of a vibe they give off and what are some of the most iconic and memorable moments while driving through there that we should represent in our game. I was thrilled by the engineering of the large interchanges, while riding on some of the ramps raised high above the ground one might almost feel like floating through the air," says Martin.




The research trip to the USA proved to be a highly beneficial experience for the team. It became evident on-site that the importance of firsthand experience cannot be overstated, as photos and references from internet maps can be quite distorting.

"We could see this, for example, in the shape and curvature of the roads. Everything in the US is bigger than here in Europe. I was very positively surprised that everything was clean and very nicely groomed. I was literally shocked by the beautiful and varied nature we were able to experience, not only in the national parks but also along the highway as we moved on to other places," Juraj tells us.

We look forward to sharing how these research trips translate to our virtual recreation of the states in the future. Until then, we hope you enjoyed this little insight on the process of recreating a state/region, and how our teams gain experience and knowledge of the states. Stay tuned for more updates by following our social media channels (X/TwitterInstagramFacebookTikTok).

https://store.steampowered.com/app/270880/American_Truck_Simulator/
American Truck Simulator - Tiktak
In the latest episode of our SCS On The Road video series, we're thrilled to take you on a tour of the Daimler Truck North America Museum. Join us as we explore a captivating collection of both newer models and classic trucks, showcasing the evolution of the industry.


From cutting-edge designs that redefine the standards to iconic classics from Western Star and Freightliner, the museum is a testament to Daimler Truck's commitment to innovation and craftsmanship. Come along for the ride as we delve into the rich history of trucking at this remarkable destination.


We would like to give a shout out to the awesome folks at Daimler Truck North America Museum, Western Star Trucks, and Freightliner! Thank you for having us. Keep on truckin' and paving the way for the future of transportation.

We hope you enjoyed this episode of SCS On The Road. Keep in mind to check out our social media profiles (X/TwitterInstagramFacebookTikTok) and give them a follow to stay in touch with the latest news!
Nov 30, 2023
American Truck Simulator - Tiktak
Get ready to rev up your engines and start an exciting journey as the Kansas DLC for American Truck Simulator is releasing today. Explore breathtaking landscapes and vibrant cities in this latest expansion!

Kansas DLC for American Truck Simulator is released!


Start a big adventure with the Kansas map expansion. Take your time and enjoy every moment as you discover these features:
  • Deliver to 14 explorable cities including Kansas City, Wichita, or Topeka
  • See several landmarks unique to Kansas such as the historic Dodge City, Monument Rocks, and Mount Sunflower
  • Become a trucker transporting goods for Kansas' key industries - Salt Mine, Food Factory, Car Factory, Building Material Factory, and Battery Factory
  • Deliver cargo to Aerosystem, playing a key role in Wichita's aerospace industry
  • Visit Hutchinson and admire the world's largest silos
  • Play a crucial role in one of America's largest agricultural states. Transport goods that sustain Kansas' farming legacy
  • Enjoy trucking through several scenic towns (settlements)
  • Drive through expansive prairies, providing unforgettable views

Transforming from its agricultural origins, Kansas has developed into a bustling industrial center, enticing major enterprises with its strategic placement and well-organized logistics.





Truckers can contribute to and experience a range of industries, spanning from the flourishing aviation domain, and agricultural depots to automobile manufacturing, the famed salt mine, and more.





The Kansas DLC is also a part of The Great Plains Calling! bundle on Steam. It's a convenient way to fill in the gaps in your DLC collection for American Truck Simulator. Dive into the diverse landscapes of Montana, Colorado, Wyoming, Texas, Oklahoma, New Mexico, and now Kansas - all part of the package we've crafted.

This bundle operates on a "Complete the set" basis, ensuring you only pay for the DLCs that are not already in your library!


Cruising Kansas Event
Starting with the release, there will be a special #CruisingKansas World of Trucks event, where you can earn unique rewards. We are asking our #BestCommunityEver to achieve the community goal of driving 125,000,000 miles (201,168,000 km) while delivering cargo to or from any city in Kansas. You can read more about this event in the dedicated blog post.


