Rocket League® - Dirkened


Just six weeks ago, we were celebrating the Rocket League Championship Series (RLCS) Season 3 world champions, Northern Gaming (Remkoe, Deevo and Turbopolsa) at the Wiltern Theater in Los Angeles. As always with the RLCS, we want to keep pushing the bar higher with each new season, and both Psyonix and Twitch have heard the major points of feedback from the community. Now, as the new season approaches, we’re here to go over some of the changes YOU wanted to see for RLCS Season 4. (Be sure to head over to http://rlcs.gg/news/rlcs-season-4-update for the full detailed breakdown.)

A New Rival Approaches

As a continued goal to promote stability across Rocket League Esports, we’ve introduced a new secondary league to the RLCS known as the Rocket League Rival Series (RLRS). The RLRS will take the top 8 teams that did not qualify for the RLCS from the NA and EU RLCS Play-In, and give them a league to compete in alongside the RLCS.


The RLRS will play out over the course of five weeks in a round robin best-of-five format.  Both the North American and European RLRS matches will be broadcast on Fridays at https://www.twitch.tv/rocketleague. After RLRS League Play concludes, the top two teams will move onto the Promotion/Relegation series against the 7th and 8th place RLCS teams to fight for their spot in the RLCS. The top two teams from the Promotion/Relegation tournament will earn spots in the next RLCS Season.

Community-Powered Open Qualifiers

The Open Qualifiers will take place over the course of four different online tournaments (see below for the full schedule), and we’ve selected four community tournament organizers to help run each event. Minor League Doubles, Nexus Gaming, Pro Rivalry League and Shift Pro League will help bring even more qualifiers for the whole community to play in this summer. Be sure to sign up on July 24 when registration opens, and keep in mind you can only play in two qualifiers with your team, so be sure to choose wisely!

How to Play and Important Dates

Registration for the Open Qualifiers begins on July 24th and closes on August 8th. Each qualifier will take the top 32 teams from each region into the RLCS Play-In, where 128 teams from each region will battle for 6 spots in the RLCS and 8 spots in the RLRS.


  • North America Qualifier Dates
    • August 12
    • August 19
    • August 22
    • August 26
  • Europe Qualifier Dates
    • August 13
    • August 20
    • August 23
    • August 27
  • Oceania
    • Registration Opens
      • July 31
    • Open Qualifiers
      • August 27
      • September 3
  • RLCS
    • RLCS Play-In
      • North America - September 2
      • Europe - September 3
    • League Play Start
      • North America - September 9
      • Europe - September 10
    • League Play Start
      • North America - October 7
      • Europe - October 8
    • Regional Championship
      • North America - October 14
      • Europe - October 15
  • RLRS
    • League Play Start (North America and Europe)
      • September 8
    • League Play End (North America and Europe)
      • October 6
    • RLCS/RLRS Promotion Relegation
      • North America - October 28
      • Europe - October 29
Looking Ahead to Season 4

We’ll have more details and updates on RLCS Season 4 soon, so be on the lookout for further info on prize pool, the RLRS, and the RLCS World Championship location and dates. Be sure to follow @RLCS and @RocketLeague on Twitter for future updates on the league. With the RLCS Season 3 breaking all of our records and expectations we can’t say THANK YOU enough to our fans and community around Rocket League Esports. We’re excited to get the ball rolling on Season 4 and we’ll see everyone back on the pitch this summer.
Rocket League® - denekriD


Just six weeks ago, we were celebrating the Rocket League Championship Series (RLCS) Season 3 world champions, Northern Gaming (Remkoe, Deevo and Turbopolsa) at the Wiltern Theater in Los Angeles. As always with the RLCS, we want to keep pushing the bar higher with each new season, and both Psyonix and Twitch have heard the major points of feedback from the community. Now, as the new season approaches, we’re here to go over some of the changes YOU wanted to see for RLCS Season 4. (Be sure to head over to http://rlcs.gg/news/rlcs-season-4-update for the full detailed breakdown.)

A New Rival Approaches

As a continued goal to promote stability across Rocket League Esports, we’ve introduced a new secondary league to the RLCS known as the Rocket League Rival Series (RLRS). The RLRS will take the top 8 teams that did not qualify for the RLCS from the NA and EU RLCS Play-In, and give them a league to compete in alongside the RLCS.


The RLRS will play out over the course of five weeks in a round robin best-of-five format.  Both the North American and European RLRS matches will be broadcast on Fridays at https://www.twitch.tv/rocketleague. After RLRS League Play concludes, the top two teams will move onto the Promotion/Relegation series against the 7th and 8th place RLCS teams to fight for their spot in the RLCS. The top two teams from the Promotion/Relegation tournament will earn spots in the next RLCS Season.

Community-Powered Open Qualifiers

The Open Qualifiers will take place over the course of four different online tournaments (see below for the full schedule), and we’ve selected four community tournament organizers to help run each event. Minor League Doubles, Nexus Gaming, Pro Rivalry League and Shift Pro League will help bring even more qualifiers for the whole community to play in this summer. Be sure to sign up on July 24 when registration opens, and keep in mind you can only play in two qualifiers with your team, so be sure to choose wisely!

How to Play and Important Dates

Registration for the Open Qualifiers begins on July 24th and closes on August 8th. Each qualifier will take the top 32 teams from each region into the RLCS Play-In, where 128 teams from each region will battle for 6 spots in the RLCS and 8 spots in the RLRS.


  • North America Qualifier Dates
    • August 12
    • August 19
    • August 22
    • August 26
  • Europe Qualifier Dates
    • August 13
    • August 20
    • August 23
    • August 27
  • Oceania
    • Registration Opens
      • July 31
    • Open Qualifiers
      • August 27
      • September 3
  • RLCS
    • RLCS Play-In
      • North America - September 2
      • Europe - September 3
    • League Play Start
      • North America - September 9
      • Europe - September 10
    • League Play Start
      • North America - October 7
      • Europe - October 8
    • Regional Championship
      • North America - October 14
      • Europe - October 15
  • RLRS
    • League Play Start (North America and Europe)
      • September 8
    • League Play End (North America and Europe)
      • October 6
    • RLCS/RLRS Promotion Relegation
      • North America - October 28
      • Europe - October 29
Looking Ahead to Season 4

We’ll have more details and updates on RLCS Season 4 soon, so be on the lookout for further info on prize pool, the RLRS, and the RLCS World Championship location and dates. Be sure to follow @RLCS and @RocketLeague on Twitter for future updates on the league. With the RLCS Season 3 breaking all of our records and expectations we can’t say THANK YOU enough to our fans and community around Rocket League Esports. We’re excited to get the ball rolling on Season 4 and we’ll see everyone back on the pitch this summer.
Jul 13, 2017
Rocket League® - Dirkened

