Infinity Wars: Animated Trading Card Game - supercookie



Preorders for the next community set are now available in the store or on our Patreon. This is a limited time offer to grab these cards in shiny platinum borders.


Balance Changes
Increased default maximum Hand size from 7 to 8.


Rita, Unshackled
Increased draw limit from 7 to 8 to accompany hand size changes


Jewel of Madness
Increased card draw hand count limit from 6 to 7 and changed trigger from start of turn to End of turn.

Goal: Jewel of Madness hasn’t made a splash in competitive play much yet, but it was significantly overperforming in testing for its cost and purity. We want Jewel to help enable big-hand strategies but require a bit of dedication to get value from, so the threshold of cards needed was increased (This also conveniently preserves symmetry with Crystal of Madness). Additionally, it was unintended for the trigger to count the card you drew in the same turn, so the trigger was changed from start of turn to end of turn, so that you can better measure by the cards left in your hand when you end the planning phase.


Thea Wolfborn
Changed “is on the battlefield” to “is in play”

Goal: Allowing Thea to function anywhere in play based on her ability essentially costing a resource, and the low tempo gain from the buff. We hope she'll be more exciting in Rift Run, and maybe even as a commander. The middleground of "if Deployed" is a possibility to pull it back a bit if we need to, but we're not expecting it to make excessive waves.


Infernal Chef
Change: 4/4 to 4/6

Goal: Infernal Chef has a decent ceiling along with a big blocker, but we want to raise the floor a bit, so it can at least survive one combat early in the game. This should help it buff its teammate to the right side, which otherwise will rarely get to experience the true joy of Consume. It's a slight shame to leave the statline of the original Chef, but I guess time has given them thicker skin.


Nysrugh, the Ravenous
Change: 5/5 to 7/7

Goal: The new Nysrugh is underperforming due to being weak and vulnerable for its cost. Early on, you can feed it in the Command Zone, and that's still the ideal use case for it, but there's a lot of competition for the Exiles commander lineup, including things that provide more utility or grow faster. We'd like it to start out a little more acceptable in order to help out decks which make use of its unique ability; the downside should keep it in check in a fun way, along with a lack of evasion when attacking.


Vasir, the Chained Prince
Change: 7 cost to 4 cost AND When killed or removed, place him 3 cards from the top instead of shuffling in.

Goal: This card was really bad. You should get better payoff for your investment. Giving it some juice borrowed from Candit, the Demonic should improve its consistency as a recursive threat. Unchaining him manually from the Command Zone is still as slow as ever, but if you find a way to kill him, you'll be rewarded much more, and he's less embarrassing to play from hand. All together, we recognize this might not be enough to make the card super strong still, so we're willing to take it further if that would be cool and fun.


The Martyr of Death
Change text to: When The Martyr of Death is killed by an enemy, kill all Deployed Characters.

Additionally, The Martyr of Life and The Martyr of Chaos have had their trigger conditions changed to enemy-only instead of deployed as well. Xi, Martyr of Peace won't be changed.

Goal: With the ability to play and kill your own Martyr of Death as early as turn 5, there's often nothing you can do about it despite being heavily telegraphed. Figuring out how to maneuver this card and kill it at the right time should make it more interesting to play with and against. We also want commander removal to be more intentional in deckbuilding, and less of an incidental bonus.

The Martyrs are sure some weird cards. We may consider small buffs to the other martyrs, but think they'll make it out okay.


Distraction Drone
Change: Gain Reach.

Goal: This card's main purpose is on the offensive, but it could use a little love as a defender. It can't have flying for mechanical reasons, but it just really feels like it should at least block fliers to distract them.

General Fixes
  • Fixed Exiles set cards not saving to decks correctly.
  • Fixed deck zone card display not correctly ordering cards when targeting deck.
  • Fixed deck zone card display card ordering ignoring card style.
  • Fixed missing filter option to filter for the Sanctuary Social stamp in inventory.
  • Fixed Genesis Spy triggering if it deals 0 damage.
  • Tormented Thrall will now trigger on any friendly non-sacrifice effect, not just the effect of an Ability card. (This restores it to its original Infinity Wars function.)
  • Soul Reaper is no longer Unique.
  • Quickplay UI now saves last selected game modes.
  • Added Piercing, a new combat keyword previously present in unkeyworded form on Profane Critter, Project Hellfire, Vasir’s Dreadknight and Morningstar Wayclearer. These cards have been updated to have Piercing.

