Rocket League’s celebration of Black History Month continues! Earlier this month, we released two FREE Item bundles featuring the work of accomplished Black artists—the Sunniya by Geneva Bowers Bundle and the Parallel by Taj Francis Bundle. Now, we introduce our final featured artist of the month Anthony Azekwoh! Anthony is a multidisciplinary Nigerian artist whose work is featured on the samurai-inspired Yasuke Decal, Avatar Border, and Player Banner.
Missed the first two drops? Not to worry. All three Bundles will be available in the Item Shop via the in-game Black History Month Tab until February 28.
Yasuke by Anthony Azekwoh Bundle (Free)
Yasuke Decal
Yasuke Avatar Border
Yasuke Player Banner
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Meet the Artist
Anthony Azekwoh is an artist whose work cannot be restrained by genre. As a growing fixture in Nigeria’s art world, he explores facets of digital painting, 3D sculpture, poetry, and short stories. Throughout it all is Anthony’s approach toward human narrative, giving each work an abstract yet profound sense of emotion. Many of his works appear to break the fourth wall with their stare, accepting and acknowledging their viewer’s presence. During our collaboration, we got together and asked Anthony a few questions about his artwork, video games, and the experiences that fuel him.
Q. In a couple of sentences, could you walk us through your journey and how you grew a career in the art industry? A. Sure, I started painting digitally seven years ago here in Lagos, Nigeria. At the time, all I had was a mouse and a beaten-up laptop, but I was really passionate about it, and I made it work. Painting after painting, year after year, I got better at my work and people started to pay attention.
Q. Who has served as an inspiration in your life? And how did they inspire you? A. Artists like Duro Arts, Sam Spratt, and Duks Arts are some of the artists I've loved and admired. They inspired me by their work in the digital world, creating whole worlds for people to participate in.
Q. Is there anything you wish that more people knew about your art? A. Right now, I wish more people saw the process and how much work and love I put in, so I'm trying to be more open with my process.
The Blue Boy, The Tomorrow Woman, and The Traveller by Anthony Azekwoh
Q. Your Rocket League Decal features Yasuke, a historical black samurai from the Sengoku Period in Japan. Could you tell us more about why his story connects with you? A. Yasuke was a very interesting one. It was at a point where I was reading and learning and trying to discover more about Africans and where we came from, and so Yasuke was an incredible find! Here he was, an African samurai, the first in recorded history. It was amazing to see and also paint in my whole visual language.
Q. You’ve recently been working much more in digital sculpture. Do you feel that you’re able to express yourself differently in different mediums? A. Yes, of course. I try to use the medium to describe things that are great for that particular story. So, some things work better in different mediums and I try to respect that.
Q. Throughout the years, you’ve worked in many different directions. What are you currently exploring with your art? A. Right now, I'm exploring sculptures and storytelling, trying to really pull at the threads of my own interest.
Artist Anthony Azekwoh
Q. Different people gravitate towards different types of games. Is there a genre of game that you find really speaks to you? A. Oh, I love open world games, they've always had my heart.
Q. What do you think about video games as an interactive art form? A. I think they're a great way of interacting. I've recently gotten into Apex Legends, and it's brought me a bit closer to my friends and being part of a community.
Q. What impact do you want your art to have on the world? A. I want people to have a deeper understanding of people who live and breathe outside their sphere of contact. My work is deeply African, pulling from being born and raised here. I want people to feel that culture, that power, that love. And be awed.
We hope you enjoy Anthony’s artwork in Rocket League. Make sure to check out his Instagram and Shop, as well as his in-game Bundle!
Rocket League is honoring Black History Month by dropping FREE Artist Bundles in the Item Shop! This week, we see the vibrantly smooth artwork of Taj Francis, a Jamaican-born artist who we’ve collaborated with to create the matching Parallel Decal, Avatar Border, and Player Banner. Get the FREE Parallel by Taj Francis Bundle in the Item Shop via the in-game Black History Month Tab from now until February 28. Don’t forget we've also got one final Bundle drop coming soon!