BUG FIXES

General
  • Casual Matches will no longer cancel if the server does not have enough players. Bots will once again fill slots for missing players
  • The “Find Match” button on the Matchmaking menu can now be selected/highlighted, allowing you to search for a match by pressing A (Xbox) or Cross (PS4) when the button is selected
  • Further optimized Supersonic Trails that were causing FPS and performance issues on some hardware
  • Fixed a bug with Quick Chat that caused players to automatically say “Great Pass!” or other options instead of being able to select an intended chat option
  • Fixed a bug where typing in Party Chat in the Main Menu would skip songs in the selected Playlist
  • Reverted a change that caused Controller Vibration to be weaker since the Anniversary update
  • The “Hide Competitive Divisions” option will now work correctly with the new Find Match menu
  • Corrected a suspension issue with the Batmobile and Mantis that caused them to be more visually elevated than pre-Anniversary Update
  • Fixed issues with the grass on Champions Field on Low and Medium Graphics settings
  • Fixed a bug with Spectator cameras focusing on the center of the field after a goal is scored
  • Fixed issue where an item’s quality was not being verified during a trade
  • Reduced Car Engine volume relative to other sounds and made distant cars less audible
  • Corrected timing on Champions Field Announcer narration
Jul 13, 2017
Rocket League® - denekriD

BUG FIXES

General
  • Casual Matches will no longer cancel if the server does not have enough players. Bots will once again fill slots for missing players
  • The “Find Match” button on the Matchmaking menu can now be selected/highlighted, allowing you to search for a match by pressing A (Xbox) or Cross (PS4) when the button is selected
  • Further optimized Supersonic Trails that were causing FPS and performance issues on some hardware
  • Fixed a bug with Quick Chat that caused players to automatically say “Great Pass!” or other options instead of being able to select an intended chat option
  • Fixed a bug where typing in Party Chat in the Main Menu would skip songs in the selected Playlist
  • Reverted a change that caused Controller Vibration to be weaker since the Anniversary update
  • The “Hide Competitive Divisions” option will now work correctly with the new Find Match menu
  • Corrected a suspension issue with the Batmobile and Mantis that caused them to be more visually elevated than pre-Anniversary Update
  • Fixed issues with the grass on Champions Field on Low and Medium Graphics settings
  • Fixed a bug with Spectator cameras focusing on the center of the field after a goal is scored
  • Fixed issue where an item’s quality was not being verified during a trade
  • Reduced Car Engine volume relative to other sounds and made distant cars less audible
  • Corrected timing on Champions Field Announcer narration
Rocket League® - Dirkened

Do you think you have what it takes to be a Rocket League champion? Players of all skill levels will have the chance to prove it this summer and register for the Universal Open Rocket League, an all-new 2v2 Rocket League tournament put on in partnership with NBC and FACEIT. Xbox One and PC players in the U.S., ages 13 and older, will get to compete for a piece of the $100,000 prize pool, and a chance to appear on television to prove who is the best 2v2 duo in Rocket League. US registration is now open on FACEIT, and we’ve got all the details for players looking to compete!

European players, we will have more information to come soon about the European Open Qualifiers. We’ll be finding the four best European teams to bring to The Grand Finals in Santa Ana, California, so stay tuned for more information on sign-up dates! 

THE FORMAT

STAGE 1 - QUALIFIERS
The Qualifier stage has two types of events, Regional Qualifiers and Open Qualifiers, all of which will be played online on FACEIT. Regional Qualifiers will lead to a chance of playing in a live in-studio broadcast at select NBC studios in the next stage. The Open Qualifiers are for players who want a chance to make the Grand Finals without traveling to an in-studio Regional event.

Players in the U.S. can sign up for any of the Qualifiers, but is it suggested to sign up for a Qualifier near your geographic location. Official match times will be messaged out once your team has signed up for a Qualifier. Keep in mind teams and players can only participate in one qualifier. Once you’ve participated in either a Regional Qualifier or an Open Qualifier you cannot play in a second event. So choose wisely!

REGIONAL QUALIFIER DATES
  • Philadelphia Qualifier
    • Tuesday, July 18
    • Top 4 Qualify for East Regional
  • Mid-Atlantic Qualifier
    • Thursday July 20
    • Top 4 Qualify for East Regional
  • New York Qualifier 
    • Tuesday July 25
    • Top 4 Qualify for Northeast Regional
  • New England Qualifier
    • Tuesday July 25
    • Top 4 Qualify for Northeast Regional
  • Chicago Qualifier
    • Wednesday July 26
    • Top 8 Qualify for Midwest Regional
  • Northwest Qualifier 
    • Thursday July 27
    • Top 4 Qualify for West Regional
  • Bay Area Qualifier 
    • Thursday July 27
    • Top 4 Qualify for West Regional
OPEN QUALIFIER DATES
  • US Open Qualifier 
    • Wednesday July 19
    • Top 8 qualify for the US Open Regional

STAGE 2 - REGIONALS
This stage is split up into two types of events, Regionals and Online Regionals. The Online Regional will take the best teams from the Open Qualifier to the pitch online to find who has what it takes to qualify for the Grand Finals.

The Regionals will play out on a live TV broadcast and have teams play live from one of four studio locations in the U.S. to find out who has what it takes to earn their trip to sunny California. These will be held in Philadelphia, New York City, Chicago and San Francisco.

One thing to keep in mind is each team that goes through the Regional Qualifier route will need to cover their travel costs to the Regionals in-studio, so make sure you choose one close to where you live!

ONLINE REGIONALS
  • US Open Regional
    • Friday July 28
    • Top 4 Qualify for The Grand Finals
REGIONALS (TV BROADCAST / IN-STUDIO)
  • East Regional (Philadelphia)
    • Saturday August 5 
      • TCN Studios
      • Top 2 teams qualify for the Grand Final
  • Northeast Regional (New York City)
    • Sunday August 6 
      • SNY Studios
      • Top 2 teams qualify for the Grand Final
  • Midwest Regional (Chicago)
    • Saturday August 12 
      • CSN Chicago
      • Top 2 teams qualify for the Grand Final
  • West Regional (San Francisco)
    • Sunday August 13 
      • NBC Sports Bay Area
      • Top 2 teams qualify for the Grand Final
STAGE 3 - THE GRAND FINALS
It all comes down to this. 16 of the best 2v2 teams from around the world will face off live at the Esports Arena in Santa Ana, California, to see who will walk away as the Universal Open Rocket League Champions.

