As a thank you to our subscribers, Part One of our long awaited expansion, The Crux, is now available to them! Ardent Society members can enjoy special access into the mysterious realm of Queen Zoria whose tyranny and madness is cruelly felt by the unique race of insect creatures who dwell in this wondrous land, and need the help of intrepid heroes. All new story quests, adventures, sights, and more await in this exciting patch which also comes with a level cap raise, new gear recipes, mounts, and a slew of other game improvements. The Seven Realms just got a little bigger! *Please speak with the NPC in the Zorian Marshlands named Rikey if you have completed the quest, Marshland Reclamation, and are an Ardent Society member to access The Crux.
NEW FEATURES
Added new high level content: The Crux Part One
Added two new zones: Northwest Crux and Southwest Crux
Raised Level Cap to 97
Added new insect species: the Socorro
Added multiple new monsters
Added new crafting recipes for Levels 96 and 97
Added new special currency: Cruxian Chits
Added new crafting ingredients: Socorrium, Harmonic Nectar, and Zorian Spores. (Spores can only be found in Raids, The Rift, Frontier zones, and the 95 Elder Chests for players who are level 96)
New Item Shop Mounts!
Fernskin Tortoise
Harlequin Ladybug
Siltback Scarab
Sageblade Mantis
Petalsong Mantis
Flamewing Mantis
IMPROVEMENTS
Reduced the amount of lag that Shadow Weave causes when battling Hox.
Shadow Weave's blessing: When there are no nearby enemies, and Shadow Weave blesses the Priest with healing and mana, it will do this with one single effect. For example, if the Priest had 10 curses on the target, instead of boosting the player's health and mana by 3% ten times in a row, it will instead boost the player's health and mana by 30% once.
Made adjustments to "Voice Throwing Tonic" quest and Ardent Memorial Pond so players aren't overwhelmed with quests.
Removed "Stinger in the Rear" and "Bring down the Boars" quests.
Made it so that the "No Respect" and "Remembering Spike" quests aren't available until after the "Voice Throwing Tonic" quest is completed.
Adjusted text to make it clearer where to find Echo in a Bottle and Indigo Bottles.
Improvements to Elden Forest
Removed Elden Minnow part of the quest and the fishing gather nodes. Update Adriel's text to reflect the change and aslo edited the OGG voice file.
Moved wagon and horse so it can be seen when player first enters the world. Also works to partly block the pond to make it less like players enter it. There were quite a few "quit and not come back" that ended in the pond.
Added two apple trees and a copper deposit to the early clearing.
Removed the ambient fairies along the path.
Got rid of one of the Cultists so there is only two to fight.
Made it so Adriel is always present. When she disappers from one area she appears in the next. Added text to handle these new times where she is visible.
Added more of the 3D arrows pointing to where the player should go.
Added blinking arrows pointing to inventory and character when player is told to equip weapon by Adriel.
Put Gorrem in front of the house in the Cultist Clearing. He will mention that player can get their own house.
Mallok Phantom now has less health so he is much easier to defeat.
After Mallok is defeated, put Gorrem close by at the bridge telling player to head back to the dock and take the ship to Summer's Hollow.
Fixed some text that didn't match action like mention of "cloaked man" that was actually a "mountain beast".
Fixed all the bypass triggers and made them wider so quest auto-starts and advances if player just runs down the path.
Added a trigger in the water that works the same as the portal at the end of the dock. Handles problem of players just swimming way of in the ocean.
Added a 3D bouncing arrow over Adriel's head in Summer's Hollow to where player will end the quest by talking to her.
BUG FIXES
Fixed a bug that caused raid boosts to not apply.
Fixed issue that caused everything to vanish in Ardent City at -106 23 95 (left side of C4).
Added dye and homestead tab to Harmidel in the Haunted Moors.
Corrected positioning of Erine in Lake Kiwa (at top of D3).
Fixed an area in Ardent City at the coords, "-66 -25 106", that caused character to disappear if the camera was all the way zoomed out.
Blackfury Gorge Zingara had reduced experience and were not dropping Zingara Essence
Farewell, Spooky Druda, and hello, Plumkiss! Wait, what? Who? Oh, you’ll see. That’s right, the holidays are here and festive surprises await! Snow is falling in Ardent City, which has been lit up and is merrily twinkling, and a certain little winter wonderland event zone known as Grinchta’s Lair has arrived! Grinchta, wicked and green as ever, has not only brought with him an all new evil cohort who dwells in a secret hideaway, but get ready for new quests, new outfits, new flair, a new mount, and more!
Additionally, this fun-filled wintry build also contains a number of needed game improvements to help bring good cheer. Happy Holidays, Everyone!
Our exciting new expansion is now LIVE! What can you expect in it? A brand new character class, the Shaman! A vast array of mobile improvements! New Dungeons! Entirely new appearances! The introduction of the Wardrobe! New Gnogmenting, and much, much, more! 😁
Villagers & Heroes is thrilled to announce the upcoming launch of a truly exhilarating new expansion! Wondrous new zones full of mystery and beauty, rousing story-driven quests which twist and turn and are not for the faint of heart, an abundance of sleek new mobile features and improvements, and the introduction of a whole new gameplay mechanic are but a few of the exciting new elements which await in, Wrath of the Black Thrush!
BRAVE THE DUNGEONS!
With the release of the latest chapter in the Black Thrush storyline, we are thrilled to announce the introduction of an all new gameplay mechanic to Villagers & Heroes: repeatable group content in the form of dungeons!
