Rocket League®

As more proof that there's absolutely nothing we can all agree on, the news that Psyonix will be removing paid loot boxes from Rocket League has had a mixed response. There's a lot of support for the decision in the replies to the announcement tweet, but also cries that Epic, which recently purchased Psyonix, is "ruining" the game.

There are some good questions in the thread. It's the keys used to open crates that cost money in Rocket League, not the crates themselves, and some players use keys as a trading currency. Players want to know if their big key stashes will still be worth anything after the change, or if they should open all their crates right now.

But many others seem to just like the loot boxes. Ultra-rare Black Market items are status symbols in Rocket League, and a community has formed around collecting and opening crates. YouTuber Jon Sandman regularly gets over 100K views on crate opening videos.

It can be hard to tell what's shitposting and what's actual rage on social media, but the number of angry responses indicates that there's real opposition to the paid loot box removal, which may come as a surprise if you've been following the general discussion around the practice for the past few years.

Ever since the Battlefront 2 debacle, criticism from players, press, and governments has led publishers to defend loot boxes, remove them, or publish drop rates as a concession. Our readers overwhelmingly express distaste for loot boxes when we report on them. See the replies to this tweet, for instance.

There are plenty of Rocket League players who are happy paid loot boxes are going away—Rocket League pro Tigreee responded with hearts—but clearly the idea that everyone hates them is false. When a community of traders and YouTubers and fashion aficionados forms around the practice, as it has in other games as well, opinions start to vary. (There's also some generalized Epic hate involved here.)

Personally, I'm glad paid loot boxes are going. I admit I've occasionally enjoyed having ultra-rare items, but to get that stuff I've spent a lot of money on crap that just clogs my inventory until I can trade it up. I'd much rather be able to express myself with themed car designs without having to throw money away on decals I'll never use.

Besides, pretty much everyone I play with and against in Diamond-level Snow Day is decked out with animated decals and fancy goal explosions and painted wheels. It's how you put those things together that's interesting these days.

Rocket League® - contact@rockpapershotgun.com (Craig Pearson)

Psyonix s blog has announced that they re taking paid for randomised loot boxes out of their soccar game (that looks like a typo, but it s an excellent pun), Rocket League. Soon, you ll know exactly what you re buying when you pony up for an unlock.

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Rocket League®

Psyonix will be jettisoning paid, randomised loot boxes - or Crates, as it calls them - from its hugely popular four-wheeled football game Rocket League later this year.

Crates, which are tradable, were first introduced to Rocket League in 2016 ("to fund our eSports prize pools and events", claimed Psyonix at the time). They can be acquired by completing online matches, and award a single, random cosmetic item from a set of possible options - including vehicle bodies, decals, rocket boosts, goal explosions, trails, and wheels. However, to open one and claim its contents, players first require a key.

Keys are predominantly a purchasable premium item, although a number have, to date, been included as intermittent tier rewards in Rocket League's paid Rocket Pass. The functionally similar Decryptors (which open crates but prevent item trading) also feature in small quantities as free Rocket Pass rewards, and have appeared during special events.

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Rocket League®

In April, Rocket League developer Psyonix disabled crate keys in Belgium and the Netherlands in order to bring the game into compliance with new loot box regulations in those countries. Today it went a step further—a big step further—by announcing that it's ditching them entirely.

"Here at Psyonix, and Epic Games as a whole, we are dedicated to creating the best possible experience for our players all over the world," the studio said. "In pursuit of that goal, later this year we will remove all paid, randomized Crates from Rocket League, replacing them with a system that shows the exact items you’re buying in advance."

Full details will be revealed later, but Psyonix said the new system will be similar to Fortnite Save the World's X-Ray Llamas, which enable players to see what's inside loot crates before purchasing them. Rocket Pass Premium, DLC Cars, and Esports Shop items will remain available for direct purchase when the new system goes live, which is expected to happen later this year.

Rocket League® - Dirkened
With Rocket League Championship Series (RLCS) Season 7 in the rearview mirror, that means it's time to refresh the featured Training Pack Browser. While the previous pack featured creations from RLCS pros and former pros, this new collection has been hand-picked by Psyonix and should help several different facets of your game.

Check out the nine featured packs that will help improve your Rocket League fundamentals like dribbling, clearing, passing, double touches, backboard shots, and more!