Parallel by Taj Francis Bundle (Free)
Parallel Decal
Parallel Avatar Border
Parallel Player Banner
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Meet the Artist
One of the first things to note about Taj Francis is his expansive breadth of work. From design to animation, clothing, and public works, Taj uses a variety of mediums to explore anachronistic ideas of African ancestry.
Many of his artworks tell part of a larger story, and a subtle but strong sense of world-building permeates his work. Nature and technology also feature heavily in his explorations, serving to inspire deeper introspection when the two are combined. We found time during our collaboration to ask Taj a few questions about his art, video games, and his life as an artist.
Q. Could you walk us through your journey and how you cultivated a place in the art industry? A. The first "job" I ever had in the art industry was when I interned at my uncle's design studio for a short stint before going to art school. He's the one that encouraged me on this path honestly, so while in school, and after graduating, I cut my teeth on doing posters for reggae bands, making a clothing brand, and miscellaneous projects here and there. It really helped me to work out my own artistic style and focus on the type of work I wanted to create. With that, I got into doing exhibitions, mural art, and other projects for different companies.
Azimuth, Offering, and Sun Engine. Part of the "Gilded Suns" series by Taj Francis
Q. Your art transcends the canvas, and you’ve created many larger pieces like murals. What kind of energy do you bring to your art for each different medium? A. I've learned many things working in different mediums, and I'm still constantly learning. The things I learned doing acrylics, and digital paintings, I've applied to my mural work and vice versa. Working on large-scale murals comes with a level of planning that isn't typical for other types of work, but there is also a social aspect to it. People are seeing you create in real-time, which isn't normally the case when working in a studio, around other artists, or by yourself. It almost becomes like a performance piece in itself, so I think about the "audience" a little more than I would when painting on my own. It does feel like more pressure, but I learn from it and remember to adapt.
Q. A lot of your work touches on black ancestry and history. Is this an overall message you feel your art explores or is each piece of art its own individual statement? A. Everything is a part of an overall message. I think there is so much to still say when it comes to works of black heritage and stories. There are so many stories to be told from even African and Black history, that popular media hasn't even scratched the surface of. So much lore, so much wonder that people wouldn't believe. I want to do my part in that, in giving the world more visuals, and stories that reflect a history that we haven't seen told. Unfortunately, a large part of our history is damaged due to colonialism, but I feel that even in a fictional sense, if we could tap into our histories and combine them with our imaginations, we could create something inspirational. We could see a world that has never been seen.
Q. Is there a part of your artistic process that you enjoy the most? A. This might sound counter to the question, but the moment I love the most is when I decide that it's done. Sometimes an artwork is never really finished until you decide it is, and it's just the best moment for me. This is because you let go of the doubt, and you trust everything that you did up to that point. It's no longer in your hands. There is a joy at this moment that is incomparable to anything else during the whole process for me, and it's only possible because of everything that proceeds it. It's a feeling that can only be gained through actual time, work, and effort and I cherish that feeling so much.
Artist Taj Francis
Q. Different people gravitate towards different types of games. Is there a genre of game that you find really speaks to you? A. Wow, it's very hard to pick. I grew up playing a lot of multiplayer games—it was one of the ways I've bonded with my brothers, so it has a strong place in my heart. But I also love single-player games. There is a solitude that I love from them. Honestly, I think more than a specific genre, I love games that combine the two in some ways. I've gotten a lot into soulslike games (I may or may not have spent the pandemic playing a lot of Fromsoft’s catalog) like "Bloodborne" and "Elden Ring", that are single-player but have an element of multiplayer with messages left from other players or even the ability to call for help. Especially "Death Stranding" that has asynchronous multiplayer, where other players leave helpful messages and tools, it fulfills that feeling of solitude, while also remembering you're not alone. Even so, nothing beats a good laugh playing multiplayer games, Rocket League gave me some of the best laughs even while losing miserably.