Wording Improvements
  • Spec Op has been renamed to Drone Hunter. Hunters unite!
  • Martyr of Life, Death, and Chaos have each been renamed slightly (adding “The”) to better indicate their Unique status.
  • Fixed Rancid’s wording to match its card effect.
  • Many cards were updated to clarify the distinction between Ability cards and card effects (formerly, both were sometimes called “abilities”). Additionally, “activated abilities” are now referred to as “activated effects” for similar reasons.
  • Clarified wording slightly on Genesis Battlesuit, Klore, and The Calamity.


Discord: https://discord.gg/y8KGxk4
Patreon: https://www.patreon.com/lightmarestudios

Infinity Wars: Animated Trading Card Game - supercookie
Patch Notes 12/1/2024 - Version 0.88.2 - Sins Of Torment Community Set Release!



Major Feature
This weekend we will be releasing Sins Of Torment, our next community set of five cards. Be sure to join the sanctuary social event to get your hands on them as soon as they are released!

Infernal Chef - 2 Cost - 4 Morale - 4/4 Demon
While Infernal Chef is Deployed, Characters adjacent to Infernal Chef gain Consume 2.

Nysrugh, The Ravenous - 4 Cost - 10 Morale - 5/5 Unique Demon
Consume 2
Whenever a Deployed Character you control dies, Nysrugh consumes.
Whenever Nysrugh consumes for the third time each turn, Exhaust Nysrugh.


Nimble Trickery - 1 Cost - Ability
Preempt
When target Deployed Character you control this turn becomes the target of another Ability, a different Deployed Character you control is chosen at random.


Jewel of Madness - 2 Cost - Artifact
Increase your maximum Hand size by 2.
At the start of your turn, Draw an additional card if you have 6 or more cards in Hand.


Insane Reliquary - 3 Cost - Unique Artifact
When you discard a card, a random Character in your Deck and a random Deployed Character you control each gain +1/+1.
When Insane Reliquary is discarded or Removed from the game while in Hand, shuffle a copy of Insane Reliquary into your Deck, then give a random Character in your Deck +1/+1.


Balance Changes
- Bemmie, Paragon of Community now has a Pay 1 requirement to use his activate ability.

Bug Fixes

General:
- Fixed various bug regressions from 0.88.1.
- Deck zone display is now correctly sorted to prevent draw order information leaking.
- Fixed cards with multiple artists not displaying both artists on card face.
- Fixed Community Set 1 displays text from filter dropdowns.
- Added Tooltip for Recruit.
- Fixed Mystic Forest battlefield appearing too bright in the profile window
- Fixed Shrapnel Launcher using genesis VFXs.

Cards:
- Added missing tags to previous community set cards.
- Fixed Pyr, Quatermaster's choices missing Types, Artist & Rarity on Selection.
- Fixed Endless legion not triggering when deployed from the grave.
- Fixed Bemmie targeting 0 cost cards.
- Fixed Nero's experiments giving all cards the undead subtype
- Fixed Shrapnel Launcher not being able to target and damage your own cards.
- Fixed Shrapnel Launcher not sacrificing if the damaging target was not valid.

Infinity Wars: Animated Trading Card Game - Jason (Infinity Wars Classic - C
January Community Set Reveal


Happy New Year, Rift Runners!
We’re coming back from the holiday season swinging for the fences, with our devilishly delightful Exiles themed Community set!

Our next community set is set to launch on the 14th. Check out the preview below to get your brain juices flowing on those fun new Exile decks!

(Hint: Secure exclusive perks by joining Patreon now or catch in-game preorders starting now!)

With 2023 behind us, we’re looking forward to 2024 with a lot of expectations, including more community sets, a new full set later this year, and maybe even something a little more…. physical…

You can check out our Youtube channel for the previous Saturday Sanctuary social days, or even check out the event this weekend, to receive an exclusive stamped card, as well as a god pack and boosted xp rates. It’s where all the hip and cool kids will be!

Our patreon supporters don't need to worry about this though, you get a pre-order pack (or multiple depending on tier) just for being a part of the campaign - a great way to start the new year!




Community Set, January '24 - Exiles



Low-cost Exiles Demon Character - Infernal Chef

Infernal chef is wearing a stained chef’s uniform, with gruesome cooking utencils.

The love of blood and gore drives many exiled demons to the front lines of war, but Infernal Chef saw a more creative outlet for their passion. The remains and viscera of the battlefield are hauled off to the Chef by the demons with more discerning tastes, and he prepares them a much more palletable cadaver.

