Get an in-depth look at new gameplay from an all new mission in XCOM 2: War of the Chosen. SUBSCRIBE to our YouTube channel for Inside Looks at new characters and enemies, features and insights from the XCOM 2 development team: http://2kgam.es/XCOMYT
That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2: War of the Chosen. If you’re looking to enlist with the Resistance, join the 2K Forums!
Get an in-depth look at new gameplay from an all new mission in XCOM 2: War of the Chosen. SUBSCRIBE to our YouTube channel for Inside Looks at new characters and enemies, features and insights from the XCOM 2 development team: http://2kgam.es/XCOMYT
That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2: War of the Chosen. If you’re looking to enlist with the Resistance, join the 2K Forums!
XCOM 2’s expansion introduces the Chosen, unique ADVENT enemies tasked by the Elders to recapture the Commander at all costs. Today, we’re introducing the Warlock, perhaps the Elders’ most arrogant child, who has sacrificed his sanity by drinking too deeply from the psionic well of power.
The Warlock believes himself to be a god and, through his continued abuse of psionics, has grown mentally unstable. He believes he is the only Chosen who recognizes the true power of psionics.
Armed with his assault rifle, the Warlock utilizes a variety of psionic abilities on the battlefield. He can summon a flurry of spectral zombies to rush XCOM soldiers and explode when within range; he can teleport allies to different locations around the battlefield; he can mind control enemy soldiers and even infect them with madness, which can cause a variety of status effects. He’s also able to summon additional guards capable of deadly melee attacks to his side. While these guards are active, the Warlock goes into stasis making him invulnerable to harm.
That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2: War of the Chosen. If you’re looking to enlist with the Resistance, join the 2K Forums!
XCOM 2’s expansion introduces the Chosen, unique ADVENT enemies tasked by the Elders to recapture the Commander at all costs. Today, we’re introducing the Warlock, perhaps the Elders’ most arrogant child, who has sacrificed his sanity by drinking too deeply from the psionic well of power.
The Warlock believes himself to be a god and, through his continued abuse of psionics, has grown mentally unstable. He believes he is the only Chosen who recognizes the true power of psionics.
Armed with his assault rifle, the Warlock utilizes a variety of psionic abilities on the battlefield. He can summon a flurry of spectral zombies to rush XCOM soldiers and explode when within range; he can teleport allies to different locations around the battlefield; he can mind control enemy soldiers and even infect them with madness, which can cause a variety of status effects. He’s also able to summon additional guards capable of deadly melee attacks to his side. While these guards are active, the Warlock goes into stasis making him invulnerable to harm.
That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2: War of the Chosen. If you’re looking to enlist with the Resistance, join the 2K Forums!
XCOM 2’s expansion introduces new Factions, unique pockets of resistance that the Commander recruits to fight alongside XCOM. Today we’re introducing the Skirmishers, former ADVENT soldiers who have chosen to rebel against their masters.
The Skirmisher is an offensive powerhouse, capable of dealing with threats running the gamut from up close to afar. An integrated grappling hook allows the Skirmisher to scale structures, but it can also help close the gap between the Skirmisher and its target - either by grabbing the enemy and pulling them in, or allowing the Skirmisher to fly towards its prey. Once in close, the Skirmisher may then employ its secondary weapon, a wrist-mounted Ripjack, to stab the enemy with deadly force.
Skirmisher units also come equipped with a custom Bullpup SMG; with training, they can learn to fire it twice in a single turn. Skirmishers also have several skills to tap into that allow them to take extra actions without ending their turn. For example, the Whiplash ability lets a Skirmisher attack an enemy with an electrical leash as a free action, and Reflex yields extra actions for each enemy that fired upon them the previous turn.
That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2: War of the Chosen. If you’re looking to enlist with the Resistance, join the 2K Forums!
XCOM 2’s expansion introduces new Factions, unique pockets of resistance that the Commander recruits to fight alongside XCOM. Today we’re introducing the Skirmishers, former ADVENT soldiers who have chosen to rebel against their masters.
The Skirmisher is an offensive powerhouse, capable of dealing with threats running the gamut from up close to afar. An integrated grappling hook allows the Skirmisher to scale structures, but it can also help close the gap between the Skirmisher and its target - either by grabbing the enemy and pulling them in, or allowing the Skirmisher to fly towards its prey. Once in close, the Skirmisher may then employ its secondary weapon, a wrist-mounted Ripjack, to stab the enemy with deadly force.
Skirmisher units also come equipped with a custom Bullpup SMG; with training, they can learn to fire it twice in a single turn. Skirmishers also have several skills to tap into that allow them to take extra actions without ending their turn. For example, the Whiplash ability lets a Skirmisher attack an enemy with an electrical leash as a free action, and Reflex yields extra actions for each enemy that fired upon them the previous turn.
