If you couldn’t get into a game of Rocket League over the weekend, you’re not alone. Because of some weird technical difficulties, players were removed from the game’s servers while it was put into “maintenance mode” on and off over the last few days. It couldn’t have come at a more inconvenient time either, as the issues caused a bunch of official esports matches to be pushed back, too.
If you use a power wheelchair in your day-to-day life, you likely use something that looks an awful lot like a gaming joystick to get around. It seems AbleGamers COO, Rocket League fan and wheelchair user Steven Spohn thought so too, and set about trying to bridge that gap. A little bit of hardware tinkering later, and the Freedom Wing Adaptor was born – a nifty little box that lets you plug a power wheelchair into an Xbox Adaptive Controller.
Last week, Psyonix revealed they’re going to stop supporting Rocket League on Mac and Linux, ending the ability to use any of the online functions on those platforms. They explained that it was “no longer viable” to support Mac and Linux as they continued to upgrade the game with “new technologies”.
This was a bit of a vague reason that naturally left a lot of fans asking questions – but now they’ve said they can’t justify upgrading the tech on platforms that house less than 0.3% of their active player base.
Psyonix has decided to end support for the Mac and Linux versions of Rocket League, saying both platforms combined represent a tiny percentage of its active player base.
After a final patch in March, online functionality will be deactivated for the macOS and Linux versions of the game, which means Mac and Linux players won't be able to play online multiplayer or access the in-game store. Offline features including local matches and splitscreen play will still be accessible.
In a post on the Rocket League subreddit, Psyonix community chief Devin Connors said the company couldn't justify the time and resources it would take to keep the game updated on Mac and Linux after it updates its Windows version from 32-bit to 64-bit, and to DirectX 11 from DirectX 9 later this year.
It’s bad news if you play Rocket League on Mac or Linux – in March developer Psyonix are stopping support for the platforms, taking away online multiplayer in one final update. Players will still have access to all of the offline stuff though, so you’ll still be able to play with your friends either locally or using split-screen. You just won’t be able to join any online matches, or make any in-game purchases.