Infinity Wars: Animated Trading Card Game - ShadowIgnition

It's time for another Infinity Wars Classic patch!

Major Feature
UI Refresh
The UI for Infinity Wars has come a long way since it's closed beta, today we bring you a visual modernization of the Infinity Wars UI, we hope you enjoy it.



Steam Deckbuilders Fest 2024
Steam Deckbuilders Fest 2024 starts next week, to prepare we've added Steam login support, new players will be able to create a new account with a single click, additionally, play during the fest to receive 5 god packs, just for logging in!

Account transfers for Steam accounts are still in progress and will be added in the coming weeks, in the meantime please fill out a manual account transfer.



Balance Changes
- Buffed Drason's Revolutionaries, it now deals damage to target enemy Character on the Battlefield equal to 3 times the number of cards you have Removed and discarded from your Hand this game.

Card Fixes:
- Fixed issue where Taiga, Combat Reconstructor would buff enemy units.
- Fixed issue where Corvane, The Crawling Rot was triggering from the Removed zone.
- Fixed issue where Nimble Trickery would redirect all targets, not just ones targeting the chosen character.
- Swarmer cards now have their appropriate subtype tags (Consuming Swarmer is a Demon, Ascending Swarmer is an Angel, Unending Swarmer is Undead, etc)
- Added animation to Ju-Lin, Who Rewrites History's effect.


That's all, until next time!

Links
- Discord
- Patreon
- Website
Infinity Wars: Animated Trading Card Game - RealPrismsword
Sanctuary Socials are back again with another week! 🎮

🃏 Join us today, 4pm Saturday PST to experience reduced queue times, get your hands Stamped edition of a cool card, and the chance to play a brand new set of mutators every single week! 🚀 Today we have the fantastic jgsnowbaorder who is hosting today's stream so be sure to tune in; jg also hosts monthly tournaments (with the next one happening two weeks from now, so sign up for that too!)!!!

Here's what to expect from today's Sanctuary Social!
Freebie Stamped Card: Pain Stone
Mutator 1: Unending Growth: Resources keep growing past 10.
Mutator 2: Highlander: Every card is Unique.

🌐 What are Sanctuary Socials?
Sanctuary Socials are our weekly community events in Infinity Wars, designed to make your gaming experience even more enjoyable. Our mission? To eliminate those pesky queue times while creating a fun and casual space for Rift Runners from around the world to connect and socialize.

🎉 What's in it for you?
Participating in Sanctuary Socials comes with a ton of exciting perks:

1. 🎁 Exclusive Rewards: Just for showing up, you'll score cool gifts like God Packs. Yup, you read that right – freebies just for logging in!

2.🕹️Mutator game mode: Only available during special events, this custom game mode comes with unique rules that change up the standard gameplay mechanics. Dive into the deck builder and create decks to synergize with game altering modifications.

3. ⏳ Drastically Reduced Queue Times: Say goodbye to those long wait times and jump right into the action.

4. 🌟 Community Rewards: Shape the game together with us! Your participation counts, and you'll be rewarded based on how the community plays the game. For example, if Flame Dawn Purity reigns supreme during Sanctuary Socials, expect Flame Dawn-related goodies in the following week!

5. 📈 2x XP Gains: Boost your progress with 2x XP gains. Whether you're looking to level up your Prestige Pass or increase your in-game level, this is the place to be!

🤝 How to Join:
Participating in Sanctuary Socials is a breeze and open to everyone:

- 📣 Sanctuary Socials take place in our public Discord server, where you'll find a vibrant and welcoming community.

- 🎙️ Specialized Channels: Engage with like-minded players in channels dedicated to Deckbuilding, Theorycrafting, Lore discussions, and casual chat. Connect based on your interests and dive deep into the Infinity Wars universe.

- 💻 Not a Discord enthusiast? No problem! You can still join the event by simply logging into the game during Sanctuary Socials hours. Enjoy the rewards, reduced queue times, and the exciting atmosphere, even if you choose not to participate in the Discord discussions. We want everyone to feel included and have a fantastic time!

Don't miss out on the action – see you there! 🚀

Start times.