Q. What do you think about video games as an interactive art form? A. I think games like "Journey" and "Inside" are some of the best pieces of art, in general and not just as a video game. There is a feeling you get from video games that you can't get from anything else, it's an irreplaceable medium. A large part of being a human, and being a person is enjoying life, touching it, and interacting with it. Video games give you a method of directly interacting with your own enjoyment, versus more passive engagement. If we think about books, sports, solving puzzles, these are things in line with our need to interact with and participate in our own enjoyment, games fall in line with these things. We enjoy art right, so why not also be an active participant in that enjoyment?
We hope you enjoy Taj’s artwork in Rocket League! Make sure to check out his Instagram and Shop. Stay tuned for more—we have another free Item Bundle coming soon!
Huddle up, team—it’s time to go over this year's Super Bowl LVII game plan. Join the action as we welcome back the NFL Fan Pack, which offers up NFL Team Decals and matching Items for 32 teams! The Gridiron LTM is back on the schedule, while the NFL Super Bowl LVII Pack offers up a whole new set of Items. This season also brings out some top talent, with NFL Player Decals for Boston Scott, Cam Jordan, and Mecole Hardman Jr.
It all starts today. Now… break!
Gridiron LTM
Whether you’re throwing bombs down the field or going for a full-team blitz, Gridiron is the perfect way to harness your Super Bowl spirit!
Just like in the past, you’ll be able to grab the ol’ pigskin by touching it, or throw the ball by dodging. Score 3 points by throwing a field goal, or try carrying it into the goal for a 7-point touchdown! Remember: demos are the best friend of any defensive line.
NFL Super Bowl LVII Pack
Ahead of The Big Game we’re releasing the NFL Super Bowl LVII Pack! Fans of Thursday Night Football will instantly recognize the famous NFL Game Theme Player Anthem. Unleash a flood of footballs with the colorful Super Bowl LVII Goal Explosion, or take Rule 1 violators to task in an NFL Referee Decal.
NFL Super Bowl LVII Pack (650 Credits)
NFL Referee Decal
NFL Game Theme Player Anthem
Super Bowl LVII Goal Explosion
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Also available for individual purchase
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The Jet Decal
Levelz Me Decal
Giant Killer Decal
NFL Player Decals
Playing as your favorite team is fun, but entering the Arena as one of your favorite players is next level!
With two Super Bowl contenders in the mix, the NFL Player Decals Bundle offers some unique player-inspired looks. Philadelphia’s Boston Scott comes in with the Giant Killer Decal, Kansas City’s Mecole Hardman Jr. with his The Jet Decal, while New Orleans’ Cam Jordan brings the Levelz Me Decal.
Each player’s signature Decal comes with sick, animated effects that were carefully designed to boost team spirit. It’s science!
NFL Player Decals Bundle (700 Credits)
Levelz Me Decal (Cam Jordan)
Giant Killer Decal (Boston Scott)
The Jet Decal (Mecole Hardman Jr.)
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NFL Fan Pack
If you missed it last year, the NFL Fan Pack is your ticket to total football immersion. Suit up alongside your favorite teams on game day, or show off your dedication 24/7! Each NFL Team Decal comes in Octane, Dominus, Fennec, and Breakout varieties, with matching Antennas, Toppers, and Player Banners to complete the look.
NFL Fan Pack (1000 Credits)
32 NFL Team Decals
32 NFL Team Antennas
32 NFL Team Player Banners
32 NFL Team Helmet Toppers
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Ready for the tailgate? Get the NFL Item Bundles and play Gridiron from now until February 14!
After months of drifting through the rocky terrain of Forbidden Temple (Fire & Ice), we have a feeling your wheels might be in serious need of replacement. Before you head to the tire shop, we have some great news—Season 9 Competitive Rewards will be Wheels!
With a simplified silhouette and subtle rank etching along the sidewall, these new treads should last for many a powerslide.
Season Rewards
Here's a reminder of how Competitive Rewards work: make sure you complete your ten placement matches to be placed in a Rank, and then fulfill your appropriate Season Reward Level at that rank (10 wins for each Rank beginning with Bronze).