Taking place August 26-27, not only will the event be broadcast live on TV (on NBCSN in the US, & Syfy in the UK, Germany, Australia and multiple Latin American countries) but fans can buy tickets to be a part of the action live at the Esports Arena. More information on ticket sales, broadcast times and prize pool information will be announced soon.

LOOKING TO THE FINALS AND FAQ
And with that it’s time to start the search for the best 2v2 teams in the Rocket League community. Be sure to register today to start your journey for a chance at the $100,000 prize pool in the Universal Open Rocket League. The Summer of Rocket League Esports just keeps on rollin’ so be sure to stay tuned for more information as the event draws closer!

GENERAL FAQ
  • Where do I sign up to play?
    • You can register to play on the Universal Open Organizer Page on the FACEIT platform. Click here to browse the tournaments and make sure to select the right one! Note: Both players on the team must sign up on Faceit.com in order to compete.
  • How old do I have to be to compete?
    • All participants in the U.S. must be 13 years of age or older.
  • How much does it cost to participate?
    • Nothing! There is no entry fee for this tournament, though players must own Rocket League to participate.
  • What consoles can I play on?
    • Players on PC and Xbox One can compete in the 2v2 Universal Open Rocket League.
  • Can teams have substitutes?
    • Substitutes will not be allowed in this tournament as teams consist of two players.
  • If I don’t have a 2v2 partner can I still compete?
    • Of course! The sign-up page on Faceit.com is equipped with a pairing tool to match you with another single player.
  • Do we need a team name?
    • Yes! Be creative but make sure your name isn’t offensive to anyone.
  • What is the tournament structure?
    • The tournament has 3 parts: Qualifiers, Regionals and Grand Finals. 
      • The Qualifiers are open to everyone ages 13 and up in the U.S. and will be played wholly online at Faceit.com
      • The Regionals will be played in-studio at NBC Sports studios for those who qualify through U.S. Regional Qualifiers, or online on Faceit.com for those who qualify through the U.S. Open Qualifier.
      • The Grand Finals will be a 2-day live event held at the Esports Arena in Santa Ana, California.
  • What if one player lives in the U.S. and the other player lives outside the U.S.?
    • Teammates must both live in the U.S. for the U.S. based competitions and must both live in Europe for the European Open competition. So make sure to select the right region on the FACEIT Platform when registering the accounts and game!
QUALIFIERS FAQ
  • What is the format for the Qualifiers?
    • Single elimination. Best of 3 games.
  • What is the qualification route to the Grand Finals for my region?
    • East Regional in Philadelphia
      • Top four teams from the Philadelphia & Mid-Atlantic Qualifiers
    • Northeast Regional in New York City
      • The top four teams from the New York & New England Qualifiers
    • Midwest Regional in Chicago.
      • The top eight teams from the Chicago Qualifier 
    • West Regional in San Francisco. 
      • The top four teams from the Bay Area & Northwest Qualifiers
  • What’s the difference between U.S. Regional Qualifiers and the U.S. Open Qualifiers?
    • The U.S. Regional Qualifiers move from an online competition via Faceit.com to an in-studio competition. The Regionals will be streamed and televised and two teams from each of the four Regionals will move on to the Grand Finals.
    • The U.S. Open Qualifier is online only for both the Qualifiers and Regionals. There is no in-studio competition or media for either of these stages - both will be played wholly on the Faceit.com platform.
  • What date will my Qualifier be played?
    • The complete dates for the Qualifiers are as follows:
      • Philadelphia Qualifier
        • Tuesday, July 18
      • U.S. Open Qualifier 
        • Wednesday, July 19
      • Mid-Atlantic Qualifier
        • Thursday, July 20
      • New York Qualifier
        • Tuesday, July 25
      • New England Qualifier
        • Tuesday, July 25
      • Chicago Qualifier
        • Wednesday, July 26
      • Northwest Qualifier
        • Thursday, July 2
      • Bay Area Qualifier
        • Thursday, July 27
  • Where can I watch the Qualifiers?
    • The Qualifiers will not be officially livestreamed, but competitors are encouraged to stream on Twitch or Youtube during the Qualifiers.
  • What happens if we win our Regional Qualifier?
    • Congratulations! You have now made it through to the Regionals hosted at NBC’s local sports studios, you should keep the below dates in mind when entering the tournament as these finals dates are fixed.
  • What if one player lives in the city of a Regional Qualifier but the other partner lives in another city of a Regional Qualifier?
    • The Regional Qualifiers are 100% open to anyone in the U.S. above the age of 13. So as long as you and your partner live in the U.S., you can join any Regional Qualifier. One thing to remember is that teams who enter a Regional Qualifier, finish in the Top 4 and qualify for the Regional Finals, have to physically make it to the Regional Finals so it's best to choose the closest one to where you live.
REGIONALS FAQ
  • What is the format of the Regionals?
    • Single elimination. Quarter Finals, Best of 3 games. Semi Finals and Grand Final, Best of 5 games.
  • When and where are the Regionals?
    • U.S. Open Regional 
    • East Regional
      • Saturday, August 5
      • Philadelphia, PA
    • Northeast Regional 
      • Sunday, August 6
      • New York, NY
    • Midwest Regional
      • Saturday August 12
      • Chicago, IL
    • West Regional
      • Sunday August 13
      • San Francisco, CA
  • Can I attend the Regional Finals?
    • Unfortunately the studios are not equipped for an audience. Competitors can, however, have a friend or family member accompany them to the competition.
GRAND FINALS FAQ
  • If we win our Regional Finals what happens?
    • You and your team will be flown out to Santa Ana, CA flights and accommodation will be paid for from August 25-27.
  • When and where are the Grand Finals?
    • The Grand Finals will be at the Esports Arena in Santa Ana, CA on Saturday August 26 and Sunday August 27.
  • What is the format of the Grand Finals?
    • The Grand Finals will be a Double Elimination. Matches will be played as Best of 3, 5 and 7.
  • Can I attend the Grand Finals?
    • Yes! Tickets will be announced in the near future.
 
Rocket League® - denekriD

Do you think you have what it takes to be a Rocket League champion? Players of all skill levels will have the chance to prove it this summer and register for the Universal Open Rocket League, an all-new 2v2 Rocket League tournament put on in partnership with NBC and FACEIT. Xbox One and PC players in the U.S., ages 13 and older, will get to compete for a piece of the $100,000 prize pool, and a chance to appear on television to prove who is the best 2v2 duo in Rocket League. US registration is now open on FACEIT, and we’ve got all the details for players looking to compete!