Time Zone
Start Time
PST
Saturday 5:00 PM
AEST
Sunday 10:00 AM
UTC
Sunday 12:00 AM
MSK
Sunday 3:00 AM
CEST
Sunday 2:00 AM
EST
Saturday 8:00 PM
MST
Saturday 5:00 AM

This event, and many other things are bought to you by our amazing Patrons, as well as our most active players and backers. A Huge thanks to all of you who support us and what we do. If you want to join the campaign to bring death to Pay to Win in card games, consider joining the Patreon Campaign, where you get SO MANY DANG PACKS, well eclipsing the cost of signing up!

Infinity Wars: Animated Trading Card Game - supercookie

Balance Changes
- Tempus’s buffs are no longer permanent, meaning that if she leaves play, stat growth she has accumulated will be lost.
- Vasir, the Chained Prince must be killed or removed from play to trigger its unchain effect. You can no longer Bury or Overcharge it.
- Xi, Martyr of Peace now only transforms deployed enemies, sparing the command zone.
- Filing Cabinet now requires two cards in hand to activate instead of one. This should not affect much of its usefulness, unless you specifically really wanted to have one card in hand, draw a card, then immediately put both of them on the bottom of your deck.
- Defiant Herald can no longer target itself.
- Nimble Trickery gains Exile 1 and now works on any number of abilities this turn. Also fixed Nimble Trickery redirecting to things it should not.
- X/X tokens will keep their stats permanently on the following cards:
  • Ethereal Fusion
  • Orion, Master Architect
  • Ancient Egg
(Note: Compiled Corpses and Summoning Stone were already doing this.)
- Adjusted the Lay Siege modifier for future Mutator Events.

General Fixes:
- Fixed some issues with Rift Run where you are sometimes unable to play or abandon a deck.
- Fixed some issues with multi-queuing where you can end up in a match of an unintended game mode, or bypass deck legality checks.
- Fixed ability to delete your deck while queuing.

Card Fixes:
- Zuza, Angelic Siren no longer returns the stolen character if it is no longer alive under your control when she dies or steals a new enemy. (However, if it left and then came back for whatever reason, it will still be returned.) Also, her text now clarifies that she can only target enemies.
- Fixed Writ of Resurgence activation not being Preemptive.
- Fixed Jackal Snow’s attack-boost aura affecting all allies when it should just affect Factionless ones.
- Corrupting Magics no longer triggers if the affected card is out of play. Wording changed to “Target Character gains "At the end of each turn, if this Character is in play, it deals 1 damage to your Fortress and gains +1/+1."” Note that the card text previously said that it triggered at Start of turn, but this was not accurate.
- Fix Tusked Behemoth, Exhumed not being able to put Ability cards into the Graveyard, and also targeting the bottom 3 cards of the Deck instead of the top 3.
- Fix Kael’s Restoration only putting Character cards into the Graveyard.
- Ghost Knight triggers can no longer stack in the same turn, causing it to be removed indefinitely.
- Fix issue with Lucca, Ascended where she wouldn’t buff herself if there’s no one else to buff. Additionally fixed her not affecting characters which entered play while her trigger was already on the stack.
- Agent Cheryl’s ascension is no longer a transformation, meaning she can now be Humbled like all the other Ascend cards.
- Fixed Vasir’s Strategem not working on an empty hand (hopefully for good this time). Also ensured it updates if things happen between trigger and resolution for whatever reason.
- Descension can now properly target commanders.
- Slime tokens are no longer named “Demon”
- Believer of Paragons has an animation for her activation now.
- Shortened Resolute Initiative animation.
- Burning Prejudice has been renamed Burning Sigil.
- Fix Nysrugh the Ravenous missing Consume 2 and not eating when exhausted. There are more issues to address in the future, however.
- Fixed many cards with missing or incorrect internal faction tagging.

Links
- Discord
- Patreon
- Website
Infinity Wars: Animated Trading Card Game - RealPrismsword
Sanctuary Socials are back again for another week! 🎮

🎉 Every Saturday be sure to tune into our Twitch Stream where you can expect to see some fun gameplay hosted by wonderful folks within our community and team here at Lightmare Studios! 🎉

The next four hosts for March will be:

March 9th: AgentCoyle
March 16th: jgsnowbaorder
March 23rd: gameipedia
March 30th: ProfWisteria

🃏 Join us today at 4pm Saturday PST, and every Saturday after that, to get your hands on the next mystery stamped card, reduced queue times, and the ability to connect with other Rift Runners worldwide! 🚀

🌐 What are Sanctuary Socials?
Sanctuary Socials are our weekly community events in Infinity Wars, designed to make your gaming experience even more enjoyable. Our mission? To eliminate those pesky queue times while creating a fun and casual space for Rift Runners from around the world to connect and socialize.