While Infernal Chef is deployed, the two characters adjacent to him gain Consume 2. This will put him in harm’s way to gain the use of the effect, so consider pairing him with buffing effects that can help him survive battle.



Low-mid cost Unique Exiles Artifact - Insane Reliquary

Insane Reliquary is a mimic-esque style chest with a gaping mouth, sharp teeth, many horns and several eyes sitting atop a display podeum.

Referred to colloquially as the angry box, Insane Reliquary is capable of consuming and holding many objects and treasures, however there’s no guarantee that when you take something out, it’ll be the same as what you put in. Do watch the teeth as you do so, as well - he bites.

Insane Reliquary has two different uses, for when it’s deployed and when it’s discarded from your hand. When it’s deployed, it’s effect triggers whenever you discard a card, giving a random character in your deck and a random deployed character a +1/+1 buff/ Discarding Insane Reliquary shuffles a copy into your deck, and gives a random character in your deck a +1/+1 buff.




Low-cost exiles artifact - Jewel of Madness.

The Jewel of Madness is a rough, glowing crystalline gem glowing a bright peach orange, sitting in a glowing corrupted demonic hand.

The crystalline growths of the wastelands require strength, fine motor skills, and an impressive mental fortitude to harvest, a combination quite rare in the demonic wastes. However, those skilled enough to harvest these gems can wield their power to do extraordinary things.

Jewel of Madness increased your maximum hand size by 2, and draws you an additional card if you have 6 or more cards in your hand at the start of the turn. If your hand gets too low, getting the effect back will be difficult, so manage your hand wisely!



Low-cost exiles ability - Nimble Trickery.

Nimble Trickery showcases a demon evading Cult of Verore priests attempting to catch him.

With the wastes already being an inhospitable hellscape, the demons of the Exiles had adapted strength and speed to survive. And, wouldn’t you know, that speed can become awful useful for slower human predators, with the faster demons able to dodge out death magics with all the grace of a hippo, and the military tact of an infant - but it works!

Nimble Trickery is a pre-emptive spell that targets a deployed character of yours. Then, if they are targeted by an ability, a different deployed character is chosen at random instead as the target.



Mid-cost Exiles Unique Character - Nysrugh, the Ravenous.

Nysrugh stands in the demonic wastes letting out a loud roar as his mouth gapes wide open. He hungers to feast once more.

Though Nysrugh is a formidable warrior, as his hunger motivates his bloodlust and consumption of his enemies, however when he is left to his own devices in the wastes, Nysrugh’s hunger can become such a pit, that Nysrugh turns to feasting on the other demons of the exiles.

Nysrugh, the Ravenous has consume 2, and whenever a deployed character you control dies, Nysrugh consumes it. When Nysrugh consumes for the third time each turn, he exhausts himself. This gives him a lot of potential to ramp up and become a monster, but he’s unable to endlessly sit in the defense zone and eat the attackers en masse.




Pre-orders Now Live!
You can jump into the game right now and purchase your pre-orders to receive a playset of platinum cards with the set’s release this weekend!

WE GOT SHORTS BTW BRO


Our card spotlight series on Youtube and Tiktok has been getting a lot of entries, and is a great place for looking for inspiration on what deck you should look at playing next, or even sending some of your favorite cards to your friends or others in the community! There’s also a few dumb memes over on our Tiktok for a good ol’ nose exhale. These are also posted on our Discord server.

Discord - Youtube - Tiktok - X (twitter) - Facebook

Anything else?
Well, we already teased something physical coming soon, but we should also quickly announce that we’re making changes to the Mutator game mode so it will be available for a longer period of time, which you can hear all about this weekend at the Sanctuary Social, hosted this weekend by none other than our Agent Coyle.

MAKE SURE TO CHECK OUT THE INFINITY WARS PATREON ON YOUR WAY OUT!
Infinity Wars: Animated Trading Card Game - ShadowIgnition
Patch Notes 10/12/2023 - Version 0.88.1 - Promotional Community Set Release!



Major Feature
New Community Card Set
This patch marks the release of our second community card set, featuring promotional cards from those who have supported out previous Kickstarters as well as those who have provided outstanding community contribution.

Bemmie, Paragon of Community
4 Cost - 6 Morale - 8/8 Unique Character
Activate: Target non-Unique Character you control that costs 1 gains +4/+4 and becomes Unique. Activate this only once per turn.

Benionin, Mage Guild Archivist
4 Cost - 5 Morale - 4/8 Character
Exhaust: Draft an ability card from four random ability cards matching your deck's purities and put it on top of your Deck. This Activation can only be used once a turn and cannot be undone.

