Jul 2, 2020
Hero Siege - TheFattestman
General
- Added Arcane Nova into ability tokens for ranged weapons
- Optimized enemy damage and HP scaling from rarity
- Changed Gold pickup color to white
- Enemies now have Diminishing Return for player stuns, 100% - 50% - 25% and immune
- Pause menu talent setting now opens the prompt in the menu not closing it.
- Steam skins are now character slot based so you can equip them per character

Fixes
- Fixed APS in talent screen and strength not showing correctly
- Fixed Weapon Scaling on abilities
- Weapon Damage on abilities now scales 5% per point up to 100% with 20 points in a talent

White Mage
- Fixed an slightly reworked mana orb

Pyromancer
- Chaos Induction now turns pyro into pure poison, fire gear no longer works for him

Viking
- Ymir's Champion now turns Viking into pure cold, phys gear no longer works for him

Demonspawn
- Reduced Bone Storm orbit radius from 48 to 32
- Fixed Ossification tooltip

Pirate
- Increased Powder Trail mask so it actually explodes correctly
Hero Siege - TheFattestman
New era of exploration
Hero Siege season 10 will launch on 14th of July bringing completely re-worked classes and 2 talent trees for each class instead of the single talent tree we had for them before + more awesome QOL changes, balance, back end re-works, optimization and bug fixes for long existed problems!!



Paid Content
We put out some paid content also, so you can support our constant work to keep the game alive and refreshing since most of the work we do is free for everyone who owns the base game!





STEAM Lootboxes
We also put out a steam integration for awesome custom skins that can be obtained from lootboxes. Keys cost $1.49 and the items are tradable + sellable on the Steam Marketplace. We want to be completely transparent with our playerbase so here are the drop chances for each item tier:

Chances for the lootbox drops are:
- Superior Items (Blue) 65%
- Legendary Items (Orange) 20%
- Mythic (Purple) 10%
- Satanic (Red) 4%
- Angelic (Light Yellow) 1%



Here is a samurai with the new skin and satanic weapon skin + angelic shield skin



We will post the patch notes with the release, but you can still tune in on the open Beta to try out the new abilities and classes!!

We are also going to start working on ACT 8 - Gates of Valhalla after the season comes out, so its going to be a really busy summer. We plan on completely overhaul the questing system, add new stuff to the guild system and bring a new class to the table "Jötunn" which is an Ice / Lightning mage with the good old Orb of Frost from Diablo 2 sorceress!

Jul 1, 2020
Hero Siege - TheFattestman
General
- Steam Lootboxes + Key purchases & skins are now set up, currently will only work in beta
but items you gain will be added to your steam inventory, so you will have them forever.
the Steam Inventory can be accessed from PAUSE menu. Lootboxes have a chance to drop from all bosses and crystal chests with a steam set interval of 15 minutes.

- Abilities now have maximums you can put to it before reaching a certain level (the level is displayed after the name when its locked)
- Raised player HP bar by 10 pixels
- Optimized mana costs for spells, please inform what you think so we can set accordingly

Fixes
- Fixed Relic names not working correctly
- Fixes and corrections to requirements for talent points

White Mage
- Fixed a crash with curse spreading

Samurai
- Clone now mimics Blade Barrier

Marauder
- Fixed Rend Flesh not proccing

Demon Slayer
- Class now playable

Pyromancer
- Fixed Pyrokinetic disapearing from others when you level up pandemonium

Plague Doctor
- Increased Crow Mask duration from 5 to 10 seconds
Jun 30, 2020
Hero Siege - TheFattestman
We are now ready with the content for next season, but will put time to polish everything and work on balance. We will announce a release date for Season 10 soon.

General
- Plague Doctor is now 100% playable
- Shield Lancer is now 100% playable
- You can no longer cast town portal in the tutorial room
- Added a light source to exit portals in dungeons
- Relics now show the stats + the effect text
- Added player level as a multiplier to manacosts
- Increased base MP per level
- Physical Damage now shows as Physical Damage, not "Damage"
- Increased gap from superior to rare, from rare to legendary and from legendary to mythic
- Increased Mythic item value from 9.75 to 12.75
- Balanced Commander enemies having too much hp etc

Fixes
- Fixed the Mana and Health replenish system

Marksman
- Fixed Territorial Offense image speed
- Explosive Technician now gives rockets after level 10 on talent
- Decreased Turret attack speed a bit

Pyromancer
- Fixed Calamity not increasing damage
- Fixed Burning ability scaling to crazy numbers

White Mage
- Increased Curse proc chance & removed the knockback
- Black Mass corrected, now deals damage according to enemy current HP & slows them
- When attacking a curse enemy, white mages attacks can spread curse to enemies close to the target
- Healing Zone is now following the player

