Rocket League® - Dirkened

CHANGES AND UPDATES
Arenas
  • Brightness on DFH Stadium (Day) and Champions Field (Day) has been reduced
  • Fixed an issue with the grass in Champions Field (Day) on low detail
  • The broken texture on Starbase Arc has been fixed
  • Mac/Linux: Farmstead map visuals have been updated
  • Lighting on Farmstead has been adjusted
  • Urban Central boost locations are now consistent with other Standard Arenas
BUG FIXES
General
  • Boost audio will no longer cut out when rapidly tapping the Boost button
  • Season Reward Level progress should now display correctly at the end of Competitive matches
  • Added additional checks to prevent undesired demolish scenarios reported since the Autumn Update
  • Fixed several issues with in-game grass
  • The appearance of grass on lower detail modes on PC has been updated as part of ongoing optimizations
  • Fixed the item thumbnail for Halo toppers with a Black ‘Painted’ attribute
  • Fixed a game crash issue related to the Season 4 Reward Trails
  • The ‘Labyrinth’ Decal for Takumi has been fixed
  • The Season 2 Reward Prospect Boost has been fixed
  • Second player in splitscreen mode is not retaining color choices made in the garage
  • Joining Free Play during join countdown blocks player from joining match
KNOWN ISSUES
  • Some players on Xbox One may still experience performance issues
    • Restarting Rocket League can help solve this issue temporarily while we continue to investigate
 
Rocket League® - denekriD

CHANGES AND UPDATES
Arenas
  • Brightness on DFH Stadium (Day) and Champions Field (Day) has been reduced
  • Fixed an issue with the grass in Champions Field (Day) on low detail
  • The broken texture on Starbase Arc has been fixed
  • Mac/Linux: Farmstead map visuals have been updated
  • Lighting on Farmstead has been adjusted
  • Urban Central boost locations are now consistent with other Standard Arenas
BUG FIXES
General
  • Boost audio will no longer cut out when rapidly tapping the Boost button
  • Season Reward Level progress should now display correctly at the end of Competitive matches
  • Added additional checks to prevent undesired demolish scenarios reported since the Autumn Update
  • Fixed several issues with in-game grass
  • The appearance of grass on lower detail modes on PC has been updated as part of ongoing optimizations
  • Fixed the item thumbnail for Halo toppers with a Black ‘Painted’ attribute
  • Fixed a game crash issue related to the Season 4 Reward Trails
  • The ‘Labyrinth’ Decal for Takumi has been fixed
  • The Season 2 Reward Prospect Boost has been fixed
  • Second player in splitscreen mode is not retaining color choices made in the garage
  • Joining Free Play during join countdown blocks player from joining match
KNOWN ISSUES
  • Some players on Xbox One may still experience performance issues
    • Restarting Rocket League can help solve this issue temporarily while we continue to investigate
 
Rocket League® - Dirkened


That’s right, Fast & Furious Rocket League DLC is getting a sequel!

In collaboration with Universal, Dodge, and Nissan, two new Premium Battle-Cars from the epic Fast & Furious film franchise are racing into Rocket League! The ‘'70 Dodge Charger R/T’ and ‘’99 Nissan Skyline GT-R R34’ from the garages of Dom Toretto and Brian O’Connor are ready for the pitch. Check out the additional images below. The Dodge Charger and Nissan Skyline Battle-Cars will be $1.99 USD each (or regional equivalent) and each car comes with its own Engine Audio, Wheels and set of Decals! The Charger comes with the ‘Alameda Twin,’ ‘Good Graces,’ ‘Sinclair,’ ‘Wheelman,’ ‘Rally,’ and ‘Flames’ Decals, and the Skyline packs the ‘Clean Cut,’ ‘The Clutch,’ ‘Home Stretch,’ ‘2Bold,’ ‘2Cool,’ and ‘2Tuff’ wraps.

https://www.youtube.com/embed/wHa8O3aOwBs

The new Fast & Furious DLC will be available on October 11 for PC, Xbox One, and PlayStation 4, and will also be available on Nintendo Switch later this holiday season. Check out more info about the Fast & Furious DLC on our landing page!