We also have a unique gift for you. If you take any External Contract or External Market job TO or FROM the city of Topeka, you'll earn the Tiger Salamander Plush, which can be used as a cabin accessory. Kansas is the home to salamanders so you should definitely consider inviting one to ride along with you during long journeys.


Farm Machinery DLC
Along with the Kansas DLC, we are also releasing the Farm Machinery DLC. This DLC presents a unique opportunity to immerse yourself in the agricultural landscape, especially in the newly added Kansas, where agriculture takes center stage. Haul everything from tractors to spreaders with two in-game brands Owl & Greenler and don't forget to decorate your cabin with special accessories. Read more about this DLC in the dedicated blog post.





Special Transport DLC Update
With the Kansas expansion, you'll be able to haul special cargo on 6 new routes, of which 4 are located within the state, but two of them will be a bit more special, as they start in Pueblo (CO) and lead to either Marysville (707 miles) or Dodge City (313 miles). You will also be able to transport the newly added 39-meter-long (over 129 feet) wind turbine blade and a massive articulated hauler. Find out more about the update here.





Release Live Stream
Catch our special reveal stream on our official Twitch or Youtube channel at 4:00 PM CET. Get a sneak peek of what's coming up in Kansas, along with exclusive insights and chats with the developers!


We are excited to have you hit the roads of Kansas! Share your initial adventures with us by using #CruisingKansas. Stay tuned for more updates by following our social media channels (X/TwitterInstagramFacebookTikTok). And don't forget, the Sunflower State has surprises beyond the surface - your next fantastic journey might be just around the corner. See you on the road!

https://store.steampowered.com/app/2298430/American_Truck_Simulator__Kansas/
American Truck Simulator - Tiktak
Rev up your virtual engines, because on November 30th, American Truck Simulator is introducing the Farm Machinery DLC alongside the release of the Kansas DLC. Get ready to swap highways for harvests as farming takes center stage in this exciting new update.


Navigate virtual landscapes while hauling everything from tractors to spreaders. With two in-game brands, Owl & Greenler, transport unique cargos and a range of trailers to agriculture industries across the states. And don't hit the road without decking out your cabin with themed accessories!

This DLC includes:

Cargo:
  • Sprayer
  • Crawler Tractor
  • Forage Harvester
  • Fertilizer Spreader
  • Grain Trailer
  • Autonomous Tractor
  • Hay Baler
  • Seeding Unit
  • Disc Harrow
Cabin Accessories:
  • Lunch Kit
  • Scarecrow
  • Straw Hat
  • Plush Autonomous Tractor
  • Harvester Toy

Get ready to transport a diverse array of essential farming equipment, including sprayers and crawlers from two in-game brands, Owl & Greenler. This DLC presents a unique opportunity to immerse yourself in the agricultural landscape, especially in the newly added Kansas DLC, where agriculture takes center stage.






Experience the pulse of the heartland as you haul these vital tools, transforming your trucking adventure into a journey that echoes the rhythm of American farming - a connection between your cargo and the fertile fields it serves.





Oh, and don't forget to enhance your journey by adding a touch of charm to your cabin. Personalize your space with cabin accessories like the Lunch Kit, Scarecrow, Straw Hat, Plush Autonomous Tractor, and Harvester Toy, turning your truck into a rolling reflection of your unique style.





We hope this blog post has sparked enough excitement for you to explore the new farming cargo to haul! Stay tuned for more updates by following us on X/TwitterInstagramFacebookTikTok and you will never miss out on any important information. We’ll see you on the road!

https://store.steampowered.com/app/2638630/American_Truck_Simulator__Farm_Machinery/
American Truck Simulator - Tiktak
Celebrate the release of our new Kansas DLC on Thursday, the 30th of November, by taking part in our World of Trucks event - Cruising Kansas! Discover and explore the diverse landscapes of the Sunflower State, where distinct ecological regions of beauty await, all while you're on the job. Kansas offers incredibly beautiful nature, native grasslands, winding streams and seemingly endless blue skies, all entwined with a rich history.



