Aug 21, 2017
Subnautica - Hugh


The Ghost Update has been released on Steam! Cure the Infection, disable the Precursor Array, command an upgraded Cyclops, and escape Ghost Leviathans! See the update in action on the Ghost Update site.

https://youtu.be/w4NVDF79SjE

Infection Cure

Baby emperor leviathans aren’t just adorable. They’re serving up dollops of infection cure: Go ahead and grab one!



Array Deactivation

Now that you are cured, it is possible to deactivate the mighty Precursor Array.



Ghost Leviathan

Cures, Array deactivations… It can’t be all good news, can it? Nope. Ghost Leviathans now prowl the deep: Lost River, Grand Reef, and the Void are their hunting grounds. We do not recommend a close encounter with these immense, aggressive creatures.



Lifepod Exit

Subnauts will experience fancy new exit animations when leaving the life pod for the first time.



Power Transmitter

Since the dawn of time, simple grey polygons have represented power transmission. No longer! The humble Power Transmitter now has its very own model. Hooray!



Reaper Graphics Upgrades

Reapers like to get up close and personal. They want to look their best when they are munching on your face. Experience horrific drowning by way of vicious alien life form: Now with added texture detail!



Poop

The feature you have been waiting for. Sea Treaders now leave real poop trails behind them!



New Biomes

Explore the brand new “Mesas” biome, as well as extensive new tunnels between Lost River and Lava Zone.



Cyclops 4.0

The 4th Cyclops iteration is here. Now with:

  • Immunity against medium sized creature attach (Lava Lizards, Bonesharks, Stalkers)
  • 6 upgrade slots (up from 4)
  • No cooldown on Silent Running or Shields
  • More powerful exterior lighting
  • Larva larvae displayed on damage hologram



PDA Enhancements

New animations, visual cues, and tooltips have been added to the PDA.

Performance

Our automated performance testing indicates that you may experience approximately 9% faster frame rates in Ghost. We don’t want to make too much fuss over this: We have a long way to go. But we wanted you to know that we are working very hard on performance, and seeing measurable gains.

A Note on Saved Games

For technical reasons, we have had to reset the entire Emperor Leviathan sequence across all saved games. We always work hard to preserve saved games and are sorry to have to do this. If you saved your game inside the Prison, and now find all the doors have re-locked, you can escape by approaching the doors from the inside. They will open for you.

Get Development Updates

Be notified the moment we release the next Subnautica Update, by subscribing to the Subnautica Development Newsletter and following @Subnautica on Twitter.

http://store.steampowered.com/app/264710
Aug 21, 2017
Subnautica - Hugh


The Ghost Update has been released on Steam! Cure the Infection, disable the Precursor Array, command an upgraded Cyclops, and escape Ghost Leviathans! See the update in action on the Ghost Update site.

https://youtu.be/w4NVDF79SjE

Infection Cure

Baby emperor leviathans aren’t just adorable. They’re serving up dollops of infection cure: Go ahead and grab one!



Array Deactivation

Now that you are cured, it is possible to deactivate the mighty Precursor Array.



Ghost Leviathan

Cures, Array deactivations… It can’t be all good news, can it? Nope. Ghost Leviathans now prowl the deep: Lost River, Grand Reef, and the Void are their hunting grounds. We do not recommend a close encounter with these immense, aggressive creatures.



Lifepod Exit

Subnauts will experience fancy new exit animations when leaving the life pod for the first time.



Power Transmitter

Since the dawn of time, simple grey polygons have represented power transmission. No longer! The humble Power Transmitter now has its very own model. Hooray!



Reaper Graphics Upgrades

Reapers like to get up close and personal. They want to look their best when they are munching on your face. Experience horrific drowning by way of vicious alien life form: Now with added texture detail!



Poop

The feature you have been waiting for. Sea Treaders now leave real poop trails behind them!



New Biomes

Explore the brand new “Mesas” biome, as well as extensive new tunnels between Lost River and Lava Zone.



