We release a new 'build' (version of Subnautica) roughly every week. If you would like to receive more frequent, rougher version of Subnautica you can do so by following the instructions in this blog post:
We release a new 'build' (version of Subnautica) roughly every week. If you would like to receive more frequent, rougher version of Subnautica you can do so by following the instructions in this blog post:
Charlie has written up a post talking about where Subnautica came from, where it is now, and where it is going. To see it, head on over to the Subnautica blog.
In summary, Subnautica has come into your hands early and fast, because we think this is the best way for us to make a great game, and because we think you will have a blast being involved.
Charlie has written up a post talking about where Subnautica came from, where it is now, and where it is going. To see it, head on over to the Subnautica blog.
In summary, Subnautica has come into your hands early and fast, because we think this is the best way for us to make a great game, and because we think you will have a blast being involved.
How brave are you? Want to experience a game being created? It's messy, occasionally offensive and quite possibly dangerous to your health. Subnautica Special Edition - Available now:
Access to a new gameplay prototype every day until October 31
The Subnautica Soundtrack, DRM-Free in FLAC/MP3
If you are one of the first 10,000 people to purchase Special Edition, get a personalised Hull Plate to place on your Cyclops Submarine stamped with your purchase number and date of entry into the Subnautica ocean.
This is too early for 'Early Access.' This is rough, messy, buggy, broken, early game development stuff. You should only buy if you want to see a game grow from the inside out, and experience the changes, experimentation, and evolution that a game experiences as it created. We call it Earliest Access, because we're super duper clever...
How brave are you? Want to experience a game being created? It's messy, occasionally offensive and quite possibly dangerous to your health. Subnautica Special Edition - Available now:
Access to a new gameplay prototype every day until October 31
The Subnautica Soundtrack, DRM-Free in FLAC/MP3
If you are one of the first 10,000 people to purchase Special Edition, get a personalised Hull Plate to place on your Cyclops Submarine stamped with your purchase number and date of entry into the Subnautica ocean.
This is too early for 'Early Access.' This is rough, messy, buggy, broken, early game development stuff. You should only buy if you want to see a game grow from the inside out, and experience the changes, experimentation, and evolution that a game experiences as it created. We call it Earliest Access, because we're super duper clever...
Subnautica's ocean will one day be populated with a diverse range of creatures. One of the first of three major creatures we are working on right now is the Gasopod.
Navigating ares containing Gasopod's is likely to be somewhat challenging, as they appear to discharge some sort of toxic substance.
Subnautica's ocean will one day be populated with a diverse range of creatures. One of the first of three major creatures we are working on right now is the Gasopod.
Navigating ares containing Gasopod's is likely to be somewhat challenging, as they appear to discharge some sort of toxic substance.