Cities: Skylines

On May 18 the Cities: Skylines gets more syklines in the Mass Transit expansion. Monorails, cable-cars, ferries and blimps are included in the $12.99 / £9.99 pack, which also adds new types of landmarks, and roads, and massive transport hubs to link all these things together. No mention of an Elon Musk style Hyperloop yet, though.

The update also includes new scenarios that challenge you to solve traffic problems. "Become an expert in traffic flow," says the blurb on the official Mass Transit update page, "use that knowledge to improve your city!" There are also new hats for Chirper the definitely-not-Twitter social media bird.

Cities: Skylines seems to have successfully nicked SimCity's biscuits, selling 3.5 million copies as of March.

Cities: Skylines - contact@rockpapershotgun.com (Alice O'Connor)

I don’t really ‘get’ driving cars in cities. Having always lived places where I can get everywhere I need by foot, bus, train, or bike, I am bamboozled by city-building games nudging me to build intersections resembling Celtic knots. I’m relieved that Cities: Skylines [official site] will focus on public transport in its next expansion, Mass Transit, which publishers Paradox have announced will launch on May 18th. Mass Transit will bring new forms of public transport, from ferries to whimsically utopian blimps, along with new transit hubs to ease interchanges. Here, have a look at all this in a new trailer: … [visit site to read more]

Cities: Skylines - TheLetterZ


STOCKHOLM, April 13th, 2017 - Paradox Interactive, a publisher that sometimes goes off-track, and genuine bona-fide electrified six-car developer Colossal Order today announced that “Mass Transit”, the next expansion for Cities: Skylines, will be available on May 18th, for $12.99. Cities: Skylines - Mass Transit brings a blimp-load of new features to to the critically acclaimed city-builder, including new public transportation options such as monorails, cable-cars, ferries, and most majestic of all, blimps!

The expansion also includes new mass transit hubs, which allow passengers to easily switch between different public transportation options, showcased for the first time in this new trailer:
https://www.youtube.com/watch?v=zIRpz6djSN8
Cities: Skylines - Mass Transit will feature:
The Road to Riches: Ferries, blimps, cable cars, and monorails help move your citizens around town, and get their money into your city's coffers.

Home is where the Hub is: The transit hub connects all your transit together, letting citizens ail lines in one building, or hop from the bus onto the ferry, or even find their way through a sprawling monorail-train-metro station.

The Traffic Must Flow: New scenarios will test your traffic management skills and transit system vision. New road types, bridges and canals adds variety to your city, and new ways to solve its challenges. Become an expert in traffic flow, and then use that knowledge to improve your city!

New Hats for Chirper: No expansion is complete without some new hats for fictional birds!
Cities: Skylines - TheLetterZ


STOCKHOLM, April 13th, 2017 - Paradox Interactive, a publisher that sometimes goes off-track, and genuine bona-fide electrified six-car developer Colossal Order today announced that “Mass Transit”, the next expansion for Cities: Skylines, will be available on May 18th, for $12.99. Cities: Skylines - Mass Transit brings a blimp-load of new features to to the critically acclaimed city-builder, including new public transportation options such as monorails, cable-cars, ferries, and most majestic of all, blimps!

The expansion also includes new mass transit hubs, which allow passengers to easily switch between different public transportation options, showcased for the first time in this new trailer:
https://www.youtube.com/watch?v=zIRpz6djSN8
Cities: Skylines - Mass Transit will feature:
The Road to Riches: Ferries, blimps, cable cars, and monorails help move your citizens around town, and get their money into your city's coffers.

Home is where the Hub is: The transit hub connects all your transit together, letting citizens ail lines in one building, or hop from the bus onto the ferry, or even find their way through a sprawling monorail-train-metro station.

The Traffic Must Flow: New scenarios will test your traffic management skills and transit system vision. New road types, bridges and canals adds variety to your city, and new ways to solve its challenges. Become an expert in traffic flow, and then use that knowledge to improve your city!

New Hats for Chirper: No expansion is complete without some new hats for fictional birds!
Magicka

Paradox' varied, frequently excellent catalogue of sims and strategy games is on sale on Steam this weekend. 

Highlights include the superb Cities: Skylines, true heir to SimCity's throne, which is 68 percent off. The gorgeous, evolving space 4X Stellaris is 40 percent off. Crusader Kings 2, actually one of the best games in the world, is 75 percent off. Glorious co-op wizard-'em'-up, Magicka, is also 75 percent off.

Also! The huge, excellent ode to cRPGs of old, Pillars of Eternity, is 60 percent off. The moody, challenging rop-down shooter Teleglitch is 80 percent off at £1.79 / $2.59. That's a lot of horror for the price of a coffee.

If you want to dig into Paradox' back catalogue you can grab Hearts of Iron 3 and the complete Crusader Kings 1 pack for cheap too.

Great sale. If you were short of something to sink your teeth into this weekend, any of the above will serve you well.

Cities: Skylines - TheLetterZ


We're happy to bring you Pearls of the East, completely for free!