Cyclops 4.0

The 4th Cyclops iteration is here. Now with:

  • Immunity against medium sized creature attach (Lava Lizards, Bonesharks, Stalkers)
  • 6 upgrade slots (up from 4)
  • No cooldown on Silent Running or Shields
  • More powerful exterior lighting
  • Larva larvae displayed on damage hologram



PDA Enhancements

New animations, visual cues, and tooltips have been added to the PDA.

Performance

Our automated performance testing indicates that you may experience approximately 9% faster frame rates in Ghost. We don’t want to make too much fuss over this: We have a long way to go. But we wanted you to know that we are working very hard on performance, and seeing measurable gains.

A Note on Saved Games

For technical reasons, we have had to reset the entire Emperor Leviathan sequence across all saved games. We always work hard to preserve saved games and are sorry to have to do this. If you saved your game inside the Prison, and now find all the doors have re-locked, you can escape by approaching the doors from the inside. They will open for you.

Get Development Updates

Be notified the moment we release the next Subnautica Update, by subscribing to the Subnautica Development Newsletter and following @Subnautica on Twitter.

http://store.steampowered.com/app/264710
Insaniquarium Deluxe

Underwater levels in platformers, token diving sections in open-world games—they're usually not great. Swimming controls usually fill us with dread because they don't get the same care or finesse as everything that surrounds them. If we're going to get wet, it's better when games dedicate themselves entirely to representing the experience of being underwater. That's what these games do. 

They're not first-person shooters set at the bottom of the sea or games about fish who are also secret agents. The best underwater games draw inspiration from the life cycles of marine creatures, from what it's like to move through water, from all the dangers and wonders of the ocean. And fish tanks.

Flow

The bit in Spore where you're a single-celled creature working up the food chain was essentially an interactive screensaver, but still one of its best parts. Flow is basically that on its own. You're a microscopic wormy creature gobbling up plankton-like blobs: eat a blue one and travel to an ocean plane one shade lighter, eat a red one and travel to a deeper blue. Creatures one level over are always visible and as you shift, the outline of a ray three times your size might suddenly stop being a blur and become an orange threat ready to eat you.

Then Flow stops being a peaceful interactive screensaver, abruptly becoming a game about the circle of life.

 Insaniquarium

Drop a pellet and one of your guppies either eats it and grows, or doesn't and turns belly-up. At the basic level Insaniquarium is just about owning fish: decorative wet idiots who can't be trusted not to starve. Then you get a snail who helps you collect the coins your fish drop, and a swordfish who helps you fight off alien invaders who teleport inside your tank and will eat your fish unless you laser that alien to death. Insaniquarium takes the inane pleasantness of owning a fish tank and video gamifies the hell out of it.

Silent Hunter 3

As far as submarine simulators go, Silent Hunter 3, especially with mods, is as in-depth as they get. This is the game where people go for the full U-boat fantasy, playing without time compression so missions take literal days and they have to alter their sleeping patterns around it. If you yearn to fiddle with dials that let you adjust speeds down to the individual knot, then Silent Hunter 3 is for you.

Grab some graphics mods to spruce up the 2005-era looks and dive into the simmiest sub sim that's ever simmed.

Sub Commander

If Silent Hunter III is for pretending you're in Das Boot, Sub Commander is The Hunt For Red October. But where the Silent Hunter series are all studio projects, Sub Commander is the creation of one indie designer and closer to FTL. Your nuclear sub will catch fire at some point, spring leaks, suddenly become radioactive. As much as any patrol or encounter, your mission is to keep the sub running, equipping crew and assigning them to emergency repairs and hoping they don't asphyxiate because you'll need them for the next inevitable emergency. May they all see Montana, one day.

Song of the Deep

In Song of the Deep the ocean is a kids' book where hermit crabs have shops in their shells, a baby leviathan wants to be friends, and you pilot a homemade yellow submarine. It's not just for children, though. It's also a 2D metroidvania in the vein of Aquaria—undersea passages are blocked by water currents, or boulders, or a chubby pufferfish, and there are upgrades to defeat each obstacle. This is the sea from fairytales, everything better down where it's wetter, best played by parent and child together to enjoy the pretty backdrops and help each other past the harder puzzles and bosses.

