I am a damp person. I was born by the sea, I was raised by the sea, I live by the sea, I swim in the sea, and if I’m lucky I’ll die in the sea. I would describe myself as a bin bag full of sea water. I am still surprised to feel physical discomfort looking at American Truck Simulator‘s upcoming Utah expansion. One screenshot in particular shivered my spine and goosed my pimples. South of Salt Like City, a row of houses sit atop a lump of big red rock. Just there. Regular houses. People live there. In that arid environment. Like that’s fine. Oh god.
Like a doomed Junji Ito character, I cannot stop admiring the vast spiralling open-pit mine coming to American Truck Simulator in its upcoming Utah expansion. Kennecott Copper Mine cuts a spiral one kilometre deep and four kilometres wide across dozens of levels. Over one century old, it is a registered National Historic Landmark. It has caused more environmental damage than I can fathom. Developers SCS Software blogged about their digital version of the mine last week and every time the screenshots pop up in my RSS feeds, I pause, I admire them, then I mark the post unread so they’ll come back round. I must visit this hole.