We are asking our #BestCommunityEver to achieve the community goal of driving 125,000,000 miles (201,168,000 km) while delivering cargoes to or from any city in Kansas.

While #CruisingKansas, you'll enjoy state parks and expansive prairies, providing unforgettable views. Kansas is also the home to wildlife such as deer, coyotes, raccoons, salamanders, and the iconic American bison, not to mention a multitude of birds, such as the Western Meadowlark, making pit stops during the trip south.

Emerging from its agricultural roots, Kansas has evolved into a vibrant industrial hub, attracting large businesses with its central location and efficient logistics infrastructure. Truckers can support and enjoy various industries, from the thriving aviation sector to car factories or the renowned salt mine and beyond.

During your travels through Kansas, you can look forward to many spectacular views and highlights such as:

  • Dodge City, known for its history as a frontier town of the Wild West
  • Monument Rocks, landmark of ancient chalk formations
  • Kansas City, largest metropolitan area in Kansas
  • Mount Sunflower, highest natural point in Kansas

As with past cruising events, you can use your own trailer and experience all these in the external market!

Kansas DLC is offering 14 amazing new cities to explore, and we have a special reward for completing your personal goal, which will require you to deliver a job to or from all of them. All jobs for the event need to be 100 miles each (161 km) or more.

Get ready for a fabulous trip with our latest addition to American Truck Simulator. Enjoy stunning views, beautiful landscapes and ecological regions while contributing to the state's thriving economy along the way.


Rules

Using External Contracts or External Market, with a World of Trucks-connected profile in American Truck Simulator, the community goal is to drive 125,000,000 miles (201,168,000 km) while delivering cargoes to or from any city in Kansas.

When a player completes a delivery to or from 14 different Kansas cities, they will achieve their personal goal.

All jobs for the event need to be at least 100 miles each (161 km), or more.

You can check if your recent deliveries met these conditions using your Log Book in your World of Trucks profile.

Rewards

Personal: Players that deliver cargo to or from 14 Kansas cities will gain a personal World of Trucks Achievement and a Sunflower themed ATS truck paint job Steam inventory item.


Community: When the community goal of driving 125,000,000 miles (201,168,000 km) during deliveries to or from any city in Kansas is met, and if the player has also achieved their personal goal, then they will receive an Amber Sunflower hanging ornament Steam inventory item.


The event will be concluded on Sunday, the 28th of January at 23:59 UTC.

We wait with great anticipation to hear back from you about your travels, with loads of deliveries and sights to see. We truly believe you'll love cruising the beautiful Sunflower State and we look forward to seeing all your photos! So, please share your screenshots and videos with us using the hashtag #CruisingKansas on our Facebook, X (formerly Twitter), and Instagram profiles and we will share our favorite ones (we may even feature some of them in a future blog post!).
American Truck Simulator - London
With the arrival of the Kansas DLC for American Truck Simulator on November 30th, the Special Transport DLC will be receiving an update that includes some new routes, missions and the addition of a new feature. Plus, we would also like to share with you a preview of the tolls which you'll encounter this new state, along with a new payment system!


BIG In Kansas!
With the Kansas expansion, you'll be able to answer the call of Special Transport missions on 6 new routes, of which 4 are located within the state, but two of them will be a bit more special, as they start in Pueblo (CO) and leads to either Marysville (707 miles) or Dodge City (313 miles). These range from delivering helicopters to airports, to delivering special cargo to the salt mines, as well as hauling new cargoes such as Wind Turbine Blades that need to be transported from Colorado to Kansas!

The other 4 routes will take you from:
  • Colby to Hutchinson
  • Topeka to Pittsburg
  • Dodge City to Emporia
  • Wichita to Salina




As you browse the job market, you may notice that some of these new contracts require a lot of travelling, even going as far as travelling to another state! This is why we have introduced the ability to take a rest stop and even refill your fuel tanks during longer routes on a Special Transport contract. It ain't easy work moving around these oversized loads, so make sure to take a break when you can!


We look forward to seeing how you get on with the new routes and oversized loads!