Subnautica

Subnautica is about taming the ocean—an alien ocean admittedly—and learning how it can help you. You need synthetic rubber to make a pair of fins, so you find the vines whose seed clusters you need to craft rubber; you need more water so you grab a bladderfish as it swims past. Later Subnautica goes beyond basic stuff and you start constructing habitats, a network of breathing tubes, your own computers. You tame the sea and make a home that's also a farm and an aquarium, an octopus's garden of your own.

Abzu

There will be at least one moment in Abzu where your heart floats right out your chest and into your mouth. Maybe it'll be when you race alongside orcas, or a whale passes so close it eclipses everything. Abzu is about diving, and half of diving is looking at the life aquatic and going “woah”. The other half is movement, and Abzu does that well too. Your sleek diver never needs to breathe, you're free to tumble, turn, and follow interesting fish or race along with a current. Each undersea area is scattered with secrets, a simple puzzle to open the next area, and a hint of story delivered without words. Most importantly each environment, whether coral reef or deep trench, has an abundance of living things to swim with while the orchestral soundtrack does its thing and pushes your heart straight up.

The Aquatic Adventure of the Last Human

In the opening minutes of The Aquatic Adventure of the Last Human, you pilot a small submarine through the oceans beneath a frozen post-human world, and eviscerate a giant sea worm by swimming into its maw and out the ass. From there, Aquatic Adventure stacks up one quiet set piece after another on a tour through a thriving underwater ecosystem grown over the ruins of civilization. And as the last person alive, your only goal is simply to live, which isn’t always easy with massive, mutated sea creatures on your tail. As you explore, you’ll uncover the story of what led to the cataclysmic weather events that killed everyone but you, and find ship upgrades to become more efficient at murdering innocent marine life on your quest to outlive them, you monster. Accompanied by a catchy, somber soundtrack, The Aquatic Adventure of the Last Human is a tragic twist on the action exploration formula, placing empowerment and progress behind reckless fish murder and ecological destruction. 

Subnautica - contact@rockpapershotgun.com (Philippa Warr)

Subnautica

Subnautica‘s [official site] Voice of the Deep update might be the thing that tips me over into playing that game for hours again and properly exploring the narrative/lore side of things. I’d set the game aside to come back to after early access BUT! Tom Jubert (who did narrative work on The Talos Principle and The Swapper and now Subnautica) noted on Twitter: “Today is the day that Subnautic gets its endgame! Finally, something awaits you at the bottom of the ocean.”

THAT SOMETHING HAS ENORMOUS TENTACLES. I’m so into this. … [visit site to read more]

Subnautica - Hugh


The Precursors built this place to contain something. Something interested in you. The Voice of the Deep update is now available on Steam! Learn more on the Voice of the Deep site.

https://www.youtube.com/watch?v=vtsyXKSmBWE

The Voice of the Deep Update introduces big pieces of Subnautica’s end-game. The mystery surrounding many story arcs is finally revealed!

The Containment Facility

Deep beneath the ocean floor, a huge Precursor facility lies embedded in the rock. Inside explorers will find a multitude of artefacts, data repositories, and fragments of history.



Emperor Leviathan

The Containment Facility contains… Something. That something is massive, and very much interested in you. The Emperor Leviathan might be a friend, a foe, or neither: We recommend you exercise caution when entering the Containment Facility.



Silent Running 2.0

We’ve listened carefully to your feedback, and made a second pass on Cyclops Silent Running. The Cyclops has been enhanced with stronger shields, larger energy reserves, and new abilities. The engine may now be shut down for complete silence, giving you a safe haven from which to operate.

The boat may be rigged for silent running at any speed. After activation, the Cyclops will be silent for a short time, while the ability regenerates. High speed dashes are possible with flank speed, but watch out, the engine might overheat if you run at flank speed for too long.



