When hovering a skill / item / aura (it is now possible to have auras descriptions on ennemies and allies) there will be now tooltips giving advanced descriptions and informations on the hovered element, this patch contains the first iteration of the system meaning that new improvements are to come including:
- Controller mode support - Stats informations on the character status UI - And many more...
Fixes: - Fixed a softlock in battle on specific conditions - Allied of AI entities in battles cannot add a friendly unit in their aggro list anymore (fix the issue with the turrets attacking players) - Fixed a bug where a red widow after a failed jump action (blocked case) wouldn’t do the animation of getting back to his original case - Fixed a bug that was randomly preventing the covers to work during the special attack of the Mercury boss - Added more feedbacks during the Mercury boss battle - Buffed Ysoris during the Mercury boss battle
- Fixed a bug that could softlock a battle if 4 entities are on a grid case and an ennemy try to move on that case - Fixed some quests descriptions - The quest "biting the hand" now have markers instead of a search area - Fixed location of the completion marker of the quest "peek a boom" - Fixed a few colliders issues
Feature: Changed how the special attack work, instead of the condition system the special attack is now tighted to a bar that load when receiving, dealing damage and when atb loads, with this change you'll be able to use the special attack more oftenly, we choose to use the condition system instead for the summoning system instead when it will be out.
Fixes: - Fixed a battle softlock under rare conditions related to movements with a precise timing when an entity cast a spell - Fixed a bug that was preventing wardrobe selection to be loaded correctly when loading a save - Fixed a few battle camera focus issues - Balancing fixes - Translation fixes
- Fixed a bug where pressing back or escape could block the campfire scene after resting to an inn - Fixed a bug where usage of fire bombs would not be counted toward the completion of the quest "Kill it with fire" - Fixed a bug that was resetting the doors to closed after completing a puzzle in the junkyard (would prevent turning back after beating the boss) - Fixed a few NPC vendors - Fixed a UI stacking bug with the Quest Result UI and the minimap / world actions UI - Fixed a UI stacking bug with the Quest Result UI and the battle UI - Fixed a bug that was preventing Ysoris to equip some pieces of equipment - Fixed "Revoked Testament" not having stats - Increased the duration of "Timeloop" and "Accelerate"
Delve deeper into Heryon's secret as you reach the majestic Tyr-Caelum, the city of techno-heretics. What Daryon and Selene will uncover there might very well change the fate of their world. Wage ferocious tactical battles and triumph over overwhelming odds!
Features
Up to 8 new hours of gameplay and story content:
[/b] A lot of new quests await in this chapter. Some with surprises - but all with rewards! You might want to exert your best judgement in some of them, though. New weapons - including legendary, unique items. The Dead Man's Grip, Coruscantis, The fabled Golden Pardon... Will you be able to find them all?
New playable character “Ysoris”:
[/b] Recruit Ysoris, the only man known to have survived the Corrosion. His wit is as dry as the bottom of his bottles - stay clear of the path of destruction he carves as he wieild his trusty scythe "Good Ol' Rightie" into battle!
New Major City : Tyr Caelum:
[/b] The City of Technomages - built into the gigantic wreckage of an Archelite Spaceship, a community of wizards and scientists delve into the forbidden secrets of alien technology. Far from being a technological utopia, Tyr-Caelum is not the paradise every refugee hoped it would be. Many people there struggle with the inevitable fallouts that goes with living in a city infested with mysterious technology.
New Area : Heretic’s Trail
[/b] The ominous jungle surrouding Tyr-Caelum is full of peril - coming in the form of Nepentha et Red Widows - terrible monsters who spawns by dozens everytime one of their egg hatches. Who knows what kind of meat the Widowling will crave once they are finished devouring their own mother? Needless to say, be careful - you might even find a village over there, hidden in the treetops.
New Dungeon : Junkyard
[/b] A dangerous "no-man's zone" where only but the bravest - or hungriest - scavengers dare to go. Many dangerous broken machines there. Warmachines, that could spring alive at the mere touch of an unwary boot.
Weapon changes:
[/b] We changed the way that weapon levels work, weapons now will only gain minor stats by leveling but now levels are used to unlock crystal slots in the tree so when you find a new weapon tiers it’s always stronger than the previous one.
Characters scene system:
[/b] A new feature (still-in-development) where you will be able to explore the lore of Heryon, watch the members of the group discuss with each other and strengthen their bonds at the inn or a campfire!
Wakeup Hour:
[/b] By sleeping in an inn, you can now decide the moment you will wake up - Now you can enjoy sunrises and sunsets at will!
Improved secondary quests dialogs staging:
[/b] New dynamic camera system will now make scenes during sidequests more dynamics, allowing you to see the character speaking between themselves - as well as the gorgeous vista behind them.
- Improved the spell distribution of crystals (there will be more spells on them from now on) - Improved some items descriptions and added item category in the loot description - Fixed a bug that could softlock the game when looting an item that you already have in the max quantity possible. - Fixed a bug that was creating black sport artifacts on the snow intro map - Fixed a bug that was softlocking the game when a temporary character was attacking - Fixed a bug that could softlock the game while using turrets - Halloween event "Haunters" are now capped at level 20
The game can be launched during the event with a new Steam launch option "Play with Halloween Event", using this option will launch the event ingame. Heryon is redesigned in a spooky way for Halloween, alongside this redesign there is some activities (quests and dynamic events) for you to do in Herelsor and outside, with a few skins to unlock for your characters / weapons / nekaroo.
* You will be able to redo the event through a mod whenever you want if you miss it.
Fixes and modifications
- New formulas for physical and magical damages, will scale better with levels and stats (the new formulas use diminishing returns to prevent doing only 1 damage to a monster that have higher def stats than your atk), the new formula will also make equipments more worth it - Diminished tiers 1 condition for battle time from 180s to 60s for the Selene special attack (will make it easier to use Selene special attack) - Modified the armor system to force at least two relevant stats instead of complete random - The item potion now heal for 300 HP instead of 120 HP - The spell heal now takes 1.5s of battle time instead of 3s of battle time to cast - The spell heal now heal 60% more HP - Redesigned weapon stats (will be a lot higher) - Redesigned armor stats (will be a lot higher) - Redesigned crystal stats (will be a lot higher) - Fixes a few issues with the wardrobe - Wardrobe use a different angle of view for weapons - Added category "All weapons for character x" in the wardrobe to use a skin for all the weapons of a character
To celebrate Halloween, Heryon is getting spookier! For a short period of time, Edge Of Eternity will transform into a creepy place, full of bats, spiders & pumpkins. Time to dress up & wander in Heryon to get some candy & spook some people!
During this period, you’ll be able to unlock permanently exclusive hats, weapons & mount skins by doing special timed ingame events & quests! Don’t miss them or you’ll have to wait until next year to get them!
Here’s a list of what to expect during the event:
- Weapons exclusive designs - Nekaroo mount reskin (Werenekaroo) - Map spooky redesign (jack-o-lantern placed around the world, added graveyards, texture swap of the distant planet with a jack head, sky tint, cities fesitivities, etc…) - Timed ingame events and quests to win permanently weapons skins and mount skins - Nekaroo races with Halloween themed objects - Monsters skins (add jack-o-lantern heads on some monsters like the golems, wolves with bat wings, etc…) - Adapted music themes - Steam Logo & Images will be adapted during the event
The event will take place from October 28th (10AM PST) to November 4 (10AM PST).
We want to thank you all for your support & feedbacks since the beginning of the early access, we sincerely hope that you’ll like how Heryon will transform during these days! Next time, we’ll give some information regarding the release of the 4th chapter, so stay tuned! 😉