Like past seasons, Season 9 Rewards will also grant Titles for players at the Grand Champion and Supersonic Legend Rank. Here's the complete Season Rewards Breakdown:
Season 9 Rewards
Bronze I or higher: S9 – Bronze Wheel
Silver I or higher: S9 – Silver Wheels + lower rewards
Gold I or higher: S9 – Gold Wheels + lower rewards
Platinum I or higher: S9 – Platinum Wheels + lower rewards
Diamond I or higher: S9 – Diamond Wheels + lower rewards
Champion I or higher: S9 – Champion Wheels + lower rewards
Grand Champion I: S9 – Grand Champion Wheels + lower rewards
Join us as Rocket League honors Black History Month all through February! We’re dropping three FREE Bundles in the Item Shop throughout the month, with each bundle celebrating the work of talented Black artists.
First up is illustrator Geneva Bowers, whose lush artwork blankets the Sunniya Decal. Her fanciful designs are also featured on the matching Sunniya Avatar Border and Sunniya Player Banner. Keep on the lookout—the next two free Bundle drops will be announced on our blog and socials throughout the month.
Get the Sunniya by Geneva Bowers Bundle in the Item Shop via the in-game Black History Month Tab from now until February 28!
Sunniya by Geneva Bowers Bundle (Free)
Sunniya Decal
Sunniya Avatar Border
Sunniya Player Banner
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Meet the Artist
Geneva Bowers captures the world with her art through comics, children's books, and now Soccar! Mixing vibrant concepts with ethereal colors, her mystical illustrations breathe life into everyday scenarios. During our collaboration, we caught a moment to ask a few questions about her, her art, and her story.
Q. Could you walk us through your journey and how you grew a career in the art industry?
A. I will start at college. I dropped out after a year for a few reasons. I had no skills for anything other than drawing. But since that was all I could “do,” I was adamant about making a career doing art work. After reading a random user’s reply on a now-dead forum on the internet, I found out you don’t “need” a degree for art. So I studied online from YouTube and blogs to get good enough to be “hireable.” I stumbled upon a huge chance from a tee design company that happened to work out very well! I still tried to improve my drawing and general skillset after work, though. After a few years, the freelance illustration I was doing on the side started outpacing my job, so I made the choice to go full freelance. It’s worked out ever since.
Voyage, Lucid Blade, and Grasp by Geneva Bowers
Q. A lot of your artworks combine the mystic with the mundane. Could you speak to your connection with magic in the world?
A. A lot of my art is just “what-ifs.” What if this electric tower was the same, but with a dragon on it? What if this windowsill was the same… but with a dragon on it?? What if everyone was just, I don’t know, thrust into the ‘90s and given a sword? We all have a daily routine we have to go through that can be mundane, and I’m inspired a lot by general fantasy, so it sort of mushes together.
Q. As a big fan of the magical girl genre, I can’t help but ask about your webcomic, HoverGirls. What inspired you to take on a long-term project like this?
A. I’ve wanted to do a comic for a while, so I’m thankful for the idea for HG! I grew up on VHS magical girls tapes and love poking at tropes, so this webcomic was a nice vehicle to steal from anime and show that love. HG has been picked up for publishing by Bloomsbury next year (2024) as well, with about 40% more story and basically all of the artwork redone. The webcomic will always be up online, though.
Also, an aside: As a person who illustrates a lot of books and covers mostly for teens, I really wanted a story to exist where the story wasn’t just about being black or a person of color. For lack of a better phrasing, there are a lot of “black struggle” stories/major plot points that are important, yes, but I seldom saw or was hired for anything that was just a story where the main characters happen to be POC or black and it wasn’t centered around that fact. The characters in HG are just vibing in their established characteristics, and this is the silly predicament that they happen to be thrust into.
