Hello Fusers! We’ve made some changes to the Mixamo website that unfortunately include removing the ability to download a Fuse character in the Source Filmmaker, Garry’s Mod and Dota 2 file types.
Why would we do this, you ask? Frankly, those services have had stability issues, and we are instead focusing our resources on continuing to support the most popular download types that support animation workflows into production game engines and 3D software.
Alternative solutions can be achieved by following this workflow
Hello Fusers! We’ve made some changes to the Mixamo website that unfortunately include removing the ability to download a Fuse character in the Source Filmmaker, Garry’s Mod and Dota 2 file types.
Why would we do this, you ask? Frankly, those services have had stability issues, and we are instead focusing our resources on continuing to support the most popular download types that support animation workflows into production game engines and 3D software.
Alternative solutions can be achieved by following this workflow
Today we are proud to announce that our company has been acquired by Adobe.
It is an honor to find a home for our technology in a software ecosystem that is pivotal to the evolution of digital media. Joining the Adobe team broadens Mixamo’s ability to create products that democratize 3D art for even more people.
Today we are proud to announce that our company has been acquired by Adobe.
It is an honor to find a home for our technology in a software ecosystem that is pivotal to the evolution of digital media. Joining the Adobe team broadens Mixamo’s ability to create products that democratize 3D art for even more people.
Open the flood gates! Because you can now auto-rig as many Fuse characters as your heart desires!
That's right, the 2 rig limit has been abolished for all Fuse users!
You want your army of SFM characters for your massive sequence? Go forth and conquer! You want your mountain of Gmod ragdolls to bolt rockets to? Fire away!
Facial Flex support has also been added for our Source Filmmaker export!
So smile! Because you can now pose your Fuse characters' faces in SFM!
Open the flood gates! Because you can now auto-rig as many Fuse characters as your heart desires!
That's right, the 2 rig limit has been abolished for all Fuse users!
You want your army of SFM characters for your massive sequence? Go forth and conquer! You want your mountain of Gmod ragdolls to bolt rockets to? Fire away!
Facial Flex support has also been added for our Source Filmmaker export!
So smile! Because you can now pose your Fuse characters' faces in SFM!
We have a new blog post up on the Mixamo website detailing some of the planned updates for our products, we would love if you wanted to check it out here:
We continue working to improve Fuse, our 3D character creator. This week, Fuse character uploads will be pointed towards Mixamo 2.0, which will mean faster asset processing, no viewer plugin, and blendshape settings that are remembered by the website, minimizing the amount of time you will need to re-rig your character. Some rocking new features you can look for in Fuse 1.4 include:
Automatic hat and hair fitting - never worry about hat-hair again
Automatically generate multiple character mesh resolutions - polycounts for desktop and mobile, and automatic generation of the mid and low res versions for imported characters (as long as the UV templates are followed)
Soft mod tools for clothing and hair adjustments - get the perfect fit
There will definitely be more, but we just wanted to confirm the "for sure" items. We're also planning on adding a ton of medieval/fantasy content (most popular survey result). No definite release date set right now, but the smart money is on some time in June or the beginning of July.
Got a great idea that would make Fuse even more useful in your production pipeline? Drop us some suggestions on proposed features and content you want to see added!
We have a new blog post up on the Mixamo website detailing some of the planned updates for our products, we would love if you wanted to check it out here:
We continue working to improve Fuse, our 3D character creator. This week, Fuse character uploads will be pointed towards Mixamo 2.0, which will mean faster asset processing, no viewer plugin, and blendshape settings that are remembered by the website, minimizing the amount of time you will need to re-rig your character. Some rocking new features you can look for in Fuse 1.4 include:
Automatic hat and hair fitting - never worry about hat-hair again
Automatically generate multiple character mesh resolutions - polycounts for desktop and mobile, and automatic generation of the mid and low res versions for imported characters (as long as the UV templates are followed)
Soft mod tools for clothing and hair adjustments - get the perfect fit
There will definitely be more, but we just wanted to confirm the "for sure" items. We're also planning on adding a ton of medieval/fantasy content (most popular survey result). No definite release date set right now, but the smart money is on some time in June or the beginning of July.
Got a great idea that would make Fuse even more useful in your production pipeline? Drop us some suggestions on proposed features and content you want to see added!