🎉 What's in it for you?
Participating in Sanctuary Socials comes with a ton of exciting perks:

1. 🎁 Exclusive Rewards: Just for showing up, you'll score cool gifts like God Packs. Yup, you read that right – freebies just for logging in!

2. 📈 2x XP Gains: Boost your progress with 2x XP gains. Whether you're looking to level up your Prestige Pass or increase your in-game level, this is the place to be!

3.🕹️Mutator game mode: Only available during special events. Today's first Mutator sets the Fortress health to 25 and the second is Sleeper Civil War, providing you and your opponent an Endless Horde every single turn, so get to stacking!

4. 🌟 Community Rewards: Shape the game together with us! Your participation counts, and you'll be rewarded based on how the community plays the game.

5. ⏳ Drastically Reduced Queue Times: Say goodbye to those long wait times and jump right into the action.

🤝 How to Join:
Participating in Sanctuary Socials is a breeze and open to everyone:

- 📣 Sanctuary Socials take place in our public Discord server, where you'll find a vibrant and welcoming community.

- 🎙️ Specialized Channels: Engage with like-minded players in channels dedicated to Deckbuilding, Theorycrafting, Lore discussions, and casual chat. Connect based on your interests and dive deep into the Infinity Wars universe.

- 💻 Not a Discord enthusiast? No problem! You can still join the event by simply logging into the game during Sanctuary Socials hours. Enjoy the rewards, reduced queue times, and the exciting atmosphere, even if you choose not to participate in the Discord discussions. We want everyone to feel included and have a fantastic time!

Don't miss out on the action – see you there! 🚀

Time Zone
Start Time
PDT
Saturday 4:00 PM
AEST
Sunday 10:00 AM
UTC
Sunday 12:00 AM
MSK
Sunday 3:00 AM
CEST
Sunday 2:00 AM
EST
Saturday 7:00 PM
MST
Saturday 5:00 AM

This event, and many other things are bought to you by our amazing Patrons, as well as our most active players and backers. A Huge thanks to all of you who support us and what we do. If you want to join the campaign to bring death to Pay to Win in card games, consider joining the Patreon Campaign, where you get SO MANY DANG PACKS, well eclipsing the cost of signing up!

Infinity Wars: Animated Trading Card Game - RealPrismsword
Earlier this year an internal tournament has been brewing between our team here at Lightmare in the Rift Run format! If you want to check it out we have matches uploading Monday and Tuesday at 6PM EST and if we're putting them all on one playlist if you want to catch up on the ones we have already posted!



We have both drafts and actual matches and we hope you enjoy! As always be on the lookout for our Sanctuary Socials events that we keep hosting every single Saturday with rotating hosts!
Infinity Wars: Animated Trading Card Game - RealPrismsword
Sanctuary Socials event is back again for another week! 🎮

🃏 Join us today, 4pm Saturday PST to get your hands on the next mysterious card, experience reduced queue times, and the chance to connect with Rift Runners worldwide! 🚀

Here's what to expect from today's Sanctuary Social!
Freebie Stamped Card: Madness
Mutator 1: Lay Siege: If you deal damage to the enemy's fortress 5 turns in a row, you win. Your fortress heals 20 at the end of each turn it wasn't attacked.
Mutator 2: Torment is Empty: At the start of every turn, create a Dirty Devil in the support zone for all players

🌐 What are Sanctuary Socials?
Sanctuary Socials are our weekly community events in Infinity Wars, designed to make your gaming experience even more enjoyable. Our mission? To eliminate those pesky queue times while creating a fun and casual space for Rift Runners from around the world to connect and socialize.

🎉 What's in it for you?
Participating in Sanctuary Socials comes with a ton of exciting perks:

1. 🎁 Exclusive Rewards: Just for showing up, you'll score cool gifts like God Packs. Yup, you read that right – freebies just for logging in!

2.🕹️Mutator game mode: Only available during special events, this custom game mode comes with unique rules that change up the standard gameplay mechanics. Dive into the deck builder and create decks to synergize with game altering modifications.