Turnpike Tolls in Kansas

If you've been trucking in some of our recent expansions, you'll be no stranger to Turnpike Tolls. As an important source of highway funding in many states in the US, these tolls benefit the local economy, support road maintenance and cleanliness of the stretch of the road.


However, in Kansas, these will differ a little payment wise from other pre-existing tolls in American Truck Simulator. Rather than a set priced fee, you will now only be charged for the distance you've travelled along the toll road. This means if you only travel a short distance before exiting, you'll be charged a smaller amount versus a driver who travels the entire length of the road.





So if you happen to be counting dollars and pennies (like on our Twitch Let's Play! Series), You can always check the set route to see if you can't save yourself a little extra cash on your journey by making a detour onto another route.





We hope you enjoy this small, but practical change coming to our upcoming map expansion. If you cannot wait to get trucking, then be sure to add the Kansas DLC to your Steam Wishlist! We appreciate all your support and we look forward to welcoming you across the State border very soon. Until next time, keep on truckin'!

https://store.steampowered.com/app/2298430/American_Truck_Simulator__Kansas/
American Truck Simulator - London
We are happy to announce that the 1.49 update for American Truck Simulator has been released and is now available on Steam. This update contains bug fixes, changes and new content, which are featured below, so we recommend having a read!



We'd like to take this opportunity to thank everyone who participated, provided their feedback, and made bug reports during the Open Beta period. Your valuable input helped us make tweaks, changes and squash some bugs that we may have missed the first time around. We hope you can now begin to fully enjoy the fruits of your work.


HDR Skyboxes, Moon and New Weather Effects

First and foremost, after many requests, we've added the Moon (back) to our night sky! It's a subtle but remarkable touch that adds an extra layer of realism and wonder to your virtual trucking adventures. Curiously, it's worth mentioning that what might appear as a simple addition – the Moon – has posed some significant challenges for some time. Integrating the Moon into the night sky has required casting, rendering and calculating lunar light, proper phases, managing reflections in water bodies, dealing with wet roads, and addressing mirror effects, among other things.




In addition to that, we've also reimagined the night sky, introducing dynamic stars that gently twinkle, enhancing the overall authenticity of the night-time experience.


We are also happy to share that skyboxes will now be in High Dynamic Range (HDR), which means that there will be richer, more vibrant colors in the skies and our weather visual effects have also received an upgrade. Thunderstorms now include visible lightning, offering a more immersive experience. And make sure to keep an eye on the night sky in certain regions, you might be pleasantly surprised by what you will notice.





To sum it all up, we’ve also prepared a special video for you showcasing all of these changes. It’s definitely worth checking it out along with the dedicated blog post we published previously!

PACCAR Technical Center

Hidden within the vast landscape of Washington, a realistic recreation of the PACCAR Technical Center awaits your discovery.


Drivers will now have the opportunity to experience the PACCAR Technical Center firsthand. This realistic 1:1 recreation will offer a glimpse into the world of truck development. For years, the PACCAR Technical Center has been the epicenter of innovation and development for renowned truck manufacturers, Kenworth and Peterbilt.




This facility has been instrumental in testing trucks, powertrains, technologies, and more, and it's where the giants of the trucking industry push the boundaries of what's possible, creating the next generation of iconic trucks.



Even though the area won't be readily visible on the in-game map and UI, it will be waiting for curious players to discover with plenty of interesting bits to explore. We’ve also added an extra layer of excitement, a small Easter egg will be parked within the PACCAR Technical Center itself. We challenge you to keep your eyes peeled and see if you can spot this surprise.

We hope you enjoy checking out this new and unique addition in American Truck Simulator!

Used Truck Dealers

We're also happy to introduce another highly requested feature. Used Trucks will be now available immediately in the main menu taking you to a selection of trucks that are more budget-friendly compared to brand new vehicles. However, these used trucks come with some mileage and wear, which is indicated by their star rating and a separate window that provides a detailed breakdown of the damage to various parts.


