Jun 21, 2020
Hero Siege - TheFattestman


General
- Mining Nodes now show red text if you are not able to mine them
- There is now a portal back to entrance in every special dungeon such as Black Tower
- Improved enemy particle system
- Talent level requirements are now shown correctly
- Sub difficulty is now shown in the minimap label
- Player HP is now yellow to avoid confusion with enemies
- Demonspawn is now playable

Fixes
- Fixed Exp Gain not being in statistic screen
- Fixed object colors in satans throne room

Pyromancer
- Fixed firefly, was not working correctly
- Fixed Chaos Induction

Demonspawn
- Mirage no longer works on Mana Shield

Samurai
- Fixed Live by the Sword drawing a rectangle outline behind objects

Marksman
- Decreased turret attack speed a bit

Nomad
- Increased Rupture Scaling
Jun 18, 2020
Hero Siege - TheFattestman
General
- Changed the algorithm for Synergy damage, should increase more now
- Optimized the player buff system and removed a bunch of junk code

Fixes
- Fixed a crash when an enemy dies in multiplayer
- Fixed a crash with Necromancer's Finger Relic
- Fixed the Synergy system (was broken)
- Fixed APS not showing correctly in stats screen

Pyromancer
- Changed Apocalypse name to Calamity
- Fixed Armageddon causing crash

Marksman
- Fixed Turret crashing
Jun 18, 2020
Hero Siege - TheFattestman
General
- Ranking is now displayed in Chat as the position
- Increased base mana regen from 1 per second to 5 per second
- Player inspection screen is now re-worked
- All summons are now destroyed if the talent no longer has points in it
- Added an ingame border in the hud

Fixes
- Fixed a bunch of crits not showing properly
- Fixed the whole back end of projectiles, crits should now show correctly always
- Fixed minions couldnt crit at all
- Fixed Elemental Break not showing up
- Fixed Unable to put points into unlinked talents
- Fixed a crash in Talent Screen
- Fixed Crash in inspecting players weapon
- Fixed some quest objects not updating their depth correctly

Samurai
- Re-worked Empire's Slash

Marksman
- Volatile Shot AOE increased + more grenades
- Fixed Master Mechanic not working
- Multishot is now optional
- Fixed Land Mine not dealing damage

Amazon
- Spearnage now always pierces enemies

Pyromancer
- Pyrokinetic Disorder is now affected by Pandemonium of Flames
- Calamity now increases Meteor and Comet damage
- Fixed tooltip for Chaos Induction
Jun 16, 2020
Hero Siege - TheFattestman
Season 10 will feature some cool new skins too!





General
- Talent UI completely overhauled, now adding new stats for us to show is very easy.
- You can now access shop ingame from the pause menu.
- Base crit damage is now 25%
- Norm-Myth item crit damage scaling halved
- Skill tooltips now show cooldown
- Offhand weapon now only gives 50% of its stats
- New item system when you press ALT or go over items (still wip)
Fixes
- Fixed a crit bug with abilities
- Fixed few spell weapons having wrong animations
- Fixed some class "damage increase" buffs affecting abilities that dont have a damage type

Paladin
- Fixed Life Overflowing dropping the stacks

Shaman
- Fixed Earth Shield showing wrong number

Redneck
- Fixed Logger's Endurance
- Fixed Firebreak damage type
- Spontaneous Combustion now burns the enemies according to auto attack damage, always.

Samurai
- Fixed Omnislash some times not working
- Fixed Shadow Step not dealing damage correctly
- Omnislash crit is now randomed with every tick
- Omnislash can now proc some of Samurai's proc abilities

Pyromancer
- Fixed Armageddon not doing damage
- Fixed Burning, Third Degree Burns and Chaos Induction

Pirate
- Anchor now deals more damage the closer the enemy is

Amazon
- Set bonus reduced from 50% poison damage to 25%
- Odin's Battle Maiden cooldown now lowers by 0,5 sec for every base point in it
- Odin's Battle Maiden now only affects lightning abilities
- Fixed Brun Hilde's not working correctly
- Fixed Tropical Thunder not proccing

Viking
- Warbringer now increases damage % for all players
- Fixed Odin's Fury not doing damage properly