Rocket League® - denekriD


That’s right, Fast & Furious Rocket League DLC is getting a sequel!

In collaboration with Universal, Dodge, and Nissan, two new Premium Battle-Cars from the epic Fast & Furious film franchise are racing into Rocket League! The ‘'70 Dodge Charger R/T’ and ‘’99 Nissan Skyline GT-R R34’ from the garages of Dom Toretto and Brian O’Connor are ready for the pitch. Check out the additional images below. The Dodge Charger and Nissan Skyline Battle-Cars will be $1.99 USD each (or regional equivalent) and each car comes with its own Engine Audio, Wheels and set of Decals! The Charger comes with the ‘Alameda Twin,’ ‘Good Graces,’ ‘Sinclair,’ ‘Wheelman,’ ‘Rally,’ and ‘Flames’ Decals, and the Skyline packs the ‘Clean Cut,’ ‘The Clutch,’ ‘Home Stretch,’ ‘2Bold,’ ‘2Cool,’ and ‘2Tuff’ wraps.

https://www.youtube.com/embed/wHa8O3aOwBs

The new Fast & Furious DLC will be available on October 11 for PC, Xbox One, and PlayStation 4, and will also be available on Nintendo Switch later this holiday season. Check out more info about the Fast & Furious DLC on our landing page!


Rocket League® - Dirkened

It’s party time!

Following the execution of our internal testing program, we're happy to announce that our first round of public testing for Rocket League's new PsyNet Party System will begin this week and continue throughout the month of October.

What’s the new Party System all about? Once the test is running, PsyNet (our name for Rocket League’s backend) will automatically sync with your Steam Friends List information and allow you to create a party inside of the game client, rather than using Steam's tech as you normally would.

If you’re playing on Steam, you will NOT have to update your game when the test goes live, as all of the changes will happen through PsyNet (and do not require additional downloads). Our initial party tests will be short -- roughly 24 hours or less -- followed by longer tests throughout the Autumn season. The screenshot below is what you will see in Rocket League when inviting friends through PsyNet instead of Steam.



When do these PsyNet Party tests begin? PC players should keep an eye on the in-game blog and ticker this week and month (as well as our Twitter, Subreddit, and Facebook) for specific details.

If anything goes wrong during the test, don’t worry -- your game will automatically default back to the normal Steam Friends List in those cases. You will not have to restart your game client and all changes or rollbacks will be made automatically through PsyNet. Please bear with us as we continue to work out the kinks.

For our community members playing on Xbox One or PlayStation 4: None of these tests or changes will affect your game in any way, nor will it affect your ability to cross-network play in the same servers as Steam players.

Be sure to keep an eye on our Twitter and Facebook pages for more information about the tests and everything else going on in the Rocket League universe.

 
Rocket League® - denekriD

It’s party time!

Following the execution of our internal testing program, we're happy to announce that our first round of public testing for Rocket League's new PsyNet Party System will begin this week and continue throughout the month of October.

What’s the new Party System all about? Once the test is running, PsyNet (our name for Rocket League’s backend) will automatically sync with your Steam Friends List information and allow you to create a party inside of the game client, rather than using Steam's tech as you normally would.

If you’re playing on Steam, you will NOT have to update your game when the test goes live, as all of the changes will happen through PsyNet (and do not require additional downloads). Our initial party tests will be short -- roughly 24 hours or less -- followed by longer tests throughout the Autumn season. The screenshot below is what you will see in Rocket League when inviting friends through PsyNet instead of Steam.



When do these PsyNet Party tests begin? PC players should keep an eye on the in-game blog and ticker this week and month (as well as our Twitter, Subreddit, and Facebook) for specific details.

