We are only a few days away from the start of Rocket League’s glamorous Season 7. Before we all strike a pose in the Gilded variant of Utopia Coliseum, we want to share some details on changes coming to Custom Training on June 14 alongside the game update.
We’ve read through a ton of your feedback when it comes to Custom Training, and with this week’s update we finally had a chance to bring some highly-requested quality of life adjustments to the system. Read on for a preview of what’s coming!
TRAINING PACK PROGRESSION
With Season 7, we are changing up how you can navigate and progress through training packs:
Choose Your Path: Progress on packs no longer requires you to complete shots in a specific order. You’ll be able to jump around from shot to shot, and complete a pack however you see fit. Is that third shot giving you trouble? Skip over to the fourth shot, and circle back later. (We’ll explain more about this below.)
What a Save! We’re adding training pack progress to save data, so you can work on as many shots and as many packs as you want. Make some progress, take a break, and come back later without having to restart packs from zero.
Reset Button: Completed a pack that you want to take a fresh look at? No problem. Hit Pause, and you can reset progress on any training pack you’ve started or completed.
SHOT NAVIGATION AND SHOT MIRRORING
We’ve taken note of what players want (especially those on PC), so we’re bringing a bunch of shot navigation changes into Rocket League. Controls for everything below will appear below the progress bar.
Next and Previous Shot: You can now move freely between shots in a training pack – no need to complete them in a specific order.
Select Shot: A simple press and hold will bring up a new drop-down menu that allows you to freely pick which shot in the pack you want to practice.
Shuffle Shots: Want to mix it up? Hit the Shuffle Shots button to randomize the shot order.
Shot Mirroring: With the press of a button, you can mirror a shot to the opposite side of an arena. Working on weak side strikes and saves has never been easier. Mirroring works on all Arenas available in Custom Training. This may not always be the case when new Arenas are introduced in the future, depending on shape, size, and other factors.
MENU AND INTERFACE CHANGES
With all the new functionality, we’ve made a few adjustments to the menus and interfaces tied into Custom Training:
History Repeats Itself: In the Custom Training menu, a new “History” tab has been added next to the “Created” tab. We’ve had the functionality for the History tab turned on in the background for some time now, so your recent training pack history should be populated as soon as your game client is updated. You can also add any packs in the History tab to your favorites list.
Pause Menu Changes: From here, you can reset progress on a training pack, and you can also hit “End Training” to see the progress made on the pack.
End Training: From here, you can jump back into the pack, change to a different game mode, change the training pack, or go back to the main menu.
Finally, two really important reminders:
With new functionality comes new controls! Want to change up the inputs for Shuffle Shots, Mirroring, and beyond?
Load into a Custom Training pack
Go to Settings -> Controls -> View/Change Bindings
Scroll to the very bottom, and you will see the new inputs right below controls for Knockout
Have you created Custom Training packs in Rocket League? No need to worry! All existing packs can take advantage of all the new controls and changes, no adjustments necessary.
We’re really excited about all the changes coming to Custom Training, and we can’t wait to see you all in game at the start of Season 7. Let us know what you think of the Custom Training changes on our subreddit, and in the official Rocket League Discord server. Thanks, everyone!
As the sun sets, the spotlights shine brightly into the sky, beckoning racers new and old to assemble at Utopia Coliseum. The flash of cameras illuminates a velvet red carpet, marble floors, and cars decked out in their finest Black Market Decals. Welcome to Season 7!
…Well, actually the season starts June 15, but our Very Important Players will get a sneak peek at what’s to come. A glamorous Rocket Pass will bring a touch of class to your garage, while new Tournament Rewards add a bit of fun. Arenas get a makeover as well, with the new Utopia Coliseum (Gilded) variant. A couple of special features will come to the game later in the season, so make sure to stay till the end!