Precursor Pipes

Mysterious pipes have appeared throughout the world. They appear to be both ingesting and discharging large volumes of water and… Peepers. What is the purpose of these pipes? Why are the Peepers swimming through them? It is a mystery for intrepid divers to solve!



New PDA Interface

The Personal Digital Assistant (PDA) has received a glorious overhaul. A slick new interface acts to provide you with detailed information about undersea flora and fauna. Better yet: Icons throughout the game have received a makeover, too. Subnautica has been rolling with placeholders for a long time. No more!



Lifepod 7

A new stricken Lifepod is available for you to find and explore. Lifepod 7 contains eclectic treasures for any diver clever enough to find it!




Bulb Zone & Ghost Forest Teleporters

Two new teleporters may be found, one in the Bulb Zone and one in the Ghost Forest. Where do they lead?



Get Development Updates

Be notified the moment we release the next Subnautica Update, by subscribing to the Subnautica Development Newsletter and following @Subnautica on Twitter.

http://store.steampowered.com/app/264710
Subnautica - Hugh


The Precursors built this place to contain something. Something interested in you. The Voice of the Deep update is now available on Steam! Learn more on the Voice of the Deep site.

https://www.youtube.com/watch?v=vtsyXKSmBWE

The Voice of the Deep Update introduces big pieces of Subnautica’s end-game. The mystery surrounding many story arcs is finally revealed!

The Containment Facility

Deep beneath the ocean floor, a huge Precursor facility lies embedded in the rock. Inside explorers will find a multitude of artefacts, data repositories, and fragments of history.



Emperor Leviathan

The Containment Facility contains… Something. That something is massive, and very much interested in you. The Emperor Leviathan might be a friend, a foe, or neither: We recommend you exercise caution when entering the Containment Facility.



Silent Running 2.0

We’ve listened carefully to your feedback, and made a second pass on Cyclops Silent Running. The Cyclops has been enhanced with stronger shields, larger energy reserves, and new abilities. The engine may now be shut down for complete silence, giving you a safe haven from which to operate.

The boat may be rigged for silent running at any speed. After activation, the Cyclops will be silent for a short time, while the ability regenerates. High speed dashes are possible with flank speed, but watch out, the engine might overheat if you run at flank speed for too long.



Precursor Pipes

Mysterious pipes have appeared throughout the world. They appear to be both ingesting and discharging large volumes of water and… Peepers. What is the purpose of these pipes? Why are the Peepers swimming through them? It is a mystery for intrepid divers to solve!



New PDA Interface

The Personal Digital Assistant (PDA) has received a glorious overhaul. A slick new interface acts to provide you with detailed information about undersea flora and fauna. Better yet: Icons throughout the game have received a makeover, too. Subnautica has been rolling with placeholders for a long time. No more!



Lifepod 7

A new stricken Lifepod is available for you to find and explore. Lifepod 7 contains eclectic treasures for any diver clever enough to find it!




Bulb Zone & Ghost Forest Teleporters

Two new teleporters may be found, one in the Bulb Zone and one in the Ghost Forest. Where do they lead?



Get Development Updates

Be notified the moment we release the next Subnautica Update, by subscribing to the Subnautica Development Newsletter and following @Subnautica on Twitter.

http://store.steampowered.com/app/264710
Subnautica

A few days ago, undersea survival game Subnautica received a humdinger of an update that added a new Silent Running mode to your aquatic exploration pod. This plays into one of the update's other big features: dangerous creatures that are newly interested in your previously safe Cyclops vessel. You'll need to enable Silent Running mode to deal with them, which turns off all exterior lights, replaces interior ones with an eerie red glow, and slows your pod the heck down, so you can sneak past those aggressive undersea monsters.

Other new features include a revamped Cyclops UI, a terrain-scanning sonar update, creature-detection on the HUD, and the ability to launch creature-distracting decoys. If the Cyclops vessel has been a harbour of refuge for you from the scary deep, you might be a little concerned to hear that it's just been made more fragile—it can even end up wrecked if it takes too much damage.