Artist Geneva Bowers
Q. What do you think about video games as an interactive art form?
A. Games are an incredible art form. It brings together most of the senses, and you can interact with it all on top of that! I especially admire games from the PS1/PS2 era, with all the tricks pulled to present this package of sensory art in such a tight amount of data/space. You can tell when something just has a lot of love and thought put into it.
Q. Different people gravitate towards different types of games. Is there a genre of game that you find really speaks to you?
A. Roguelikes and rogue-lites. I cannot get enough. The randomizations, restarts, dungeons, and loot are the ultimate dopamine hits for me. I immediately smother any other game of a different genre that has roguelike elements.
Q. What impact do you want your art to have on the world?
A. I just want people to be happy, really. There’s so much going on all the time. So I just want people to see rep of themselves and maybe feel a little more at ease for the day.
We hope you enjoy Geneva’s artwork in Rocket League! Make sure to check out her Instagram and shop. Now, go grab her free Item Bundle and keep your eyes peeled for our next artist feature coming later this month.
Neon Nights begins on 1/25/2023 at 9 a.m. PST / 5 p.m. UTC
Learn more about Neon Nights here
CHANGES AND UPDATES
New Settings Tab: Training
Added a new ‘Training’ section under Settings
The Training tab is only visible in Settings when you are in Custom Training or Free Play
General Settings are available in both Custom Training and Free Play
Game Speed allows you to slow the game down
100% is normal speed
Controls Display dictates when controls appear on screen. Options include:
Always Visible
Hidden
Fade Out
Free Play options are available in Free Play only
Disable Goal Reset turns off both goal explosions and reset to kick-off position
Boost Options allow you to change boost refill. Options include:
Unlimited
Standard
Auto-Refill
Boost Recharge Delay
Enabled only when the Auto-Refill boost option is selected
You can adjust the delay from 0.50 seconds to 3.00 seconds in 0.25-second increments
Map Collision
We have revised map collision on all standard maps.
This means the ball will now behave the same across all maps when rolling off the wall
Map collision revision also includes small adjustments to goals, boost placements, and starting positions so they are the same across all standard maps
BUG FIXES
Fixed a bug preventing the correct competitive rank from displaying on the end game scoreboard if a player leaves the match before the scoreboard appears
Fixed two bugs preventing goal explosions and ball position from updating correctly when seeking in Replays
Esports Shop Decals will no longer darken the trim on Titanium White Car Bodies
Restored Distortion Decal for Takumi in player inventories
Fixed appearance of the Bubbly Decal when equipped on the Samurai Car Body
KNOWN ISSUES For a complete list of known issues in Rocket League, go here
Last October, we introduced new Home and Away Decals for the Rocket League Championship Series (RLCS) 2022-23 Season. Now, we’re flying forward with signature Goal Explosions and Player Banners for all 33 teams! Designed to match each team’s in-game decals, these Items will show off your favorite org every time you score. Goal Explosions will be available for 500 Esports Tokens, while Player Banners will cost 100 Esports Tokens.
Charge up your team spirit ‘cause we’re bringing in seven more teams! Pulled from North America, Europe, Oceania, and South America Regions, each team will also have their Home and Away Decals available in the Esports Shop for 300 Esports Tokens.
NEW TEAMS
NORTH AMERICA
Gen.G
EUROPE
Quadrant
Resolve
Solary
Tundra Esports
OCEANIA
Ground Zero Gaming
SOUTH AMERICA
EndGame
NOTE: The list of teams added in the first Esports Shop update can be found HERE. Can’t get enough RLCS? Or maybe you’ve never watched it, but it always sounded cool? Tune into the RLCS 2022-23 Winter Split, which kicks off on January 27! It all goes down live on Twitch and YouTube. Get ready to rock your team colors! All Items will enter the Esports Shop on January 25 at 9 a.m. PST.
Rocket League’s celebration of music is back! Led by Florida rapper Cochise, this year’s Neon Nights kicks the year off with blasting beats and a high-energy soundtrack. Throughout the Event, players can earn musical Challenge Rewards inspired by Cochise, jump into chaotic Limited Time Modes, or collect Golden Moons. Oh, and don’t forget to check the Item Shop for two free Items!