Season 7 Rocket Pass
The Season 7 Rocket Pass will give players a taste of the finer things in life. Dine on succulent Sushi Roller Wheels while you enjoy the illustrious atmosphere of the animated Aquarium Player Banner. Need an outfit for the occasion? Dress for success with the diamond-laden Carat Cutter Wheels and Gatsby-Esque Marble Floor Decal while showing off your new Kinda Big Deal Player Title.
Tired of missing open nets? Well, now you can pay someone to make those shots for you! Introducing Maestro, the ritziest car on the block. Dripping with panache, this stately sedan looks right at home cruising through Beverly Hills or carefully aiming redirects with its Dominus Hitbox.
Golden Gods
The best players deserve the best rewards, that’s why Season 7 is introducing Golden Painted Items. These super rare showpieces can be found in Rocket Pass Pro Tiers, which occur once you’ve reached tier 70. Some of these flashy rewards will require players to reach Tiers as high as 150!
Bonus Features
Aurora borealis at this time of year? No, that’s just the new Utopia Coliseum (Gilded) Arena! With glorious pillars and marbled floors, this is the perfect place to host your next event, as long as that event is Soccar.
Not everything needs to be elegant, though. Take a break from the glitz and glamour to earn new Tournament Rewards! Get old-school with the arcade cabinet-themed Got Next Player Banner, or feel the burn with the flaming Nunya: Roasted Wheels. Fortunate players might even unlock the Black Market Dunker Goal Explosion, a burst of glazed donuts that are guaranteed to start a sugar rush!
Finally, test your fortune with the Select Favorites 2 Series which will begin dropping as Blueprints on June 16, the day after the season begins. Enjoy hand-picked classics including the Dueling Dragons Goal Explosion, hypnotic Zomba Wheels, and the galactic Interstellar Decal.
Coming Up Next
Feel like you’ve reached your skill peak? No need to worry; the upcoming Custom Training Pack Updates will have you reaching levels of cracked-ness never seen before! More details are on their way next week.
Lastly, clear your schedules for this year’s Summer Anniversary LTE celebrating 7 years of Rocket League. Players will have to wait a bit to hear more, but it’s guaranteed to be a showstopper!
Season 7 premieres Wednesday, June 15, following a game update on Tuesday, June 14 at 4pm PDT.
As Season 6 nears its final episode, the time has come to release a few spoilers. When you weren’t trekking through channels in the potato-tastic Nomad Van, many of you reached new competitive peaks this Season. That deserves something special.
The Competitive Rewards for Season 6 will be Animated Universal Decals! Check out a preview of the rewards in the video on the on the blog.
Need a refresher? Here's how the Competitive Rewards work. Make sure you complete your ten placement matches to be placed in a Rank, and then fulfill your appropriate Season Reward Level at that rank (10 wins for each Rank beginning with Bronze).
Similar to past seasons, Season 6 Rewards will also grant Titles for players at the Grand Champion and Supersonic Legend Rank. Here's the full Season Rewards Breakdown:
SEASON 6 REWARDS
Bronze I or higher – Season 6 – Bronze Decal
Silver I or higher – Season 6 – Silver Decal + lower Decal
Gold I or higher – Season 6 – Gold Decal + lower Decals
Platinum I or higher – Season 6 – Platinum Decal + lower Decals
Diamond I or higher – Season 6 – Diamond Decal + lower Decals
Champion I or higher – Season 6 – Champion Decal + lower Decals
Grand Champion I – Season 6 – Grand Champion Decal + lower Decals
Competitive Grand Champion: "S6 GRAND CHAMPION" in Crimson text
Rumble Grand Champion: "S6 RNG CHAMP" in Crimson text
Hoops Grand Champion: "S6 DUNK MASTER" in Crimson text
Snow Day Grand Champion: "S6 BLIZZARD WIZARD" in Crimson text
Dropshot Grand Champion: "S6 FLOOR DESTROYER" in Crimson text
SUPERSONIC LEGEND TITLE REWARDS
Competitive Supersonic Legend: "S6 SUPERSONIC LEGEND" in Titanium White text
Rumble Supersonic Legend: "S6 RNGENIUS" in Titanium White text
Hoops Supersonic Legend: "S6 LEGENDARY BALLER" in Titanium White text
Snow Day Supersonic Legend: "S6 ICE TITAN" in Titanium White text
Dropshot Supersonic Legend: "S6 TILE ANNIHILATOR" in Titanium White text
Tournament Credits will also be reset when Season 6 ends, just like the transition from Season 5 to Season 6. Players who participated in Competitive Tournaments throughout Season 6 will be granted an All-Star Cup reward. Players' Tournament Credits will convert to the highest level reward they are capable of earning based on their Tournament Rank and Tournament Credit amount.