"Not only do creatures take an interest in your machine," the extensive update post explains, "but once damaged, the Cyclops can become wrecked. Take precautions necessary to mitigate emergencies onboard your ship. Luckily, Fire Extinguishers now have fancy wall holsters to aid in your firefighting. Use the Holographic Status display to monitor for damage and fires. Once the Cyclops reaches hull strength of zero, it will become wrecked. It can be salvaged for materials used in building add-ons later, but the machine itself can no longer be repaired or deconstructed".

You can read the full details of the update here.

Subnautica - contact@rockpapershotgun.com (Philippa Warr)

Subnautica

Ooooh! A Subnautica [official site] update! This one is called Silent Running and yet the trailer is VERY LOUD. I think the silent bit only applies to the Cyclops (a big underwater craft) which you can now run silently if you want to sneak around. Sneaking is now important because of the underwater jerks trying to munch on your Cyclops. That sounded wrong. Let’s move on and watch the video: … [visit site to read more]

Apr 27, 2017
Subnautica - Hugh


A huge Cyclops Submarine overhaul has arrived: The Silent Running Update. Visit the dedicated Update Site to see it in action.

https://www.youtube.com/watch?v=JuFoil12HzI



Red Alert: Fire detected!

Look out: Aggressive creatures can now damage the Cyclops. They will tear holes in the hull, and if enough damage accumulates, fires will start. Extinguish the fires quickly, or risk losing the boat!



Rig for Silent Running

The Cyclops now has multiple operating modes: Ahead Slow, Ahead Standard, Ahead Flank, and Silent Running. Each represents a different tradeoff between speed travelled and output of light and noise. The noisier and brighter your Cyclops runs, the more likely it is to be attacked by aggressive creatures.



Sonar Contact

Two new sonar modules are available for the Cyclops. First: A Terrain Scanning active sonar that reveals the contours of the sea-bed ahead. Second: A Threat detecting passive sonar that displays the location of hostile creatures around the submarine.



Raise Shields

You are not helpless in the face of creature aggression. Raise shields to temporarily deflect incoming attacks. Deploy decoys to distract aggressive creatures while you pass. And activate the Fire Suppression System to extinguish fires that burn beyond control.



Abandon Ship

A fatally damaged Cyclops will experience hull failure - Killing anyone caught inside. Get off the boat while you still can! Once the wreck settles on the ocean floor, you can swim inside to salvage upgrade modules and equipment.



There's lots more to the Silent Running update. Check out the Silent Running update website to see more!

http://store.steampowered.com/app/264710/Subnautica/
Apr 27, 2017
Subnautica - Hugh


A huge Cyclops Submarine overhaul has arrived: The Silent Running Update. Visit the dedicated Update Site to see it in action.

https://www.youtube.com/watch?v=JuFoil12HzI



Red Alert: Fire detected!

Look out: Aggressive creatures can now damage the Cyclops. They will tear holes in the hull, and if enough damage accumulates, fires will start. Extinguish the fires quickly, or risk losing the boat!



Rig for Silent Running

The Cyclops now has multiple operating modes: Ahead Slow, Ahead Standard, Ahead Flank, and Silent Running. Each represents a different tradeoff between speed travelled and output of light and noise. The noisier and brighter your Cyclops runs, the more likely it is to be attacked by aggressive creatures.



Sonar Contact

Two new sonar modules are available for the Cyclops. First: A Terrain Scanning active sonar that reveals the contours of the sea-bed ahead. Second: A Threat detecting passive sonar that displays the location of hostile creatures around the submarine.



Raise Shields

You are not helpless in the face of creature aggression. Raise shields to temporarily deflect incoming attacks. Deploy decoys to distract aggressive creatures while you pass. And activate the Fire Suppression System to extinguish fires that burn beyond control.



Abandon Ship

A fatally damaged Cyclops will experience hull failure - Killing anyone caught inside. Get off the boat while you still can! Once the wreck settles on the ocean floor, you can swim inside to salvage upgrade modules and equipment.



There's lots more to the Silent Running update. Check out the Silent Running update website to see more!

http://store.steampowered.com/app/264710/Subnautica/
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