Cities: Skylines - contact@rockpapershotgun.com (Alice O'Connor)

Modern cities are okay but for those who’d rather dream a little utopian, Cities: Skylines today launched its Green Cities expansion. Like other Skylines expansions, Green Cities doesn’t massively expand game systems but does bring some eco-friendly new buildings to erect — blocks clad in vertical planting, solar updraft towers, organic food shops, that sort of thing — which have a few thematic new functions. They do look very nice. A free update has launched alongside the expansion too, with new content from electric cars to extra types of park.

Oh, and if you’re not Skylining yet, the game is on sale right now too. (more…)

Cities: Skylines - contact@rockpapershotgun.com (Adam Smith)

greencit2

Green Cities might look like urban paradise, but beneath the lush vertical gardens, something sinister is percolating. Sure, the draped greenery clinging to the side of the new high density apartment blocks looks attractive, but it’s also reminiscent of post-human imagery; nature reclaiming the land. Zoom out far enough, so that the little cars and people are less apparent, and it s not a great leap from green city to Twelve Monkeys, I Am Legend and The Last Of Us.

But forget the future for a moment because the now> of Cities: Skylines [official site] upcoming expansion isn’t the paradise it initially seems to be. Your attempts to create an environmentally friendly utopia might end with the construction of a new Silicon Valley. The road to hell is paved with reclaimed wood and good intentions.

(more…)

Cities: Skylines - contact@rockpapershotgun.com (Alice O'Connor)

If the recent launch of the Concerts “mini-expansion” for Cities: Skylines [official site] made you wish the city-builder would get something more substantial, good news! Paradox today announced the Green Cities expansion for release later this year. As you might expect, it will let you turn your cities all hippy-dippy with everything from organic shops to plant-clad buildings. It bungs in a load of new assets for these and more, which should be nice for making cities more varied. Have a peek in the trailer: (more…)

Cities: Skylines - contact@rockpapershotgun.com (Alice O'Connor)

How difficult can organising a music festival be? Oh, right. Well! If you’ve got the moxie despite being woefully underqualified, you can now step up and organise concerts with the latest “mini-expansion” for city-builder Cities: Skylines [official site]. It lets players build festival grounds, host bands, and hopefully not end up with a musical mega-hell. It’s not a deep business simulation but might be a bit of fun to brighten up your city. (more…)

Cities: Skylines - contact@rockpapershotgun.com (Fraser Brown)

I’ve done a lot of terrible things in my two year quest to ruin as many lives as possible in Cities: Skylines [official site]. I ve allowed the dead to fester in their homes, I ve turned off heating and electricity in the dead of winter, and once, I made an entire city drink its own poo. But with the launch of the Mass Transit expansion, I m turning over a new leaf. Instead of making things worse, I m going to fix my city s awful congestion problems and be hailed a hero of the people.

At least that’s the plan.

… [visit site to read more]

Cities: Skylines - contact@rockpapershotgun.com (Alice O'Connor)

A new expansion for Cities: Skylines [official site], named Mass Transit, has arrived to expand the city-building manage ’em up’s public transport. The expansion adds ferries, monorails, cable cars, and — for those building modernist cities of tomorrow — blimps, along with new transport-y challenges, new policies, new road types, and new canal bits. Aw, it’s not for you. It’s more of a Shelbyville> expansion. … [visit site to read more]

Cities: Skylines - contact@rockpapershotgun.com (Alice O'Connor)

I don’t really ‘get’ driving cars in cities. Having always lived places where I can get everywhere I need by foot, bus, train, or bike, I am bamboozled by city-building games nudging me to build intersections resembling Celtic knots. I’m relieved that Cities: Skylines [official site] will focus on public transport in its next expansion, Mass Transit, which publishers Paradox have announced will launch on May 18th. Mass Transit will bring new forms of public transport, from ferries to whimsically utopian blimps, along with new transit hubs to ease interchanges. Here, have a look at all this in a new trailer: … [visit site to read more]

Cities: Skylines - contact@rockpapershotgun.com (Adam Smith)

in my experience, paradox always arrive by blimp

As long-time readers will know, I don’t believe there’s any possibility of a party unless someone brings a strategy game to the dancefloor. This year, EGX Rezzed is going to be party central. For the first time, Paradox will have a presence at the show, in the form of three playable games (including the just-announced Steel Division: Normandy 44’s multiplayer) and two developer sessions. They’re both on the Friday, with Cities: Skylines up first at 12PM and Stellaris following at 2PM. In the former, you’ll hear Colossal Order’s CEO on continuous development post-release, and working with a large community, and in the latter Stellaris’ game director will talk about the first year post-release, and the major expansion, Utopia.

… [visit site to read more]

Cities: Skylines - contact@rockpapershotgun.com (Brendan Caldwell)

Blimps. They re big, they re full of hot air, they re historically prone to crashing to earth in an unstoppable blaze. If you like blimps then we have good news for you. The physical manifestation humankind s hubris can soon be added to your bustling metropolis in Cities: Skylines [official site] as part of the Mass Transit DLC pack, which is also adding ferries, monorails and cable cars. This is so that your commuters can get to work more efficiently. I don t know what right-thinking member of the public would get the 7am zeppelin every morning, but the mayors of Cities: Skylines have never been ones to indulge sensible policies. … [visit site to read more]

Cities: Skylines - contact@rockpapershotgun.com (Alex Wiltshire)

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Cities: Skylines [official site].

Cities: Skylines is a game about building roads. Its lovely set of road-building tools allow you to scribe beautiful curved boulevards into the gentle slopes and combes of virgin lands, and it has inspired 19-page forum topics entitled Show Us Your Interchanges and Steam Workshop lists 24,482 interchange designs.

Oh, and an incidental byproduct of a good road system is the growth of a city around it.

… [visit site to read more]

...