Blueleaf, The Scroll Keeper
8 Cost - 15 Morale - 15/15 Character
While Blueleaf, The Scroll Keeper is deployed, Abilities in your Graveyard have recall X, where X is its cost.

Doltan, The Blood Hunter
3 Cost - 4 Morale - 4/4 Character
Lifelink 4, Bloodthirst 4

Soul Reaper
5 Cost - 5 Morale - 8/15 Character
Soul Reaper has Deadly while in the Assault Zone.
When you deploy Soul Reaper, choose target enemy Character.
When the chosen Character dies, it is Raised under your control, it becomes a Spirit, set its stats to 3/3 and it gains Flying.

Bug Fixes

General:
- Added draft tooltip to Medi, Herald of the Unknown, Agent Coyle Singularity and Aleta Immortal Traveler.
- Fixed deck cards overlapping waiting for turn UI.
- Fixed Type filter deck builder tooltips.
- Fixed inventory faction filter failing to find cards with multiple factions
- Fixed white box rendering over selected profile in inventory

Cards:
- Fixed Death ray hitting cards outside the battlefield.
- Fixed Vigil unable to target commanders.
- Fixed Eaten by zombies effect persisting after reanimation.
- Fixed Liand, The Fearless incorrectly exhausting on overcharge.
- Fixed Gorgon Beam 9000 creating Mechanisms when not killing its target
- Fixed Agent Coyle Synergy removing unique tag from himself
Infinity Wars: Animated Trading Card Game - Jason (Infinity Wars Classic - C



Welcome Rift Runners, we've got another community set for you, this time being the Promo card community set, made up of cards designed by the community or for the community. These cards represent more than our continued expansion and content efforts - they're a symbolic gesture to our amazing community, that you are as much a part of this game as we are (and without having to write any of the code, lucky bastards).

Your last and only chance to get these cards in platinum is to pre-order in-game, or join the Patreon campaign before the end of the weekend, so consider joining if you're not already. Regardless, here's what we've got!


Doltan, the Blood Hunter

https://youtube.com/watch?v=46SdYMVEZng

Spotlight: https://youtube.com/shorts/46SdYMVEZng

A rift runner from an unknown world, Doltan fell through a rift into an unknown forest, and with no idea where he is, he does the one thing that he’s known his whole life… he hunts. The wildlife provide decent sustenance to sustain his hunger, but how will he get home?

Doltan’s effects are simple, as he has Lifelink 4 and Bloodthirst 4.

As a factionless character with two pretty powerful keyword abilities, Doltan’s strength is less in what he himself can do, or rather what you can bring out of him, finding synergies in unique purities to make the most of his lifelink and bloodthirst.

Blueleaf, the Scroll Keeper

https://youtube.com/watch?v=M0ViTyLk3q4

Spotlight: https://youtube.com/shorts/M0ViTyLk3q4

Blueleaf has had an impressive journey, from a Cultist thrall and slave, to a Genesis Industries asylum seeker and researcher, to a scroll keeper in the Library of Knowledge, they aim to study and preserve the arts, science, and magic of this world, and many others.

While Blueleaf is deployed, you are able to cast abilities from your graveyard as if they had recall X, with X being their original cost.

Getting to use each of your spells twice as much without worrying about recycle management and such is a really high potential ability, but with a cost of 8 and morale cost of 15, it’s not going to be easy or reliable, but the potential Blueleaf holds in the right hands, can be insane.

Bemmie, Paragon of Community

https://youtube.com/watch?v=ar80nleLUIY

Spotlight: https://youtube.com/shorts/ar80nleLUIY

From organising and running events, to supporting the little guy however they could, whether it was promotion, networking, or sign language interpretation, Bemmie was a legend behind the scenes, spreading love and positivity wherever they went.

Bemmie can target a non-unique character with a cost of 1 once every turn, and it gains a +4/+4 stat boost, becoming unique.

While this card has a lot of potential synergy with things like aspirants, thralls, militia or other one-cost cards, this card is an ode to a player and friend of Lightmare Studios, and despite only working with them for a year or so, they left an impact on all of us, that we felt we needed to honor. So, this one is for you Bemmie, I hope we’ve made you proud to be our friend, just as we were yours.