If anything goes wrong during the test, don’t worry -- your game will automatically default back to the normal Steam Friends List in those cases. You will not have to restart your game client and all changes or rollbacks will be made automatically through PsyNet. Please bear with us as we continue to work out the kinks.

For our community members playing on Xbox One or PlayStation 4: None of these tests or changes will affect your game in any way, nor will it affect your ability to cross-network play in the same servers as Steam players.

Be sure to keep an eye on our Twitter and Facebook pages for more information about the tests and everything else going on in the Rocket League universe.

 
Rocket League® - Dirkened

The Headlines
  • ‘Farmstead’ is now available as a Seasonal Arena in all Playlists
  • ‘Wasteland’ and ‘Starbase ARC’ have been redesigned as Standard Arenas
  • More than 90 FREE new items added as drops and Trade-Ins

  • ‘Accelerator Crate’ has been added
  • Player Banners have been added as a new Customization Item
  • The Main Menu has a redesigned blog UI
  • New features include Transparent Goalposts, Director Camera, and Local Matches (Steam Only)
  • Competitive Season 5 ends, and Competitive Season 6 begins
    • Player Banners are being distributed as Season 5 Rewards
Complete list below...
New Content
Arenas
  • ‘Farmstead’ is now available as a Seasonal Arena in all Playlists
  • ‘Wasteland’ and ‘Starbase ARC’ have been redesigned as Standard Arenas.
    • Previous versions are now called ‘Badlands’ and ‘ARCtagon,’ can be found in Rumble, Private Matches, and Offline
  • ‘DFH Stadium’ (Day)
  • ‘Champions Field’ (Day)
  • ‘Mannfield’ (Snowy)
    • Snowy Arena variants will return to Casual and Competitive Playlists during the holiday season
Player Banners
  • Player Banners are new Customization Items displayed in the main menu and during Goal Replays.
  • Some Player Banners have customizable background colors, while others may have an animated background.
  • Some Player Banners may drop with a ‘Painted’ attribute
  • Player Banners will be available as Common items after any match, while others will be Rare or Very Rare drops after Online Matches, or via the Trade-In system:
General
  • More than 90 FREE new items added to the drop rate (including the Player Banners listed above)
  • ‘Accelerator Crate’ has been added
Community Flags
  • ‘Jon Sandman’
  • ‘Woofless’
Changes and Updates
General
  • Players can now change to another Custom Training pack while playing a Custom Training pack
    • While in a Custom Training pack, pause the game, choose ‘Change Training’ from the in-game menu
  • ‘Stick Sensitivity’ has been added to the Controls menu
    • At the default value of 1.0, your controller will behave the same as before
    • Your analog stick input is multiplied by these values. Increasing them makes your controller more sensitive at the cost of some fine-tuned control
    • At the maximum value of 10.0, your controller behaves like Keyboard steering, turning at maximum speed from any stick tilt
  • ‘Camera Transition Speed’ option has been added to the Camera menu
    • Increasing this value makes your camera blend between Ball Cam and Player Cam more quickly
  • ‘Always Show Nameplates’ option has been added to the Gameplay menu
    • When enabled, this option will prevent other players’ nameplates from being hidden even at long distances
  • All cars are now using one of the standardized presets for handling and hitbox introduced in the Anniversary Update
Main Menu
  • The Main Menu has a redesigned blog UI
    • The blog is now collapsable
    • The blog will auto expand if new news has been added since your last play session
    • More information about live esports events is now included
  • The new ‘Play’ submenu consolidates all Offline and Online play modes into one section.
    • Exhibition and Season modes can now be found under ‘Play Local’
  • ‘Stats,’ ‘Leaderboards,’ and ‘League Rankings’ are now found under the ‘Career’ submenu


