Talisman: The Horus Heresy - contact@rockpapershotgun.com (Alice O'Connor)

Rab has plenty of praise for the cardboard version of Talisman, a board game of exploring a world and powering up across quests and battles. The game’s gone digital too, thanks to developers Nomad Games, and now they’ve made Talisman so very, very PC gaming by boshing in Warhammer 40,0000.

Freshly released this morning is Talisman: The Horus Hersey [official site]. It’s a spin-off using the Talisman rules as a base for a galaxy-trotting retelling of that time in 40k lore when an angry warteen and his mates duffed up their wardad.

… [visit site to read more]

Talisman: The Horus Heresy - Valve
Talisman: The Horus Heresy is Now Available on Steam!

Talisman: The Horus Heresy is a digital board game based on the Talisman rule system and set in the Warhammer 40,000 universe, during the cataclysmic events of the Horus Heresy.
Talisman: Digital Classic Edition - Chief Druid
It's been a busy year here at Nomad Games and we still have much work to do responding to suggestions and fixing problems that crop up. There will be an update coming soon that addresses various issues so we appreciate your patience.

In the meantime, courtesy of Steam, the days over Christmas are a great time to buy any Talisman products and make some savings. We also have Backgammon Blitz, for those of you who like this classic game, and our Seasonal card game, Lapland Solitaire which is fun for all the family.

Thanks again to all those who have supported us by buying Talisman, and all those taking the time to help us refine it. We are extending our license with Games Workshop, which means years of development for the game are now possible. We'll also be looking to see how we can enhance the game itself and there will be news to follow on that front soon.

In the meantime Nomad Games wishes you all the best for the holidays and we look forward to speaking with you all in 2016.


Talisman: Digital Classic Edition - Chief Druid
It's been a busy year here at Nomad Games and we still have much work to do responding to suggestions and fixing problems that crop up. There will be an update coming soon that addresses various issues so we appreciate your patience.

In the meantime, courtesy of Steam, the days over Christmas are a great time to buy any Talisman products and make some savings. We also have Backgammon Blitz, for those of you who like this classic game, and our Seasonal card game, Lapland Solitaire which is fun for all the family.

Thanks again to all those who have supported us by buying Talisman, and all those taking the time to help us refine it. We are extending our license with Games Workshop, which means years of development for the game are now possible. We'll also be looking to see how we can enhance the game itself and there will be news to follow on that front soon.

In the meantime Nomad Games wishes you all the best for the holidays and we look forward to speaking with you all in 2016.


Talisman: Digital Classic Edition - jaxon
The biggest Talisman update ever!!!

The City Expansion -
The City adds a whole new region to explore at the top-left of the board, plus 6 characters, 82 City Cards, lots of new decks and 3 Alternative Ending Cards.

Also in this expansion -

The maximum number of players is now 6. This required the UI to be re-designed to fit the new players in. Characters are now shown on the left side of the screen.
Below the list of characters is a new button with a ? on it. Use this button to toggle on/off every character's cards.
Click a character's portrait (small square icon) to view that character's cards individually. You can also use keys 1-6 to view/hide a character's cards.
At the bottom-right of the screen is a new 'More Decks' button. Press this to see every deck in use in the current game. Glowing decks can be chosen to view the cards in it.

AI Speed Increase - in most games, the AI speed only goes up to 10. Whereas in Talisman, it now goes all the way up to 11. That's one faster. Recommended for experts only!

The amount of XP earned for completing online games has increased.

Many thanks to beta testers who helped us a great deal with this expansion.

Lots of bug fixes and AI improvements.
Talisman: Digital Classic Edition - jaxon
The biggest Talisman update ever!!!

The City Expansion -
The City adds a whole new region to explore at the top-left of the board, plus 6 characters, 82 City Cards, lots of new decks and 3 Alternative Ending Cards.

Also in this expansion -

The maximum number of players is now 6. This required the UI to be re-designed to fit the new players in. Characters are now shown on the left side of the screen.
Below the list of characters is a new button with a ? on it. Use this button to toggle on/off every character's cards.
Click a character's portrait (small square icon) to view that character's cards individually. You can also use keys 1-6 to view/hide a character's cards.
At the bottom-right of the screen is a new 'More Decks' button. Press this to see every deck in use in the current game. Glowing decks can be chosen to view the cards in it.

AI Speed Increase - in most games, the AI speed only goes up to 10. Whereas in Talisman, it now goes all the way up to 11. That's one faster. Recommended for experts only!