Soul Reaper

https://youtube.com/watch?v=NaaREoj8EP0

Spotlight: https://youtube.com/shorts/NaaREoj8EP0

A once powerful pilgrim of the DoD, the sleepers virus took hold and transformed them, but their spirit proved powerful enough to retain control of their infected, mechanical body. Soul reaper wanders Talich, looking to slay foes of the descendants.

Soul Reaper has Deadly in the assault zone, and on deployment you choose a target enemy character. When that character dies, it’s raised under your control as a flying 3/3 spirit.

As not only a fantasic way to apply pressure on defensively tall enemies, it also acts as a slow way to steal a character from your opponent, good for preventing opponent graveyard shenanigans, or to repurpose interesting effects for your own gain.

Infinity Wars, bringing death to Pay to Win in card games.

Benionin, Mage Guild Archivist

https://youtube.com/watch?v=UGK2OUA3SvY

Spotlight: https://youtube.com/shorts/UGK2OUA3SvY

The world was growing more and more complicated, convoluted, and the rifts risked knowledge being lost to time. Benionin founded the Library of Knowledge, looking to document and preserve knowledge on the people, systems, events, and battles of the Infinite Worlds.

Benionin can Exhaust himself to draft an ability card from 4 choices that match your deck’s purity mix, and place the chosen card on top of your deck.

As a commander, Benionin kind of hurts his own effect potential, but if he’s deployed later in the game, you can start to really dig for the hail mary card you might need, even if it isn’t a part of your current deck, as long as you have the purity to access it, you’ve got a chance to come up big.

We also have this weekend's event and Sanctuary Social (find the time on Discord) with Agent Coyle hosting, and a free stamped Coyle card (because it's about time he had one) and the Unending Growth game mode! You'll get the chance to find out more this weekend, so jump into the game and give it a play!

Thanks from everyone here at Lightmare for all your support, and of course consider joining the Patreon campaign to get platinum copies of the Promo Card Set, as well as a bunch of other extras and value!




Discord: https://discord.gg/y8KGxk4
Patreon: https://www.patreon.com/lightmarestudios

Infinity Wars: Animated Trading Card Game - ShadowIgnition
Patch Notes 1/12/2023 - Version 0.88 - Weather System & Promotional Community Set Preorders Live

Weather comes back to Infinity Wars!
Celebrate the festive season as the snow blankets Infinity Wars, just in time for December and the joyous spirit of Christmas, transitioning to refreshing rain after the New Year.
More weather types to come!

Promotional Community Set Preorders Live!

Next week the following cards will be released, preorder them now to get access to exclusive platinum versions of the following cards:
- Soul Reaper
- Benionin, Mage Guild Archivist
- Blueleaf, The Scroll Keeper
- Dalton, The Blood Hunter
- Bemmie, Paragon of Community

Sign-up to our Patreon to automatically preorder this and future community sets in platinum.

Changes:
- Enabled Christmas for those on the nice list. (Not you)
- The card Acid Rain now temporarily changes the weather to Acid Rain.

Fixes:
- Fixed Inevitable dead not triggering from hand if no other Inevitable dead are in deck
- Fixed the Burg, Root of Resurrection battlefield failing to load.
- Fixed various bugs & soft-locks present in Tutorial 3.
- Fixed incorrect pricing on the Patreon banner in the store

Other news:
Blog Post #4 is out!
In this article Teremus talks about the state of Infinity Wars and the upcoming Community Set as we move closer to the end of the 2023.
Infinity Wars: Animated Trading Card Game - Teremus


We're coming up on this week's livestream, giving all Rift Runners the next rotation of the Event Mode rules. Want to find out all the shenanigans you can get up to during Sanctuary Social?

Check out the newest preview video below:

https://www.youtube.com/watch?v=fLMZoVZbby8

What would happen if everything was a Sleeper?
What would happen if everything was hyper-aggressive?
What would happen if everything that was killed.......came back?

Sanctuary Socials will be hosted this week by none other than Teremus! The Terror Moose will get into these Event Mode matches and be sure to make everyone look amazing as he tries his best to not get obliterated.

Logging in and playing a match during this timeframe will net you a God Pack and a SaSo Stamped Inevitable Dead just for being a part of the fun. Not to mention the lowest queue times you ever did see in all of Infinity Wars.