Transparent Goalposts
  • A new ‘Transparent Goalposts’ option has been added that causes goalposts and some walls to become see-through when necessary to see the ball
  • All Arenas but Rocket Labs use this new feature
  • Transparent Goalposts are enabled by default, but can be toggled off to return to their previous, non-transparent behavior
    • To disable, uncheck the ‘Transparent Goalposts’ box in your Video settings under the Options submenu
Audio
  • Introduction of sound ducking in the audible items of the garage
    • When browsing customization items with audio (Goal Explosions, Boosts), in-game background audio/music volume will automatically lower
  • Added delay before playing ‘hover’ item sound to reduce audio spamming in garage
  • Performance pass on general gameplay to reduce voice count on lower volume assets
Director Camera (Beta)
  • A new Spectator camera option called ‘Director’ has been added
  • The Director is an AI-controlled Camera mode that predicts Shots, Goals, and Saves and cuts to the best player view to frame the action


Competitive Season 5
  • Competitive Season 5 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 5 Rewards are custom, non-tradeable Player Banners
  • Receiving the Season 5 Reward Player Banners is also contingent upon successful completion of Season Reward Levels
  • Reward Player Banners:
    • ‘Season 5 - Bronze (Dragon)'
    • ‘Season 5 - Silver (Dragon)'
    • ‘Season 5 - Gold (Dragon)'
    • ‘Season 5 - Platinum (Dragon)'
    • ‘Season 5 - Diamond (Dragon)'
    • ‘Season 5 - Champion (Dragon)'
    • ‘Season 5 - Grand Champion (Dragon)'
      • Season 5 Grand Champions will also receive the 'Season 5 Grand Champion' Title
  • A second set of Season Reward Player Banners will also be awarded, with the same requirements outlined above:
    • 'Season 5 - Bronze'
    • 'Season 5 - Silver'
    • 'Season 5 - Gold'
    • 'Season 5 - Platinum'
    • 'Season 5 - Diamond'
    • 'Season 5 - Champion'
    • 'Season 5 - Grand Champion'
Competitive Season 6
  • Competitive Season 6 has begun
    • Season 6 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate
    • Winning half of your placement matches will land you near your previous season ranking
    • Rank requirements have been updated to distribute more players into Platinum tier and higher, and to reduce the amount of players in Bronze I
    • League Rankings will be temporarily empty until players complete their placement matches
Local Match (Steam Only)
  • Players on Steam can now host and join LAN matches directly through the Play menu
    • ‘Host Local Lobby’ to create a LAN server that other players can join on your network
    • ‘Find Local Lobby’ to browse for LAN servers you can connect to
  • Local / LAN matches allow you and your friends to compete without the need for an internet connection
  • The LAN Lobby creator is hosting the match on their computer. Using Alt-Tab in Fullscreen mode or taking other actions on that computer may affect server performance. Using a Spectator PC to host the lobby for LAN events is recommended
Known Issues
  • Starbase ARC has a few textures that aren't rendering correctly at map start
    • These textures should correct once a match begins, should not affect gameplay
  • Xbox One may crash in Main Menu if opening and closing too many menus quickly
Bug Fixes
General
  • Bumping and Demolish Updates
    • Fixed an issue where car collisions could be incorrectly handled depending on the order the physics engine processed them in
    • Fixed an issue where Demolishes and Bumps could be incorrectly handled depending on the depth of its bumper penetration into the other car’s collision.
  • Ball Indicator on Champions Field has been fixed
  • Restored Batmobile to its pre-Anniversary Update state based on community feedback
  • The Steam Controller now works as intended on Mac hardware
  • Party members can no longer be pulled out of a Ranked match by a Party Leader
  • Winning player no longer receives a loss when leaving a Ranked 1v1 match during an overtime Goal Replay
  • Entering Free Play while joining an Online Match no longer prevents players from joining an Online Match
Xbox One
  • Crash fixes
  • Fixed a performance issue related to a few Achievements
  • Fixed an issue where VSync was not being properly disabled even when checked off in the Video Options
 