Remember, your rank doesn’t define you! Well, maybe a little. But any accomplishment left unfinished now will become an opportunity to peak next Season.
The all-new Nissan Z is a sports car with a lot of culture and history behind it, and next week it becomes part of Rocket League history too! Rocket League Championship Series (RLCS) team FaZe Clan will also join in on the action with a specially designed Nissan x FaZe Clan Decal for the new car.
The action doesn’t stop there! Watch your favorite Esports teams compete in Nissan events like the Nissan Classic RLCS NA Regional, CRL World Championship, and the Nissan Crew Battles.
The Nissan Z Performance Bundle will be available May 26 - June 7.
THE NISSAN Z DEFINES PERFORMANCE
For 1100 Credits players can pick up the Nissan Z Performance Bundle featuring a Dominus Hitbox, Nissan x FaZe Clan Decal, and a whole lot of memories.
With a totally unique body design, the 2023 Nissan Z* emanates the same grace as its predecessors but enters the modern age with added power and aggressive styling that stays true to the line’s performance roots.
In fact, the car looks so good that FaZe Clan decided to put their name on it. LITERALLY. When players purchase the Nissan Z Performance Bundle, they’ll also receive the Nissan x FaZe Clan Decal. The decal colors change automatically based on your team colors, so you’ll always rep your favorite team in style.
*All-new 2023 Z not yet available for purchase. Expected availability Summer 2022.
NISSAN Z PERFORMANCE BUNDLE (1100 CREDITS)
Nissan Z Performance Car
Nissan Z Performance Wheels
Nissan Z Performance Engine Audio
Nissan Z Performance Player Banner
Nissan x FaZe Clan Decal
*Note: The Nissan Z Performance Car cannot be customized with certain item types. Car colors will be locked to either red or blue when using the Nissan x FaZe Clan Decal.
NISSAN EVENTS
That new car smell is drifting all the way to the Esports Arena, where Nissan is sponsoring several thrilling events. On May 27 - 29, join us to watch the Nissan Classic RLCS NA Regional featuring the very best that NA has to offer.
A couple of weeks later, Nissan is going back to school to present the CRL World Championship on June 3 - 5. As a true supporter of the arts, Nissan will also be our presenting sponsor of the CRL Fall 2022 Season!
Last, but possibly most hype, Nissan Crew Battles on May 26th! This exciting event will be hosted by the First Touch Podcast boys Roll Dizz and Dazerin, with special co-host Johnnyboi. Teams of RLCS pros will play 3v3, 2v2, and 1v1 matches for their piece of the $25K prize pool.
Hello everyone! 2022 is flying by, and we’re into the second half of Season 6. We hope your competitive grind and tournament matches are going well, and that you’re getting close to Pro Tier territory in Rocket Pass. It was great to see so many of you in Los Angeles for the sold-out RLCS Winter Major, and we hope our friends in Europe will join us for the Spring Major in July. And for our Rocket League Sideswipe fans, be sure to brush up on the Season 3 Rewards here!
We want to thank everyone who jumped into Knockout, one of the most unique game modes we’ve ever brought to Rocket League. Shout out to those who sent us feedback in the Knockout Bash Megathread over on the subreddit, and to all of the creators for hopping in and showing the community what the new mode is all about. We’re letting all the feedback sink in before we announce any changes or plans with Knockout in the future, but we do want to highlight two major points of feedback we’ve seen rippling across the community:
While many of you jumped right into Knockout and picked it up with ease, you also want a more robust tutorial when we’re introducing such a radical new mode type.