That’s right! Gather your friends and neighbors, and gather them well, for these grueling dungeons, which offer lavish daily rewards, cannot be soloed, but instead will require true teamwork. Group content means just that - well thought out teams comprised of the different classes and bolstered by the attributes of each are necessary for success!
Patterned after specific zones in the new Black Thrush content and named ‘Heroic’ to differentiate them from those normal zones, the portals to the first three dungeons will be accessible upon completion of each version of the ‘regular’ zone. Once a player has completed the quests and defeated the bounties in the ‘regular’ version of the zone, the Heroic Dungeon portal version of that zone will then become accessible forever after to players, even after rebirths.
And just what do these exciting Heroic Dungeons have to offer players? So much!
Fabulous rewards! Powerful armaments and large amounts of gold and experience are awarded upon completion of Dungeon quests.
Unlimited gameplay! Dungeons can be repeated any number of times per day, giving equally good rewards each time.
A ticking clock! Dungeons have a timed component: the faster a group completes the dungeon, the better the rewards. A group can earn Gold Tier, Silver Tier, Bronze Tier, or No Tier. (But even a ‘No Tier’ will still offer great rewards!)
Diversity of accolades! Each of the three dungeons upon launch will reward from a different pool of armament slots, enabling players to carefully choose which dungeons they’d prefer to do.
Bonus rewards! The first time completing a dungeon during a week will grant players special bonus rewards.
Repeatable quests! Each dungeon will offer a main repeatable quest, which require such objectives as killing powerful enemies and bosses. Upon completion, an NPC will appear at the end of the zone for players to turn their quest in to.
TAKE ON THE BLACK THRUSH!
The latest intriguing chapter of the Black Thrush has arrived! Clever heroes, those ready to unravel a lengthy series of dangerous and stimulating quests, are needed in order to help save the realm from the increasingly insidious threat of the Black Thrush. Operating in stealth and murderous silence as always, their masked numbers have drastically increased and a treacherous new plot is underway.
Learn more secrets of the past, while solving mysteries of the present and see how the two will ultimately collide in this roller-coaster of a ride which will take players through eerily beautiful new zones rife with danger, and where the deadliest of creatures now reside. Be prepared for a thoroughly engrossing adventure like no other! Who among you will be able to survive the terrible wrath of the Black Thrush…
Picks up with Lady Philippa where the quest "Renovations" previously ended.
Spans levels 25 through 35.
Progresses through 9 different zones, most of which have been entirely overhauled.
A whole host of new characters with all new voiced dialog.
Exciting new quest mechanics and rewards.
Loads of new bounty bosses.
And much much more!
ENTER THE MARSHLANDS!
That ever lurking but always just out of grasp zone, the Zorian Marshlands, has at last slithered onto the world map! This murky swamp of slimy critters and foul beasties, not to mention deeply corrosive magics, is available only to those persevering heroes who have heretofore conquered all other preceding zones in the game. High level players, we invite you all to risk the perils and wonders of this deliciously evil new zone where a multitude of quests, battles, and sinister mysteries await.
The journey with that ragtag bunch of wayward adventurers known as the Lumineers continues! The search for the missing priest, Lysander, the seventh Lumineer who disappeared so long ago, has intensified. New clues to his whereabouts have been discovered. A riddle is in need of solving. The clock is ticking. Just what mysteries do these sinister Marshlands hold about Queen Zoria, ruler of that strange and infamous land known as the Crux? Find out these answers, and much more!
Villagers & Heroes is thrilled to announce the upcoming launch of a truly exhilarating new expansion! Wondrous new zones full of mystery and beauty, rousing story-driven quests which twist and turn and are not for the faint of heart, an abundance of sleek new mobile features and improvements, and the introduction of a whole new gameplay mechanic are but a few of the exciting new elements which await in, Wrath of the Black Thrush!
Take on the Black Thrush! Take up the fight against the Black Thrush once more with brand new midgame content.
Be in Full Control! Enjoy improved inventory management and more with major mobile UI updates.
Enter the Marshlands! Reach the Zorian Marshlands and see the conclusion to the high-level questline.
Brave the Dungeons! For the first time in Villagers & Heroes, take part in challenging, repeatable group content.
We are thrilled to announce that our latest expansion, Wellspring, one filled with massive improvements to crafting and gathering, village life, and so much more, is now live!
With Wellspring, we’ve transformed the weighty and elaborate crafting and gathering elements of the game into a lean, tight system, one which, though now much simplified, still contains the richness and complexity as it ever did before! And get ready for some amazing new Village Projects!
What kinds of things can you expect with this expansion?
Wellspring brings fully customizable environments for villages! Players can choose from a massive array of skies, trees, flowers, terrain, and regions, to truly create the ultimate village for themselves!
Village Politics has received an exciting overhaul! Players can now ‘Govern on the Go!
Wellspring introduces Auto-Gathering and Crafting! No more sore fingers from endless clicking on nodes, or at the various crafting stations!
Countless improvements have been made to gardening, ranching, crafting recipes, and more, all of which seamlessly promote a new fluidity and ease to the villaging aspect of Villagers & Heroes!
Brand new daily login rewards, grouped into monthly calendars with especially lucrative prizes have been added!
Wellspring has much to offer all players. The volume of changes and improvements in this exciting expansion, can hardly be listed out in its entirety here, so we encourage you all to please read the full patch notes, and visit our special Wellspring website.
We are happy to announce the next major expansion for Villagers & Heroes!
Villages are at the heart of V&H - where players can come together, build a community, construct their own house, and engage in gardening, ranching, crafting, gathering and much more. Villagers & Heroes: Wellspring is all about village life, and introduces customizable village environments, new village features on mobile, new projects and much more - as well as great improvements to gathering and crafting!