American Truck Simulator - contact@rockpapershotgun.com (Alice O'Connor)

The Beaver State is shaping up real perty in American Truck Simulator, going by new work-in-progress videos from the first-person trucker’s Oregon expansion. I am, you may not be surprised to hear, particularly taken with its forests and rivers. I know where I’ll be moving my base of operations when the expansion launches later this year. For now, come see Oregon in these new videos. (more…)

American Truck Simulator - Nemiro
Just as we did with the videos of revisiting northern Germany in ETS2, today we'd like to bring you also the in-game footage of Oregon, which we've shown during our second live developer stream on Steam last week. (If you would like to watch the recording of the whole stream you can do it here.)

Please bear in mind that these videos are straight from our development labs and that the content shown is still very much "work in progress."


https://www.youtube.com/watch?v=sCR7nch5dMQ
https://www.youtube.com/watch?v=_MKlJRxHCYE
https://www.youtube.com/watch?v=3Z4ij8L25LY
American Truck Simulator - Nemiro
Join us for our second stream tomorrow! We'll concentrate on American Truck Simulator, discuss #OperationBigSur, and show you some in-development stuff.




Live Wed Jun 27 at 7 pm Prague time (GMT+2). Stream & chat on ATS Steam page here ATS Steam page or on our developer page (while you're there, don't forget to follow us to get notifications about new releases from us!)

See you soon!
American Truck Simulator - contact@rockpapershotgun.com (Alec Meer)

truck-driver

On the one hand, I do like the sound of a truck-driving game that, so we’re told, focuses more on the aesthetic appeal of a multi-tonne road trip than it does the simulatory side of hauling a big rig around. On the other, pretty much my favourite thing to do in American Truck Simulator is to flick the wipers on it when it rains and dip the headlights when there’s oncoming traffic.

I just hope that upcoming rival Truck Driver, whatever poppier take on long-distance haulage it has planned, doesn’t throw too many dashboard babies out with the suspension calibration and trailer manufacturer bathwater. (more…)

American Truck Simulator - contact@rockpapershotgun.com (Alice O'Connor)

I always enjoy when ‘community challenges’ have logical in-game consequences, when players pull together to change the world by perhaps shaping a story or opening a new area. In American Truck Simulator, virtuatruckers are pulling together to help clear a landslide and re-open a closed stretch of California’s Highway 1. A real-world landslide last year blocked off sections of the beautiful coastal route near Big Sur, and developers SCS Software followed suit. Now the real-world route is closer to re-opening, SCS are preparing to do so in their simulated America too. The community challenge: when players have hauled enough loads to and from the landslide, Highway 1 will reopen. (more…)

American Truck Simulator - Nemiro
Operation Big Sur Starting![/h1]Here we are with a World of Trucks event dedicated solely to American Truck Simulator! The most recent "Start Your Engines!" event related to our association with the FIA ETRC 2018 season roadshow attracted a lot of interest among the players. We were happy to see so many of you taking part in it, and we have high expectations again for our very first community event with a shared goal.



Many of you probably know about the Big Sur Landslide. It happened in May 2017 and made the Carmel-San Simeon Highway (a part of California State Route 1) unpassable. While the Caltrans workers and private contractors work seven days a week ever since to rebuild it as soon as possible, there is still enough of the landslide left for us. Let's help them and speed up the work! After all, we are talking 2 million cubic foot of dirt, rocks, sand, and mud.




Are you ready to join the Operation Big Sur? You can bet that along with that proud feeling of accomplishment there will be also some unique rewards for everyone who'll join us in this quest! Let's take a look at the rules and rewards:

Rules:
Using External Contracts deliver 15 cargos of material and equipment either TO or FROM Big Sur Landslide on California's Highway 1 to do your part and mark your personal contribution in the effort to restore the scenic coastal road.

This is also a global trucker's community project: In order to complete Operation Big Sur and open the road in the game, the entire American Truck Simulator trucking community will need to make at least 500,000 deliveries. You can track the community progress on the front page of the World of Trucks.

If you go beyond the required personal quota, your effort will still be counted towards the community goal completion.