The inspection begins on January 25 at 9 a.m. PST.
NEON NIGHTS FEAT. COCHISE
Fueled by a daily diet of anime and video games, Platinum recording artist Cochise made some major waves last year including releasing his sophomore album and landing a coveted spot in XXL’s future-defining 2022 Freshman Class. Now we’re welcoming his high-pitched vocals into the world of Neon Nights!
With Cochise’s hyperactive tracks setting the mood, Neon Nights offers a fresh batch of signature Items for your collecting pleasure. Right off the jump, Cochise enters the Arena with “LONG WAY”, his newest track written specifically for Rocket League! The track will also be available in-game as a Player Anthem.
Alongside this new song, you can earn Challenge Rewards like the INSPECTION Decal, Topper, and Avatar Border. The bass-boosted bars keep flowing with the TURN IT UP Player Anthem, or hit up the Item shop to grab the POCKET ROCKET Player Anthem.
Throughout the Event, players can earn up to five Golden Moons that unlock Items from the Zephyr, Victory, and Overdrive Item Series’. Golden Moons work the same way as previous Golden rewards—complete the Challenge up to five times to earn Golden Moons, then open them in your Inventory to unlock items.
NEON NIGHTS CHALLENGE REWARDS
Cochise Decal
Cochise Player Banner
INSPECTION Decal
INSPECTION Topper
INSPECTION Avatar Border
POCKET ROCKET Topper
POCKET ROCKET Player Banner
MR. PROFESSOR Wheels
TURN IT UP Player Anthem
LONG WAY Player Anthem
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ITEM SHOP
"The Inspector" Player Title (FREE)
Cochise Antenna (FREE)
POCKET ROCKET Player Anthem (200 Credits)
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LIMITED TIME MODES
Week 1 kicks off on January 25 with Spike Rush, a prickly Mode where every car is fully carpeted in Spikes. You’ll need to be careful because whoever skewers the ball will temporarily lose their ability to boost, giving the other team plenty of room for an epic interception!
Next, we’ll see Speed Demon race into the game from February 1 to 7. As the name implies, this Mode makes everything fast fast fast. Unlimited double-strength boost, supercharged ball speed, demos on contact, and a 1-second respawn timer make quick reflexes a must.
Turn it up with Neon Nights from January 25 to February 7!
Humans love speed. From childhood cheetah facts to the ever-popular “race you there!” challenge, we have an innate infatuation with going fast. French hypercar manufacturer Bugatti has always understood this. With record-breaking hypercars like the Veyron and Chiron, Bugatti has captured the hearts of gearheads for decades. Now, they’re bringing that same heat to Rocket League!
Obtain beautiful speed with the 90s-inspired Bugatti Centodieci Bundle, available for 1100 Credits from December 19 to January 3.
Bugatti Centodieci
With a power output of 1,177 kW/1600 horsepower, the Bugatti Centodieci represents peak hypercar performance, but it also takes a great deal of design inspiration from its namesake: the EB110.
Sporting a modern version of the iconic horseshoe grille, the original EB110 defined a new generation of Bugatti. When it first launched in 1991, the EB110 was the fastest production car in the world. Today’s Centodieci is just as extraordinary, with an ultra-limited run of only ten vehicles made. Luckily, the Rocket League version has the same sculptural look and is much easier to get!
The Hitbox with the lowest profile makes a long-awaited return! That’s right, the Centodieci’s aerodynamic stance makes the car a perfect fit for the in-game Plank Hitbox. Equip the matching Decal,Player Banner, and Engine Audio for the ultimate Bugatti experience.
Bugatti Centodieci Bundle (1100 Credits)
Bugatti Centodieci (Plank hitbox)
Noire Decal
Bugatti Centodieci Wheels
Bugatti Centodieci Engine Audio
Bugatti Centodieci Player Banner
[/b] [/list] *Note: Items included in the bundle can only be equipped by the Bugatti Centodieci. The Bugatti Centodieci cannot be customized with other branded content. Car colors cannot be adjusted while using the Noire Decal.