Pearls from the East will bring a splash of style to your city, inspired by Chinese architecture and design! Give your residents some new attractions (and pandas!) to visit with three original buildings, each ready to become a unique part of your skyline.
The DLC will include:
  • Shanghai Pearl Tower
  • Panda Zoo
  • Chinese Temple
Get it right now, right HERE!
Cities: Skylines - TheLetterZ


We're happy to bring you Pearls of the East, completely for free!

Pearls from the East will bring a splash of style to your city, inspired by Chinese architecture and design! Give your residents some new attractions (and pandas!) to visit with three original buildings, each ready to become a unique part of your skyline.
The DLC will include:
  • Shanghai Pearl Tower
  • Panda Zoo
  • Chinese Temple
Get it right now, right HERE!
Cities: Skylines - contact@rockpapershotgun.com (Adam Smith)

in my experience, paradox always arrive by blimp

As long-time readers will know, I don’t believe there’s any possibility of a party unless someone brings a strategy game to the dancefloor. This year, EGX Rezzed is going to be party central. For the first time, Paradox will have a presence at the show, in the form of three playable games (including the just-announced Steel Division: Normandy 44’s multiplayer) and two developer sessions. They’re both on the Friday, with Cities: Skylines up first at 12PM and Stellaris following at 2PM. In the former, you’ll hear Colossal Order’s CEO on continuous development post-release, and working with a large community, and in the latter Stellaris’ game director will talk about the first year post-release, and the major expansion, Utopia.

… [visit site to read more]

Cities: Skylines

It seems Cities: Skylines has done rather well for Colossal Order, and for publisher Paradox, shifting over 3.5 million copies to date. It's also the second anniversary of the enormo-city builder's release, so in celebration the developer is putting out some free DLC, which will be "available soon".

Pearls from the East will offer up a bunch of China-themed buildings to all players, with the free download comprising "a Panda Zoo, a Chinese Temple, and the Shanghai Pearl Tower", all of which should add a splash of Asian flair to your metropolises.

That's not the only DLC coming soon to the game, of course, as you'll imminently be able to incorporate the Mass Transit expansion, which whacks in monorails, cable cars, and flying blimps, among other bits and bobs. We can finally recreate the alternate universe from Fringe! Oh, but only if the next expansion contains that weird amber stuff that was being used to close dimensional breaches.

Here, have a read of Chris Livingston's delightfully silly Cities: Skylines Christmas adventures.

Ta, Blue's News.

Cities: Skylines

"It's kind of like getting back to the roots," says Mariina Hallikainen, CEO of Colossal Order, developer of Cities: Skylines. I'm speaking to Hallikainen at a demo of Skylines upcoming Mass Transit DLC, which hearkens back to Cities in Motion, Colossal Order's 2011 public transportation simulator (which was followed by Cities in Motion 2 in 2013).

The Mass Transit DLC will introduce four new transportation options to Cities: Skylines. The expensive yet efficient monorail. Cable cars, good for sending passengers over slopes or uneven landscapes. Ferries for carrying commuters over water. And the best (if not the most realistic) option: blimps. I didn't get to try out the DLC myself, only watch as it was demonstrated for me, which is a shame because I really want to get my hands on those blimps. I'm already dreaming of a city that relies entirely on blimp-based public transport. Blimp City, I'll call it.

Tying these new public transportation options together—along with existing ones like trains and buses—will be mass transit hubs. During the demo we look at one that combines a bus station with the monorail, and Hallikainen says there will be four more types of hubs when the DLC is released, letting your passengers easily switch from rail to bus lines or from trains to monorails. Also planned for the DLC is a tool to help your manage automobile traffic: stop signs you can place to improve the flow at troublesome intersections.

While you won't be able to set ticket prices for your various new forms of mass transit, you'll at least be able to customize them: choose their colors, set their schedules (for instance, if you want them running during the day or at night, or both) and name the individual lines. You'll also be able to see how many passengers are waiting at the various stops, and how long they are having to wait, which will help you gauge demand and efficiency.

As always, Paradox is including some free content along with the paid DLC (neither the price nor the release date for Mass Transit has been announced yet). In the base game, even if they don't buy the DLC, players will be able to name their city's individual roads, an addition which was inspired by a popular Cities: Skylines mod.

For someone like me, who always creates beautiful, picturesque cities but also completely sucks at managing my traffic problems—as evidenced by the time I attempted to actually drive through my city in a modded first-person mode—the mass transit mod looks like an extremely useful addition, providing new ways to cut down on all the cars and trucks endlessly clogging the streets.

Plus, there are blimps, which I have been watching take off and land during the entire demo. Blimps have special landing pads where (patient) passengers can board.  "It's like a bus stop," Hallikainen explains. "For blimps."

Blimp City, I imagine, will have many. As another blimp lands on the screen, I ask if Hallikainen has even been on a blimp. She says she hasn't.

"It's a relatively slow means of transportation," Hallikainen admits. "But it's something that you can avoid the traffic [with], pretty much."

Blimps are also a bit silly to serve as public transportation, but I think that's the point.

"We kind of already got criticized, like 'Who will actually want to use blimps in their city?'" says Hallikainen. "It's a game so we don't always have to be super realistic with it. With this game, we take inspiration from real life and want to make it lifelike, but I think there's room some fun stuff."

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