The amount of XP earned for completing online games has increased.

Many thanks to beta testers who helped us a great deal with this expansion.

Lots of bug fixes and AI improvements.
Talisman: Digital Classic Edition - jaxon
The Sacred Pool is here!
The fifth expansion release for Talisman: Digital Edition includes 4 characters, 72 Adventure Cards, 16 Spell Cards, 3 Alternative Endings and two new decks - the Stables deck and the Quest Rewards deck.
The Stables deck includes 14 follower cards - Riding Horses, Warhorses, Mules and Horse and Carts.
The Quest Rewards deck is a deck of cards from which you can draw when you complete a Warlock's Quest, and they give players beneficial bonuses, such as increasing your Strength and Craft values or allowing you to teleport.
The Sacred Pool brings more balance to the game with regards to alignments. Neutral characters can benefit from some of the advantages that Good and Evil characters have had so far.
For more information about this expansion, read my blog here - http://nomadgames.co.uk/sacred-pool-preview/

Save slots -
You can now keep up to 10 offline saved games.

Sudden Death mode -
The Sudden Death house rule allows the host to choose how many rounds the game will last for. At the end, players receive one point for every Strength and Craft point gained (not from objects or followers), plus one point for each gold, Spell, Follower, Object, Magic Object and Quest Reward they have. Used and discarded Quest Reward cards count towards this total.
Players who finish with the most points will receive the usual amount of XP for winning a game. This includes players who come joint-first.
The lowest number of rounds you can choose is 20, and this takes about 30 minutes to play with 4 players.
We hope you enjoy this new game mode. It makes players think in a slightly different way, which is interesting. For instance, if the game will end soon and you have a useful spell, should you cast it or not? Keeping hold of the spell is worth 1 point on the scoreboard, but the effect of the spell might be more useful.

Replacing Quests -
This new house rule gives players the chance to replace their current Warlock Quest, when they are offered a new one. Ninjas, rejoice!
When you already have a quest, choose to accept a new one and then you will see both quests and can choose which one to discard.

Runes spaces fix -
The instructions on Runes spaces hadn't been implemented correctly, but now the +2 to attack roll (rather than Strength) works as it should.

Creature/Enemy fix -
Some character special abilities refer to enemy sub-types, such as the Priest's Destroy Spirit ability and the Minstrel's ability to to not fight Animals and Dragons. Previously, we were allowing characters to use these abilities with creatures, such as the Dragon in the Cave or the Crags Spirit, but they should only affect enemies.

House Rule re-order -
The list of house rules has been re-ordered. Character selection related rules are at the top, together, then rules for endings, then rules which affect the game's basic rules, such as Bloodbath mode, then the rest.

Leaderboard level -
A player's current level is shown to the right of their XP on the Leaderboard screen. Will dbax1969 make it to level 100? You can watch his progress here!

Automatic die rolls -
Some situations, like using Lucky Charm, now roll the die automatically after the number has been chosen. This is because it was possible to choose the number you wanted and then not re-roll and miss out on your choice.

Many other bug fixes, including -
Alchemist character could get stuck on the Crown of Command if they try to use their alchemise ability.
Howl of the Wendigo would sometimes not discard after the criteria is met.
Closed Chop and Curfew now discard cards from all regions.
Denied and A Challenger Appears achievements fixed.
Issues with Path of Destiny fixed.
Crash with Black Ice fixed.
AI fixes -
AI now uses containers such as the Bag of Carrying.
Loop detection - if the game spots that an AI is stuck in a loop, a prompt appears allowing you to skip their turn. Hopefully you won't see this, but if you do please get in touch.
Correct usage of the City Alchemist with gems/trinkets.
AI will no longer pick up objects and then ditch them if it didn't want them in the first place.
AI characters are more likely to venture into the Dungeon.
Lots of other fixes.
Talisman: Digital Classic Edition - jaxon
The Sacred Pool is here!
The fifth expansion release for Talisman: Digital Edition includes 4 characters, 72 Adventure Cards, 16 Spell Cards, 3 Alternative Endings and two new decks - the Stables deck and the Quest Rewards deck.
The Stables deck includes 14 follower cards - Riding Horses, Warhorses, Mules and Horse and Carts.
The Quest Rewards deck is a deck of cards from which you can draw when you complete a Warlock's Quest, and they give players beneficial bonuses, such as increasing your Strength and Craft values or allowing you to teleport.
The Sacred Pool brings more balance to the game with regards to alignments. Neutral characters can benefit from some of the advantages that Good and Evil characters have had so far.
For more information about this expansion, read my blog here - http://nomadgames.co.uk/sacred-pool-preview/

Save slots -
You can now keep up to 10 offline saved games.

