Our next Rocket League update arrives next week! Coming to all platforms on August 29, the Progression Update is focused on how and when you earn XP and how you play with your friends online.
Our overhaul of progression moves XP from Offline Matches to Online and will give first-time and Rocketeer players alike new ways to unlock FREE content. We’ve also removed the level 75 cap, added XP bonuses and created new in-game Titles you can earn over time. Be sure to catch up on new progression system details in our deep dive blog.
Joining the progression changes is Clubs, our newest in-game social feature. Clubs lets you and your friends organize and compete as a proper team within the Rocket League client. You’ll be able to name your Club, create a custom Club Tag and have up to 20 players unified as one! We’ll dive deeper into Clubs before the update goes live, so consider this a brief peek at what’s to come.
What else is coming in the Progression Update?
Avatar Borders: A brand new Customization Item that lives alongside your platform’s Avatar and your Player Banner!
Real-time filtering for text related to Clubs, Tournaments, and Party Chat
New Achievements and Trophies
A ‘Particle Details’ Video Option
Quality of Life (QoL) changes and bug fixes
...and more!
What about Rocket Pass and RocketID? Rocket Pass will go live the week after the Progression Update is released -- be on the lookout for an in-game countdown once we’re closer to the launch! As for RocketID and Cross-Platform Parties, we’re still on track to release it before the end of September, as outlined in our latest Roadmap Update blog. In the meantime, let us know what you think of Clubs on Twitter and the subreddit!
Oh, and did we mention we have an official Discord server now? Head on over to http://discord.gg/rocketleague and join us and over 60,000 Rocket League players. You’ll be able to talk with the devs, ask questions and find plenty of passionate, awesome RL enthusiasts to team up with -- just in time for Clubs, as a matter of fact. Thanks, everyone!
Hello everyone! We’ve been hard at work finalizing our upcoming Rocket League update for the end of August; because everything is not releasing at once, we wanted to give you a clear idea of what you can expect later this month and into September.
First, the most pressing news: we are still putting the finishing touches on RocketID -- better known as Cross-Platform Parties -- by making sure that it lives up to our standards and yours. With that in mind, we have decided to target RocketID for September (pending first-party certification) instead of this month as we had originally planned. It was a tough decision to make, yes, but our focus on quality -- even at the expense of our schedule -- is in place so that we can provide you with the excellent play experience that you deserve.
Though RocketID has been pushed out to the update after next, we’re still on track to deliver the "August Update," as it’s called for now, by the end of the month. The August Update includes a big change to progression, which updates what happens when you gain levels in Rocket League along with major tuning related to how frequently that happens. Our intent is to make gaining levels desirable, achievable, and rewarding.
We’re also very excited about our first Rocket Pass, which launches one week after the August Update rolls out to you. Rocket Pass and its "Premium" upgrade features a ton of fantastic content for you to collect -- you can learn more about it in our Closer Look from June.
In addition to Cross-Platform Parties in September, there are also a number of new features and content coming later this year. We’ll be kicking off Competitive Season 9 this fall, along with moving all Sports Playlists, like Rumble, Dropshot, etc. into their own Ranked tab (may the best players win)! And be sure to keep an eye out for additional announcements in the coming weeks, including some exciting social features we think will be a big hit.
That’s a quick preview of the next couple of months of what’s in the development pipeline. We’re still planning another Roadmap blog to cover the last few months of 2018. Be sure to share your thoughts on RocketID, Rocket Pass and progression with us on Twitter and the Subreddit. Thanks for your continued support!
In celebration of that birthday, we thought it useful to share some quick stats regarding how the system limits toxicity and player harassment on an ongoing basis. That means that since activating the system on August 2, 2017, ‘Thor’ has...
Levied over 520,000 bans on more than 283,000 accounts
Of these accounts, 66% were banned once, and 34% were banned multiple times (including both Game and Chat Bans)
94.4% of players banned once have returned to online play after the ban was served
66% of all bans are Game Bans; 34% are Chat Bans, which were introduced earlier this year
All of the bans back-to-back accumulate to over 2,700 years, 142,000 weeks, or more than 86,210,000,000 seconds
We’re still working on evolving this system as we strive to keep Rocket League a fun, all-ages-friendly environment. That will include adding real-time language filtering that we believe will make an appearance later this year. We'll keep you updated when we have more to share!