3. ⏳ Drastically Reduced Queue Times: Say goodbye to those long wait times and jump right into the action.

4. 🌟 Community Rewards: Shape the game together with us! Your participation counts, and you'll be rewarded based on how the community plays the game. For example, if Flame Dawn Purity reigns supreme during Sanctuary Socials, expect Flame Dawn-related goodies in the following week!

5. 📈 2x XP Gains: Boost your progress with 2x XP gains. Whether you're looking to level up your Prestige Pass or increase your in-game level, this is the place to be!

🤝 How to Join:
Participating in Sanctuary Socials is a breeze and open to everyone:

- 📣 Sanctuary Socials take place in our public Discord server, where you'll find a vibrant and welcoming community.

- 🎙️ Specialized Channels: Engage with like-minded players in channels dedicated to Deckbuilding, Theorycrafting, Lore discussions, and casual chat. Connect based on your interests and dive deep into the Infinity Wars universe.

- 💻 Not a Discord enthusiast? No problem! You can still join the event by simply logging into the game during Sanctuary Socials hours. Enjoy the rewards, reduced queue times, and the exciting atmosphere, even if you choose not to participate in the Discord discussions. We want everyone to feel included and have a fantastic time!

Don't miss out on the action – see you there! 🚀

Time Zone
Start Time
PST
Saturday 4:00 PM
AEST
Sunday 10:00 AM
UTC
Sunday 12:00 AM
MSK
Sunday 3:00 AM
CEST
Sunday 2:00 AM
EST
Saturday 7:00 PM
MST
Saturday 5:00 AM

This event, and many other things are bought to you by our amazing Patrons, as well as our most active players and backers. A Huge thanks to all of you who support us and what we do. If you want to join the campaign to bring death to Pay to Win in card games, consider joining the Patreon Campaign, where you get SO MANY DANG PACKS, well eclipsing the cost of signing up!

Infinity Wars: Animated Trading Card Game - RealPrismsword
The Sanctuary Social event is back again for another week! 🎮

🎉 Last week, we had the amazing ProfWisteria host and this week we have the incredible jgsnowbaorder! For this week's Sanctuary Social event jgsnowbaorder will be hosting a tournament in our Discord server so be sure to join in for some prizes!🎉

🃏 Join us tomorrow, 4pm Saturday PST to get your hands on the next mysterious card, reduced queue times, and to connect with Rift Runners worldwide! 🚀

🌐 What are Sanctuary Socials?
Sanctuary Socials are our weekly community events in Infinity Wars, designed to make your gaming experience even more enjoyable. Our mission? To eliminate those pesky queue times while creating a fun and casual space for Rift Runners from around the world to connect and socialize.

🎉 What's in it for you?
Participating in Sanctuary Socials comes with a ton of exciting perks:

1. 🎁 Exclusive Rewards: Just for showing up, you'll score cool gifts like God Packs. Yup, you read that right – freebies just for logging in!

2.🕹️Mutator gamemode: Only avalible during special events, this custom gamemode comes with unqiue rules that change up the standard gameplay mechanics. Dive into the deck builder and create decks to synergize with game altering modifications.

3. ⏳ Drastically Reduced Queue Times: Say goodbye to those long wait times and jump right into the action.

4. 🌟 Community Rewards: Shape the game together with us! Your participation counts, and you'll be rewarded based on how the community plays the game. For example, if Flame Dawn Purity reigns supreme during Sanctuary Socials, expect Flame Dawn-related goodies in the following week!

5. 📈 2x XP Gains: Boost your progress with 2x XP gains. Whether you're looking to level up your Prestige Pass or increase your in-game level, this is the place to be!

🤝 How to Join:
Participating in Sanctuary Socials is a breeze and open to everyone:

- 📣 Sanctuary Socials take place in our public Discord server, where you'll find a vibrant and welcoming community.

- 🎙️ Specialized Channels: Engage with like-minded players in channels dedicated to Deckbuilding, Theorycrafting, Lore discussions, and casual chat. Connect based on your interests and dive deep into the Infinity Wars universe.

- 💻 Not a Discord enthusiast? No problem! You can still join the event by simply logging into the game during Sanctuary Socials hours. Enjoy the rewards, reduced queue times, and the exciting atmosphere, even if you choose not to participate in the Discord discussions. We want everyone to feel included and have a fantastic time!

