Oct 31, 2023
Hero Siege - kaljaeläin
We are starting a community contest event today!

The event is:
Ahto Run

Rules are simple:
Die to Gurag as fast as possible!

To Participate and for more information about the ongoing contest hop on to our Official Discord here!

Navigate to #contest-rules for specific info, and how to entry!

Oct 25, 2023
Hero Siege - kaljaeläin
Content
- Halloween Event is now live! A satanic a day keeps the doctor away, or so they say =)
- Added Gore back to the game, organic enemies now spill blood when killed
- Added Underground Garden dungeon back into the game
- Added Burstshot enemy affix, ranged enemies shoot 3 projectiles and melee enemies perform 3 attacks fast
- Added Colossus enemy affix, tanky enemies with a 50% thorns vs physical (damage is calculated from raw weapon damage)
- Added Commander enemy affix, Commander's minions are immune when near, once the commander dies the minions become vulnerable

Balance
- Added enemy density to sheeponia
- Buffed Enemy density and zone level (150 > 350) in Ruby Gardens
- Unstable Rifts now provide 150% extra mf per kill + hell rift MS increased from 15% to 50%
- Buffed Chaos Shrine spawn rate by 5% and top reward chances by 8%
- Removed life replenish from wormhole bosses
- Every 1000 skillpoints in mining now adds +1 to maximum possible oredrops (7 at 5000) for every node you mine
- Removed a few enemy packs from Distorted Horizons floors 1 and 2 but buffed floor 3.
- Buffed enemy density in underwhelming dungeons
- Changed Dark Oath strike proc in Unholy God's Flail into an aura
- Changed a few jewelcrafting recipes to use Storm Opal
- Modified Enraged enemy affix, now enrages at 50% life gaining more life replenish and attack speed
- Buffed Hypothermia (Heroic Item) base damage, added Enhanced Damage, increased Additive Cold Damage min/max, increased Cold Skills min/max, added Cast on hit chance for level 60-80 torrent

Qol tweaks
- Augments are now shown in journal
- Market open now focuses on text field be default so you can start typing without clicking it
- Key Dungeon zone text is now red instead of purple
- Satanic Zone dungeons now also have purple text indicating its also satanic
- Mobile version now shows satanic zones properly
- Added proper Russian translation by our community member Madjasti
- Quest objects no longer spawn once the quest is completed
- Increased Angelic Key sound range to same as satanics
- SS tier satanics now also show in chat
- When you get a buff from any source (item proc etc) it no longer overwrites the value of the buff unless the new value is stronger than the old one, but it refreshes the duration.
- Removed hovering indicator from empty socket slots since its misleading
- You can now jump down from cliffs but not up

Fixes
- Fixed Shadow Realm portal bug
- Fixed Demonform missing textures if used on another class from loaded dice etc
- Fixed Chaos and Reaper shrines enemy rarities (no more trash mobs)
- Fix to loot not drawing on the map
- Fixed muspelheim rock hitboxes
- Fixed Guild Perks not saving
- Fixed Season Rewards not working correctly
- Fixed a multiplayer bug with shrines
- Fixed guns not shooting over water etc
- Fixed Stacked Pain mercenary skill tooltip saying slow when its stun
- Fixed Loading Issues in Act 8-1 and 8-2
- Fixed a bug with force move or using the movement skill in LMB would lock into enemies
- Fixed a bug with Block Rating calculation giving too much block
- Fixed Town entrance and exit names drawing in wrong spot

Redneck
- Truck bullets go through walls now

Viking
- Added effect indicator for Whirlwind

Paladin
- Fixed Lightning Break on Lightning Fury (also halved the scaling as its already strong)
- Fixed Fist of Heavens augment size scaling
- Fixed Hammers destroying them selves if spawned inside a wall

Shaman
- Tornado augment now releases small piercing twisters dealing a portion of the tornado's damage

Plague Doctor
- Added Toxic Flask augment for Plague Doctor
- Miasma now gains additive damage from the initial attack aswell

Shield Lancer
- Buffed Spiked Shields base damage, synergy and armor scaling.

