- All damage dealing usable abilities now scale with your weapon damage - Rubies are now shown in the map
Fixes
- Fixed a bug with reset and HC characters - Fixed dropping items while in trade screen, causing duping - Resetting relics now also destroys your followers - Fixed offline singleplayer bugs with dungeons - Fixed crafting items - Fixed "Anon" bug that causes class to change
Items
- Tweaked stats on vary boots (buffs) - Added 3 new weapons
- Added 3 pair of satanic boots - Slightly changed how Skeleton Archer Volley works - Changed how Skeleton Archer arrows work - Bosses can no longer be knocked back in any way - Bumped Act boss drop multipliers for satanics up by 200% - Lowered regular trash drop rates slightly - Increased Zone bosses drop chances by 50% - Improved the visuals in items dropped by players - Increased Reduction and HP Scaling on Mercenaries - Loot Filter is reverted to old one - Mimics now drop 4 items with 5th rarity multiplier - Waller Walls now have indication when you hit them - Improved Treasure Goblins, they will start their escape only when you come too close - You Died by: has been improved by a ton - Now trying a new system where you wont see ally projectiles at all - Improved Text boxes with NPC's
Fixes
- Fixed all skin related problems. - Fixed satanics dropping in Water or Void - Fixed refreshing specific maps and exploiting the Vote Reset - Potential fix to quality 0 items - Fixed Waller Walls spawning inside the player - Fixed Mevius dropping items in the void beneath him
Paladin
- Paladin set now gives 50% chance of spawning an extra hammer instead of 20%
Nomad
- Re-worked sandstorm to fix the 60-120hz differences - Buffed damage scaling for Dissipate - Buffed damage scaling for Eye of Ra - Buffed damage scaling for Sandstorm (as singular clouds no longer deal individual damage) - Buffed damage scaling for Wind & Sand
Items
- Buffed Zeus Helmet Lightning damage - Buffed Ice Crown Cold damage - Buffed Flame Helmet Fire damage - Buffed Zeus Chest Lightning damage - Buffed Flame Chest Fire damage - Buffed Demon's Mirror shield's Fire damage + added all talents
- Movement Speed is now capped at 300 (amazon ability can surpass the cap)
Fixes
- Fixed Triforce relic tooltip saying 1% even tho its 3% - Fixed % damage scaling (was floored by mistake, shouldnt have been) - Fixed Pumpkin Cellar Level 2 chest spawn for relics - Fixed physical and magic damage scaling on abilities for classes that have magical but are physical and vice versa - Fixed boss Nightmare Ooze creating too many projectiles when hitting walls - Fixed false G1 bans from wormholes if one of the players leaves before pressing the button - Fixed mapscreen navigation - Fixed Ingame re-naming letting you add more characters to your name than accepted - Fixed letter G in rename closing the rename - Possible fix to map loading bug
Items
- Buffed Flame God's Chest a bit - Buffed Zeus Chest a bit - Added some Armor to shields that dont have it - Changed relic text to Aqua from Red - Re-buy tab in merchant should now stay till you leave the server
Pyromancer
- Fixed Burning Damage on FireNova
Redneck
- Fixed Tire mask (was pretty small)
Plague Doctor
- Fixed Boostershot tooltip saying 5% instead of 12% - Fixed Boostershot stacking infinitely (capped at 10 but refreshes the timer from this point forward)
- Enemy explosions are now blue so you can better determine them now - Pristine or Angelic messages now show the item in your language - Town Portal can no longer be casted when resetting zone, reset also destroys any existing TP's - FPS/HZ changing ingame removed, go change from main menu options from now on - Minimap can now be mapped in the button of your choice. - Long chat messages are now displayed better
Fixes
- Removed nomad homing tornado text, tornados shouldnt be homing. - Fixed Pirate rapid fire tooltip - Fixed Damage calculations for both abilities and basic attacks - Fixed Forgotten City showing boss counter. - Wormhole portal does not appear in difficulties lower than inferno anymore - Fixed Hooking into walls in Forgotten City fixed - Fixed Relic Charmed Blood - Removed minijump from viking so you cant move into water or void when hitting the edge - FPS/HZ changing ingame removed, go change from main menu options from now on - Pumpkin zone state bug fixed - Damien endless farming fixed - Town Portal can no longer be casted when resetting zone, reset also destroys any existing TP's - Fixed a crash with Server List - If Player A drops an item and leaves, player B looses the item on pickup fixed - Fixed a bug where Grim Reaper spawns a second layer of skulls and causes 100% death - Fixed standing on Portal while upgrading satanic => Loose rubies and no upgrade