Don't miss out on the action – see you there! 🚀

Time Zone
Start Time
PST
Saturday 4:00 PM
AEST
Sunday 10:00 AM
UTC
Sunday 12:00 AM
MSK
Sunday 3:00 AM
CEST
Sunday 2:00 AM
EST
Saturday 7:00 PM
MST
Saturday 5:00 AM

This event, and many other things are bought to you by our amazing Patrons, as well as our most active players and backers. A Huge thanks to all of you who support us and what we do. If you want to join the campaign to bring death to Pay to Win in card games, consider joining the Patreon Campaign, where you get SO MANY DANG PACKS, well eclipsing the cost of signing up!

Infinity Wars: Animated Trading Card Game - ShadowIgnition



Minor Changes
We’ve updated how the daily rewards system works, now your progress will no longer be reset if you miss a day.

Balance Changes

Xi, Martyr of Peace
- Trigger condition changed to match other Martyrs (“When Xi, Martyr of Peace is killed by an enemy, Transform all enemy Characters into 3/3 Flying Spirits and your Fortress heals 15 damage.”)

Insane Reliquary
- Cost decreased from 3 to 2
- Card reworked to: Whenever you discard or remove a card from your hand, give a random deployed character you control and the top character in your deck each +1/+1. If you discarded or removed another Insane Reliquary this way, give each of those characters +3/+3 instead.

Goal: This rather toothy and wordy card is back in the shop by popular demand, being reworked and increased in power. Previously, it was too slow and unpredictable to be worth playing. The addition of stronger removal synergy may also make a fun deck or two.

Stat Changes!
- Agent Coyle, Superior Symbiote (7/7 -> 4/10)
- Taiga, Combat Reconstructor (3/3 -> 3/6)
- Orion, Master Architect (4/8 -> 4/10)
- Orion, Master Engineer (4/8 -> 4/10)
- Tygris, the Architect (3/7 -> 3/12)
- Benionin, Mage Guild Archivist (4/8 ->4/9)
- Ju-Lin, Who Rewrites History (0/4 -> 0/5)
- Spirit of the Serpent (6/6 -> 6/8)
- Philosophic Android (4/8 -> 4/10)
- Defiant Footman (8/4 -> 8/10)
- Summoner of the Deep (4/4 -> 6/6) (rework candidate as well)
- Resolute Knight (8/8 -> 9/9)
- Exalted Firebrand (4/6 -> 4/7)
- Drone (6/6 -> 6/7)
- Unmanned Aerial Destroyer (8/10 -> 10/10)
- Resilient Slime (1/1 -> 2/2, the tokens are still 1/1 though)
- Unified Protector (4/6 -> 6/6)
- Varyus, Master of Choice (8/8 -> 10/12)
- Infested Scavenger (4/4 -> 5/5)
- Power-Starved Revenant (10/8 -> 14/10)
- Field Engineer (4/4 -> 0/10)
- Ex, the Oppressor (cost 5 -> 4)
- Kraos, Champion of Ruin (cost 6 -> 5)
- Tailored Knight (10/4 Shield 1 -> 7/4 Barrier 1)
- Pilgrimage Monk (cost 3 -> 2)
- Tech Knight (cost 3 -> 2) (6/7 -> 4/8)
- Agent Cheryl, Last To Leave (8/8 -> 10/10) (Ascend: +7/+7 -> +8/+8)

Insectoid buffs!
- All Swarmers with 4 morale changed to 3 morale
- Sentinel Swarmer (morale 8->6)
- Swarmer Broodlord (8/8 -> 8/14, gain “Can be selected as any faction purity if used as a commander.”)
- Caretaker of the Swarm (cost 3 -> 2, 4/4 -> 3/7)
- Tranquil Swarmer (cost 5 -> 3)
- Blazing Swarmer (cost 5 -> 4)
- Ascending Swarmer (5/5 -> 10/10)

Bugfixes
- Fixed max hand size still acting like it’s 7.
- Fixed hand size modifiers being reversed in polarity in the last patch.
- Fixed Vasir, the Chained’s unchained form not getting updated properly.
- Filing Cabinet now requires you to have a card in hand to activate.
- Demon of Dark Bargain will now discount cards in your graveyard, similar to Hellmouth Labourer.
- Fixed Demonic Presence failing to add cards into both players hands if neither player had cards in their hands.
- Pilgrimage Monk’s buff is correctly permanent now.
- Fixed issues with Account Creation.
- Added Community Set count stat to the profile screen.
- Fixed issues related to the application window not flashing when starting a match.