#
Author
Pack Name
Difficulty
Code
1
Virge
Dribble Training
Champion
04C1-42C8-6E5D-6F75
2
Mertzy
Recreating RLCS7
Grand Champion
D7B1-F15D-E870-0F8D
3
Wayprotein
Novice Defender
Gold
87E7-773A-CBE5-B2C3
4
Lachinio
Backboard Shots
Champion
AFFD-5023-BD4F-D320
5
Johnnyboi_i
Clearing for Beans
Champion
3B34-F63D-27BE-8404
6
Majowww
Treino De Walldrag
Champion
5008-1A49-7B3A-AA4E
7
FLuuMP
Pass Training
Platinum
BFD6-DA9F-49A2-81B3
8
Wayprotein
Shadow Saves
Platinum
6A8C-7B90-2AAA-B6B5
9
Plasmid
Self Double Touch: Pro
Diamond
E8EB-C454-38AF-9637


As we previously announced, Competitive Season 11 is coming to a close on August 27. Hit these training packs hard to elevate your game and get to that next rank before the season ends! Don't forget, you have to complete your placement matches in a Competitive Playlist and fulfill the appropriate Season Reward Level in order to earn your rewards for Competitive Season 11.

Think you've created the next great Custom Training Pack? Let us know by sharing it on Discord, Reddit, and Twitter. We go through fan-submitted Training Packs each month, and could even choose yours for our next Community Spotlight!
Rocket League®

You've got a little over a month to earn those Grand Champ rewards—or dream of doing that—before Rocket League's current competitive season ends on August 27. On that day, we'll get an update and season 12 will begin.

In addition, "the gap between Rocket Pass 2 and Rocket Pass 3 was too long," wrote Psyonix in its new roadmap, so Rocket Pass 3 is being extended to the end of this season. There won't be any new challenges, but you can keep unlocking those question marks right up until the start of Rocket Pass 4, which will coincide with the start of the new competitive season on August 27.

There's no other big news in today's update, just a few notes and updates. High dynamic range audio is coming, the promised (and much needed) improved inventory management tools should be finished before the end of the year, "automated, scheduled tournaments" will be introduced as part of an upgrade to the tournaments system, and the Haunted Hallows event is coming back this fall. 

We're also told that in the next Rocket Pass, weekly challenges won't expire. New challenges will be added every week, but you'll have until the end of the pass to complete them.

One cute update is that two stats are being added to all game modes: high-five and low-five. You'll record a high-five by colliding with a teammate mid-air after scoring, and a low-five by doing the same while on the ground. Hoops is also getting a swish stat for goals that don't touch the rim. Presumably those will come with the season 12 update, though no timeline was given.

Psyonix also hinted that we can get a sneak peek at Rocket Pass 4's featured car by scouring the Radical Summer trailer above. Thank you to a few YouTube commenters who pointed out that, at 21 seconds into the video, the butt of a car is visible. It's not much of a tease, but it's there if you want a peek.

Correction: The original Rocket League roadmap post and the original version of this article stated that season 12 would start August 28, but it will actually start August 27.

Rocket League® - Dirkened


These summer months have been by far the most radical Rocket League has ever seen. We hope you've been enjoying Radical Summer and everything it's brought to the game, from the three different Event Stores to the Ecto-1 and Knight Rider Car Packs. Millions of matches were played in the limited-time mode Playlists, and the plays you pulled off on the pitch were incredible. Thanks for sharing your clips!

Radical Summer is in its third and final phase before the redemption period begins on August 12, so it's a good time to look forward to the rest of 2019. There's plenty to discuss that we're excited about including the remainder of Rocket Pass 3, Rocket Pass 4, and more!



ROCKET PASS 3 IS EXTENDING, AND A GLIMPSE AT ROCKET PASS 4
We heard you. The gap between Rocket Pass 2 and Rocket Pass 3 was too long. So, we're extending Rocket Pass 3 to the beginning of Rocket Pass 4. Rocket Pass 3 will be live until August 27, however no new Weekly Challenges will be added. The next Rocket Pass will begin on August 28.

The next Rocket Pass will slightly change the Weekly Challenge System. Weekly Challenges will stay active throughout its duration. This means that you'll be able to complete Challenges from previous weeks throughout Rocket Pass 4.

We're looking forward to revealing all the rugged items in August. If you're looking for a sneak peek at the featured Battle-Car, take a closer look at the Radical Summer trailer ...



COMPETITIVE SEASON 11 ENDING AUGUST 27
There's only a month left in Competitive Season 11. As stated above, Competitive Season 11 will end on August 27 and Season 12 will begin on the same day following a title update. We'll reveal the next Season Rewards as we get closer to the end of the season.

