Death Road to Canada - Rocketcat Games
Big revamp to how picking scavenging locations work! Also some display fixes. More testing branches are coming up over this weekend.

The scavenging location reroll changes will likely have big effects on the overall game balance. This will need a lot of testing! Please give feedback in the comments or on the discussion forum.

HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary.

Changes:

- "Drive to another location" system removed.
- New system: You instead get a choice of 3 scavenging locations.

- Explorer changed so that it now lets you reroll these 3 locations for a gas cost. You can only do this if you have an Explorer in the party.
- Explorer ranks decrease the gas cost. Gas cost overall is far cheaper.
- You can't reroll the beginning scavenging location, but Explorer lets you choose from 4 of them instead of 3.

- Tweaks to hit detection vs walls. Goal is making it easier to hit zombies near walls.

- Possible fixes for some display issues.
- Better fullscreen resolution calls.
- More tweaks to the fullscreen modes.

- Camera now adjusts to take Player 2 into account.
- Adding some fixes for Linux.

- Character validation for save loading
- Cursor improvements
- Save the character's slot count
- Rain is now slightly transparent.

- DSYP can no longer sometimes fart infinitely. We shouldn't have fixed this bug.
- Toilet Genie should really not pick up loot again for real this time.
Death Road to Canada - Rocketcat Games
Big revamp to how picking scavenging locations work! Also some display fixes. More testing branches are coming up over this weekend.

The scavenging location reroll changes will likely have big effects on the overall game balance. This will need a lot of testing! Please give feedback in the comments or on the discussion forum.

HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary.

Changes:

- "Drive to another location" system removed.
- New system: You instead get a choice of 3 scavenging locations.

- Explorer changed so that it now lets you reroll these 3 locations for a gas cost. You can only do this if you have an Explorer in the party.
- Explorer ranks decrease the gas cost. Gas cost overall is far cheaper.
- You can't reroll the beginning scavenging location, but Explorer lets you choose from 4 of them instead of 3.

- Tweaks to hit detection vs walls. Goal is making it easier to hit zombies near walls.

- Possible fixes for some display issues.
- Better fullscreen resolution calls.
- More tweaks to the fullscreen modes.

- Camera now adjusts to take Player 2 into account.
- Adding some fixes for Linux.

- Character validation for save loading
- Cursor improvements
- Save the character's slot count
- Rain is now slightly transparent.

- DSYP can no longer sometimes fart infinitely. We shouldn't have fixed this bug.
- Toilet Genie should really not pick up loot again for real this time.
Death Road to Canada - Rocketcat Games
Minor fixes. If there's problems, let us know! If there's no problems we'll get up Mac and Linux by tomorrow. Mac will come after Linux, since we're also doing a specific fix for a Mac issue later.

Weekend update coming: AI tweaks, some fixes, and a surprise new system.

- Trying out a different cursor for keyboard/controller

- Fix for grenades/pipebombs/molotovs hitting zombies by mistake.
- Tweaked throwing ranges for the above three weapons.
- You can now carry 6 grenades or 6 pipebombs in a stack.
- AI followers will now ignore pipebombs and grenades.

- Trading camp trainers now no longer charge you extra for having dogs they can't train in your party.
- The Curse of Anime can REALLY be removed now.

Edit: Now up for Linux.
8/19 Edit: Fix put up for Linux. Still working on a Mac save issue.
Death Road to Canada - Rocketcat Games
Minor fixes. If there's problems, let us know! If there's no problems we'll get up Mac and Linux by tomorrow. Mac will come after Linux, since we're also doing a specific fix for a Mac issue later.

Weekend update coming: AI tweaks, some fixes, and a surprise new system.

- Trying out a different cursor for keyboard/controller

- Fix for grenades/pipebombs/molotovs hitting zombies by mistake.
- Tweaked throwing ranges for the above three weapons.
- You can now carry 6 grenades or 6 pipebombs in a stack.
- AI followers will now ignore pipebombs and grenades.

- Trading camp trainers now no longer charge you extra for having dogs they can't train in your party.
- The Curse of Anime can REALLY be removed now.

Edit: Now up for Linux.
8/19 Edit: Fix put up for Linux. Still working on a Mac save issue.
Death Road to Canada - Rocketcat Games
A second update today, to sneak in some extra fixes for controllers and other things, included fixes for some rare events not spawning properly. Let us know if there's any problems with this update, we can always revert it to the earlier one from the morning.

EDIT: 8/17 - Now up for Mac!

- Start button should now be set to START by default.
- Controller defaults for player 2 are re-enabled.
- Fixes for Player 2 controls getting messed up and also controlling Player 1.
- Joystick mapping should be more clear in the options menus.

- Fixed a weird bug that prevented the Danger Rangers, Hazmat Sewer, and Kung Fu Master events from being playable for some.

- Fixes for the Sacrificial Altar only spawning gas, instead of the 7 different things it could spawn.
- Improved Evil Goblin Smoke effects.
- New effect and spawning code for the Locked Safes.
- Magical Wishing Fish now uses the new spawning code too.

- Dropped weapons will no longer hit things.
- Further bottle lobbing.
- Fixed some collision with carried items and thrown weapons.
- Extra checks to make sure recently spawned weapons from safes and such to be invincible.
- Fixed boomerangs bouncing off stuff while on the floor.
- Fixed weapons damaging other weapons if colliding with each other.

- Alien raygun sound effects are back.
- Added some trees to the alien map.
Death Road to Canada - Rocketcat Games
A second update today, to sneak in some extra fixes for controllers and other things, included fixes for some rare events not spawning properly. Let us know if there's any problems with this update, we can always revert it to the earlier one from the morning.