One of the most significant changes coming along with this feature is the enhanced damage and repair system. In the past, our approach was very simplistic - individual parts would accumulate damage, represented as a percentage, and you could repair them, resetting the percentage to zero. However, with the 1.49 update, parts will accumulate three types of damage

  • Damage: This type of damage can be fixed by standard repairs, just as before.
  • Parts Wear: When components accumulate significant wear and tear, you'll want to replace them.
  • Permanent Wear: The permanent wear represents systemic aging and wear across the whole vehicle. It can only be nullified by Total Restoration of the entire vehicle. This is a more expensive procedure, but it's the only way to bring your truck and trailer back to pristine condition.

With the improved damage system comes enhanced control over vehicle maintenance. You can now make informed choices about which parts to repair or replace based on your judgment. Alternatively, you have the option to seek professional advice for the best repair strategy for your truck or trailer.

Happy (used) trucking!

Mountains Rework - Utah DLC

Four years ago, the Utah DLC was released for American Truck Simulator. Back then, we were still learning a lot about our tools and techniques, especially when it came to the creation of mountains. Today, we are pleased to be at a level where we have improved on creating mountains in-game, especially when it comes to scale and details.


Today, we're happy to release with the 1.49 update a small rework of a number of mountains located in Salt Lake City, Utah. We'd like to thank those from our community who passed on their feedback in regards to the representation of the mountains found in this beautiful state.



You'll find that in most cases, the mountains have been reworked entirely from scratch, replacing the older models that once stood there. We really hope that you see a difference from this rework! We hope to continue to rework certain aspects of our DLCs as our tools and options continue to develop over time.


Be sure to share with us your trucking adventures through Utah in 1.49 on our social media channels, we'd love to see them!

Keybind Modifiers

Another highly requested feature coming with 1.49 is the introduction of Keybind Modifiers! When previously creating a new bind in the menu, you could only assign a single key for an action. With the 1.49 update, you will now have the option to use a combination of the key and modifiers to bind an action. For example, you can now assign Shift + L to turn your lights if you so wish!


This opens up a whole new world of key bind combinations for you to use, allowing for more binding options, but that's not all! You will also now have the options to bind short press and long press key. Holding the key down will be recognised as a long press, and pressing a button as normal will be seen as a short press.


Keyboards aren't the only peripherals taking advantage of this change. Controllers will also be able use this new feature!

Special Transport DLC Update

With the arrival of the Kansas DLC for American Truck Simulator on November 30th, we have taken the opportunity to bring an exciting update to the Special Transport DLC. Today we are happy to announce the arrival of 2 new oversized cargoes!


Introducing the new Wind Blade & Articulated Hauler cargoes, as part of the 1.49 update! Think you got what it takes to haul these new oversized loads? You can find these new cargo routes across some of the already existing routes in various DLCs and base game. We've also introduced two completely new routes, both which start from Pueblo in Colorado, where wind blades are often found being transported in the real world!




However, that's not all! The Kansas DLC will also receive several new routes of its own when it is released. You can read more about these routes, plus the addition of a new Special Transport feature for long haul routes at our recent blog post. Check it out here!

Automatic Headlights

Another new feature which we are happy to introduce to this update is the option of Automatic Headlights. It is a relatively straightforward feature, that turns on your headlights when the ambient light around the truck falls bellow a certain threshold.


If the option is toggled, your light switch position for parking lights is replaced by automatic lights, so you can still turn your lights off or force your headlights on with the other switch positions.

We have also introduced the addition of Automatic High Beams. This feature will temporally disable your high beams when there is a vehicle in front of you (both in your lane or oncoming) and turns them back on when the vehicle is far enough away.

These automatic high beams are enabled if you flip the high beam switch and when either your automatic headlights are turned on, or you turned your headlights on manually (in case of automatic headlights option toggled off, high beams only work when headlights are manually enabled). We hope you enjoy this simple, yet useful feature for when you are travelling on the road!

Changelog

Map
  • PACCAR Technical Centre added to Washington State
  • Mountains reworked around Salt Lake City (Utah DLC)
Visual
  • HDR Skyboxes, Moon and New Weather Effects
Vehicle
  • New Special Transport DLC Cargoes & Kansas Routes
  • Automatic Headlights and High Beam
Other
  • Used Truck Dealers
  • Keybind Modifiers
...