Rewards:
For doing your part and finishing 15 deliveries, you will receive a cute "Plush Excavator" cabin toy and an awesome "Juggernaut" paint job.

When the community goal is accomplished, everyone will receive a memorial paint job "Operation Big Sur". However, in order to qualify for the community reward, you must have completed at least 5 event jobs.

All rewards are tradable and marketable Steam Inventory items.





Ready? It's time to put on the hauling pants and hop in the cabins of our diesel beast. Meeting point - the Big Sur Landslide!

This is a community event, and we hope for the various fan communities around the globe to feel that they are all a part of the united effort! We will be looking forward to seeing your screenshots of the event shared on social media, too. We have once again partnered with http://truckers.fm/ to entertain us all during the hauls, and they have some cool giveaways ready for reaching specific milestones on the general progress bar of Operation Big Sur (see World of Trucks frontpage). Just make sure to tag the pictures with hashtag #OperationBigSur and also notify @scssoftware and @TruckersFM.
American Truck Simulator - contact@rockpapershotgun.com (Alec Meer)

bus-simulator-mira

Forget Newell’s billions, Plunkbat and whichever indie renaissance is currently happening: the real success story of Steam, over the years, is superficially dour and highly-specific vehicle simulations finding large audiences who have very little interest in steering torque or rim patterns. I have filled these pages with paeans to American Truck Simulator‘s soul-searching road odysseys, to the hypnotic satisfaction of stripping parts in Car Mechanic Simulator 2018, and even to the rhythmic, weirdly cyberpunk otherness of casting lines and gutting trout in Fishing: Barents Sea.

I’d had gentle hope that Bus Simulator 2018 might similarly be more than the sum of its dry, mass transit parts, but actually playing the thing reveals a game working overtime to be charming. This is a bus-driving game that is absolutely delighted> to be a bus-driving game, and wants me to feel the same way. And y’know what? I think I do. And it’s all thanks to Mira Tannhauser, the world’s number one fan of being on a bus. (more…)

American Truck Simulator - Nemiro
Your reception of the recent events has inspired us to try something new. We are planning a new event, this time taking place in the world of American Truck Simulator, with a common shared goal for the community.

The ATS event is tentatively planned to be launched shortly after the current ETS2 event is over. We'll keep the details shrouded in mystery. For the time being, we only have a hint with the following spy photo taken at an unknown location, showing a suspicious increase in traffic.

American Truck Simulator - Nemiro
Welcome to the next episode of our popular series, revealing details of the upcoming Oregon map expansion for American Truck Simulator. Today we will focus on natural surroundings. Our interpretation of the natural beauty of the states is an essential part of our development focus.



Our programmers are always improving the tools available to our map designers. Our system for intelligent creation of rock formations has been further refined, so the map team has now even more toys at their disposal to play with.



Forest industry is one of the key building blogs of Oregon economy and transportation. We want to take our players deeper into the forests, showing things in closer detail. That is why new detailed models of lower and higher forest vegetation are created. We also added wetlands and swamps together with lush meadows full of blooming wildflowers. Several unique representatives of Oregon flora have also been identified. For example, we have created a brand new thundercloud flowering plum tree for some of the urban areas.









In addition to living trees and flowers, the Oregon DLC will also feature wilted forest remains and dry trees to replicate realistically look locations. On the coasts, we can even hint at natural alluviums formed by branches and other vegetation remnants.




Oregon DLC related articles:
Something's cooking, Which way to go? Beaver knows!, Meanwhile in OregonScenic road 101, Truck Stops
Euro Truck Simulator 2 - contact@rockpapershotgun.com (Dominic Tarason)

The real CA-120, courtesy of Google Maps

The enduring success of SCS’s Truck Simulator series is no huge surprise, even if its initial ascent to fame was unexpected. The combination of light business management, relaxing, meditative repetition and gorgeously recreated environments make for an ideal chill-out experience for people who haven’t done long, tiresome driving for a job already. Today, both American Truck Sim and Euro Truck Sim 2 get a little bit bigger, as Patch 1.31 arrives for both games, adding new roads and features to both.

(more…)

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