Demonspawn
- only 1 Bone Fragment can be attached to a single enemy
- Ossification now gives you an absorption shield instead of damage reduction
- Cartilage Buildup now explodes when in contact with enemy or ground, releasing a bone fragment
- Fixed the bug where 0 mana will result in constant cartilage from mana shield

Nomad
- Sun Ray now increases its damage 10% after every cast up to 5 stacks

Marauder
- Fixed Chains not dealing damage

Necromancer
- Optimized Poison Burst
Jun 26, 2020
Hero Siege - TheFattestman
General
- Changed drop color for relics and ores + removed the [ ]
- Sanguine Physician tree for Plague Doctor is now playable
- Marauder is now completely playable

- Improved mouse movement
- You can now zoom your Field of View down (zoom in) in the options
- Local game now has sub difficulty slider in the mapscreen

White Mage
- Fixed curse

Demonspawn
- Mana Shield now scales the amount of damage converted into mana
Jun 25, 2020
Hero Siege - TheFattestman
General
- White Mage is now playable
- Spell Mirror ability on mirage now has a 2% chance per ability level to cast spell mirror, so max is 40%
- Statistics can now be navigated and hovered with mouse to see the description
- Buffed Elemental Break, Spellbreak and Armorbreak from item abilities by 5 as base + level
- Lowered all satanic tier numbers: SS: 160k, S: 125k, AA: 95k, A: 80k, B 65k, C 50k
- Improved talent screen headers

Fixes
- Fixed plenty of tooltips

Demonspawn
- Fixed Damien set checking wrong ability (Mana Shield), now corrected
- Bone Fragment now ticks 1 time per second
- If you change your manashield off from your skillbar it will now deactivate

Necromancer
- Fixed a crash with sacrifice
Jun 24, 2020
Hero Siege - TheFattestman
General
- Decreased norm-myth item base stat scaling
- Decreased norm-myth item base flat elemental stats
- Nerfed Rune drop rates a bit
- Increased base mana regen per level
- Flying now gives you less gravity on jump and doesnt trigger diminishing landing or sound/effect
- Made the menu font into a sprite font for more clean visual

Demonspawn
- Mana Shield is now deactivated once reaching 1% of your max mana
- Mana Shield now also drains 2.5% of your max mana per second when active

Necromancer
- Fixed a crash with Acid Cloud
- Fixed a bug that caused too much poison damage
- Made Poison Burst only proc 3 projectiles instead of 9
Jun 22, 2020
Hero Siege - TheFattestman
General
- Necromancer is now "playable" as in scuffed
- HPS and MPS are now only 25% of the true value while in combat
- Re-worked the whole crit system, every enemy now rolls for crit when they get hit.
- Increased all enemy type drop factors

Fixes
- Fixed Eye relic crashing

Demonspawn
- Manapool Aura now shows correctly
- Fixed Blood Bolt crash + re-worked it
- Bone Storm no longer works with mirage
- Fixed flight
- Spinal Tap now stuns enemies
- Reduced Bone Barrage projectile speed
- Bone Storm now always gives 6 bones
- Blood Bolts now summon blood demons
- Fixed Mana Shield

Samurai
- Blade Barrier no longer works with mirage

Pirate
- Torrent causing crash fixed
Jun 21, 2020
Hero Siege - TheFattestman


General
- Mining Nodes now show red text if you are not able to mine them
- There is now a portal back to entrance in every special dungeon such as Black Tower
- Improved enemy particle system
- Talent level requirements are now shown correctly
- Sub difficulty is now shown in the minimap label
- Player HP is now yellow to avoid confusion with enemies
- Demonspawn is now playable

Fixes
- Fixed Exp Gain not being in statistic screen
- Fixed object colors in satans throne room

Pyromancer
- Fixed firefly, was not working correctly
- Fixed Chaos Induction

Demonspawn
- Mirage no longer works on Mana Shield

Samurai
- Fixed Live by the Sword drawing a rectangle outline behind objects

Marksman
- Decreased turret attack speed a bit

Nomad
- Increased Rupture Scaling
Jun 18, 2020
Hero Siege - TheFattestman
General
- Changed the algorithm for Synergy damage, should increase more now
- Optimized the player buff system and removed a bunch of junk code

Fixes
- Fixed a crash when an enemy dies in multiplayer
- Fixed a crash with Necromancer's Finger Relic
- Fixed the Synergy system (was broken)
- Fixed APS not showing correctly in stats screen

Pyromancer
- Changed Apocalypse name to Calamity
- Fixed Armageddon causing crash

Marksman
- Fixed Turret crashing
...