New item notification shows for some players in Garage despite having no new items
[macOS. SteamOS] Textures on some buildings in the background may be missing
On Salty Shores, some ground textures load a few seconds after reaching the Choose Team screen
Images of Painted ‘K2’ Wheel variants may not display correctly in the Garage
Moving quickly between the Showroom and Garage may cause Boosts and Trails to not display properly when viewing in Redeem Rewards and Crate Preview menus
Some Gray Wheels (Voltaic) may appear similar to Titanium White variants
Black texture can be seen sometimes outside of the Neo Tokyo and Tokyo Underpass Arenas
The Rocket League game update winds are blowing, and the new ‘Zephyr’ Crate is along for the ride!
As part of our appropriately-named 'Zephyr Update' next week, the Zephyr Crate has the brand new ‘Cyclone’ Battle-Car -- based on the Breakout hitbox -- complete with unique Engine Audio and Common Decals that come along with it. Check out the Cyclone and some of the other Zephyr Crate items below!
The Mini Update will also include a number of bug fixes including changes to Twinzer’s painted appearance, crash/freeze fixes when loading into Competitive Matches on console, an adjustment to the ‘Hammerhead’ Decal for Mantis, and more! We’ll have the complete patch notes up the morning of release.
“What’s up with Rocket Pass and the new progression system?” is likely your next question! Both are still on track as outlined in our Summer Roadmap. We still plan to include them in an update before the end of August, so stay tuned for more information in the coming weeks. Until then, let us know what you think about Cyclone on Twitter and the Subreddit.
https://www.youtube.com/watch?v=WQU6zFn5mpE Season 5 of the Rocket League Championship Series (RLCS) brought us several memorable moments: the #LANdon crowd in London, the nonstop wave of exciting plays, and Team Dignitas hoisting the World Championship trophy chief among them! Even now, just a few weeks removed from the event, many fans are still saying that Season 5 was the best RLCS to date! But now it's time to look to the road ahead, which brings us to today and the official announcement that Season 6 is coming and it's going to be BIG!
Upping the Ante
After two and a half years of unparalleled growth and unforgettable action brought to you by the best esports athletes the world has to offer, the team here at Psyonix is excited to announce that RLCS Season 6 will feature our biggest prize pool ever -- a MASSIVE $1,000,000! for the RLCS PLUS an additional $100,000 for the Rival Series!
How will that prize be doled out? Watch this site for more later this summer!
Rival Series Qualifiers
While we're making big changes to the prize pool, we're also bringing back the Rival Series open qualifiers. Teams that are interested in testing their skills can battle it out in up to two (of the four) qualifiers in either North America or Europe to earn a chance at making it into the upcoming season of the Rival Series. After the qualifiers, the surviving 'Top 128' teams will then participate in the Play-In to fill up the remaining four spots per region in the Rival Series. It won’t be easy, but if you think you’ve got what it takes, then get your team together and sign-up now!
Rival Series Qualifiers are open to anyone with an eligible Steam or PlayStation Plus account, so grab your friends and get to it! Maybe you too can be a Rocket League pro later this year!
Important Dates and Info
Check out the list below for everything you need to get started!
Sign-ups Open
Now through August 6, 2018
North American Qualifiers
August 11 - 10:00 AM PDT
August 18 - 10:00 AM PDT
August 21 - 3:00 PM PDT
August 25 - 10:00 AM PDT
European Qualifiers
August 12 - 11:00 AM GMT
August 19 - 11:00 AM GMT
August 22 - 3:00 PM GMT
August 26 - 11:00 AM GMT
Rival Series Play-in
North America - September 1, 2018
Europe - September 2, 2018
RLCS League Play Begins
North America - September 8, 2018
Europe - September 9, 2018
Rival Series League Play Begins
September 14, 2018
The Rocket League Championship Series and Rocket League Rival Series are open to all legal residents of Europe and North America who are 15 years of age or older on the date that the Player’s Team competes in the Open Qualifier. Players in the Oceanic region can compete for a spot in the RLCS World Championship by playing through the OCE Championship; For information on OCE schedule and signups, stay tuned to Throwdown Esports on Twitter.
Even More to Come!
We aren’t done yet! We'll have even MORE exciting things to announce regarding this season of the RLCS, so remember to follow @RLEsports on Twitter and bookmark this website so you don’t miss a beat! See you on the pitch!