Time Zone
Start Time
End Time
PDT
Saturday 5:00 PM
Saturday 9:00 PM
AEST
Sunday 11:00 AM
Sunday 3:00 AM
UTC
Sunday 12:00 AM
Sunday 4:00 AM
MSK
Sunday 3:00 AM
Sunday 7:00 AM
CEST
Sunday 2:00 AM
Sunday 6:00 AM
EDT
Saturday 8:00 AM
Sunday 12:00 AM
MST
Saturday 6:00 AM
Saturday 10:00 AM

Patch Notes 18/11/2023 - Version 0.87.1 Hotfix
  • Event game mode now available in quickplay during select times

Card Fixes
  • Fixed Endless Legion gaining +2/+2 for cards in opponent graveyard
  • Fixed eaten by zombies not granting the undead tag

General Fixes
  • Fixed right click to activate ability
  • Fixed card description typos
  • Fixed inventory item display using incorrect context buttons when switching between item types
  • Fixed card stamp scaling issue in main menu for sanctuary stamped cards
  • Fixed sanctuary stamps not being counted profile total
  • Fixed reversed A/D key hints inside deck builder focus card display
  • Fixed community 23 set number incorrectly displaying out of 100
  • Fixed card description tooltips displaying when description text is hidden
Infinity Wars: Animated Trading Card Game - supercookie



Major Features
New Event exclusive game mode
Announcing the brand new Mutator event mode
Available once per week exclusively during Sanctuary social timeslots, mutator mode will change how you play Infinity Wars.
These mutator effects will change every week, so jump into the deck builder and create decks to synergize with game altering modifications.

Mutator mode is available from the event tab in the play screen during Sanctuary social, these effects change every week so make sure not to miss them!

New community card set
This update includes the first of many card sets created in collaboration with our community members.
This time its all about the Sleepers of Avarrach!

Endless Legion - 7 cost - 5 Morale 10/10 character
When Endless Legion enters the deployed area create an Endless Horde in the Assault and Defense Zones. Endless Legion gains +2/2 for each Endless Horde in your Graveyard.

Power Starved Revenant - 5 Cost - 4 Morale 10/8 character
When you deploy Power-Starved Revenant, you may overcharge it once. If you do Power-Starved Revenant gains bloodthirst 4.

Abandon All Hope - 7 Cost Ability
When you play Abandon All Hope you may overcharge it any number of times.
Create an Endless Horde.
For each time you overcharge Abandon All Hope, create an additional Endless Horde.


Looming Resurrection - 5 Cost Mission
At the end of the turn, Looming Resurrection becomes 1% more complete for each character in any Graveyard.
When Looming Resurrection becomes 100% complete, raise the 2 characters with the highest cost from each Graveyard to your Support Zone and sacrifice this mission.


Violent Awakening - 2 Cost Mission
When a character the opponent controls enters the deployed area, Violent Awakening becomes 10% more complete.
When Violent Awakening becomes complete, all deployed characters you control and in your graveyard gain bloodthirst 3 permanently.


Discord: https://discord.gg/y8KGxk4
Patreon: https://www.patreon.com/lightmarestudios

Infinity Wars: Animated Trading Card Game - supercookie
Sanctuary Socials are back for another week, hosted by Agent Coyle himself!🎮

This week marks the release of our brand new Mutator game mode. Featuring the Sleeper Civil War, in this limited time Event mode, both players will get an Endless Horde spawning in their Support Zone each and every turn. Build your decks to take advantage of this on your side, or to counter the opponent extra targets.

In an alternate universe to the main IW timeline, the Sleeper Virus mutated once more. It continuously replicated the Endless Horde unit every cycle, causing an insurmountable number of sleepers. These Endless Horde, disconnected from the main sleeper hivemind, allied themselves with it’s closest highest ranked lifeform, determined by serotonin release. Serving nearby Rift Runners, these Endless Horde will fill your graveyards, and also synergize with any other Endless Horde you have.

Alongside to this new gamemode, five brand new cards will be released with the help of our community!

Power-starved Revenant
The Virus dismantles the host's form, transforming it into energy for ceaseless propagation. Yet, in the scarcity of biological essence, our insatiable appetite intensifies. The Revenant faces a choice: slumber once more, awaiting a fresh wellspring of power, or embark on a relentless hunt, driven by the hunger to fulfill its purpose.

Power-starved Revenant can be overcharged when we deploy it, gaining the formidable Bloodthirst 4.

Behold our robust Sleeper, endowed with enduring resilience through Bloodthirst. Power-starved Revenant emerges as an exceptional selection, capable of thwarting the aggression or applying unyielding pressure.

Looming Resurrection
The insidious Virus of Avarrach infiltrates bodies, animals, and the very earth itself, rendering reanimated cadavers an inevitable outcome. Even the colossal behemoths, if left to decay, succumb to the inexorable pull of resurrection.