European players, we will have more information to come soon about the European Open Qualifiers. We’ll be finding the four best European teams to bring to The Grand Finals in Santa Ana, California, so stay tuned for more information on sign-up dates! 

THE FORMAT

STAGE 1 - QUALIFIERS
The Qualifier stage has two types of events, Regional Qualifiers and Open Qualifiers, all of which will be played online on FACEIT. Regional Qualifiers will lead to a chance of playing in a live in-studio broadcast at select NBC studios in the next stage. The Open Qualifiers are for players who want a chance to make the Grand Finals without traveling to an in-studio Regional event.

Players in the U.S. can sign up for any of the Qualifiers, but is it suggested to sign up for a Qualifier near your geographic location. Official match times will be messaged out once your team has signed up for a Qualifier. Keep in mind teams and players can only participate in one qualifier. Once you’ve participated in either a Regional Qualifier or an Open Qualifier you cannot play in a second event. So choose wisely!

REGIONAL QUALIFIER DATES
  • Philadelphia Qualifier
    • Tuesday, July 18
    • Top 4 Qualify for East Regional
  • Mid-Atlantic Qualifier
    • Thursday July 20
    • Top 4 Qualify for East Regional
  • New York Qualifier 
    • Tuesday July 25
    • Top 4 Qualify for Northeast Regional
  • New England Qualifier
    • Tuesday July 25
    • Top 4 Qualify for Northeast Regional
  • Chicago Qualifier
    • Wednesday July 26
    • Top 8 Qualify for Midwest Regional
  • Northwest Qualifier 
    • Thursday July 27
    • Top 4 Qualify for West Regional
  • Bay Area Qualifier 
    • Thursday July 27
    • Top 4 Qualify for West Regional
OPEN QUALIFIER DATES
  • US Open Qualifier 
    • Wednesday July 19
    • Top 8 qualify for the US Open Regional

STAGE 2 - REGIONALS
This stage is split up into two types of events, Regionals and Online Regionals. The Online Regional will take the best teams from the Open Qualifier to the pitch online to find who has what it takes to qualify for the Grand Finals.

The Regionals will play out on a live TV broadcast and have teams play live from one of four studio locations in the U.S. to find out who has what it takes to earn their trip to sunny California. These will be held in Philadelphia, New York City, Chicago and San Francisco.

One thing to keep in mind is each team that goes through the Regional Qualifier route will need to cover their travel costs to the Regionals in-studio, so make sure you choose one close to where you live!

ONLINE REGIONALS
  • US Open Regional
    • Friday July 28
    • Top 4 Qualify for The Grand Finals
REGIONALS (TV BROADCAST / IN-STUDIO)
  • East Regional (Philadelphia)
    • Saturday August 5 
      • TCN Studios
      • Top 2 teams qualify for the Grand Final
  • Northeast Regional (New York City)
    • Sunday August 6 
      • SNY Studios
      • Top 2 teams qualify for the Grand Final
  • Midwest Regional (Chicago)
    • Saturday August 12 
      • CSN Chicago
      • Top 2 teams qualify for the Grand Final
  • West Regional (San Francisco)
    • Sunday August 13 
      • NBC Sports Bay Area
      • Top 2 teams qualify for the Grand Final
STAGE 3 - THE GRAND FINALS
It all comes down to this. 16 of the best 2v2 teams from around the world will face off live at the Esports Arena in Santa Ana, California, to see who will walk away as the Universal Open Rocket League Champions.

Taking place August 26-27, not only will the event be broadcast live on TV (on NBCSN in the US, & Syfy in the UK, Germany, Australia and multiple Latin American countries) but fans can buy tickets to be a part of the action live at the Esports Arena. More information on ticket sales, broadcast times and prize pool information will be announced soon.

LOOKING TO THE FINALS AND FAQ
And with that it’s time to start the search for the best 2v2 teams in the Rocket League community. Be sure to register today to start your journey for a chance at the $100,000 prize pool in the Universal Open Rocket League. The Summer of Rocket League Esports just keeps on rollin’ so be sure to stay tuned for more information as the event draws closer!