Marksman
- Volatile Shot now applies the armor break from "Armor Piercing Rounds"
- Critical Attack now deals your critical damage from items on top of the talent always
- Arrow Rain now ticks 3 times
Jun 11, 2020
Hero Siege - TheFattestman
General
- You can now ALT + Left click to ping your fellow players
- Reset cost for talents is now 0 gold in beta
- Difficulties now have sub levels that can be chosen, increasing MF and EXP GAIN. This doesnt affect wormholes
- Removed Multishot from ability token pool
- Reduced singular & all talents on norm-myth items
- Weapons now only show the weapons own raw aps instead of the complete scaling which you can see in your overall statistics.
- Black Guild colors are now set to be a bit lighter since its a mess
- Bought skins are now automatically unlocked in the shop
- We are now gathering analytics from players in order to improve the product, we wont use the data for anything else. Read the gdpr the game provides you and feel free to decline if you want!
- Slightly increased mana per level gain for non spell classes
- Optimized satanic drop rates more
- Removed Crit chance cap, trying how it plays out

Fixes
- Fixed Keygen
- Fixed some UI stuff
- All summon abilities now destroy the old summons before creating fresh ones
- Fixed flooring some level 1 abilities to do 0 damage
- Fixed critical damage

Amazon
- Fixed Feint using wrong ability number
- Fixed Poison Knives now homing to closest target when impact with the first enemy

Pyromancer
- Fixed Flame Shield now giving maxhp
- Fire Nova now ticks only 1 time per enemy
- Fixed Apocalypse description
- Fixed Armageddon not dealing damage

Shaman
- Chieftain's Rage now increases totem damage correctly
- Fixed Elemental Blast damage to correct number
- Earth Shield now does a shield % of your damage + fixed tooltip

Pirate
- Reduced Torrent spread

Redneck
- Chainsaw Massacre now adds armor break according to experienced logger

Paladin
- Fixed Life Overflowing stacks from 5 to 3

Samurai
- Fixed Battle Glance damage
- Fixed Shadowstep damage
- Empire Slash now hits 2 times
- Increased Blade Barrier Mask + removed the wobble effect
- Smoke Bomb blocks line of sight now
Jun 8, 2020
Hero Siege - TheFattestman
General
- Increased Act Boss & Miniboss and ancient+ enemies drop rates
- Special Dungeons now increase Exp Gain by 1/2/3/10% depending on difficulty
- UI improvements in different menus

Fixes
- Fixed a crash in the choosing menu
- Fixed +0 compare stats
- Fixed Ancient enemies not scaling right

Pyromancer
- Fixed Armageddon
Jun 5, 2020
Hero Siege - TheFattestman
General
- Buyback now shows the list according to the most recent item sold
- Added inventory Input to HUD
- Base critical chance is now 5%, base crit damage is 50%

Fixes
- Fixed loadouts not clearing old items
- Online renaming now is sent to other players
- Fixed some AOE abilities crashing the game
- Right clicking on talents with no abilities skilled wont open the empty box
- Fixed Mouse Move when hovering the HUD
- Fixed Dungeons checking for jump button on gamepad
- Fixed crash caused by async price retrieval
- Fixed a Merchant crash

Redneck
- Molotov from truck now ticks once per second.
- Chainsaw Massacre now has a chance to add armor break to the targets hit
- Fixed chainsaw mastery workin on non-chainsaw items
- Chainsaw mastery now increases ability damage with 2 handed, not auto attacks.

Pirate
- Land Ahoy AOE increased
Jun 4, 2020
Hero Siege - TheFattestman
General
- Buffed Superior and Rare item rates on normal
- Re-wrote the whole ability damage system
- Increased buffs and debuffs from Devil Shrine
- High runes no longer drop below hell, mid runes no longer drop below nightmare
- Increased the chance that non satanic drops are usable by your class
- Improved Loadout icons
- Added an unique sound for picking up mana globes
- Removed comparing box from inventory, the gained stats are drawn in the statistics with green
- You can now use a key for movement with the mouse (Binded to Mouse 2 on default).
- Special Dungeons are now saved in the server state as unlock or locked depending on the situation.
- Improved Inventory UI significantly
- Reduced blood amount from bleed effect on enemies
- Nerfed mythic item all talents and singular talents scaling