We’re keeping an eye on “Trinity” feedback in particular, most notably how Grabs factor in versus Attacks and Blocks.
We’ve also read through a ton of conversation related to Season 6 since its start in March. While we aren’t committing to specific changes, we want to acknowledge a few key pieces of feedback many of you have shared with us:
We know Neo Tokyo (Comic) missed the mark for many of you, which is why we currently have it out of rotation in Competitive Playlists. We’re keeping this feedback in mind as we work on Arenas for future seasons.
We’ve seen a lot of feedback about the content in Season 6. Some of you were a little grossed out by the Tooth Scary Wheels, while Nomster in all its forms seems to be a pretty big hit.
We’re really excited to see players embrace Nomad, which uses the Merc hitbox, since “The Potato” is a bit of a departure when compared to many of our recent car bodies.
Finally, we saw some mixed results with Season 5 Rewards. Many of you were excited to see new Goal Explosions, while others wished we would depart from Rank icons for some reward items while keeping the associated colors around.
Since a lot of this blog touches on player feedback, we want to highlight two threads posted during Season 6 that we’re using to drive changes in Season 7:
A thread from earlier in the season highlighted how actions in Rocket League related to using Drops, Blueprints, and Credits could have different default selections. This is something we’re looking to change for Season 7.
A freestyler sparked a ton of chatter on Twitter and Reddit about ball speed on different Arena walls. We definitely want uniformity in how fast the ball moves in corners, and we’re hoping to have this fixed in time for Season 7. While we use automated testing throughout Rocket League, this was a blind spot for us that we’re going to address moving forward.
There’s been a healthy amount of conversation around game servers recently as well. While server performance is something we’re always tracking, the best way to help us improve server quality over time is to use the Report Server button in the game client. The more hits we receive through the report function, the more information we have to act on.
As we mentioned in the last Community Update, we are closely watching the new expanded player report reasons. At this time, multiple ban systems are in the works with the intention of handling reports for 'Match Throwing or Griefing' and 'Intentionally Idle'. In order for these systems to help create the best in-game experience, it is vital that players continue to report bad behavior. The more reports we receive, the better we can understand the kind of behavior that prevents Rocket League from being a safe, positive place to play.
Finally, let’s talk about voice chat. We want to thank everyone for your patience, and we’re incredibly happy to have voice chat back in the game, meeting our original goal of turning it on during Season 6. Integrating the new voice chat system into Rocket League, which ties in with our party system, Epic Online Services, as well as parental controls for younger player accounts, was no small effort, and we’re excited to hear your feedback over the coming weeks. Make sure you check out the v2.15 patch notes if you have any questions regarding voice chat functionality.
As always, keep the feedback coming on Reddit and in our Discord server, and good luck with the rest of the season!
Version: Rocket League v2.15 Scheduled Release: 5/9/2022, 4 p.m. PDT / 11 p.m. UTC
CHANGES AND UPDATES
Voice Chat
Voice Chat is now available to players on all platforms
With the release of v2.15, Voice Chat is on by default for all players
Voice Chat is fully cross-platform
Voice Chat options are Party Chat and Team Chat. You cannot speak with opposing teams in Voice Chat
When Voice Chat is enabled, you will see a Voice Channel tab (with a little headset icon) appear in your Friends List. You can join, leave or switch Voice Channels from this tab.
When you join a team in a match, you will be placed into a Team Voice Channel
When you join or form a party, you will be placed into a Party Voice Channel. This Channel shows everyone in your party that has Voice Chat enabled
Voice Chat settings can be found by going to Settings -> Chat -> Voice Chat Settings
Enable Voice Chat: Checked by default; uncheck the box to disable Voice Chat
[PC Only] Voice Chat Input Device: Select which microphone or other input device you want to use.