"Looming Resurrection," is a mission that increments by 1% for every unit in any graveyard at the turn's culmination. Upon reaching 100%, the two units with the greatest costs from each graveyard ascend to join our support zone.

Combine the "Looming Resurrection" with formidable high-cost units, and witness the gradual emergence of a looming threat, steadily progressing towards a nightmarish culmination that could easily bring doom upon our opponents.

Endless Legion
The preliminary waves of the Virus proved effective, albeit rudimentary. Yet, as time unfolded, the virus evolved, absorbing knowledge of strategy and technique. With each triumph, our formidable numbers burgeoned, solidifying our dominion.

Behold the might of "Endless Legion," an architect of death that constructs an Endless Horde in both the assault and defense zones upon deployment. Furthermore, Endless Legion surges with power, gaining a plus 2 plus 2 enhancement for each Endless Horde sleeping in our graveyard.

Assuming the role of a commanding officer to its subordinate, Endless Legion injects unparalleled synergy and potential into the realms of Endless Horde-centric armies. Endless Legion emerges on the battlefield as a menacing force, weaving a tapestry of dread that intensifies prior to its deployment.

This is Abandon All Hope.
In the face of the relentless onslaught of the Sleepers of Avarrach, feeble attempts to withstand the onslaught crumble under the weight of our collective. Even the valiant few who persist in their struggle eventually find their spirits broken, and once the core is shattered, the vessel is quick to follow suit.

Our Abandon All Hope ability allows us to create an endless horde in our support zone, and then "Overcharge" as much as we wish to create additional Endless hordes in our support zone.

While the wholesale surrender of our entire immediate reinforcements may seem strategically limited, "Abandon All Hope" emerges as a captivating choice that may catch our adversaries completely off guard, its true allure lies in the unanticipated synergy with other Avarrachian forces, paving the way for a sudden surge of formidable adversaries, overwhelming opposition with a tidal wave of relentless power.

Violent Awakening
The dormant virus of Avarrach, having assimilated all life in it's realm, once lay in slumber. Yet, when confronted with the resurgence of mortality, the virus discerned that its grim task remained unfinished. In a tumultuous instant of chaos, the virus fervently recommenced its mission.

Violent Awakening, is a relentless mission escalating by 10% for each character introduced by your opponent. Upon reaching 100%, a cataclysmic transformation occurs, endowing all characters in our deployed area and graveyard with a permanent Bloodthirst 3.

The augmentation of Bloodthirst 3 to our deployed characters merely scratches the surface, as the convoluted dance of resurrection unfolds. A multitude of revived characters, imbued with the relentless hunger, multiplies the potency of our resurrections exponentially.

More information can be found about these new cards can be found on our blog





🎉 Last week all attendees were gifted a Sanctuary Stamped "Omnimind"! 🎉



🃏 Join us this week, 5pm Saturday PST to get your hands on the next mysterious card, the brand new Mutator gamemode, reduced queue times, and to connect with Rift Runners worldwide! 🚀

🌐 What are Sanctuary Socials?
Sanctuary Socials are our weekly community events in Infinity Wars, designed to make your gaming experience even more enjoyable. Our mission? To eliminate those pesky queue times while creating a fun and casual space for Rift Runners from around the world to connect and socialize.

🎉 What's in it for you?
Participating in Sanctuary Socials comes with a ton of exciting perks:

1. 🎁 Exclusive Rewards: Just for showing up, you'll score incredible gifts like God Packs. Yup, you read that right – freebies just for logging in!

2. 📈 2x XP Gains: Boost your progress with 2x XP gains. Whether you're looking to level up your Prestige Pass or increase your in-game level, this is the place to be!

3. ⏳ Drastically Reduced Queue Times: Say goodbye to those long wait times and jump right into the action.

4. 🌟 Community Rewards: Shape the game together with us! Your participation counts, and you'll be rewarded based on how the community plays the game. For example, if Flame Dawn Purity reigns supreme during Sanctuary Socials, expect Flame Dawn-related goodies in the following week!

5.🕹️Mutator gamemode: Only available during special events, this custom gamemode comes with unique rules that change up the standard gameplay mechanics. Dive into the deck builder and create decks to synergize with game altering modifications.

🤝 How to Join:
Participating in Sanctuary Socials is a breeze and open to everyone:

- 📣 Sanctuary Socials take place in our public Discord server, where you'll find a vibrant and welcoming community.