Fixes
- Fixed piercing ticking too many times on targets
- Fixed weapon randomization to be for the classes that actually use the weapons
- Fixed HUD Skill borders being wrong index
- Fixed Block value showing too high

Shaman
- Changed shamans element to magic due to problems with elemental

Nomad
- Fixed Rupture not proccing
- Fixed Body Double traveler + player traveler

Viking
- Fixed Recovery and Futile Aggression displaying wrong information

Pirate
- Land Ahoy now shoots 3 Cannon Balls to each target
- Fixed pirate proccing explosive shots and kneecap without talent points

Redneck
- Pipe Bombs now stun the enemies
- Fixed Bear trap speed
- Pickup Truck molotovs now deal the damage of Pickup Raid
- Boosted Pickup Raid attack speed

Paladin
- Fixed Life Overflowing and Warrior of Light not calculated correctly
- Reduced Life Overflowing stacks to 3 and now it procs on over 75% health
- Mending Aura is now calculated from player max health instead of being flat.
- Changed how Infusion Righteousness is calculated
- Removed armor reduction from Infusion Righteousness
- Divine Storm now gives a 20% damage reduction buff for 2 seconds
- Steel Shields mask increased
- Fixed Lightning Fury not scaling with thors fury
Jun 1, 2020
Hero Siege - TheFattestman
General
- Reverted to old drop system but increased drop chances
- New input system: YOU CAN BIND ABILITIES STR8 INTO YOUR MOUSE BUTTON!
- New Inventory UI, more space for text

Fixes
- Removed weapon scaling from rupture (Nomad)
- Fixed Abomination boss damage
- Fixed teleporting to wrong town from dungeons
- Fixed Armor and Spellbreak showing decimals in enemies
- Fixed possible death flag problems with spawning into voids/water
- Fixed Level up text growing too big
- Fixed InputCheck crashing the game
- Fixed devil shrine -150% exp to -15%
- Fixed confused enemies attacking
- Fixed some enemies not casting at all
- Fixed putting multiple points in 1 ability and it filling the ability slots

Redneck
- Fixed Firebreak not dealing damage
- Fixed Durable Wear not giving stamina
- Fixed Molly not creating oil if hitting wall etc

Shaman
- Fixed [Active] on chieftains ability

Pyromancer
- Reverted Apocalypse to old apocalypse
- Fixed Firenova "Burning" Amplify

Viking
- Fixed warbringer causing a crash

Nomad
- Fixed Eye of RA wrong damage

Amazon
- Fixed Thrill of the hunt
- Fixed Feint

Samurai
- Fixed blade barrier stopping after omnislash
- Fixed samurai not being invis (HP BAR) during omnislash
May 29, 2020
Hero Siege - TheFattestman
General
- New drop/magicfind system in testing (still wip, will be worked more next week)
- Increased token drops a bit (not including ruby key and dshard)
- Non-season players will have their level color gray and hero level color red in chat
- Talent Reset price lowered to 250-25000 depending on level
- Lowered high rune drop chances
- Increased EXP gain gap for Nightmare and Hell
- Number compressed values in Buffs (now showing K, M, B etc)
- Shop now shows correct prices (even sale prices if there is one). Only on STEAM tho.
- Lowered shrine exp gain from 150% to 15%
- Major improvements in the shop (You can now see your collected stuff)

Fixes
- Fixed a problem with the loot drop system.
- Fixed stuck in the starting tent as the 2nd player
- Fixed tooltip going to 4 rows and being covered by proc or duration etc.
- Fixed crash caused by 3 man groups
- Fixed a crash caused by mercenary inventory
- Fixed around 500 sounds to 3D sound engine
- Fixed Guild reputation drawing in TAB list
- Fixed a Hayro Pillar crash
- Fixed a passive talent networking crash

Pirate
- Fixed Torrent damage type

Shaman
- Totems destroy them selves if coming in contact with act boss platform (deny shotgunning the boss)
- Fixed a crash with meteor storm

Viking
- Fixed Warbringer not scaling
...