Ready to go fast? Pick up the Bugatti Centodieci Bundle from December 19 to January 3.
Feel that chilly breeze nipping at your front intake? It’s Winter! The special time of year when we put on our biggest hoodies and cuddle up close to a warm PC. It’s also a season full of music, and this year’s winter melodies come straight from Lofi Girl.
While some might remember the name chilledcow, the Lofi Girl channel is famous for their “lofi hip hop radio - beats to relax/study to” stream on YouTube. We’re teaming up to bring those same famously chill beats to Rocket League! Throughout Frosty Fest, players can unlock Lofi Rewards, spin chilled-out Player Anthems, or dive into three Limited Time Modes.
Now, go get comfy. Frosty Fest begins December 14!
Cozy Challenges
The end of a year comes with all kinds of traditions, and in Rocket League, every winter brings Frosty Fest Challenges! Completing this year’s Challenges will unlock a mix of Lofi Girl and winter-themed Rewards.
The cuddly Lofi Girl Cat Topper isn’t just an Item—it’s also your new best friend! This fluffy feline can and will snooze comfortably through your sweatiest matches. Or, if you’re cold on Toppers, show off your immaculate taste in music with Lofi Girl and Lofi Girl Winter Player Banners.
The Lofi Girl Decal’s snowy bokeh pattern brings out the magic of the season. Snow-capped fenders? That’s just icing on the cake. And speaking of ice, the Snowflake Antenna and Frosty Flake Decal match perfectly alongside Season 9’s flash-frozen Items.
The best gifts come from the heart, and Frosty Fest has a heart of gold. Throughout the Event, players can earn up to five Golden Gifts that unlock Items from the Elevation, Vindicator, and Player’s Choice Item Series’. Golden Gifts work the same way as previous Golden rewards—complete the Challenge up to five times to earn Golden Gifts, then open them in your Inventory to unlock items.
Frosty Fest Rewards
Lofi Girl Decal
Lofi Girl Cat Topper
Lofi Girl Cocoa Topper
Lofi Girl Wheels
Lofi Girl Player Banner
Lofi Girl Winter Player Banner
Lofi Girl Headphones Avatar Border
Frosty Flake Decal
Snowflake Antenna
Igloo Topper
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Sounds of the Season
Hear that music in the air? Frosty Fest has its very own winter soundtrack! Kick back with Player Anthems from Artists Kainbeats, Purrple Cat, and xander. Each Player Anthem will be available individually for 300 Credits, or you can purchase the complete Bundle for 800 Credits. The songs will also be available on the Rocket League Youtube Channel beginning December 14, supplying slowed + reverb vibes all winter long.
Frosty Fest 2022 feat. Lofi Girl
Flying Sled - Kainbeats
Winter Drive - Kainbeats
First Snow - Purrple Cat
Winter Morning - Purrple Cat
Monday - xander.
[/b] [/list] Don’t forget to pick up a free "Frost Boss" Player Title in the Item Shop!
3 Winter Modes
Don’t let the cold leave you feeling blue; we’ve got three LTMs to heat up your chilliest nights. First up is Winter Breakaway! Face off in Throwback Stadium (Snowy) Arena with 3v3 hockey action from December 14 to 21.
Next, we’ll open up a wild game of Heatseeker Ricochet from December 21 to 28. In this Mode, touching the ball will automatically send it rocketing toward your opponent's goal. First to 7 wins!
Last, we’ll see the grand return of Knockout from December 28 to January 3! With attack, block, and grab mechanics, this 8-player free-for-all will put you to the ultimate test. No ball, no teammates, no mercy. For a deeper dive into the rules of this chaotic LTM, check out the Knockout Bash Blog from earlier this year!
Gather ‘round the fireplace and turn up the tunes—Frosty fest will be live from December 14 to January 3