Marksman
- Fixed Gunner Drone not benefitting from master mechanic damage
- Fixed a Bug with Turret Mastery and turret attack frequency

Necromancer
- Fixed Damned Legion Augment not increasing shockwave size

Demonspawn
- Fixed Blood Surge augment second cast not proccing blood tendrils
Oct 17, 2023
Hero Siege - kaljaeläin
6.0.10 Patch Notes

- Fix Guild Exp / Level not displayed in chat lobby
- Fixed new inventory tabs not working in all inventory ui's
- Fixed some offsets in presets
- Added an option to enable/disable combat text compression
- Tuned down linear blur in tracks (moving background in 6-4)
- Added new assets to 7-3 and 6-4
- Fixed the moon visuals on Exo's Skin

Mid-Season 1 Balance Patch

- Adjusted Leech effectiveness on hell from 25% to 50% and on Nightmare from 60% to 75%
- Mercenaries gain more vitality, attack rating and armor per level now
- Mercenaries now gain 15 life from vitality instead of 12.5
- Boss Shrines can now spawn either 8 fallen angel champions that can drop angelic keys, or 8 special Ancients that have increased MF
- Chaos Shrines champion and ancient packs are the same as Boss Shrine but 12 enemies instead of 8. - Chaos Shrines can now also drop S tier items. Rune drop now drops 3 runes which can go up to Vex.
- Added Arrow Turret augment for Marksman
- Mercenaries are now immune to traps
- Increased Gold Pickup range
- Buffed Uber boss Life and damage(slightly)
- Polished Uber Reaper's lantern spawnpoint (half way between boss and player) + reduced lantern HP to 7.5% from 10% due to buffed values
- Fixed Dot damage showing when "Show Damage" is off
- Fixed an issue with inventory tab while in stash
- Fixed St. Neri's throwing distance
- Fixed Jötunn Warchief skinn skill effects
- Fixed a few broken quest objects

Viking
- Fixed Defensive shout not refreshing
- Buffed Demolishing Winds damage scaling from 2% to 3%

Pyromancer
- Blazing Trail now gives the player Phasing + Buffed burning damage scaling from 2.5% to 3.75%
- Max Hydras buffed from 10 to 15
- Buffed Hydra base damage and synergy scaling
- Buffed Inferno Slash base damage and synergy scaling + burning damage scaling
- Buffed Searing Chains base damage and synergy scaling + target bounces increased from 8 to 10
- Buffed Fire Ball synergy scaling + the explosion size now scales with points in the skill (5% per level)
- Buffed Scorching Aura base damage, intelligence and synergy scaling + Now burns the enemies for 27.5% + 2.5% per level
- Buffed Fire Nova base damage and synergy scaling + Buffed burning from 2.5% to 4.25% per level
- Buffed Comet base damage and synergy scaling + Buffed cast range from 240px to 360px & Added - - Fire Break (1.5% per level)
- Buffed Armageddon explosion size by 25% + Added 27% + (3% per level) burning
- Buffed Hydra Augment meteors speed by 20%
- Buffed Comet Augment damage scale from 8% to 12%
- Phoenix Flight now phases through enemies if blazing trail is applied

Marksman
- Vault damage type changed to physical based on attack damage and cast type changed to attack speed
- Vault now also targets enemies from a longer range and a bit more frequently
- Lowered Multishot projectiles per level + massive increase on the damage scaling
- Buffed Homing Rockets now scale +1 projectile per 6 levels in the skill
- Buffed Agility by reducing cooldown to 5 seconds and changed cast rate to attack speed
- Removed Arrow Rain cooldown but changed attack speed to cast rate
- Arrow Rampage now goes over walls
- Buffed Arrow Turret base damage
- Buffed Cannon Turret base damage
- Buffed Landmine base damage
- Buffed Rocket Turret synergy scaling