- 🎙️ Specialized Channels: Engage with like-minded players in channels dedicated to Deckbuilding, Theorycrafting, Lore discussions, and casual chat. Connect based on your interests and dive deep into the Infinity Wars universe.

- 💻 Not a Discord enthusiast? No problem! You can still join the event by simply logging into the game during Sanctuary Socials hours. Enjoy the rewards, reduced queue times, and the exciting atmosphere, even if you choose not to participate in the Discord discussions. We want everyone to feel included and have a fantastic time!

Don't miss out on the action – see you there! 🚀

Time Zone
Start Time
End Time
PDT
Saturday 5:00 PM
Saturday 9:00 PM
AEST
Sunday 11:00 AM
Sunday 3:00 AM
UTC
Sunday 12:00 AM
Sunday 4:00 AM
MSK
Sunday 3:00 AM
Sunday 7:00 AM
CEST
Sunday 2:00 AM
Sunday 6:00 AM
EDT
Saturday 8:00 AM
Sunday 12:00 AM
MST
Saturday 6:00 AM
Saturday 10:00 AM

This event, and many other things are bought to you by our amazing Patrons, as well as our most active players and backers. A Huge thanks to all of you who support us and what we do. If you want to join the campaign to bring death to Pay to Win in card games, consider joining the Patreon Campaign, where you get SO MANY DANG PACKS, well eclipsing the cost of signing up!

Infinity Wars: Animated Trading Card Game - Jason (Infinity Wars Classic - C
Sanctuary Socials are back for another week! 🎮

🎉 Last week, Community Member JGSnowbaorder got to be the first Community host of the Sanctuary Socials, and members got their Stamped Plaguebearer! 🎉



🃏 Join us this week, 5pm Saturday PST to get your hands on the next mysterious Stamped card, reduced queue times, and to connect with Rift Runners worldwide! This week's card will be an Exiles card that's a very popular commander, so Exile players don't wanna miss out! 🚀

🌐 What are Sanctuary Socials?
Sanctuary Socials are our weekly community events in Infinity Wars, designed to make your gaming experience even more enjoyable. Our mission? To eliminate those pesky queue times while creating a fun and casual space for Rift Runners from around the world to connect and socialize.

🎉 What's in it for you?
Participating in Sanctuary Socials comes with a ton of exciting perks:

1. 🎁 Exclusive Rewards: Just for showing up, you'll score incredible gifts like God Packs. Yup, you read that right – freebies just for logging in!

2. 📈 2x XP Gains: Boost your progress with 2x XP gains. Whether you're looking to level up your Prestige Pass or increase your in-game level, this is the place to be!

3. ⏳ Drastically Reduced Queue Times: Say goodbye to those long wait times and jump right into the action.

4. 🌟 Community Rewards: Shape the game together with us! Your participation counts, and you'll be rewarded based on how the community plays the game. For example, if Flame Dawn Purity reigns supreme during Sanctuary Socials, expect Flame Dawn-related goodies in the following week!

🤝 How to Join:
Participating in Sanctuary Socials is a breeze and open to everyone:

- 📣 Sanctuary Socials take place in our public Discord server, where you'll find a vibrant and welcoming community.

- 🎙️ Specialized Channels: Engage with like-minded players in channels dedicated to Deckbuilding, Theorycrafting, Lore discussions, and casual chat. Connect based on your interests and dive deep into the Infinity Wars universe.

- 💻 Not a Discord enthusiast? No problem! You can still join the event by simply logging into the game during Sanctuary Socials hours. Enjoy the rewards, reduced queue times, and the exciting atmosphere, even if you choose not to participate in the Discord discussions. We want everyone to feel included and have a fantastic time!

Don't miss out on the action – see you there! 🚀

Time Zone
Start Time
End Time
PDT
Saturday 5:00 PM
Saturday 9:00 PM
AEST
Sunday 11:00 AM
Sunday 3:00 AM
UTC
Sunday 12:00 AM
Sunday 4:00 AM
MSK
Sunday 3:00 AM
Sunday 7:00 AM
CEST
Sunday 2:00 AM
Sunday 6:00 AM
EDT
Saturday 8:00 AM
Sunday 12:00 AM
MST
Saturday 6:00 AM
Saturday 10:00 AM

This event, and many other things are bought to you by our amazing Patrons, as well as our most active players and backers. A Huge thanks to all of you who support us and what we do. If you want to join the campaign to bring death to Pay to Win in card games, consider joining the Patreon Campaign, where you get SO MANY DANG PACKS, well eclipsing the cost of signing up!

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