Let's imagine for a moment that we are city or traffic planners and that we can design an express bus line in the big city of Berlin in the way we think it makes sense, without having to adhere to any conventions.
This is exactly what happened in the OMSI2-Add-On Berlin BRT - Bus Rapid Transit! Because unlike in reality, such changes can be implemented very well in a simulation, long planning and construction work phases are spared here. The only thing that would be decisive would be the optimal route for the bus in terms of traffic engineering.
https://store.steampowered.com/app/1283050/OMSI_2_Addon_Coachbus_256/ From the 70s to the present day, the Hungarian Coachbus 256 bus still operates. Immerse yourself in the world of Coachbus 256 in OMSI 2. The Coachbus 256 is a large class bus designed to transport people over long distances. The bus's modularity allows it to operate as a tourist bus, for long-distance transport between cities and as a suburban bus. Included buses:
From the 70s to the present day, the Hungarian Coachbus 256 bus still operates. Immerse yourself in the world of Coachbus 256 in OMSI 2. The Coachbus 256 is a large class bus designed to transport people over long distances. The bus's modularity allows it to operate as a tourist bus, for long-distance transport between cities and as a suburban bus. >>WISHLIST NOW!<<
Convert all textures to DDS to aid texture memory usage.
Add Ashtree mirrors to all variants.
Add ability for destination controllers to display letters in route numbers.
Rework staircase with new higher quality model, textures and made to higher accuracy.
New cab seat texture.
New license holder texture.
Add setvar for larger cab window.
Add setvar for exterior rear air con vents.
Add setvar for rear halo lights.
Add setvar for offside destination.
Add rev limiter for ZF in reverse.
Add cab window decals.
Add destination code guide in cab.
Add new cab floor pedals on ADL variants.
Add new Safe-T-Punch to all variants.
Add rear door camera for dual door variants.
All new clutter and textures.
Changes:
Cab enhancements - work on cab mouldings to look cleaner and higher quality.
Change short arm nearside mirror angle to be more easily visible around assault shield.
Change reversing camera to show proper angle.
Add 3 second delay to Hanover when selecting a new destination.
Change SPID blank ad textures.
Various texture changes to aid performance.
Rearranged coins in RHD cash tray to be in order.
Change ZF rev limiter from 2500 to 2800.
Change some driving physics.
Change dashboard light behaviour to turn on with dipped beams, not main beam.
New wheel texture.
Fixes:
ZF performance fixes to reduce chance of revving pinned at 2100rpm.
Fix poor texture quality of Scania wheel.
Fix steering radius on all variants.
Fix various yellow textures.
ZF and Voith fixes.
Fix missing disabled stop bell on LHD variants.
Fix extra pole on 10.9 Scania.
Fix cab door to swing about with bus acceleration.
Fix cab door outer handle not working.
Remove popping from ZF soundset.
Fix door alarm not sounding when DoorRequireHandbrake setvar is enabled.
Fix destination flashing for displays that don’t have multi-page.
Fix door rubber texture issue on low height variants.
Fix some chassis texture issues on some variants.
Fix floating clutter on dual door variants.
Important notes:
All repaints from versions 1.01 and older are incompatible with 1.02 of the 400MMC. Most textures will still work fine, however to add some of the fixes and new features listed above, it was necessary to change some templates to facilitate this. Below is a list of the textures which have changed and need to be updated to work with 1.02. All other textures will continue to work fine.