Pirate
- Buckshot can now shotgun, but the damage is reduced. Also Buffed AR scaling. (Augment now adds 1 extra projectile per 3 points)
- Buffed Explosive Barrel base damage, synergy and intelligence scaling
- Cannonball now releases 6 shrapnels when exploding dealing its damage.
- Buffed Explosive Bullet AR scaling for better boss hitrate
- Torrent now activates additional times in the casted spot (1 activation per 5 skill points)
- Buffed Freezing Chainshot base damage scaling
- You can now cast 10 parrots but the duration is fixed to 6 seconds.
- Buffed Anchor lifetime by 1 second + Anchor now lands on your cursors position when casted (or to the length of your gamepad cursor)
- Buffed Land Ahoy base damage and synergy scaling + increased cast range from 240px to 360px
- Increased Anchor Augment initial anchors travel distance by 40%

Nomad
- Fixed stun bug in Cloud of Sand + increased its traveling speed by 50%
- Buffed Sand Tremors base AOE size, Increased AR scaling, Increased damage and synergy scaling and - increased Augment AOE scaling from 5% to 10% per point + lowered mana cost
- Increased Duration of Sand Gush tornados by 1 second.
- Osasis Aura now increases party movement speed by 1% per point
- Sand Vortex cooldown reduced from 12 seconds to 5 seconds.
- Buffed Flying Scimitar base damage and synergy scaling.
- Buffed Chainslice base damage and synergy scaling.
- Buffed Rupture base damage and synergy scaling + AR scaling
- Buffed Phantom Blade base damage, synergy and augment damage scaling (nerfed the augment attack speed to make it work)

Redneck
- Buffed Oil Spill cooldown from 10 seconds to 2 seconds.
- Spontaneous Combustion now leaves enemies burning.
- Pickup Raid now longer destroys into walls
- Chainsaw Massacre no longer looses complete control and has increased max speed
- Buffed Tree Trunk Triumph base damage and synergy + augment scaling
- Tirefire augment scale now scales the flames and the oil too

Necromancer
- Buffed Poison Breath base damage and poisoned scaling (2.5% > 3%)
- Buffed Bone Spear base damage and synergy scaling
- Buffed Corpse Explosion base damage and synergy scaling
- Buffed Cursed ground poison break scaling from 1% to 2% + reduced cooldown to 5 seconds.
- Buffed Poison Nova poisoned damage scaling from 2.5% to 4%
- Buffed Vengeful Spirit synergy scaling + Life scaling. You can now summon 2 vengefuls
- Recall summons cooldown reduced to 6 seconds

Samurai
- Massively Buffed Quickslash base damage, synergy damage and intelligence scaling
- Buffed Explosive Kunai base damage, synergy damage and intelligence scaling as well as Augment damage scaling
- Blade Barrier duration now increases by 0.25 seconds per point.
- Buffed Exploding Bolas base damage, synergy damage and intelligence scaling.
- Reduced Shadowstep cooldown to 1 second + buffed base damage slightly
- Reduced Empires Slash cooldown from 2 seconds to 1 second.

Paladin
- Lightning Fury bounces increased from 8 to 14 (Augment damage increased from 8% per level to 18% per level)
- Lightning Fury now breaks lightning resistances 1% per level
- Lightning Fury Augment no longer replaces the regular one but is added as an addition to it
- Fixed Lightning Fury augment hitbox for skins
- Thunder Shield now decreases both Magic and Physical damage taken
- Buffed Holy Bolt base damage, synergy and intelligence scaling
- Fist of Heavens now scales off of Holy Bolts as in creating holy bolts, points put increases the holy bolt damage and amount of holy bolts
- Fist of Heavens Augment damage is Holy Bolt damage multiplied by fist of heavens damage multiplied by the amount of projectiles as a ground aoe when landing thus a nuclear bomb
- Fist of Heavens cast range increased from 240px to 320px
Buffed Holy Hammer duration, Speed and synergy scaling + Augment damage scaling

Amazon
- Buffed Thunder Fury base damage, AR and synergy scaling + fixed hitboxes on the bolts
- Thunder Godesses Chosen now also increases flat AR
- Buffed Rebound AR scaling

Demon Slayer
- Buffed Shredder Trap base damage, synergy and intelligence scaling
- Buffed Demon's Calling base damage and synergy scaling
- Buffed Slice of Shadows damage and synergy scaling
- Buffed Demon Form duration from 8 seconds to 10 seconds and reduced cooldown from 25 seconds to 18 seconds.