Like previous Competitive Seasons, there will be unique rewards for Bronze, Silver, Gold, Platinum, Diamond, Champion, and Grand Champion ranks. Plus, unique Extra Mode Grand Champion titles are returning from previous seasons.

Be sure to keep grinding those ranks over the next month. You have to complete your placement matches in a Competitive Playlist and fulfill the appropriate Season Reward Level in order to earn your rewards for Competitive Season 11.



AUDIO CHANGES INCOMING!
Listen up! As we heard the reception to our audio changes from the previous update, we are making additional changes in the next one. High Dynamic Range Audio will be ready to rock and roll as a part of the next game update on August 27, which we hope will be music to your ears! Stay tuned for an in-depth look at the new sound of Rocket League in the next couple weeks.



ON THE HORIZON
  • New Stats
  • Two new stats are being added to all game modes: “High Five” and “Low Five.” Pull off a High Five by hitting your teammate in midair after scoring. Low Five is the same thing, but on field level. Plus, Hoops is getting its own new stat called "Swish." As the name suggests, Swish is achieved by scoring without the ball touching the rim.
  • Return of Haunted Hallows
  • We're in the planning stages of our third installment of Haunted Hallows, which is coming this fall. We know that following Radical Summer is a tough act to follow, but we're cooking up some wicked new content!
  • New and improved tournaments
  • One of the goals in 2019 is to revamp Rocket League's Tournament system. Think of it as Tournaments 2.0. This would include having automated, scheduled tournaments in-game that players could join. Look out for more info on the revamped Tournaments system later this year.
  • Regarding the last Roadmap
  • Content that was discussed in May's Roadmap including the Party-Up System, Inventory Management, and quality-of-life improvements to the player-to-player trading system are still in development. The goal is to roll out this functionality later in 2019.
Rocket League® - Dirkened
Don't touch that remote! The '80s Television phase of Radical Summer is now live, and the iconic vehicle, K.I.T.T., is now available in the Knight Rider Car Pack!

Click here for more details.

Rocket League® - Dirkened


Rocket Pass 3 is still charging forward. So, if you need a boost to get to the Pro Tiers, this weekend will be the best time to play. Get ready for our next Double XP Weekend, which will kick off on Thursday, July 18 and end on Monday, July 22.

Once 2XP Weekend begins, you'll earn double the amount of base experience in all Casual, Competitive, Extra, and Spike Rush mode Playlist matches via the "+100% special event" XP bonus.

Check out the official start and end times below and enjoy the extra XP!
  • 2XP Start Time: Thursday, July 18 at 2 p.m. PDT / 9 p.m. UTC
  • 2XP End Time: Monday, July 22 at 10 a.m. PDT / 4 p.m. UTC
Rocket League® - Dirkened


Don't touch that remote! Radical Summer is entering its third phase next week: a celebration of '80s television. This final phase of our summer bash, which will run from July 22 at 10 a.m. PDT (5 p.m. UTC) through August 12, brings a new Premium DLC Car Pack - Knight Rider, brand new event items, and a limited-time mode.

Knight Industries has crafted its own Knight Industries Two-Thousand (also known as K.I.T.T.) for one mission: to dominate the pitch. The iconic car headlines the Knight Rider Car Pack DLC that will be available July 22 for $1.99 (or regional equivalent), which also includes K.I.T.T. Wheels and K.I.T.T. Gullwing Topper. Sorry, self-driving capabilities are not included!

A new phase of Radical Summer means new items are headed to the event store, and they're some of the biggest franchises to grace the small screen. Tune in for items from DreamWorks Voltron Legendary Defender, and WWE.

Don't forget about the Golden Eggs in the event store! Golden Eggs include items from Elevation, Victory, Turbo, and Nitro Crates. And, you can collect up to five Golden Eggs per phase, so jump into Online Matches to start earning Cassettes.

Hop into your Battle-Car, put on your aviators, and hit the sandy beaches of Salty Shores for the new limited-time Beach Ball Mode. This feel-good mode features 2-on-2 action with a large, reskinned ball that floats and curves just like a beach ball. We look forward to seeing your sweet beach montages in super slow-mo.

The celebration of '80s Television ends on August 12. If you missed any of the event items from the previous phases, take a chill pill. The event store from all three phases of Radical Summer will reopen for a "Last Chance" redemption period. You'll be able to redeem leftover Cassettes for event items from all three phases until August 19.

We hope you're digging Radical Summer so far! Get into our TV party next week and start earning more Cassettes. As always, stay radical!

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