GENERAL FAQ
  • Where do I sign up to play?
    • You can register to play on the Universal Open Organizer Page on the FACEIT platform. Click here to browse the tournaments and make sure to select the right one! Note: Both players on the team must sign up on Faceit.com in order to compete.
  • How old do I have to be to compete?
    • All participants in the U.S. must be 13 years of age or older.
  • How much does it cost to participate?
    • Nothing! There is no entry fee for this tournament, though players must own Rocket League to participate.
  • What consoles can I play on?
    • Players on PC and Xbox One can compete in the 2v2 Universal Open Rocket League.
  • Can teams have substitutes?
    • Substitutes will not be allowed in this tournament as teams consist of two players.
  • If I don’t have a 2v2 partner can I still compete?
    • Of course! The sign-up page on Faceit.com is equipped with a pairing tool to match you with another single player.
  • Do we need a team name?
    • Yes! Be creative but make sure your name isn’t offensive to anyone.
  • What is the tournament structure?
    • The tournament has 3 parts: Qualifiers, Regionals and Grand Finals. 
      • The Qualifiers are open to everyone ages 13 and up in the U.S. and will be played wholly online at Faceit.com
      • The Regionals will be played in-studio at NBC Sports studios for those who qualify through U.S. Regional Qualifiers, or online on Faceit.com for those who qualify through the U.S. Open Qualifier.
      • The Grand Finals will be a 2-day live event held at the Esports Arena in Santa Ana, California.
  • What if one player lives in the U.S. and the other player lives outside the U.S.?
    • Teammates must both live in the U.S. for the U.S. based competitions and must both live in Europe for the European Open competition. So make sure to select the right region on the FACEIT Platform when registering the accounts and game!
QUALIFIERS FAQ
  • What is the format for the Qualifiers?
    • Single elimination. Best of 3 games.
  • What is the qualification route to the Grand Finals for my region?
    • East Regional in Philadelphia
      • Top four teams from the Philadelphia & Mid-Atlantic Qualifiers
    • Northeast Regional in New York City
      • The top four teams from the New York & New England Qualifiers
    • Midwest Regional in Chicago.
      • The top eight teams from the Chicago Qualifier 
    • West Regional in San Francisco. 
      • The top four teams from the Bay Area & Northwest Qualifiers
  • What’s the difference between U.S. Regional Qualifiers and the U.S. Open Qualifiers?
    • The U.S. Regional Qualifiers move from an online competition via Faceit.com to an in-studio competition. The Regionals will be streamed and televised and two teams from each of the four Regionals will move on to the Grand Finals.
    • The U.S. Open Qualifier is online only for both the Qualifiers and Regionals. There is no in-studio competition or media for either of these stages - both will be played wholly on the Faceit.com platform.
  • What date will my Qualifier be played?
    • The complete dates for the Qualifiers are as follows:
      • Philadelphia Qualifier
        • Tuesday, July 18
      • U.S. Open Qualifier 
        • Wednesday, July 19
      • Mid-Atlantic Qualifier
        • Thursday, July 20
      • New York Qualifier
        • Tuesday, July 25
      • New England Qualifier
        • Tuesday, July 25
      • Chicago Qualifier
        • Wednesday, July 26
      • Northwest Qualifier
        • Thursday, July 2
      • Bay Area Qualifier
        • Thursday, July 27
  • Where can I watch the Qualifiers?
    • The Qualifiers will not be officially livestreamed, but competitors are encouraged to stream on Twitch or Youtube during the Qualifiers.
  • What happens if we win our Regional Qualifier?
    • Congratulations! You have now made it through to the Regionals hosted at NBC’s local sports studios, you should keep the below dates in mind when entering the tournament as these finals dates are fixed.
  • What if one player lives in the city of a Regional Qualifier but the other partner lives in another city of a Regional Qualifier?
    • The Regional Qualifiers are 100% open to anyone in the U.S. above the age of 13. So as long as you and your partner live in the U.S., you can join any Regional Qualifier. One thing to remember is that teams who enter a Regional Qualifier, finish in the Top 4 and qualify for the Regional Finals, have to physically make it to the Regional Finals so it's best to choose the closest one to where you live.
REGIONALS FAQ
  • What is the format of the Regionals?
    • Single elimination. Quarter Finals, Best of 3 games. Semi Finals and Grand Final, Best of 5 games.
  • When and where are the Regionals?
    • U.S. Open Regional 
    • East Regional
      • Saturday, August 5
      • Philadelphia, PA
    • Northeast Regional 
      • Sunday, August 6
      • New York, NY
    • Midwest Regional
      • Saturday August 12
      • Chicago, IL
    • West Regional
      • Sunday August 13
      • San Francisco, CA
  • Can I attend the Regional Finals?
    • Unfortunately the studios are not equipped for an audience. Competitors can, however, have a friend or family member accompany them to the competition.
GRAND FINALS FAQ
  • If we win our Regional Finals what happens?
    • You and your team will be flown out to Santa Ana, CA flights and accommodation will be paid for from August 25-27.
  • When and where are the Grand Finals?
    • The Grand Finals will be at the Esports Arena in Santa Ana, CA on Saturday August 26 and Sunday August 27.
  • What is the format of the Grand Finals?
    • The Grand Finals will be a Double Elimination. Matches will be played as Best of 3, 5 and 7.
  • Can I attend the Grand Finals?
    • Yes! Tickets will be announced in the near future.
 
Rocket League® - Dirkened


Wow! Wow! Wow! (Chat disabled for 4 seconds.)

It’s hard to believe that time has flown by as fast as it has, but sure enough, Rocket League is now officially two years old. What’s truly amazing, though, is that the game that you – our community – made such a big success in our first year has become an even bigger one in our second. We have more players, more matches, more modes, and more excitement surrounding Rocket League now than at any other point in our history; and in our minds, the best is yet to come, with plenty of great things planned for the year ahead.

We’re not wasting any time, either. Just yesterday, we released our 2nd Anniversary Update, which adds all sorts of new content and features like ‘Champions Field,’ customizations for Engine Audio, Goal Explosions, and Supersonic Trails, in addition to a new Crate, the start of Competitive Season 5, new Achievements and Trophies, and plenty of sweet new customization items from one of our favorite television shows, ‘Rick and Morty.’

But that’s not all we wanted to do for our second anniversary, which is why we’re happy to announce our first-ever Rocket League Double Drop-Rate Weekend! Starting right now (July 6) through Monday, July 10 at 5pm GMT, all uncommon (or greater) free customization items and active Crates will drop more frequently post-match. What’s more, your chances of earning a Painted version of an item (in or out of a Crate) are doubled during the promotional period.

There’s more to come, of course, as Rocket League as an esport has never been stronger. The first days of Collegiate Rocket League Summer Series are just a few days away, while Season 4 of the Rocket League Championship Series is right around the corner. A massive national tournament is coming this summer to NBC; Rocket League is headed to ESPN and the X Games, and a brand-new Rocket League esports website is coming your way by the end of the year.

We’re moving Rocket League to new platforms too. Nintendo Switch will see its version this holiday, a new upgrade patch for Xbox One X is currently in development, and China should see a free-to-play Rocket League before we celebrate our next birthday. And let’s not forget about our plans to keep Rocket League one of the most updated games around. Our Fall update is going to be a big one, with all sorts of new features that you have been asking us for on Reddit, Twitter, Facebook, and our forums. We’ll have more DLC this calendar year; more quality of life updates planned for the coming months; more Crates; more features; more… well, everything.

But none of this continued success would have been possible without YOU. As a community, you have continued to support and engage us, which continues to drive us forward into year three and beyond. There would be no Rocket League without you, which is why, on behalf of everyone here at Psyonix, we wanted to say THANK YOU once again for all you have done and continue to do for us. See you soon.

-Psyonix

P.S. As this is our new yearly tradition, we have summed up the entirety of Rocket League Year Two in the infographic below. Enjoy the new stats!

Rocket League® - denekriD


Wow! Wow! Wow! (Chat disabled for 4 seconds.)

It’s hard to believe that time has flown by as fast as it has, but sure enough, Rocket League is now officially two years old. What’s truly amazing, though, is that the game that you – our community – made such a big success in our first year has become an even bigger one in our second. We have more players, more matches, more modes, and more excitement surrounding Rocket League now than at any other point in our history; and in our minds, the best is yet to come, with plenty of great things planned for the year ahead.

We’re not wasting any time, either. Just yesterday, we released our 2nd Anniversary Update, which adds all sorts of new content and features like ‘Champions Field,’ customizations for Engine Audio, Goal Explosions, and Supersonic Trails, in addition to a new Crate, the start of Competitive Season 5, new Achievements and Trophies, and plenty of sweet new customization items from one of our favorite television shows, ‘Rick and Morty.’