That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2: War of the Chosen. If you’re looking to enlist with the Resistance, join the 2K Forums!
XCOM 2’s expansion introduces new Factions, unique pockets of resistance unaffiliated with XCOM. Today we’re introducing the Reapers, a scrappy cell of human loyalists who live on the fringes of society and keep mainly to themselves.
The Reaper faction’s roots formed in the early days of the invasion, and this group of collective outsiders has been battling ADVENT for years. While previously the Reapers have preferred to favor isolation, a new change in leadership shows the group is now willing to work with XCOM to rid the earth of the alien threat.
The Reaper unit is an infiltration specialist and stealth marksman. With its enhanced concealment mode called “Shadow,” the Reaper gains access to greater mobility options over your standard XCOM soldier. Each action taken (including firing weapons) provides a chance for the Reaper to stay in Concealment. While in “Shadow” mode, a special HUD element will show the chance for your Reaper to break concealment for any available action.
Reapers utilize a powerful weapon called the Vektor rifle as well as a special Claymore explosive - a targetable incendiary device that, when placed and activated, does not cause the Reaper to break Concealment. We’ve even heard that the most skilled Reapers can attach Claymores to enemy units, turning them into walking ADVENT bombs.
That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2: War of the Chosen. If you’re looking to enlist with the Resistance, join the 2K Forums!
XCOM 2’s expansion introduces new Factions, unique pockets of resistance unaffiliated with XCOM. Today we’re introducing the Reapers, a scrappy cell of human loyalists who live on the fringes of society and keep mainly to themselves.
The Reaper faction’s roots formed in the early days of the invasion, and this group of collective outsiders has been battling ADVENT for years. While previously the Reapers have preferred to favor isolation, a new change in leadership shows the group is now willing to work with XCOM to rid the earth of the alien threat.
The Reaper unit is an infiltration specialist and stealth marksman. With its enhanced concealment mode called “Shadow,” the Reaper gains access to greater mobility options over your standard XCOM soldier. Each action taken (including firing weapons) provides a chance for the Reaper to stay in Concealment. While in “Shadow” mode, a special HUD element will show the chance for your Reaper to break concealment for any available action.
Reapers utilize a powerful weapon called the Vektor rifle as well as a special Claymore explosive - a targetable incendiary device that, when placed and activated, does not cause the Reaper to break Concealment. We’ve even heard that the most skilled Reapers can attach Claymores to enemy units, turning them into walking ADVENT bombs.
That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2: War of the Chosen. If you’re looking to enlist with the Resistance, join the 2K Forums!
XCOM 2’s expansion introduces the Chosen, unique ADVENT enemies tasked by the Elders to recapture the Commander at all costs. Today, we’re introducing the Assassin, a stealth-based melee unit who prefers to fight at close range.
The Assassin considers her tactics honorable, but often exudes a demeanor of self-importance. She believes humanity to be beneath her, and this inflated sense of self-worth is in part due to her status among the Elders but also due to her unmatched skills in combat.
The Assassin, and her siblings, present some persistent threats to War of the Chosen’s expanded campaign. They kidnap your soldiers, grow stronger over a campaign, and can even sabotage the Avenger. Each Chosen presents its own set of tactical strengths and weaknesses that dynamically generate with each new campaign. They’ll even taunt you if they’ve managed to escape a previous scuffle and come back for more.
The Assassin has mastered the katana and almost exclusively fights with it alone. Her ability to vanish from sight allows her to get in close on unsuspecting soldiers for a powerful slash. The Assassin can also stun and disorient groups of soldiers with Harbor Wave, an ability that sends a flood of psionic force from a distance.
That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2: War of the Chosen. If you’re looking to enlist with the Resistance, join the 2K Forums!
XCOM 2’s expansion introduces the Chosen, unique ADVENT enemies tasked by the Elders to recapture the Commander at all costs. Today, we’re introducing the Assassin, a stealth-based melee unit who prefers to fight at close range.
The Assassin considers her tactics honorable, but often exudes a demeanor of self-importance. She believes humanity to be beneath her, and this inflated sense of self-worth is in part due to her status among the Elders but also due to her unmatched skills in combat.
The Assassin, and her siblings, present some persistent threats to War of the Chosen’s expanded campaign. They kidnap your soldiers, grow stronger over a campaign, and can even sabotage the Avenger. Each Chosen presents its own set of tactical strengths and weaknesses that dynamically generate with each new campaign. They’ll even taunt you if they’ve managed to escape a previous scuffle and come back for more.
The Assassin has mastered the katana and almost exclusively fights with it alone. Her ability to vanish from sight allows her to get in close on unsuspecting soldiers for a powerful slash. The Assassin can also stun and disorient groups of soldiers with Harbor Wave, an ability that sends a flood of psionic force from a distance.
That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2: War of the Chosen. If you’re looking to enlist with the Resistance, join the 2K Forums!