Demonspawn
- Buffed Impale base damage and synergy scaling, Impale now causes Bleed
- Buffed Bonestorm base damage and synergy scaling
- Buffed Ossification defense from 2% to 2.5% per level, also now increased MS for 1% per point after killing an enemy
- Buffed Cartilage Build Up base damage and intelligence scaling
- Spinal Tap now deals increased damage to bleeding targets
- Mana Shield bug fixed where with 0 mana you would not take damage, also change phys reduction to magic reduction
- Buffed Blood Surge base damage scaling
- Blood Demons now summons 3 demons instead of 1

Shaman
- Buffed Nature's Prophet from 2% to 3%
- Buffed Twisters base damage, synergy and intelligence scaling
- Buffed Rock Fragments base damage, synergy and intelligence scaling
- Buffed Earth Bind base damage, synergy and intelligence scaling
- Buffed Meteor Storm base damage, synergy and intelligence scaling
- Buffed Tornado base damage, synergy and intelligence scaling
- Buffed Fissures base damage, synergy and intelligence scaling
- Buffed Earth Totem base damage and synergy scaling
- You can now summon 4 wolves and 6 with augment
- Buffed Storm Totem base damage, synergy and intelligence scaling
- Buffed Scent of the Wolf damage scaling from 5% to 7%
- Buffed Fire Totem Synergy scaling and Burning from 2.5 to 3%
- Buffed Chaos Totem base damage and synergy scaling

White Mage
- Increased Digest Souls duration from 5 seconds to 6 seconds
- Soul Spurn now triggers benediction
- Restless Souls base projectile amount is now 5
- Buffed Satans Mark AOE, base damage and synergy scaling + fixed mark not refreshing when re-casted + changed martyr synergy to restless souls
- Buffed Black Mass base damage and synergy scaling slightly + reduced cooldown from 20 seconds to 16 seconds.
- Buffed Chain of Holy Light base damage and synergy scaling + increased bounces from 8 to 11
- Increased Benediction aoe by 35%
- Increased Healing Zone aoe by 44%
- Buffed Shadow Bolt base damage, synergy and intelligence scaling
- Malediction now spawns 3 crows

Marauder
- Buffed Force Overwhelming Duration to 10 seconds and reduced cooldown to 14 seconds.
- Buffed Bouncing Grenade base damage and synergy scaling + fixed augment bug
- Buffed Big Bo-oM base damage, synergy and intelligence scaling
- Buffed Crazy Grapple base damage, synergy and intelligence scaling
- Buffed Unstable Bomb base damage and synergy scaling
- Buffed Flail Mastery scaling from 1% to 1.5% per point (all attributes)
- Buffed Bombardment synergy and intelligence scaling
- Buffed Retiarius Net base damage, synergy and intelligence scaling (Also fixed augment)

Plague Doctor
- Buffed Surgical Bloodletting base damage, synergy and intelligence scaling
- Increased Miasma traveling speed
- Buffed Malpractice poison damage from 3.5% to 5%
- Defunct Surgeon now gives AR and cooldown is reduced to 10 seconds from 25 seconds
- Buffed Toxic Flask base damage, synergy and intelligence scaling
- Exploding Mice now deals a % of the rats damage + increased AOE
- Buffed Jar of Leeches base damage, synergy and intelligence scaling
- Buffed Randy the Rancid Rat base damage, synergy and intelligence scaling + increased plague damage scaling from 5% to 6%
- Buffed Plague of Rats base damage, synergy and intelligence scaling

Shield Lancer
- Crushing Lance now uses Attack Speed rather than cast rate
- Lance Throw now pierces enemies
- Massive Buff to Shield Slam damage and AR scaling (acts as a single target damage source vs bosses etc)
- Buffed Taunt duration scaling
- Buffed Damage Reflect from 2% to 4% per point
- Buffed Spiked Shields base damage and synergy scaling
- Buffed Counter base damage and synergy scaling
- Reduced Last Stand cooldown to 15 seconds.