But that’s not all we wanted to do for our second anniversary, which is why we’re happy to announce our first-ever Rocket League Double Drop-Rate Weekend! Starting right now (July 6) through Monday, July 10 at 5pm GMT, all uncommon (or greater) free customization items and active Crates will drop more frequently post-match. What’s more, your chances of earning a Painted version of an item (in or out of a Crate) are doubled during the promotional period.

There’s more to come, of course, as Rocket League as an esport has never been stronger. The first days of Collegiate Rocket League Summer Series are just a few days away, while Season 4 of the Rocket League Championship Series is right around the corner. A massive national tournament is coming this summer to NBC; Rocket League is headed to ESPN and the X Games, and a brand-new Rocket League esports website is coming your way by the end of the year.

We’re moving Rocket League to new platforms too. Nintendo Switch will see its version this holiday, a new upgrade patch for Xbox One X is currently in development, and China should see a free-to-play Rocket League before we celebrate our next birthday. And let’s not forget about our plans to keep Rocket League one of the most updated games around. Our Fall update is going to be a big one, with all sorts of new features that you have been asking us for on Reddit, Twitter, Facebook, and our forums. We’ll have more DLC this calendar year; more quality of life updates planned for the coming months; more Crates; more features; more… well, everything.

But none of this continued success would have been possible without YOU. As a community, you have continued to support and engage us, which continues to drive us forward into year three and beyond. There would be no Rocket League without you, which is why, on behalf of everyone here at Psyonix, we wanted to say THANK YOU once again for all you have done and continue to do for us. See you soon.

-Psyonix

P.S. As this is our new yearly tradition, we have summed up the entirety of Rocket League Year Two in the infographic below. Enjoy the new stats!

Rocket League® - Dirkened


THE HEADLINES
  • “Champions Field” is now available in all Playlists, and in Private Matches
  • Engine Audio, Goal Explosions, and Trails have been added as Car Customization categories
  • “Overdrive” Crate has been added
  • “Champions” Crate Series has been retired
  • Competitive Season 4 has ended, and Season 4 Rewards are being distributed to qualifying players
  • Competitive Season 5 is beginning
  • Rick and Morty items are now available as drops after all matches



NEW CONTENT
ARENAS
  • “Champions Field” is now available in all Playlists, and in Private Matches
  • “Starbase ARC” has been updated with new visuals and reduced brightness
  • Boost pads are now standardized in all standard Arenas
CRATES
  • “Overdrive” Crate has been added
  • When received, the Overdrive Crate will display as “Crate - Overdrive” in your inventory
  • “Champions” Crate Series has been retired
TRAILS
  • Trails are now available in the Car Customization menu
  • Trails appear behind the Wheels when your Battle-Car goes SuperSonic
  • Every player has the “Classic” Trail by default
  • More Trails are available in the Overdrive Crate



GOAL EXPLOSIONS
  • Goal Explosions are now available in the Car Customization menu
    • Every player has the “Classic” Goal Explosion by default
    • New Goal Explosions are available as Common drops after all online and offline matches:
      • “Standard Green”
      • “Standard Orange”
      • “Standard Pink”
      • “Standard Purple”
    • More Goal Explosions are available in the Overdrive Crate
ENGINE AUDIO
  • Engine Audio is now available in the Car Customization menu
  • You have access to Engine Audio for every Battle-Car you own
  • The Engine Audio can changed on any Battle-Car in your GA
    • Licensed Battle-Cars are excluded
  • Engine Audio for all existing Battle-Cars has been updated
    • Legacy Engine Audio is still available as an Engine Audio customization option
COMMUNITY FLAGS
  • “Gfinity” (Updated)
  • “X Games”
  • “Monstercat”
ANTENNAS
  • “J!NX”
DECALS
  • “Monstercat”


RICK AND MORTY
  • Rick and Morty items are now available as drops after matches
    • “Interdimensional GB” Boost
    • “Sanchez DC-137” Wheel
    • “Rick” Antenna
    • “Morty” Antenna
    • “Cromulon” Topper
    • “Mr. PBH” Topper
    • “Mr. Meeseeks” Topper
RLCS SEASON THREE WORLD CHAMPIONSHIP ATTENDEE ITEM
  • Players who attended the RLCS Season Three World Championship in June can now redeem their in-game item
    • Item: “Decennium Pro” Wheels
      • To redeem, go to the “Extras” menu, select “Redeem Code,” and enter your unique code
      • These wheels are not tradeable
ACHIEVEMENTS AND TROPHIES
  • Storm Trooper
    • Equip a Very Rare Item and complete a game in an Arena with turbulent weather
  • Good Times
    • Head to Champions Field and complete an Online game
  • Swap Meet
    • Trade and receive one or more items with another player in a single transaction
  • Trade Secret
    • Trade In five items of the same quality to receive an item of the next-highest quality
  • Rank Up
    • Complete all placement matches in any Competitive Playlist
      • Note: If you are already placed in one or more Competitive Playlists, this achievement should unlock automatically
  • Coming On Strong
    • Score or Assist a combined 30 goals or assists in Casual or Competitive Online matches



