Added Teching: When getting hit, and when your character is still in ‘hit stun’, you can press ‘Dash’ to tech and recover instantly from hit stun. You need to press it in a 8 frame buffer, before touching the ground. You can’t spam the ‘Dash’ button either, as that would lock out the window when you can successfully perform the tech.
When successfully performing a tech, you instantly stop your hitstun, and you are invincible for 21 frames. You can also do a tech roll by holding the left or right direction at the start of the tech
Before we added teching, characters were invincible during their get-up-from-ground animation. That’s no longer the case. This allows even longer combo strings against opponents who don’t tech or DI the right way.
Tutorial
Added a basic tutorial, for newcomers, and an advanced tutorial, which goes over various specific game mechanics, like Air Dashes, Rage Bursts or the Rage Mode
Gameplay
Major performance improvements. Optimizing the game code to run on Nintendo Switch at 60FPS has it’s benefits: It now runs at 400 FPS on High-End PCs, on Ultra detail level !!!
AI improvements: easier on the lower levels, harder, faster and stronger at higher levels! Runs way smoother in 4 player matches too!
UI
Total redesign of all menu screens
Added skills overview for each brawler
New win screen
Fixed several bugs when transitioning around the character select screen
Fixed various controller mapping issues
Coming Soon
A fix for port priority is in the works, and should hit Steam within the week
Our next guest character will join Brawlout just in time for the Nintendo Switch release next month.
Character Variants: As well as cosmetic skins, each original Brawlout character has up to three Variants; alt versions of the character with different stats, outfits and even new moves. Our plan is to balance each one of them just right, to make them suitable for competitive tournaments.
The more you play a character, you’ll increase its Mastery Level, which in turn unlocks unique rewards
You’ll also unlock tons of other cosmetic items for your characters, plus combat effects and lots of taunts for your characters
New single player mode: Arcade Tower - battle your way against challenging AI opponents, for even more rewards
Added Teching: When getting hit, and when your character is still in ‘hit stun’, you can press ‘Dash’ to tech and recover instantly from hit stun. You need to press it in a 8 frame buffer, before touching the ground. You can’t spam the ‘Dash’ button either, as that would lock out the window when you can successfully perform the tech.
When successfully performing a tech, you instantly stop your hitstun, and you are invincible for 21 frames. You can also do a tech roll by holding the left or right direction at the start of the tech
Before we added teching, characters were invincible during their get-up-from-ground animation. That’s no longer the case. This allows even longer combo strings against opponents who don’t tech or DI the right way.
Tutorial
Added a basic tutorial, for newcomers, and an advanced tutorial, which goes over various specific game mechanics, like Air Dashes, Rage Bursts or the Rage Mode
Gameplay
Major performance improvements. Optimizing the game code to run on Nintendo Switch at 60FPS has it’s benefits: It now runs at 400 FPS on High-End PCs, on Ultra detail level !!!
AI improvements: easier on the lower levels, harder, faster and stronger at higher levels! Runs way smoother in 4 player matches too!
UI
Total redesign of all menu screens
Added skills overview for each brawler
New win screen
Fixed several bugs when transitioning around the character select screen
Fixed various controller mapping issues
Coming Soon
A fix for port priority is in the works, and should hit Steam within the week
Our next guest character will join Brawlout just in time for the Nintendo Switch release next month.
Character Variants: As well as cosmetic skins, each original Brawlout character has up to three Variants; alt versions of the character with different stats, outfits and even new moves. Our plan is to balance each one of them just right, to make them suitable for competitive tournaments.
The more you play a character, you’ll increase its Mastery Level, which in turn unlocks unique rewards
You’ll also unlock tons of other cosmetic items for your characters, plus combat effects and lots of taunts for your characters
New single player mode: Arcade Tower - battle your way against challenging AI opponents, for even more rewards
We are super excited to announce a new playable character: Hyper Light Drifter, from the hard-hitting indie gem of the same name. Developed by Heart Machine studio, the titular hero is set to unsheathe his light sword against the competitors of Brawlout today.
We are super excited to announce a new playable character: Hyper Light Drifter, from the hard-hitting indie gem of the same name. Developed by Heart Machine studio, the titular hero is set to unsheathe his light sword against the competitors of Brawlout today.