Illusionist
- Buffed Age Proliferation base damage, synergy and intelligence scaling
- Buffed Gravitational Slam base damage, synergy and intelligence scaling + removed cooldown
- Temporal Heroes cooldown reduced to 25 seconds

Jötunn
- Orb of Frost now goes through walls but doesnt create icicles while on top of a wall
- Buffed Portal of Ice base damage and synergy scaling
- Glacial Tremors now activate at 4 attacks instead of 6
- Lowered Embodiment of Aurgelmir cooldown from 45 seconds to 20 seconds.
- Buffed Icicles base damage and synergy scaling

Exo
- Buffed Scorching Whip base damage and synergy scaling
- Solar Flare base projectiles changed from 1 to 3
- Solar Dash now has phasing and goes through enemies
- Buffed Solar Form pulse base damage and synergy scaling + increased buff from 3% to 5%
- Astreroid cast range increased from 240px to 320px
- Buffed Lunar Orbit base damage and synergy scaling
- Buffed Blood Moon cold damage from 2.5% to 3% and bleeding from 3% to 4% + also decreased cooldown to 10 seconds
- Reduced Black Hole cooldown to 7 seconds and buffed intelligence scaling + cast range from 240px to 320px



Item Restoration tickets are now open, and users are able to apply for a restoration for the next 14 days (Untill 31st Oct.)
We can not guarantee a full restoration but we will review every case and try our best to bring your lost items back. Please note that we are only able to restore items that disappeared after the Patch 6.0.3!

Love,
PAS
Oct 13, 2023
Hero Siege - kaljaeläin
6.0.9 Patch Notes

Season Rewards from previous seasons have been deployed with this patch


Notes:
- Borderless Fullscreen mode has been fixed (Windows users only).
- Fixed Hog quest not working
- Added third level to Distorted Horizons, you will love it
- Improved assets in various locations to generate better maps
- Tweaked Sky Reach wormhole packs and so forth so enemies don't spawn to weird places
- Fixed and polished Guild stash UI
- Moved Angelic Realm portals to better spots + added extra one at entrance
- Fixed Minimap not showing loot on some occasions
- Increased satanic drop sound distance
- Lowered black market and traveling merchant costs on Odyssey
- Charms now show in journal
- Due to player demand we added 4 more stash tabs and 1 more inventory tab available for purchase
- Added indication for Auras that only apply for the holder (Holder Only) in the tooltip of an item
- Changed Minimap dragging to stay in dragged position
- Improved Inventory Tab functionality
- Removed daily hunt from bounty board (there is nothing to hunt)
- Fixed Hungry Haldor quest not working
- Fixed difficulty setting not being saved online
- Fixed potion use not playing a sound
- Fixed mercenary rename prompt crash
- Fixed Camp of Souls Spiders unlimited attacking

Server-side updates:
- Increased USA, Asia and Europe 2 login region slots by a couple hundred each to reduce queue times
- Login optimizations to reduce long login times and potential disconnects
Oct 12, 2023
Hero Siege - kaljaeläin
6.0.8

- Add assign talent button to PC talent screen.
- Added additional safe guards to Angelic Realm to eliminate mistakes.
- Fixed an issue in Angelic Realm where specific Augments were not offered on empty Chest Armor
- Fixed leaderboards showing wrong players on SSF/Normal
- Fixed Borderless Fullscreen setting not loading on game start.
- Fixed various crashes.
Oct 11, 2023
Hero Siege - kaljaeläin
6.0.7 Patch Notes

- Small visual polish on guild UI
- Fixed default ingame chat position (You prolly need to re-set it if you changed it)
- Added a failsafe for a crash in market listing
- Fixed a crash with map screen
- Fixed a crash with town portal
- Increased Aura detection range
- Fixed various issues with skins missing graphics
- Fixed Seismic Slam crashing and not working correctly on viking
- Fixed various crashes
- Added missing content to Shop (HS+ name colors)
Oct 10, 2023
Hero Siege - kaljaeläin
6.0.6 Patch Notes

