Hey all! Got a small update for you. Fixed a few bugs and tweaked a few things here and there.
Gameplay -The first person to enter a door in multiplayer will now trigger the level transition, instead of the entire party having to be in one door. All players who were dead are revived with 1 HP in the town but will lose all of their gold -Crater biome can now be seen as early as District 15 -Laser Gun now costs 5 mana per shot
Bug Fixes -Fixed Floaty Slime + Levitate Bug -Fixed Mystery Key Biscuit Icon -Fixed Items Bought not being counted -Fixed Invisible Crystalline Ore Bug in Multiplayer
Hey all! Got a small update for you. Fixed a few bugs and tweaked a few things here and there.
Gameplay -The first person to enter a door in multiplayer will now trigger the level transition, instead of the entire party having to be in one door. All players who were dead are revived with 1 HP in the town but will lose all of their gold -Crater biome can now be seen as early as District 15 -Laser Gun now costs 5 mana per shot
Bug Fixes -Fixed Floaty Slime + Levitate Bug -Fixed Mystery Key Biscuit Icon -Fixed Items Bought not being counted -Fixed Invisible Crystalline Ore Bug in Multiplayer
Hey all, I've got some exciting things to share with you! This update's got a tough new biome, new enemies, weapons, and numerous bug fixes.
Gameplay Added CRATER BIOME (If you want to live, don't go there) Added Space Butterfly Added Cosmic Skeleton Added Space Commander Boss Added Laser Sword Added Laser Crossbow Added Total Biscuit of Knowledge Increased vision for all enemies If Arrows equipped, picking up same type will go straight into Arrow Slot Slightly reduced spikey chain ball spawn in Dungeon
Bug Fixes Fixed Drum Deleting Item bug Fixed Broodmother pushing into walls bug Fixed Arrow crafting wrong quantity bug Fixed Wizard Beard not working Fixed Gatherer Trait not working (It is now 50% chance to activate) Fixed Spawning in Town bug Fixed Defensive Trait - it is now +4HP -1ATK Fixed Not Recording Boss kills
As always, thanks so much for the support. Please continue to report bugs to magicitegame@gmail.com and give me all of your cool ideas right here on the Steam Forums!
Oh and I've been wanting to ask, which races/hats are your favorites? :D
Hey all, I've got some exciting things to share with you! This update's got a tough new biome, new enemies, weapons, and numerous bug fixes.
Gameplay Added CRATER BIOME (If you want to live, don't go there) Added Space Butterfly Added Cosmic Skeleton Added Space Commander Boss Added Laser Sword Added Laser Crossbow Added Total Biscuit of Knowledge Increased vision for all enemies If Arrows equipped, picking up same type will go straight into Arrow Slot Slightly reduced spikey chain ball spawn in Dungeon
Bug Fixes Fixed Drum Deleting Item bug Fixed Broodmother pushing into walls bug Fixed Arrow crafting wrong quantity bug Fixed Wizard Beard not working Fixed Gatherer Trait not working (It is now 50% chance to activate) Fixed Spawning in Town bug Fixed Defensive Trait - it is now +4HP -1ATK Fixed Not Recording Boss kills
As always, thanks so much for the support. Please continue to report bugs to magicitegame@gmail.com and give me all of your cool ideas right here on the Steam Forums!
Oh and I've been wanting to ask, which races/hats are your favorites? :D
Hey everyone. I tampered with some of the net code so hopefully that one black screen bug is fixed permanently. There are also numerous smaller bug fixes, along with two new companions to unlock!
Bug Fixes L key is now re-bindable Haste Beetle unlock requirements reduced to level 40 Fixed access NPC from anywhere bug Wood, Planks, and Sticks only sell for 1 gold now Fixed Skeleton King Hood Hat description Potion Brewer now has a 50% chance to craft big potions instead of 100% Fixed Haste Beetle not working upon level up
NEW COMPANIONS! Added Gorgon Eye Added Floaty Slime
Thanks for your support, 1.2 should be out in a couple of weeks with a new biome, new items, and new enemies! -Sean
Hey everyone. I tampered with some of the net code so hopefully that one black screen bug is fixed permanently. There are also numerous smaller bug fixes, along with two new companions to unlock!
Bug Fixes L key is now re-bindable Haste Beetle unlock requirements reduced to level 40 Fixed access NPC from anywhere bug Wood, Planks, and Sticks only sell for 1 gold now Fixed Skeleton King Hood Hat description Potion Brewer now has a 50% chance to craft big potions instead of 100% Fixed Haste Beetle not working upon level up
NEW COMPANIONS! Added Gorgon Eye Added Floaty Slime
Thanks for your support, 1.2 should be out in a couple of weeks with a new biome, new items, and new enemies! -Sean
CODING ALL DAY NONSTOP. Okay so there were a ton of bugs that I managed to knock out which took up most of the week. Then I implemented the entire Companion system which is actually pretty nice. Right now there are only 4 to unlock but I made sure they are very hard to get, and there's a lot more on the way.
Bug Fixes
Fixed Race/Hat/Companion Unlock bug for 100% Unlock chances. Fixed hunger loss in towns during multiplayer Fixed Arrow Duplication Fixed Swift trait not applying DEX bonus Fixed Pink Square bug with rings Fixed Infinite HP Bug Fixed Bat movements in multiplayer Fixed Negative HP Bug Fixed Invisible Viking Axe in Multiplayer Fixed Invisible Frostshard in Multiplayer Potentially Fixed Doors not working in Multiplayer(it works for me 100% of the time but I will wait and see if other people still experience it.)
Gameplay Changes
Multiplayer Enemies HP & ATK scaled down a bit Overworld Helm has a new effect!
NEW Companions! Added Regen Fairy Added Ancient Bat Added Haste Bug Added Gadget Guard
Thanks for your support. I'll let you know when 1.2 should hit. I've got some plans for a NEW BIOME and some other neat items and companions. Thanks again for your support, it means a lot to me. -Sean
CODING ALL DAY NONSTOP. Okay so there were a ton of bugs that I managed to knock out which took up most of the week. Then I implemented the entire Companion system which is actually pretty nice. Right now there are only 4 to unlock but I made sure they are very hard to get, and there's a lot more on the way.
Bug Fixes
Fixed Race/Hat/Companion Unlock bug for 100% Unlock chances. Fixed hunger loss in towns during multiplayer Fixed Arrow Duplication Fixed Swift trait not applying DEX bonus Fixed Pink Square bug with rings Fixed Infinite HP Bug Fixed Bat movements in multiplayer Fixed Negative HP Bug Fixed Invisible Viking Axe in Multiplayer Fixed Invisible Frostshard in Multiplayer Potentially Fixed Doors not working in Multiplayer(it works for me 100% of the time but I will wait and see if other people still experience it.)
Gameplay Changes
Multiplayer Enemies HP & ATK scaled down a bit Overworld Helm has a new effect!
NEW Companions! Added Regen Fairy Added Ancient Bat Added Haste Bug Added Gadget Guard
Thanks for your support. I'll let you know when 1.2 should hit. I've got some plans for a NEW BIOME and some other neat items and companions. Thanks again for your support, it means a lot to me. -Sean