EDIT: 8/17 - Now up for Mac!

- Start button should now be set to START by default.
- Controller defaults for player 2 are re-enabled.
- Fixes for Player 2 controls getting messed up and also controlling Player 1.
- Joystick mapping should be more clear in the options menus.

- Fixed a weird bug that prevented the Danger Rangers, Hazmat Sewer, and Kung Fu Master events from being playable for some.

- Fixes for the Sacrificial Altar only spawning gas, instead of the 7 different things it could spawn.
- Improved Evil Goblin Smoke effects.
- New effect and spawning code for the Locked Safes.
- Magical Wishing Fish now uses the new spawning code too.

- Dropped weapons will no longer hit things.
- Further bottle lobbing.
- Fixed some collision with carried items and thrown weapons.
- Extra checks to make sure recently spawned weapons from safes and such to be invincible.
- Fixed boomerangs bouncing off stuff while on the floor.
- Fixed weapons damaging other weapons if colliding with each other.

- Alien raygun sound effects are back.
- Added some trees to the alien map.
Death Road to Canada - Rocketcat Games
This update adds more controller support and fixes, and solves the Canada Crash that was affecting some people.

The focus of the next small SPLEEN update will be more AI work and fixes for the remaining white box issues some people are having. Also maybe some new weapons to find.

I plan on posting a news update about the big content update later this week. It may be delayed a little bit due to all the smaller updates we've been doing, but will see.

Changes:

- Fix for the Canada crash that mostly happened to Mac users.
- Controllers in the controls menu now properly shows the name of each button
- New system for controller initialization
- Controllers now have more failsafes for some errors
- Fixes for Player 2 controllers not saving bindings properly. Let us know in comments if this still happens for you!

- Collision and AI work.
- Initial work on some new weapons.
- Slightly tweaked ending where man returns to the stars.

- New colors for menu buttons.
- Dogs can NOT eat chocolate.
- Events can now check for umbrellas.

- Easier bandits now take a quarter food in some cases where they previously took half.
- Karate (Alvis' kicking attack) buffed a little bit.
- Bruce can now train someone that already has Kung Fu, giving them Kill Fu.
- More tweaks to the Bruce and Danger Rangers cities.
- You can now quit the tutorial early by going through the first door.
- Toilet Genie can no longer get eaten by zombies. I don't agree with this change but everyone kept whining about it.
- Pet shops now have 2 recruitable dogs in them, sometimes 3.
- The previous no-interaction dogs in pet shops were removed because they were confusing. Now every dog you see in there can be recruited (if you have the right perk).
- Pet Shop dogs now get directly recruited to your party, with no need to rescue them first.
- A little more food in Pet Shops.
- Cardboard tube cleaving buff for no good reason.
- DSYP now gets his fart counter reset and given a maximum fart increase if he reads Giant Farts Monthly.

- Typo fixes.
Death Road to Canada - Rocketcat Games
This update adds more controller support and fixes, and solves the Canada Crash that was affecting some people.

The focus of the next small SPLEEN update will be more AI work and fixes for the remaining white box issues some people are having. Also maybe some new weapons to find.

I plan on posting a news update about the big content update later this week. It may be delayed a little bit due to all the smaller updates we've been doing, but will see.

Changes:

- Fix for the Canada crash that mostly happened to Mac users.
- Controllers in the controls menu now properly shows the name of each button
- New system for controller initialization
- Controllers now have more failsafes for some errors
- Fixes for Player 2 controllers not saving bindings properly. Let us know in comments if this still happens for you!

- Collision and AI work.
- Initial work on some new weapons.
- Slightly tweaked ending where man returns to the stars.

- New colors for menu buttons.
- Dogs can NOT eat chocolate.
- Events can now check for umbrellas.

- Easier bandits now take a quarter food in some cases where they previously took half.
- Karate (Alvis' kicking attack) buffed a little bit.
- Bruce can now train someone that already has Kung Fu, giving them Kill Fu.
- More tweaks to the Bruce and Danger Rangers cities.
- You can now quit the tutorial early by going through the first door.
- Toilet Genie can no longer get eaten by zombies. I don't agree with this change but everyone kept whining about it.
- Pet shops now have 2 recruitable dogs in them, sometimes 3.
- The previous no-interaction dogs in pet shops were removed because they were confusing. Now every dog you see in there can be recruited (if you have the right perk).
- Pet Shop dogs now get directly recruited to your party, with no need to rescue them first.
- A little more food in Pet Shops.
- Cardboard tube cleaving buff for no good reason.
- DSYP now gets his fart counter reset and given a maximum fart increase if he reads Giant Farts Monthly.

- Typo fixes.
Death Road to Canada - Rocketcat Games
Some half-done collision things slipped through in the earlier testing branch. This should fix that. Otherwise testing today is about the fix for the Canada crash (mostly on Mac), and controller issues.

HOW TO: Right click Death Road to Canada in Steam. Go to Properties. Go to the new BETAS tab. Select TESTBRANCH

- Fixes for some new collision things.
- New colors for some menu buttons.
- Dogs can NOT eat chocolate.
- Events can now check for umbrellas.
Death Road to Canada - Rocketcat Games
Some half-done collision things slipped through in the earlier testing branch. This should fix that. Otherwise testing today is about the fix for the Canada crash (mostly on Mac), and controller issues.

HOW TO: Right click Death Road to Canada in Steam. Go to Properties. Go to the new BETAS tab. Select TESTBRANCH

- Fixes for some new collision things.
- New colors for some menu buttons.
- Dogs can NOT eat chocolate.
- Events can now check for umbrellas.
...