It’s been more than 1000 days since we first released Rocket League on July 7, 2015, and thanks to YOU, our avid community, we’ve welcomed even more fervent players to our ever-growing soccer-meets-driving video game. What started as a small passion project and sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars, has turned into a monster success; surpassing our wildest dreams and even moving beyond what we had expected coming off of last year’s big “two-year” celebration!
It’s crazy to think that it was 10 years ago this coming October that SARPBC first came to PlayStation 3 and that three years have passed since Rocket League forever changed our lives for the better (and we hope it’s changed yours’ for the better too); but here we are – 46 million players strong, with the game readily available on four major platforms with a free-to-play version scheduled for release in China later this year. More than 2.5 Billion games of Rocket League have been played in its lifetime (that’s up more than a BILLION over last year!) and we have so many possible customization combinations in the game, that we stopped publicly counting at “hundreds of trillions” because the number is so big, it almost sounds made up (but it isn’t).
Normally with this anniversary post, we point out all of the things we have planned for the rest of the year, but we’ve heard your requests for more regular information and have tried to keep you up to date on a much more regular basis prior to posting this – so be sure to check out our Rocket League Roadmap right here (wow, that’s a lot of alliteration) along with our recent posts on our upcoming Rocket Pass and incoming changes to XP and Level Progress for the full story. If you have friends on Xbox or Steam who haven’t played Rocket League yet, we’re having a Free Weekend starting July 5 thru July 9 and a special Third Anniversary / SARPBC 10th Anniversary eventJuly 9 thru July 23 that will give you all sorts of cool limited-time items and even a Throwback stadium inspired by the original Battle-Cars!
If you want to celebrate Rocket League with us in the real world, you can do that too in our hometown of San Diego, California at Petco Park – where we’ll be hosting a FREE birthday bash on July 19 from 3pm to 9pm. We have all sorts of partners, friends, and colleagues scheduled to appear, including Greg Miller and the crew from Kinda Funny, WWE Superstars Xavier Woods and Becky Lynch, Pro players from North America and Europe, and plenty more!
Oh, and speaking of Rocket League pros, the last year has been an amazing one for Rocket League Esports with more coolness on the horizon. The RLCS Season 4 World Championship in Washington D.C. and Season 5 World Championship in London were seen by MILLIONS of viewers all over the world, while the Universal Open has now returned along with new Psyonix-sponsored community events like The Climb, to bring our game to even more players, teams, and audiences than ever before! And while we’re not officially announcing anything just yet, we CAN tell you that the future of Rocket League Esports is brighter than ever – as the next year of RLE will bring higher prize pools, more opportunities for players of all skill levels, and a much more holistic approach to our Worldwide esports program – both in-game and out. We’re excited to start sharing those plans with you in the coming months, so stay tuned for more soon!
As always, we can’t thank you enough for your ongoing support and passion for our game. YOU make this possible and for that we are truly grateful, humbled, and appreciative. Here’s to another great year of Rocket League and here’s to another great year spent playing and enjoying gaming with you.
Respectfully,
Psyonix
P.S. Come on now, you didn’t think we’d post our yearly celebration blog without an updated infographic did you? It’s tradition! Enjoy!
Can you believe Rocket League is nearly THREE years old and Supersonic Acrobatic Rocket-Powered Battle-Cars is about to turn TEN? Oh, how time flies! To celebrate both milestones, we’re throwing an in-game birthday bash Event and you’re all invited!
Our Anniversary Event will run from July 9 to July 23 (timing details below) and will work a bit differently than our previous in-game Events. For starters, we’re adding an all-new 3v3 ‘Anniversary’ Playlist to the Casual Playlists page, featuring an inspired ‘Throwback Stadium’ that veteran SARPBC players may recognize! The goal layout, in particular, is a departure from the modern goal positions seen in the rest of Rocket League’s Arenas, but it does harken back to the old-school days of Battle-Cars, which should tickle the old nostalgia feels quite nicely. (Note: Throwback will also feature SARPBC-style ball weight, so expect the ball on Throwback - and only Throwback - to act a little ‘lighter’ than normal.)
We’re changing up how you earn Customization Items during the Anniversary Event as well. There will be no Event Crates this time around, with all of the new items available by redeeming SARPBC 10th Anniversary-themed ‘Balloons,’ which are earned by playing matches online. Check out screenshots of some of the items below!
Along with new items up for grabs, you'll also be able to redeem Balloons for a new type of Anniversary surprise! These ‘Golden Eggs’ do not require a Key or Decryptor to unlock, so just crack up to ten of ‘em open to find one of over 60 possible Customization Items from our retired Champions Series Crates.
