Darkest Dungeon® - RedHookBrooks
  • Removed the ability to use items while dragging them
  • Fixed leave while camping exploit
  • Fix to embark party crash when previous raid only has 2 heroes
  • Fix to ambush camping skills not showing all effects on the quest info panel once camp is done
  • Fix to error showing up about difficulty during quest selection
  • Fixed quest not being completed bug
  • Fixed sell back provisions exploit
Darkest Dungeon® - RedHookBrooks
  • Removed the ability to use items while dragging them
  • Fixed leave while camping exploit
  • Fix to embark party crash when previous raid only has 2 heroes
  • Fix to ambush camping skills not showing all effects on the quest info panel once camp is done
  • Fix to error showing up about difficulty during quest selection
  • Fixed quest not being completed bug
  • Fixed sell back provisions exploit
Darkest Dungeon® - RedHookBrooks
  • localization string updates
  • save crash fixes
  • backer hero fixes
Darkest Dungeon® - RedHookBrooks
  • localization string updates
  • save crash fixes
  • backer hero fixes
Darkest Dungeon® - contact@rockpapershotgun.com (Joe Donnelly)

Darkest Dungeon [official site] begins with a foreboding admonition. It s a game about making the most of a bad situation, you re told from the outset. Your actions are permanent, therefore the quests you embark upon will often end in failure. Heroes will die, it says. And when they die they stay dead.

These preeminent words of wisdom project an honest sentiment that s not only a tone-setter for Darkest Dungeon, but also serves to define its makeup: through each stage of development – from its beginnings, its crowdfunding success, a year-long stint in Early Access, and now onto full release – developer Red Hook Studios envisioned a brutally difficult game that would offer little in the way of concession. But does the game make death and despair engaging? Here’s wot I think.

… [visit site to read more]

Darkest Dungeon® - RedHookBrooks
  • Fixed Aboms doing weird things while charmed by the Siren
  • Fixed some more heroes not having skills unlocked.
  • Fixed ability to drop trinkets into provisioning inventory
  • Fixed Save Reload issues around exiting the game after completing a quest
Darkest Dungeon® - redhookjohn
  • Fixed Aboms doing weird things while charmed by the Siren
  • Fixed some more heroes not having skills unlocked.
  • Fixed ability to drop trinkets into provisioning inventory
  • Fixed Save Reload issues around exiting the game after completing a quest
Darkest Dungeon® - RedHookBrooks
  • Performance Optimization to address stuttering
  • Fixed Camping Skill buff Icons not showing by Quest Text while Active
  • Added Durations to Camping Skill Tooltips
  • Fix for Trinket loss from DDQ2
  • Fix so that players stop getting extra DDQ2 Quest Trinkets. (Max is 3)
  • Fixed item sell back exploit. ( SORRY ;) )
  • Fix to some heroes not saving upgrades
  • Fix for Selected Skills being Locked on Characters.
  • Fixed VO subtitles for Czech
Darkest Dungeon® - RedHookTyler
  • Performance Optimization to address stuttering
  • Fixed Camping Skill buff Icons not showing by Quest Text while Active
  • Added Durations to Camping Skill Tooltips
  • Fix for Trinket loss from DDQ2
  • Fix so that players stop getting extra DDQ2 Quest Trinkets. (Max is 3)
  • Fixed item sell back exploit. ( SORRY ;) )
  • Fix to some heroes not saving upgrades
  • Fix for Selected Skills being Locked on Characters.
  • Fixed VO subtitles for Czech
Darkest Dungeon® - redhookjohn
  • More Performance Optimizations attempting to resolve Stuttering issue.
  • Secret Rooms no longer count towards rooms explored for 90% Explore Quest
  • Reduced Resolve XP Requirements for Levels 4, 5 and 6, by 4, 6, and 6 respectively. (roughly 10%)
  • Added 1 more available Dungeon Quest to account for Darkest Dungeon Plot Quests
    ...