Rocket League® - denekriD

The Headlines
  • ‘Farmstead’ is now available as a Seasonal Arena in all Playlists
  • ‘Wasteland’ and ‘Starbase ARC’ have been redesigned as Standard Arenas
  • More than 90 FREE new items added as drops and Trade-Ins

  • ‘Accelerator Crate’ has been added
  • Player Banners have been added as a new Customization Item
  • The Main Menu has a redesigned blog UI
  • New features include Transparent Goalposts, Director Camera, and Local Matches (Steam Only)
  • Competitive Season 5 ends, and Competitive Season 6 begins
    • Player Banners are being distributed as Season 5 Rewards
Complete list below...
New Content
Arenas
  • ‘Farmstead’ is now available as a Seasonal Arena in all Playlists
  • ‘Wasteland’ and ‘Starbase ARC’ have been redesigned as Standard Arenas.
    • Previous versions are now called ‘Badlands’ and ‘ARCtagon,’ can be found in Rumble, Private Matches, and Offline
  • ‘DFH Stadium’ (Day)
  • ‘Champions Field’ (Day)
  • ‘Mannfield’ (Snowy)
    • Snowy Arena variants will return to Casual and Competitive Playlists during the holiday season
Player Banners
  • Player Banners are new Customization Items displayed in the main menu and during Goal Replays.
  • Some Player Banners have customizable background colors, while others may have an animated background.
  • Some Player Banners may drop with a ‘Painted’ attribute
  • Player Banners will be available as Common items after any match, while others will be Rare or Very Rare drops after Online Matches, or via the Trade-In system:
General
  • More than 90 FREE new items added to the drop rate (including the Player Banners listed above)
  • ‘Accelerator Crate’ has been added
Community Flags
  • ‘Jon Sandman’
  • ‘Woofless’
Changes and Updates
General
  • Players can now change to another Custom Training pack while playing a Custom Training pack
    • While in a Custom Training pack, pause the game, choose ‘Change Training’ from the in-game menu
  • ‘Stick Sensitivity’ has been added to the Controls menu
    • At the default value of 1.0, your controller will behave the same as before
    • Your analog stick input is multiplied by these values. Increasing them makes your controller more sensitive at the cost of some fine-tuned control
    • At the maximum value of 10.0, your controller behaves like Keyboard steering, turning at maximum speed from any stick tilt
  • ‘Camera Transition Speed’ option has been added to the Camera menu
    • Increasing this value makes your camera blend between Ball Cam and Player Cam more quickly
  • ‘Always Show Nameplates’ option has been added to the Gameplay menu
    • When enabled, this option will prevent other players’ nameplates from being hidden even at long distances
  • All cars are now using one of the standardized presets for handling and hitbox introduced in the Anniversary Update
Main Menu
  • The Main Menu has a redesigned blog UI
    • The blog is now collapsable
    • The blog will auto expand if new news has been added since your last play session
    • More information about live esports events is now included
  • The new ‘Play’ submenu consolidates all Offline and Online play modes into one section.
    • Exhibition and Season modes can now be found under ‘Play Local’
  • ‘Stats,’ ‘Leaderboards,’ and ‘League Rankings’ are now found under the ‘Career’ submenu


Transparent Goalposts
  • A new ‘Transparent Goalposts’ option has been added that causes goalposts and some walls to become see-through when necessary to see the ball
  • All Arenas but Rocket Labs use this new feature
  • Transparent Goalposts are enabled by default, but can be toggled off to return to their previous, non-transparent behavior
    • To disable, uncheck the ‘Transparent Goalposts’ box in your Video settings under the Options submenu
Audio
  • Introduction of sound ducking in the audible items of the garage
    • When browsing customization items with audio (Goal Explosions, Boosts), in-game background audio/music volume will automatically lower
  • Added delay before playing ‘hover’ item sound to reduce audio spamming in garage
  • Performance pass on general gameplay to reduce voice count on lower volume assets
Director Camera (Beta)
  • A new Spectator camera option called ‘Director’ has been added
  • The Director is an AI-controlled Camera mode that predicts Shots, Goals, and Saves and cuts to the best player view to frame the action