CHANGES AND UPDATES
GENERAL
  • Players now have 50 Car Preset slots, up from ten
  • A “Change Preset” button has been added to the end of game lobby. You can now change to another Battle-Car preset without exiting a match
  • “Dodge Deadzone” added to Controls Options.
    • This setting allows you to control how far you must tilt the controller stick to activate a directional dodge move in the air instead of double jumping.
    • The default value of 0.5 means you must move the stick at least half of the way towards your intended direction to dodge instead of double jump.
    • The maximum value of 1.0 means you must move the stick all the way in a direction to trigger a dodge.
  • Rocket Trails have been renamed Rocket Boosts
  • Pressing Start when selecting Online Playlists now starts the matchmaking search
  • The Boost Meter and Rumble Powerup are now displayed when watching a player in Spectator Mode
  • The Boost Meter and Rumble Powerup now display during Replays
  • A pop-up window will appear when exiting a match when you have indicated you wanted a replay, but did not save a replay
  • A “Maintenance Mode” message has been added to the matchmaking ticker. You will see this only when PsyNet is undergoing maintenance
  • “High Contrast Nameplates” now default to ON. This can be reverted in the Options Menu
COMPETITIVE SEASON 4
  • Competitive Season 4 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 4 Rewards are custom, non-tradeable Trails
    • “Season 4 - Bronze” Trail
    • “Season 4 - Silver” Trail
    • “Season 4 - Gold” Trail
    • “Season 4 - Platinum” Trail
    • “Season 4 - Diamond” Trail
    • “Season 4 - Champion” Trail
    • “Season 4 Grand Champion” Title
      • Season 4 Grand Champions will also receive the “Season 4 - Champion” Trail
COMPETITIVE SEASON 5
  • Competitive Season 5 has begun
  • New for Season 5 is the “Season Reward Level,” a new type of Skill Tier progression
    • Your skill ratings are carried over directly from Season 4 into Season 5
    • You do not have to play placement games this season
    • Players will compete against opponents of the same skill ranking to earn wins that count towards your Season 5 Reward Level
    • Each level requires 12 wins against players of the same Skill Tier or higher
      • Ex: A Bronze player must win 12 games against Bronze Skill Tier players or higher in order to unlock Bronze-level Season Rewards
    • Losses do not affect your win count progression
CAR STANDARDIZATION CHANGES
  • Implemented a new type of car standardization that minimizes differences in handling and hitbox between cars of the same “type”. For this initial release, this affects the following cars:
    • “Octane” Type: Octane, Octane ZSR, Takumi, Takumi RX-T
    • “Dominus” Type: Dominus, Dominus GT, Hotshot
    • “Plank” Type: Batmobile, Mantis, Paladin, Twin Mill, Centio V17
    • “Breakout” Type: Breakout, Breakout Type-S, Animus GP
      • Note: The Breakout hitbox has been widened slightly. This affects all cars using its standard type.
    • “Hybrid” Type: Venom, X-Devil, Endo
      • Note: This is a new type that offers a middle ground between “Octane”-type and “Dominus”-type hitboxes.
USER INTERFACE
  • The “Find Match” window has been updated
    • Casual and Competitive Playlist categories are now separated by dedicated tabs
    • The game will remember your last chosen category
  • A new “Recommended” Server Region has replaced the “Select All” option
    • Recommended servers are any servers with good ping
    • Good ping is defined as 100 ms or below
  • A new warning pop-up message has been added to the trading screen
    • After you invite a player to trade, a new message will appear with several trade-related disclaimers
    • Players have the option to disable the message upon first viewing
AUDIO
  • Engine Audio for all Battle-Cars has been revised (see “Engine Audio” under “New Content” above)
  • The Music Playlist UI has been updated
    • Rocket League Radio: Players can now select specific soundtrack playlists, or choose all playlists
  • The “Rocket League x Monstercat” playlist has been added with 18 new songs

BUG FIXES
GENERAL
  • Updated Car Bumping and Demolition
    • Fixed a bug with Car Bumps and Demolishes that could cause them to be ignored at wider collision angles
    • Fixed an issue where Supersonic FX would stay active despite the car falling below the minimum speed to Demolish opponents
  • Fixed an issue with ball bounces off of the junctions between curved and flat wall segments. These bounces should now be more consistent than before
  • Changed car suspension code to reduce the likelihood of getting stuck when driving up curved surfaces
  • Centers, Saves, and other related stats now work correctly when the “No Goal Reset” Mutator is active
  • Ball should no longer get “stuck” in Free Play Training
  • Party members that go directly to Free Play Training from the post match screen will no longer prevent Party leaders from matchmaking
  • Players will no longer receive a matchmaking ban if they leave a Competitive match during the final goal replay
  • Fixed a bug with the “Hexed” and “Snakeskin” decals that changed their look in the v1.34 update.
  • Wheel effects no longer flicker when browsing or equipping other items in the Garage
  • Loading screen now correctly displays all information when joining a Rumble or Dropshot match
  • [Steam] Additional player names in Splitscreen Mode are now correctly displayed in the Party Bar
  • Duplicate item sound no longer plays when scrolling through items in the Garage
  • Nitro Crate localization has been updated for Portuguese and Turkish languages
  • Ball Cannon properly disappears between shots in Custom Training levels
  • [PS4] Cars with three painted items or more equipped will correctly appears in other Party Member’s lobbies
  • Adjusted the “Crazy Sandwich” Decal on the Ice Charger
  • An idle warning now appears when viewing the midgame menu
  • Appearance of the ball indicator and direction indicator on Aquadome have been adjusted


Rocket League® - denekriD


THE HEADLINES
  • “Champions Field” is now available in all Playlists, and in Private Matches
  • Engine Audio, Goal Explosions, and Trails have been added as Car Customization categories
  • “Overdrive” Crate has been added
  • “Champions” Crate Series has been retired
  • Competitive Season 4 has ended, and Season 4 Rewards are being distributed to qualifying players
  • Competitive Season 5 is beginning
  • Rick and Morty items are now available as drops after all matches



NEW CONTENT
ARENAS
  • “Champions Field” is now available in all Playlists, and in Private Matches
  • “Starbase ARC” has been updated with new visuals and reduced brightness
  • Boost pads are now standardized in all standard Arenas
CRATES
  • “Overdrive” Crate has been added
  • When received, the Overdrive Crate will display as “Crate - Overdrive” in your inventory
  • “Champions” Crate Series has been retired
TRAILS
  • Trails are now available in the Car Customization menu
  • Trails appear behind the Wheels when your Battle-Car goes SuperSonic
  • Every player has the “Classic” Trail by default
  • More Trails are available in the Overdrive Crate



GOAL EXPLOSIONS
  • Goal Explosions are now available in the Car Customization menu
    • Every player has the “Classic” Goal Explosion by default
    • New Goal Explosions are available as Common drops after all online and offline matches:
      • “Standard Green”
      • “Standard Orange”
      • “Standard Pink”
      • “Standard Purple”
    • More Goal Explosions are available in the Overdrive Crate
ENGINE AUDIO
  • Engine Audio is now available in the Car Customization menu
  • You have access to Engine Audio for every Battle-Car you own
  • The Engine Audio can changed on any Battle-Car in your GA
    • Licensed Battle-Cars are excluded
  • Engine Audio for all existing Battle-Cars has been updated
    • Legacy Engine Audio is still available as an Engine Audio customization option
COMMUNITY FLAGS
  • “Gfinity” (Updated)
  • “X Games”
  • “Monstercat”
ANTENNAS
  • “J!NX”
DECALS
  • “Monstercat”