Anniversary Event End Time: Monday, July 23, 5pm PDT (8pm EDT, 2am CEST on July 24)
Anniversary Event ‘Balloons’ Expire: Monday, July 23, 5pm PDT (8pm EDT, 2am CEST on July 24)
The Anniversary Event ‘Balloons’ expire as soon as the Event concludes. There is no one-week redemption grace period.
We hope to see you at the in-game party next month, and THANK YOU to our amazing community for sticking with Rocket League and SARPBC throughout the last decade. We wouldn’t be here without your dedication, your passion and your feedback. Here’s to the next ten years!
FAQ
Will I be able to redeem Anniversary Event ‘Balloons’ after the Event ends on July 23?
No, Balloons expire as soon as the Event concludes at 5pm PDT on July 23.
Can I trade in items I get from Golden Eggs?
Yes! Golden Egg items can be traded in with other Golden Egg items. The Golden Egg is its own series, so these items cannot be traded in with Crate items.
Where can I play Throwback Stadium?
Throwback Stadium can be played in the Anniversary Playlist. We will be adding Throwback as a playable Arena in Private Matches, Tournaments, and Local Matches in our next major update.
Starting this Thursday, July 5 and ending Monday, July 9, Rocket League is FREE to play for everyone on Steam. Players participating in the Free Weekend will have full access to all of our game modes, Playlists (Casual and Competitive), features and Arenas, including the new Salty Shores Arena we added to Rocket League in May!
Want to keep playing after the Free Weekend has run its course? We’re also running a sale on Steam good for 50% off Rocket League and select DLC. Both discounts run until July 9.
Have fun this weekend (yes, we would love to join your 1v1 Dropshot Rumble tournament) and make sure you hop in Discord with us and post about your awesome ceiling jump reset goals on our subreddit.
Free Weekend Start Time: Friday, July 5 at 10am PDT (1pm EDT, 7pm CEST)
Free Weekend End Time: Monday, July 9 at 10am PDT (1pm EDT, 7pm CEST)
For Rocket League’s third birthday this July (and Supersonic Acrobatic Rocket Powered Battle-Cars' 10th this October), we're throwing an even bigger birthday bash than we did last year. And what better place to host it in our hometown HQ of San Diego, than on the field at Petco Park?!
On Thursday, July 19 from 3pm-9pm, join us and our friends to celebrate Rocket League all day long! The party is open to the public and every attendee will receive a FREE popcorn to enjoy; the first 1,000 or so attendees will even receive a special third birthday poster!
We’ll be joined throughout the day by some very special guests, including the Kinda Funny crew alongside Greg Miller who is the host of our festivities, WWE Superstars Xavier Woods and Becky Lynch, and some European and North American Pro Rocket League Players.
Oh, and have you ever wanted to check out some of the licensed cars in Rocket League in real life? Well, now you’ll be able to as you take photos with the Jurassic Jeep Wrangler and Back to the Future DeLorean Time Machine!
Onsite, you’ll also be able to watch RLCS pro player Exhibition matches, attend Meet & Greets with all of our special guests, test your ‘Bubble Soccer’ skills, play Rocket League against many of the special guests, purchase limited edition "3rd Anniversary" merchandise and more! It all culminates with two hours of live music, including some tunes from the Rocket League soundtrack, so you won't want to miss it!
Our birthday bash is open to the public, and let us know you’re coming to celebrate with us by RSVPing on Facebook.
Hope to see all of you Rocket League fans on July 19!
FAQ
When and where is the Rocket League Third Birthday Party?
Thursday, July 19 from 3pm-9pm at Petco Park, 100 Park Blvd., San Diego, CA 92101
Do I need to buy a ticket to attend?
No, the event is open to the public and all ages, and entry will be on a first come, first served basis, based upon capacity restrictions. Want to let us know you're coming to celebrate? RSVP with us on Facebook. (Note: RSVP on Facebook does not guarantee entry.)
What Rocket League Pros will be there?
From North America Fireburner, Kronovi and Torment and from Europe, Kuxir, Paschy and Sikii!
What can I do at the event?
There will be a variety of activities throughout the day including watching some Pro exhibition matches and meeting special guests including WWE Superstars Xavier Woods and Becky Lynch, the Kinda Funny crew and Rocket League devs! We’ll share a more comprehensive schedule closer to the event.