- Removed right click input from ingame chat messages if chat UI is not open
- Fix mobile unable to pickup quest items
- Fix guild experience bar going out of bounds (again)
- Fixed Dhorn Farum (Act 4 Town) player spawn points
- Fixed multiple talent tooltips that were inaccurate
- Add a chat function where if user does not have message in the field, pressing Enter closes chat
- Weapons in journal now show stats
- Lunar Aura now spreads to other players
- Added delta correction to various skills in the game (Locking shouldn't be an issue anymore)
- Added Angelic Charms into the game
- Increased the lowest enemy mask size for better hit detection
- You can now see enemy life numbers when pressing the show item names bind (default: ALT)
- Potential fix to Outskirts loading + fixed Shadow Realm loading
- Fixed Teddy Bear quest not working
- Fixed a crash caused by mercenary and life per kill when playing with someone
- Fixed Carnage bear having too much HP (Quest)
- Fixed Odin's Demise skill missing textures + fixed the mask on the initial projectile
- Fixed Bosses dying right when spawning on rare occurrence when being hit by something from the player
- Fixed Cultist steam chest opening animation missing
- Fixed Exo's Blood Moon causing moons to not deal damage after expiring
Oct 9, 2023
Hero Siege - kaljaeläin
Fixed an error in character selection crashing the game.





Sorry <3
Oct 9, 2023
Hero Siege - kaljaeläin
6.0.4 Patch Notes

Market Items that disappeared during migration have been returned.

We have reset all mercenary talents due to an issue loading them. Should work like a charm now!

Wormhole scores are wiped due to scaling not working correctly

- Fixed a bug in Memory of Mevius fight where Mirror of the player would tick insane damage.
- Fix Valhalla toy bear missing name. The quest can now also be returned correctly.
- Fixed reroll charm working for satanic+ charms, does not work anymore.
- Optimized some drawing code to improve performance
- Improved companion pathing
- Optimized hitbox size for attacks (should now always reach enemies)
- Journal items now show stats
- Lowered ingame resolution on mobile
- Chests and Lootpiles now have faster opening animations
- Added AOE indicator to enemy death effects
- Only "uber zones" now display ??? as the zone level
- Buffed Eternal Battlefield, Fallen Inoya, Sheep Level and Ruby Garden zone levels
- Re-made Sung Lee's arena in Eternal Battlefields + added more enemy density
- Added missing Heroic locations for various items in journal
- Removed clutter from Act 2 zone 1 and zone 5
- Fixed Mercenary having some weird skills from other classes
- Fixed Mercenary Auras
- Fixed Items that have All Skills (class) rolling no class to properly roll a class
- Fixed Poison Enemies applying poison on hit correctly
- Fixed missing textures in Act 7 unstable rift
- Fixed quests on normal being active affecting nightmare and hell (creating quest items)
- Fixed Sound for loot filtered items dropping
- Fixed Frozen Orb nasty sound when hitting a wall
- Fixed an issue with on hit effects such as proc skills and life/mana steal

Shield Lancer
- Spiked Shields now stack honed defenses when enemy is hit

Pyromancer
- When Fire Enchant is active, ignite is procced from all fire damage sources now
Increased Scorching Aura AOE range
Oct 6, 2023
Hero Siege - kaljaeläin
6.0.3 Patch Notes

[IMPORTANT]
Migration is free for the weekend.
Migration button can be found ingame after logging in, from your Hero selection menu.

Migration is possible from any login region to any login region with exception of EU1, that users can not Migrate to

For EU users:
EU2 queue times lower than EU1.
We urge you to Migrate away from EU1 to use EU2 instead.


Patch Notes:
- Improved server stability by opening Eu2 Cloud Server. We urge users on EU1 to migrate to this server!
- Added Chat Announcements for Server shutdowns to inform players.
- Fixed "mercenary" button being visible when opening Mercenary Inventory first.
- Fixed Heroic drop announcements using wrong color
- Fixed an issue where users were not able to delete Guild Invite mails.
- Fixed AOE attacks not working
- Fixed a bug with mercenary skills
- Fixed fonts on 1080p
- Added drop locations on journal for all Heroics
- Improved Zone generation on some problematic zones
- Bunch of various crash fixes

Items
- Justiciar set belt changed hammers to lightning fury + added eye of the storm
- Buffed MS on justiciar boots
- Buffed additive damage stats and tweaked some other stats on various weapons
...