Items
- Slightly buffed Redneck set - Items with piercing wont longer work with homing effects - Increased Flask throw range by 10% + fixed for fps settings. - Buffed Tal's Amulet and Tal's Charm - Buffed all Satanic Flasks - Buffed reduction runes from 1% to 2.5% - Buffed MF runes from 25% to 35% - Proc relics now only do 7.5% of your basic attack damage instead of 25% - Added armor stats to Samurai's item set - Buffed Angelic Lance (added Aspeed stat + increased base damage) - Added armor stats to Nomad's item set - Buffed Angelic Gun (More base damage + strength + flat cold) - Buffed Pirate item set, more cold scaling + some physical and stamina - Buffed Cuirass of Blood stats + added flat attack speed - Buffed Baby Log, Treasure Pendant + Necro Pendant - Buffed Eye of Skadi + changed magic damage to physical - Buffed Arcane Marchers - Slightly Buffed Tundra Marchers - Nerfed Magister's Marchers to fit Darkhide Boots - Buffed Darkhide Boots a bit - Slightly Buffed Frozen Marchers + changed magic to physical - Slightly Buffed Diamond Greaves - Nerfed SUOMI FINLAND PERKELE by -5% block chance - Buffed Ancient Aegis Shield - All stats runes buffed from 10 to 25 - Buffed Blood Ward Shield - Triforce relic now gives 3% all stats instead of 1% - Added new satanic boots with poison stats - Buffed Max HP and Max Mana runes
Marksman
- Nerfed multishot scaling from 0.5% per level to 0.45% per level - Nerfed Agility damage scaling from 1% per level to 0.85% per level - Nerfed Critical Attack damage scaling from 1% per level to 0.85% per level - Changed Grenade detonation time from 1 second to 0.75 second. - Increased Grenade Exploding Radius by 15% - Capped Multishot to 6 arrows max - Fixed Agility MS bugged + the Buff now shows in your HUD
Samurai
- Increased Battle Glance proc rate from 28% to 35% - Increased Shuriken Throw proc rate from 26% to 30%
Plague Doctor
- Increased base plague spreading from 5% to 12% - Oops Proc rate increased from 24% to 30% - Booster Shot proc rate increased from 5% to 12% - Last Patient clouds speed increased by 50% - Increased Rat Size by 25% - Increased Rat spawn time by 20% - Increased Rat amount from 5 to 7
Necromancer
- All spells now scale with Poison
Pyromancer
- Fire Nova now gives a 3 second burning debuff
Demonspawn
- Nerfed Mana Shield scaling from 1% per level to 0.5% per level - Nerfed Blood Surge tickrate a bit
Redneck
- Fixed Moonshine MS bugged + the Buff now shows in your HUD
DemonSlayer
- Spread shot bullets spawn 12 pixels out of the player now
Amazon
- Spearnage javelins spawn 12 pixels out of the player now
- Resetting the game now always takes every player to town and resets the game's seed number - Crit runes are now 10% instead of 2.5% - Special Dungeons like Rat Den & Black Tower etc now show up in the map - Fixed online player count (only showed chat count before, now shows ingame count) - Improved all HUD elements that you can unlock to match the new artstyle better - Special Dungeons are now mLevel 285 on inferno (thus harder than normal zones) - Added Physical Damage, Magic Damage and Block rate to the left panel of statistics - Increased main stat scaling into damage by 10% for all classes - Increased Yellow rune drop chances and decreased red ones a bit - Anti-Cheat improvements, security in general
Fixes
- Fixed trade issues - Fixed Sucker-5000 relic - Fixed pyro nova causing crash if you die at the same time - Fixed animation bug on staff weapons with demonspawn - Fixed Hero Level physical and magic damage not added to abilities - Fixed "F" in shop - Chat now goes over the HUD - Fixed two WH exploits - Fixed problems with Mobile vs PC trading - Fixed a nasty memoryleak
Content
- Added new dungeon to Act 4 Zone 3 "Abandoned Mine". Here Weapon drops have a higher drop chance Enemies also drop rubies on death - Added new dungeon to Act 1 Zone 3 "Pumpkin Cellar". Lots of rare enemies here for better early drops - Added new dungeon to Act 3 Zone 3 "Forgotten City". Here Wind items drop more frequently.