Competitive Season 5
  • Competitive Season 5 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 5 Rewards are custom, non-tradeable Player Banners
  • Receiving the Season 5 Reward Player Banners is also contingent upon successful completion of Season Reward Levels
  • Reward Player Banners:
    • ‘Season 5 - Bronze (Dragon)'
    • ‘Season 5 - Silver (Dragon)'
    • ‘Season 5 - Gold (Dragon)'
    • ‘Season 5 - Platinum (Dragon)'
    • ‘Season 5 - Diamond (Dragon)'
    • ‘Season 5 - Champion (Dragon)'
    • ‘Season 5 - Grand Champion (Dragon)'
      • Season 5 Grand Champions will also receive the 'Season 5 Grand Champion' Title
  • A second set of Season Reward Player Banners will also be awarded, with the same requirements outlined above:
    • 'Season 5 - Bronze'
    • 'Season 5 - Silver'
    • 'Season 5 - Gold'
    • 'Season 5 - Platinum'
    • 'Season 5 - Diamond'
    • 'Season 5 - Champion'
    • 'Season 5 - Grand Champion'
Competitive Season 6
  • Competitive Season 6 has begun
    • Season 6 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate
    • Winning half of your placement matches will land you near your previous season ranking
    • Rank requirements have been updated to distribute more players into Platinum tier and higher, and to reduce the amount of players in Bronze I
    • League Rankings will be temporarily empty until players complete their placement matches
Local Match (Steam Only)
  • Players on Steam can now host and join LAN matches directly through the Play menu
    • ‘Host Local Lobby’ to create a LAN server that other players can join on your network
    • ‘Find Local Lobby’ to browse for LAN servers you can connect to
  • Local / LAN matches allow you and your friends to compete without the need for an internet connection
  • The LAN Lobby creator is hosting the match on their computer. Using Alt-Tab in Fullscreen mode or taking other actions on that computer may affect server performance. Using a Spectator PC to host the lobby for LAN events is recommended
Known Issues
  • Starbase ARC has a few textures that aren't rendering correctly at map start
    • These textures should correct once a match begins, should not affect gameplay
  • Xbox One may crash in Main Menu if opening and closing too many menus quickly
Bug Fixes
General
  • Bumping and Demolish Updates
    • Fixed an issue where car collisions could be incorrectly handled depending on the order the physics engine processed them in
    • Fixed an issue where Demolishes and Bumps could be incorrectly handled depending on the depth of its bumper penetration into the other car’s collision.
  • Ball Indicator on Champions Field has been fixed
  • Restored Batmobile to its pre-Anniversary Update state based on community feedback
  • The Steam Controller now works as intended on Mac hardware
  • Party members can no longer be pulled out of a Ranked match by a Party Leader
  • Winning player no longer receives a loss when leaving a Ranked 1v1 match during an overtime Goal Replay
  • Entering Free Play while joining an Online Match no longer prevents players from joining an Online Match
Xbox One
  • Crash fixes
  • Fixed a performance issue related to a few Achievements
  • Fixed an issue where VSync was not being properly disabled even when checked off in the Video Options
 
Rocket League® - Dirkened

Our Autumn Update drops later this week, and we can’t wait for you to check out Farmstead, Transparent Goalposts, and everything else our next patch has to offer!

Before we launch the new Competitive Season, though, we have one last surprise to share with you. A few weeks ago we revealed that our Season 5 Rewards would come in the form of brand new Player Banners with a very distinct reptilian theme. After reading all of your feedback on Reddit, social, and the forums, we’re changing things up a bit.