[PC Only] Voice Chat Output Device: Select which output (speakers, headphones, etc.) you want to use.
Push To Talk: Check this box to use an assigned key to enable your input device. You can change your binding under Settings -> Controls -> View/Change Bindings -> Scroll down to Voice Chat (Push To Talk)
Preferred Voice Channel: Choose whether to default to Party Chat or Team Chat when both are available
Main Menu Notifications: Displays names of speaking players while in the Main Menu
Match Notifications: Displays names of speaking players while in a match
Text Chat Notifications: Displays notifications in text chat when players leave or join Voice Chat
You can adjust incoming Voice Chat volume under Settings -> Audio -> Voice Chat
BUG FIXES
Display of ping to game servers has been fixed
Fixed a visual bug with Spectator names in Private Matches
Fixed appearance of scoreboard from Spectator point of view in Private Matches
[PC Only] Fixed a rare bug that allowed spectators into some online matches and would place them on the field
Fixed a bug preventing the “LTM” badge from appearing on the Casual Playlist tile
KNOWN ISSUES
Voice Chat match notifications overlap Quick Chat options when they’re toggled on
For a complete list of Known Issues in Rocket League, go here!
No matter how good your mechanical skill level, solid teamwork is essential. The ability to talk with your teammates offers the chance to coordinate powerful offensive attacks and celebrate insane plays with your team. Communication remains key all the way up to the pro level, with Rocket League Championship Series (RLCS) teams developing their own extensive comms strategies.
Now with a new system behind the scenes, Rocket League players will once again be able to join Team and Party voice chat channels with ease. It’s the glorious return of Voice Chat!
HOW IT WORKS
Voice Chat is enabled by default, so players will only need to plug in a headset to be ready to chat! Players will see all available Voice Channels from the new Voice Chat tab in the Friends List. From here players can Join, Switch or Leave channels from the Main Menu or in-match from the Pause menu. Not everyone plays Rocket League the same way, so we’re offering options to fine-tune your Voice Chat experience. Players will be able to customize their options in the Settings Menu.
Party Chat - The perfect way to talk with friends! Players with Voice Chat enabled will enter the Party Voice Channel when they create or join a Party. Players will be able to communicate both in and out of matches as the connection persists between games.
Team Chat - For those who want to talk with their team! Players with Voice Chat enabled will enter the Team Voice Channel when they join a team in a match. This connection will end automatically as the game finishes, then begin anew when you join a new match.
Voice Input/Output - These device options are available on PC and let players change audio sources easily whether you’re rocking the streamer mic or the controller headset.
Voice Chat Method - Open Mic is the default Voice Chat setting so that players do not need to press unnecessary buttons when trying to communicate when hitting those double flip resets. Players who prefer to use Push-to-Talk can enable that in the Settings menu. These players will need to bind the PTT button to something that suits them from the Controls tab.
Mute - We also know everyone uses Voice Chat in different ways, so Players will also be able to Mute individuals in their Voice Channel. This can be done by selecting their names in the Voice Chat tab and choosing Mute.
VOICE CHAT STATES
When active in a Voice Channel, Players will appear on the Voice Chat tab in one of the following states:
Speaking - This state is displayed by a green speaker icon when a player is actively speaking.
Muted Mic - This state is displayed by a speaker with an X beside it when you have muted a player, or the player does not have a valid speaking device.
Expect the Voice Chat update to go live on May 9 at 4 pm PDT (11 pm UTC) (pending first party certification). Good luck, have fun, and be nice!
McLaren is back with the McLaren 765LT Bundle, plus the introduction of a free Miami McLaren Bundle! Created by one of racing's top automakers, McLaren’s 765LT supercar is perfect for any fan’s Garage. After all, whether you love the Miami nightlife or prefer to kick back and catch a couple of longtails, a McLaren will always get you there in style.