Sudden Death mode -
The Sudden Death house rule allows the host to choose how many rounds the game will last for. At the end, players receive one point for every Strength and Craft point gained (not from objects or followers), plus one point for each gold, Spell, Follower, Object, Magic Object and Quest Reward they have. Used and discarded Quest Reward cards count towards this total.
Players who finish with the most points will receive the usual amount of XP for winning a game. This includes players who come joint-first.
The lowest number of rounds you can choose is 20, and this takes about 30 minutes to play with 4 players.
We hope you enjoy this new game mode. It makes players think in a slightly different way, which is interesting. For instance, if the game will end soon and you have a useful spell, should you cast it or not? Keeping hold of the spell is worth 1 point on the scoreboard, but the effect of the spell might be more useful.

Replacing Quests -
This new house rule gives players the chance to replace their current Warlock Quest, when they are offered a new one. Ninjas, rejoice!
When you already have a quest, choose to accept a new one and then you will see both quests and can choose which one to discard.

Runes spaces fix -
The instructions on Runes spaces hadn't been implemented correctly, but now the +2 to attack roll (rather than Strength) works as it should.

Creature/Enemy fix -
Some character special abilities refer to enemy sub-types, such as the Priest's Destroy Spirit ability and the Minstrel's ability to to not fight Animals and Dragons. Previously, we were allowing characters to use these abilities with creatures, such as the Dragon in the Cave or the Crags Spirit, but they should only affect enemies.

House Rule re-order -
The list of house rules has been re-ordered. Character selection related rules are at the top, together, then rules for endings, then rules which affect the game's basic rules, such as Bloodbath mode, then the rest.

Leaderboard level -
A player's current level is shown to the right of their XP on the Leaderboard screen. Will dbax1969 make it to level 100? You can watch his progress here!

Automatic die rolls -
Some situations, like using Lucky Charm, now roll the die automatically after the number has been chosen. This is because it was possible to choose the number you wanted and then not re-roll and miss out on your choice.

Many other bug fixes, including -
Alchemist character could get stuck on the Crown of Command if they try to use their alchemise ability.
Howl of the Wendigo would sometimes not discard after the criteria is met.
Closed Chop and Curfew now discard cards from all regions.
Denied and A Challenger Appears achievements fixed.
Issues with Path of Destiny fixed.
Crash with Black Ice fixed.
AI fixes -
AI now uses containers such as the Bag of Carrying.
Loop detection - if the game spots that an AI is stuck in a loop, a prompt appears allowing you to skip their turn. Hopefully you won't see this, but if you do please get in touch.
Correct usage of the City Alchemist with gems/trinkets.
AI will no longer pick up objects and then ditch them if it didn't want them in the first place.
AI characters are more likely to venture into the Dungeon.
Lots of other fixes.
Talisman: Digital Classic Edition - Valve
Starting today and running until Sunday April 5th all Steam members will be able to play the fantasy adventure board game Talisman: Digital Edition for free. Players will be able to enjoy the full board game experience, including offline local multiplayer modes for up to 4 players, vs.AI mode and an unrestricted online mode for 2-4 players.

The game's DLC sharing feature allows existing players to bring their purchased expansions into online sessions, so new players will be able to play with the currently released expansions which include The Dungeon, The Reaper, The Highland and The Frostmarch.

If you've ever wanted to try this classic board game, then now is the time!

Enjoy the game? Continue your adventures for a very low price and enjoy 70% off the base game on Steam for the following week!

Talisman: Digital Classic Edition - jaxon
The Highland is here! Brave the cold, steep slopes of The Highland region and confront the Eagle King! This new expansion adds a new board extension, six new characters and over 100 new cards.

New achievements! The Highland comes with 11 new achievements for your achievement hunting pleasure.

Cross-platform multiplayer - online games can now be played across PC, MacOSX, iOS, Android and Kindle.

Shape Shifter - this new character is available to purchase. The Shape Shifter can change into other characters and use their special abilities!

Special thanks to everyone who has helped with the testing and localisation of this update.


The issue with the AI not knowing how to cast Weakness is fixed, as well as a general improvement in how the AI uses objects and spells. Many other tweaks, fixes and improvements are included too.

http://store.steampowered.com/app/267780
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