Wording updates
- “Get” is now used for temporary effects, while “gain” remains in use for indefinite effects.
- Pilgrimage Monk’s effect has been clarified.
- The Infected cycle now says the size of the character they transform into.
- Preemptive activations are keyworded now.
- “below the top two cards of your deck” -> “into your deck third from the top”.
- Carrion Creeper wording adjustment.

Lore Added
The following promotional set cards have received lore entries.
- Dugg
- Navi
- Raa
- Vault of the Void
- Rio, Nice Dragonborn
- Shady Bunny
- Thea Wolfborn
- Daniel Money
- Bemmie, Paragon of Community
- Blueleaf, The Scroll Keeper
- Doltan, The Blood Hunter
- Soul Reaper

Links
- Discord
- Patreon
- Website
Infinity Wars: Animated Trading Card Game - supercookie



Preorders for the next community set are now available in the store or on our Patreon. This is a limited time offer to grab these cards in shiny platinum borders.


Balance Changes
Increased default maximum Hand size from 7 to 8.


Rita, Unshackled
Increased draw limit from 7 to 8 to accompany hand size changes


Jewel of Madness
Increased card draw hand count limit from 6 to 7 and changed trigger from start of turn to End of turn.

Goal: Jewel of Madness hasn’t made a splash in competitive play much yet, but it was significantly overperforming in testing for its cost and purity. We want Jewel to help enable big-hand strategies but require a bit of dedication to get value from, so the threshold of cards needed was increased (This also conveniently preserves symmetry with Crystal of Madness). Additionally, it was unintended for the trigger to count the card you drew in the same turn, so the trigger was changed from start of turn to end of turn, so that you can better measure by the cards left in your hand when you end the planning phase.


Thea Wolfborn
Changed “is on the battlefield” to “is in play”

Goal: Allowing Thea to function anywhere in play based on her ability essentially costing a resource, and the low tempo gain from the buff. We hope she'll be more exciting in Rift Run, and maybe even as a commander. The middleground of "if Deployed" is a possibility to pull it back a bit if we need to, but we're not expecting it to make excessive waves.


Infernal Chef
Change: 4/4 to 4/6

Goal: Infernal Chef has a decent ceiling along with a big blocker, but we want to raise the floor a bit, so it can at least survive one combat early in the game. This should help it buff its teammate to the right side, which otherwise will rarely get to experience the true joy of Consume. It's a slight shame to leave the statline of the original Chef, but I guess time has given them thicker skin.


Nysrugh, the Ravenous
Change: 5/5 to 7/7

Goal: The new Nysrugh is underperforming due to being weak and vulnerable for its cost. Early on, you can feed it in the Command Zone, and that's still the ideal use case for it, but there's a lot of competition for the Exiles commander lineup, including things that provide more utility or grow faster. We'd like it to start out a little more acceptable in order to help out decks which make use of its unique ability; the downside should keep it in check in a fun way, along with a lack of evasion when attacking.


Vasir, the Chained Prince
Change: 7 cost to 4 cost AND When killed or removed, place him 3 cards from the top instead of shuffling in.

Goal: This card was really bad. You should get better payoff for your investment. Giving it some juice borrowed from Candit, the Demonic should improve its consistency as a recursive threat. Unchaining him manually from the Command Zone is still as slow as ever, but if you find a way to kill him, you'll be rewarded much more, and he's less embarrassing to play from hand. All together, we recognize this might not be enough to make the card super strong still, so we're willing to take it further if that would be cool and fun.


The Martyr of Death
Change text to: When The Martyr of Death is killed by an enemy, kill all Deployed Characters.

Additionally, The Martyr of Life and The Martyr of Chaos have had their trigger conditions changed to enemy-only instead of deployed as well. Xi, Martyr of Peace won't be changed.

Goal: With the ability to play and kill your own Martyr of Death as early as turn 5, there's often nothing you can do about it despite being heavily telegraphed. Figuring out how to maneuver this card and kill it at the right time should make it more interesting to play with and against. We also want commander removal to be more intentional in deckbuilding, and less of an incidental bonus.