All players who qualify for Season 5 Rewards will now receive TWO different Season 5 Reward Player Banners for each Reward Level they have unlocked. While we are keeping the Dragon-themed Banners as originally promised, our Banner set has a more neutral, less... uh, dragon-y theme. You should be able to find the Season 5 Reward Banner that bests suits you between the various options. Check out the new Banners below!



Both the Dragon Player Banners and the new ‘Standard’ Banners will be handed out as follows:
  • Bronze I or higher – Season 5 Bronze ‘Dragon’ Player Banner + Season 5 Bronze ‘Standard’ Player Banner
  • Silver I or higher – Season 5 Silver ‘Dragon’ Player Banner + Season 5 Silver ‘Standard’ Player Banner + lower Banners
  • Gold I or higher – Season 5 Gold ‘Dragon’ Player Banner + Season 5 Gold ‘Standard’ Player Banner + lower Banners
  • Platinum I or higher – Season 5 Platinum ‘Dragon’ Player Banner + Season 5 Platinum ‘Standard’ Player Banner + lower Banners
  • Diamond I or higher – Season 5 Diamond ‘Dragon’ Player Banner + Season 5 Diamond ‘Standard’ Player Banner + lower Banners
  • Champion – Season 5 Champion ‘Dragon’ Player Banner + Season 5 Champion ‘Standard’ Player Banner + lower Banners
  • Grand Champion – 'Season 5 Grand Champion' in-game Title + Season 5 Grand Champion ‘Dragon’ Player Banner + Season 5 Grand Champion ‘Standard’ Player Banner + lower Banners
To our outspoken, dedicated community members, THANK YOU as always for your feedback. We hope you enjoy the new banners and the rest of this week’s massive update! In case you missed the original Banners, check out the 'Dragon' Player Banners below.



 
Rocket League® - denekriD

Our Autumn Update drops later this week, and we can’t wait for you to check out Farmstead, Transparent Goalposts, and everything else our next patch has to offer!

Before we launch the new Competitive Season, though, we have one last surprise to share with you. A few weeks ago we revealed that our Season 5 Rewards would come in the form of brand new Player Banners with a very distinct reptilian theme. After reading all of your feedback on Reddit, social, and the forums, we’re changing things up a bit.

All players who qualify for Season 5 Rewards will now receive TWO different Season 5 Reward Player Banners for each Reward Level they have unlocked. While we are keeping the Dragon-themed Banners as originally promised, our Banner set has a more neutral, less... uh, dragon-y theme. You should be able to find the Season 5 Reward Banner that bests suits you between the various options. Check out the new Banners below!



Both the Dragon Player Banners and the new ‘Standard’ Banners will be handed out as follows:
  • Bronze I or higher – Season 5 Bronze ‘Dragon’ Player Banner + Season 5 Bronze ‘Standard’ Player Banner
  • Silver I or higher – Season 5 Silver ‘Dragon’ Player Banner + Season 5 Silver ‘Standard’ Player Banner + lower Banners
  • Gold I or higher – Season 5 Gold ‘Dragon’ Player Banner + Season 5 Gold ‘Standard’ Player Banner + lower Banners
  • Platinum I or higher – Season 5 Platinum ‘Dragon’ Player Banner + Season 5 Platinum ‘Standard’ Player Banner + lower Banners
  • Diamond I or higher – Season 5 Diamond ‘Dragon’ Player Banner + Season 5 Diamond ‘Standard’ Player Banner + lower Banners
  • Champion – Season 5 Champion ‘Dragon’ Player Banner + Season 5 Champion ‘Standard’ Player Banner + lower Banners
  • Grand Champion – 'Season 5 Grand Champion' in-game Title + Season 5 Grand Champion ‘Dragon’ Player Banner + Season 5 Grand Champion ‘Standard’ Player Banner + lower Banners
To our outspoken, dedicated community members, THANK YOU as always for your feedback. We hope you enjoy the new banners and the rest of this week’s massive update! In case you missed the original Banners, check out the 'Dragon' Player Banners below.



 
...