MCLAREN 765LT BUNDLE (1100 CREDITS)
McLaren 765LT (Dominus Hitbox)
McLaren 765LT Engine Audio
McLaren 765LT Wheels
McLaren 765LT Wheels (Black Painted)
McLaren 765LT Decal (Silver Painted)
McLaren 765LT Player Banner
*Note: The items included in the McLaren 765LT Bundle above can only be equipped by the McLaren 765LT. The McLaren 765LT cannot be customized with all item types.
Stuck inside? We’ll send Miami to you! Head to the “Miami McLaren Bundle” tab in the Item Shop to pick up 4 free Items: the Miami Grand Prix Helmet Topper, Miami Grand Prix Flag Antenna, Miami Grand Prix Player Banner, and a special Miami Grand Prix Decal for the McLaren 765LT.
The McLaren 765LT Bundle and Miami McLaren Bundle will be available May 4 - May 10.
Race fans rejoice, for Formula 1® has made its triumphant return. Rocket League is heading to the FORMULA 1 MIAMI GRAND PRIX for a weekend of full-throttle racing and beachfront vibes.
For this celebration of motorsport, a slew of new content is racing into the Item Shop. The all-new 2022 Formula 1® Fan Pass will cost 1100 Credits and unlocks a newly designed F1® car, plus 2 more content updates later this year. The hype culminates at the Miami International Autodrome on May 8, where fans and newcomers alike can play Rocket League live on-site!
Look for the Fan Pass, plus a free Formula 1® 2022 Player Banner in the Item Shop May 4 - May 10.
FAN PASS RELEASE 1
Despite a glaring lack of rocket-powered cars, Formula 1® has made history as one of the world's premier racing championships. Massive engines, tight turns, and groundbreaking technological advancements have pushed these race cars far beyond the impossible, and many of these innovations influence the street cars we drive today.
In-game, the open-wheeled design of the Formula 1® car gets a facelift for 2022. A full suite of automaker 2022 Decals, race-ready Pirelli Wheels, and updated 2022 Formula 1 Engine Audio offer the complete racing experience without all the hassle of becoming a professional driver.
So much attention goes into the drivers, the cars, and the engines, but the fans are what makes Formula 1® races absolute magic. As a gift to motorsport lovers everywhere, players can pick up the Formula 1® 2022 Player Banner for free in the Item Shop.
2022 FORMULA 1® FAN PASS (1100 CREDITS)
2022 Formula 1 Car (Dominus Hitbox)
2022 Formula 1 Engine Audio
Pirelli Wheels
Alfa Romeo 2022 Decal
AlphaTauri 2022 Decal
Ferrari 2022 Decal
McLaren 2022 Decal
Red Bull 2022 Decal
McLaren Miami 2022 Decal
*Note: The items included in the 2022 Formula 1® Fan Pass can only be equipped by the 2022 Formula 1® Car. The 2022 Formula 1® Car cannot be customized with all item types.
WHAT’S NEXT FOR THE 2022 FORMULA 1® FAN PASS?
Formula 1® has too much history to fit in a single bundle, so to keep the excitement going all year long, 2 additional updates will drop later in 2022. If you purchase the 2022 Formula 1® Fan Pass now, these future updates will be unlocked upon release for free!
With an update this Summer, Players will receive 5 more Decals for the 2022 Formula 1 Car. Alpine 2022, Aston Martin 2022, Haas 2022, Mercedes 2022, and Williams 2022. Each Decal represents the careful partnership between the world’s premier automakers and Formula 1®.
Another update will arrive this Fall and unlock 3 color variants of the famous Pirelli Wheels. Pirelli has been the sole tire maker of Formula 1® since 2010, and these favorite red, white, and yellow tires were strictly designed to handle unbelievable speeds.
Tune into Lando Norris’ Twitch channel today at 9am PT as he and Athena preview the new Formula 1® content.
The 2022 Formula 1® Fan Pass and free Formula 1® 2022 Player Banner will be available May 4 - May 10.