The Martyrs are sure some weird cards. We may consider small buffs to the other martyrs, but think they'll make it out okay.


Distraction Drone
Change: Gain Reach.

Goal: This card's main purpose is on the offensive, but it could use a little love as a defender. It can't have flying for mechanical reasons, but it just really feels like it should at least block fliers to distract them.

General Fixes
  • Fixed Exiles set cards not saving to decks correctly.
  • Fixed deck zone card display not correctly ordering cards when targeting deck.
  • Fixed deck zone card display card ordering ignoring card style.
  • Fixed missing filter option to filter for the Sanctuary Social stamp in inventory.
  • Fixed Genesis Spy triggering if it deals 0 damage.
  • Tormented Thrall will now trigger on any friendly non-sacrifice effect, not just the effect of an Ability card. (This restores it to its original Infinity Wars function.)
  • Soul Reaper is no longer Unique.
  • Quickplay UI now saves last selected game modes.
  • Added Piercing, a new combat keyword previously present in unkeyworded form on Profane Critter, Project Hellfire, Vasir’s Dreadknight and Morningstar Wayclearer. These cards have been updated to have Piercing.

Wording Improvements
  • Spec Op has been renamed to Drone Hunter. Hunters unite!
  • Martyr of Life, Death, and Chaos have each been renamed slightly (adding “The”) to better indicate their Unique status.
  • Fixed Rancid’s wording to match its card effect.
  • Many cards were updated to clarify the distinction between Ability cards and card effects (formerly, both were sometimes called “abilities”). Additionally, “activated abilities” are now referred to as “activated effects” for similar reasons.
  • Clarified wording slightly on Genesis Battlesuit, Klore, and The Calamity.


Discord: https://discord.gg/y8KGxk4
Patreon: https://www.patreon.com/lightmarestudios

Infinity Wars: Animated Trading Card Game - supercookie
Patch Notes 12/1/2024 - Version 0.88.2 - Sins Of Torment Community Set Release!



Major Feature
This weekend we will be releasing Sins Of Torment, our next community set of five cards. Be sure to join the sanctuary social event to get your hands on them as soon as they are released!

Infernal Chef - 2 Cost - 4 Morale - 4/4 Demon
While Infernal Chef is Deployed, Characters adjacent to Infernal Chef gain Consume 2.

Nysrugh, The Ravenous - 4 Cost - 10 Morale - 5/5 Unique Demon
Consume 2
Whenever a Deployed Character you control dies, Nysrugh consumes.
Whenever Nysrugh consumes for the third time each turn, Exhaust Nysrugh.


Nimble Trickery - 1 Cost - Ability
Preempt
When target Deployed Character you control this turn becomes the target of another Ability, a different Deployed Character you control is chosen at random.


Jewel of Madness - 2 Cost - Artifact
Increase your maximum Hand size by 2.
At the start of your turn, Draw an additional card if you have 6 or more cards in Hand.


Insane Reliquary - 3 Cost - Unique Artifact
When you discard a card, a random Character in your Deck and a random Deployed Character you control each gain +1/+1.
When Insane Reliquary is discarded or Removed from the game while in Hand, shuffle a copy of Insane Reliquary into your Deck, then give a random Character in your Deck +1/+1.


Balance Changes
- Bemmie, Paragon of Community now has a Pay 1 requirement to use his activate ability.

Bug Fixes

General:
- Fixed various bug regressions from 0.88.1.
- Deck zone display is now correctly sorted to prevent draw order information leaking.
- Fixed cards with multiple artists not displaying both artists on card face.
- Fixed Community Set 1 displays text from filter dropdowns.
- Added Tooltip for Recruit.
- Fixed Mystic Forest battlefield appearing too bright in the profile window
- Fixed Shrapnel Launcher using genesis VFXs.

Cards:
- Added missing tags to previous community set cards.
- Fixed Pyr, Quatermaster's choices missing Types, Artist & Rarity on Selection.
- Fixed Endless legion not triggering when deployed from the grave.
- Fixed Bemmie targeting 0 cost cards.
- Fixed Nero's experiments giving all cards the undead subtype
- Fixed Shrapnel Launcher not being able to target and damage your own cards.
- Fixed Shrapnel Launcher not sacrificing if the damaging target was not valid.

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