Jan 16, 2018
Rust - Buck Sexington


Ridiculous bases, tonnes of art, how to start a shop, karaoke, and more.

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Jan 16, 2018
Rust - Buck Sexington


Ridiculous bases, tonnes of art, how to start a shop, karaoke, and more.

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Jan 11, 2018
Rust - Buck Sexington




New arrows, base damage visuals, trees, pants and more.

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Changes
  • New first person deploy sounds for a handful of items
  • Most items have third person deploy sounds now
  • Added Bone Arrows
  • Added Fire Arrows
  • Fixed washed out sky at clear weather conditions
  • Fixed missing sound refs on a few SoundPlayers
  • Fixed stars being barely visible at night
  • Fixed only 100 key combinations (nerfed key raiding)
  • Fixed Christmas light exploits
  • Fixed road grass decor not aligning to ground
  • Fixed odd junk pile placement
  • Fixed Hapis Sky Dome
  • Bone knife auto admiring on deploy
  • Beancan grenade auto admiring on deploy
  • Fixed Harbor mine entrance (Hapis)
  • Optimized elevator volumes (server perf)
  • Fog and wind are now randomized every 18 hours
  • Slightly darker sky at midnight
  • EAC SDK update
  • Optimized tool cupboard queries (client perf)
  • Fog density no longer changes per biome
  • Improved fog algorithm
  • Pickaxe admire animation updated
  • Bandage admire animation updated
  • Bota bag admire animation updated
  • Water bottle admire animation updated
  • Big cleaver admire animation updated
  • Crossbow admire animation updated
  • Hammer admire animation updated
  • Mace admire animation updated
  • Salvaged axe admire animation updated
  • Salvaged Icepick admire animation updated
  • Torch admire animation updated
  • Longsword admire animation updated
  • Owner can always open key lock
  • Added final art for tool crate (purple box)
Jan 11, 2018
Rust - Buck Sexington




New arrows, base damage visuals, trees, pants and more.

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Changes
  • New first person deploy sounds for a handful of items
  • Most items have third person deploy sounds now
  • Added Bone Arrows
  • Added Fire Arrows
  • Fixed washed out sky at clear weather conditions
  • Fixed missing sound refs on a few SoundPlayers
  • Fixed stars being barely visible at night
  • Fixed only 100 key combinations (nerfed key raiding)
  • Fixed Christmas light exploits
  • Fixed road grass decor not aligning to ground
  • Fixed odd junk pile placement
  • Fixed Hapis Sky Dome
  • Bone knife auto admiring on deploy
  • Beancan grenade auto admiring on deploy
  • Fixed Harbor mine entrance (Hapis)
  • Optimized elevator volumes (server perf)
  • Fog and wind are now randomized every 18 hours
  • Slightly darker sky at midnight
  • EAC SDK update
  • Optimized tool cupboard queries (client perf)
  • Fog density no longer changes per biome
  • Improved fog algorithm
  • Pickaxe admire animation updated
  • Bandage admire animation updated
  • Bota bag admire animation updated
  • Water bottle admire animation updated
  • Big cleaver admire animation updated
  • Crossbow admire animation updated
  • Hammer admire animation updated
  • Mace admire animation updated
  • Salvaged axe admire animation updated
  • Salvaged Icepick admire animation updated
  • Torch admire animation updated
  • Longsword admire animation updated
  • Owner can always open key lock
  • Added final art for tool crate (purple box)
Jan 9, 2018
Rust - Buck Sexington


Real-world Rust art, cinematics, 3D prints, and more.

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Jan 9, 2018
Rust - Buck Sexington


Real-world Rust art, cinematics, 3D prints, and more.

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Jan 4, 2018
Rust - Buck Sexington


A very small post-holiday update: the Xmas event is over, the servers are wiped (though blueprints are saved), and work on new trees has begun.

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Changes
  • Nearby players melee weapon swings are now audible
  • Shelves correctly destroyed if construction below no longer exists
  • Tool cupboard correctly destroyed if construction below no longer exists
  • Tool cupboard can no longer be fully submerged inside world layer (rocks)
  • Refinery ladder fix (Hapis)
  • Site A cave no longer building blocked (Hapis)
Jan 4, 2018
Rust - Buck Sexington


A very small post-holiday update: the Xmas event is over, the servers are wiped (though blueprints are saved), and work on new trees has begun.

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Changes
  • Nearby players melee weapon swings are now audible
  • Shelves correctly destroyed if construction below no longer exists
  • Tool cupboard correctly destroyed if construction below no longer exists
  • Tool cupboard can no longer be fully submerged inside world layer (rocks)
  • Refinery ladder fix (Hapis)
  • Site A cave no longer building blocked (Hapis)
Dec 21, 2017
Rust - Buck Sexington


Santa has delivered some treats: weapon admire animations, night-time changes, a new flashlight, flares and more.

This is it for us for 2017, we'll see you next year. Happy holidays!

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Changes
  • Added Throwable Flares
  • Added handheld flashlight
  • Added a bunch more deployable interaction sounds
  • Added Upkeep notifications and gametips
  • Door Garland is available to craft w/ Window garland sitem
  • Can Admire/Examine skins with N key
  • Added fog start distance in dark environments (gamma / navigation exploit)
  • Fixed spinner wheel sound playback bug
  • Fixed beams being invisible
  • Fixed various errors on client and server
  • Fixed fog not always being disabled in caves (gamma / navigation exploit)
  • Fixed high external stone gate only decaying very slowly
  • Fixed roof conditional models in various scenarios
  • Wounded players no longer block player movement
  • Upkeep payment intervals are now saved and restored on server restart
  • Crossbow can take underbarrel modifications
  • Lowered some upkeep costs
Dec 21, 2017
Rust - Buck Sexington


Santa has delivered some treats: weapon admire animations, night-time changes, a new flashlight, flares and more.

This is it for us for 2017, we'll see you next year. Happy holidays!

View Post

Changes
  • Added Throwable Flares
  • Added handheld flashlight
  • Added a bunch more deployable interaction sounds
  • Added Upkeep notifications and gametips
  • Door Garland is available to craft w/ Window garland sitem
  • Can Admire/Examine skins with N key
  • Added fog start distance in dark environments (gamma / navigation exploit)
  • Fixed spinner wheel sound playback bug
  • Fixed beams being invisible
  • Fixed various errors on client and server
  • Fixed fog not always being disabled in caves (gamma / navigation exploit)
  • Fixed high external stone gate only decaying very slowly
  • Fixed roof conditional models in various scenarios
  • Wounded players no longer block player movement
  • Upkeep payment intervals are now saved and restored on server restart
  • Crossbow can take underbarrel modifications
  • Lowered some upkeep costs
...