RICK AND MORTY
  • Rick and Morty items are now available as drops after matches
    • “Interdimensional GB” Boost
    • “Sanchez DC-137” Wheel
    • “Rick” Antenna
    • “Morty” Antenna
    • “Cromulon” Topper
    • “Mr. PBH” Topper
    • “Mr. Meeseeks” Topper
RLCS SEASON THREE WORLD CHAMPIONSHIP ATTENDEE ITEM
  • Players who attended the RLCS Season Three World Championship in June can now redeem their in-game item
    • Item: “Decennium Pro” Wheels
      • To redeem, go to the “Extras” menu, select “Redeem Code,” and enter your unique code
      • These wheels are not tradeable
ACHIEVEMENTS AND TROPHIES
  • Storm Trooper
    • Equip a Very Rare Item and complete a game in an Arena with turbulent weather
  • Good Times
    • Head to Champions Field and complete an Online game
  • Swap Meet
    • Trade and receive one or more items with another player in a single transaction
  • Trade Secret
    • Trade In five items of the same quality to receive an item of the next-highest quality
  • Rank Up
    • Complete all placement matches in any Competitive Playlist
      • Note: If you are already placed in one or more Competitive Playlists, this achievement should unlock automatically
  • Coming On Strong
    • Score or Assist a combined 30 goals or assists in Casual or Competitive Online matches



CHANGES AND UPDATES
GENERAL
  • Players now have 50 Car Preset slots, up from ten
  • A “Change Preset” button has been added to the end of game lobby. You can now change to another Battle-Car preset without exiting a match
  • “Dodge Deadzone” added to Controls Options.
    • This setting allows you to control how far you must tilt the controller stick to activate a directional dodge move in the air instead of double jumping.
    • The default value of 0.5 means you must move the stick at least half of the way towards your intended direction to dodge instead of double jump.
    • The maximum value of 1.0 means you must move the stick all the way in a direction to trigger a dodge.
  • Rocket Trails have been renamed Rocket Boosts
  • Pressing Start when selecting Online Playlists now starts the matchmaking search
  • The Boost Meter and Rumble Powerup are now displayed when watching a player in Spectator Mode
  • The Boost Meter and Rumble Powerup now display during Replays
  • A pop-up window will appear when exiting a match when you have indicated you wanted a replay, but did not save a replay
  • A “Maintenance Mode” message has been added to the matchmaking ticker. You will see this only when PsyNet is undergoing maintenance
  • “High Contrast Nameplates” now default to ON. This can be reverted in the Options Menu
COMPETITIVE SEASON 4
  • Competitive Season 4 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 4 Rewards are custom, non-tradeable Trails
    • “Season 4 - Bronze” Trail
    • “Season 4 - Silver” Trail
    • “Season 4 - Gold” Trail
    • “Season 4 - Platinum” Trail
    • “Season 4 - Diamond” Trail
    • “Season 4 - Champion” Trail
    • “Season 4 Grand Champion” Title
      • Season 4 Grand Champions will also receive the “Season 4 - Champion” Trail
COMPETITIVE SEASON 5
  • Competitive Season 5 has begun
  • New for Season 5 is the “Season Reward Level,” a new type of Skill Tier progression
    • Your skill ratings are carried over directly from Season 4 into Season 5
    • You do not have to play placement games this season
    • Players will compete against opponents of the same skill ranking to earn wins that count towards your Season 5 Reward Level
    • Each level requires 12 wins against players of the same Skill Tier or higher
      • Ex: A Bronze player must win 12 games against Bronze Skill Tier players or higher in order to unlock Bronze-level Season Rewards
    • Losses do not affect your win count progression
CAR STANDARDIZATION CHANGES
  • Implemented a new type of car standardization that minimizes differences in handling and hitbox between cars of the same “type”. For this initial release, this affects the following cars:
    • “Octane” Type: Octane, Octane ZSR, Takumi, Takumi RX-T
    • “Dominus” Type: Dominus, Dominus GT, Hotshot
    • “Plank” Type: Batmobile, Mantis, Paladin, Twin Mill, Centio V17
    • “Breakout” Type: Breakout, Breakout Type-S, Animus GP
      • Note: The Breakout hitbox has been widened slightly. This affects all cars using its standard type.
    • “Hybrid” Type: Venom, X-Devil, Endo
      • Note: This is a new type that offers a middle ground between “Octane”-type and “Dominus”-type hitboxes.
USER INTERFACE
  • The “Find Match” window has been updated
    • Casual and Competitive Playlist categories are now separated by dedicated tabs
    • The game will remember your last chosen category
  • A new “Recommended” Server Region has replaced the “Select All” option
    • Recommended servers are any servers with good ping
    • Good ping is defined as 100 ms or below
  • A new warning pop-up message has been added to the trading screen
    • After you invite a player to trade, a new message will appear with several trade-related disclaimers
    • Players have the option to disable the message upon first viewing
AUDIO
  • Engine Audio for all Battle-Cars has been revised (see “Engine Audio” under “New Content” above)
  • The Music Playlist UI has been updated
    • Rocket League Radio: Players can now select specific soundtrack playlists, or choose all playlists
  • The “Rocket League x Monstercat” playlist has been added with 18 new songs

BUG FIXES
GENERAL
  • Updated Car Bumping and Demolition
    • Fixed a bug with Car Bumps and Demolishes that could cause them to be ignored at wider collision angles
    • Fixed an issue where Supersonic FX would stay active despite the car falling below the minimum speed to Demolish opponents
  • Fixed an issue with ball bounces off of the junctions between curved and flat wall segments. These bounces should now be more consistent than before
  • Changed car suspension code to reduce the likelihood of getting stuck when driving up curved surfaces
  • Centers, Saves, and other related stats now work correctly when the “No Goal Reset” Mutator is active
  • Ball should no longer get “stuck” in Free Play Training
  • Party members that go directly to Free Play Training from the post match screen will no longer prevent Party leaders from matchmaking
  • Players will no longer receive a matchmaking ban if they leave a Competitive match during the final goal replay
  • Fixed a bug with the “Hexed” and “Snakeskin” decals that changed their look in the v1.34 update.
  • Wheel effects no longer flicker when browsing or equipping other items in the Garage
  • Loading screen now correctly displays all information when joining a Rumble or Dropshot match
  • [Steam] Additional player names in Splitscreen Mode are now correctly displayed in the Party Bar
  • Duplicate item sound no longer plays when scrolling through items in the Garage
  • Nitro Crate localization has been updated for Portuguese and Turkish languages
  • Ball Cannon properly disappears between shots in Custom Training levels
  • [PS4] Cars with three painted items or more equipped will correctly appears in other Party Member’s lobbies
  • Adjusted the “Crazy Sandwich” Decal on the Ice Charger
  • An idle warning now appears when viewing the midgame menu
  • Appearance of the ball indicator and direction indicator on Aquadome have been adjusted


...