Items
- Necromancer, Redneck and Pirate sets no longer have an amulet. Old set amulets are changed into regular satanics with new names - Buffed all satanic and set chests - Buffed Stone of Jordan all talents - Buffed Tomahawk phys damage scaling - Buffed Sawgun
Pyromancer
- Splitfire now adds a new projectile every 15 points instead of every 10 points
We have been working hard on fixing exploits, problems and bugs and adding new features to the game!
There will be a few new dungeons such as Abandoned Mines in Act 4 Zone 3 where you can farm rubies!
Here is the incoming features list:
General
- Resetting the game now always takes every player to town and resets the game's seed number - Crit runes are now 10% instead of 2.5% - Special Dungeons like Rat Den & Black Tower etc now show up in the map - Fixed online player count (only showed chat count before, now shows ingame count)
Fixes
- Fixed trade issues - Fixed Sucker-5000 relic - Fixed pyro nova causing crash if you die at the same time - Fixed animation bug on staff weapons with demonspawn
Content
- Added new dungeon to Act 4 Zone 3 "Abandoned Mine". Here Weapon drops have a higher drop chance Enemies also drop rubies on death - Added new dungeon to Act 1 Zone 3 "Pumpkin Cellar". Lots of rare enemies here for better early drops
Items
- Necromancer, Redneck and Pirate sets no longer have an amulet. Old set amulets are changed into regular satanics with new names - Buffed all satanic and set chests - Buffed Stone of Jordan all talents
Pyromancer
- Splitfire now adds a new projectile every 15 points instead of every 10 points
So we recently added a feature into our anti-cheat that checks for cracked steam api's and bans the people using such and unlocking all the content for free.
Code R on a ban indicates authorization for DLC's the player does not own.
- Changing HZ resets any level fixed - Added indicator to Grim Reapers scythe since some people think it doesnt die due to a bug - Fixed a dupe bug on controller - Fixed flaws in the trade system that cause duping - Fixed a castbar to Demon God's blood pool - Fixed a memory leak potentially causing slowdown - Fixed a bug with relics being refreshed when using TP to a dungeon and back
Items
- Added 1 new satanic charm - Added 3 new satanic chests - Added 2 new satanic amulets - Buffed Scarab Hands by 1000 Armor - Nerfed Viking set Armor % - Fixed homing shots + multishot on marksman class set bow - Increased Bow weapon flight range a bit - Added Samurai item set
Paladin
- All paladin talent scaling increased from 32% to 45% - Buffed Lightning Fury damage scaling - Buffed Holy Hammer damage scaling - Buffed Holy Nova scaling
- Fixed relic pickup box not following player - Fixed "Complete Normal" achievement - Fixed Demon Slayer Scatter Shot first bullet not dealing damage - Fixed Demon Slayer Executioneer not showing bonus damage - Fixed Minions (Necro/Shaman) not attacking mevius and satan - Improved parsing of server list, about 10 times faster now - Fixed inventory list level updating when leveling a satanic - More fixes in resetting zones - Fixed serverlist scroll button - Fixed Marauder Crazy Grapple not dealing damage - Fixed mac version crash with guild heros - Fixed unlocking difficulties and zones - Fixed guild description resetting if the name is taken
Items
- Added Armor to viking set helmet - Added Energy + mana to viking set boots
Viking
- ability scaling per talent point increased from 32% to 45%
White Mage
- Decreased Healing Zone initial amount but added harder scaling per point - Increased Mana Orb initial damage by 1k - Increased Absorb Shield initial absorb by 1k - Increased Curse initial damage + scaling - Increased Holy Fire initial damage + scaling - Healing Zone healing White Mage has now a 100% proc on chain lightning
Samurai
- Increased all talent point scaling from 32% to 45%
Nomad
- Increased all talent point scaling from 32% to 38%
Necromancer
- Increased Soul Channel, Wisp and Poison Nova talent scaling from 32% to 50%