WWII Online - Zebbeee
Salute everyone,

Today we updated our store logo to fit the artwork used both on the organic website, our facebook page and our newsletters.

This picture is part of the original box packaging and does better reflect our passion for WWII History.



If you are an artist and would like to submit proposals for future branding opportunities, or if you want to help out the marketing team, feel free to contact me!

zebbeee@corneredrats.com or add me as a friend
WWII Online - Zebbeee
Campaign map on January 9th 2018 6AM EST
https://webmap.wwiionline.com/



USA have entered the war since a few hours with the Sherman Firefly Mk IC.
They are fighting together with french forces to push axis out of Belgium.

They recently liberated Tongeren, Hurtgenwald and Eupen, despite British forces having been pulled back to recover from their heavy losses during the last days.

Axis are holding strong despite the loss of important production factories in the East. A few of their counter-attacks succeeded on Leopoldsburg and Arendonk.

Since the beginning of the campaign 158 on December 4th 2018, Allies have reported 130,515 deaths and Axis 127,168 deaths.
Altogether, WWII Online soldiers have spent 2,736,880 minutes in the battlefield.

Which side will you support in the struggle ? JOIN NOW!
Allied channel https://discord.gg/37mNNdm
Axis channel https://discord.gg/hZySQUR


WWII Online - Zebbeee
Dear everyone, happy 2019 that I wish full of game patches and wwiiol moments!

CRS would like to gather opinions about the opportunity to offer players more affordable subscriptions, limited per branch (navy? armor? infantries? air? all ground?).

I would like to ask our steam players to take the survey and gather your feedbacks.

Please follow THIS LINK to take the 1-minute survey!

Thank you very much for your participation! More information coming very soon.

ZEBBEEE
Steam community Manager
Jan 4, 2019
WWII Online - Hyoslvr
2019 is starting off with a "BANG" as  players abuse(?) the new Christmas Toys! The snow has melted and CRS has hit the roads by adding new towns - thanks to Merlin51. Who knew he worked in the construction industry, right??? Also in this report, a quick synopsis from XOOM's New Year Report, Campaign #159 reports, and a Squad highlight! 


XOOM's New Year Report

We hope everyone has had the chance to read the report sent on December 31st. As most of you know, this past year was a milestone for CRS, especially the Christmas release, which was the biggest equipment patch this team has accomplished! All our team members have done an amazing job and overcome huge obstacles.  That being said, 2019 is going to blow 2018 out of the water! 


 

Terrain Updates Inbound

As with most of CRS members, the holidays did not slow down Merlin51 - our main terrain editor guru. We had mentioned extending the map previously and it is now getting into SCKING and the Quality Assurance Team's hands! A lot of blood, sweat, and tears have gone into the future terrain update and I think Merlin51 will be ready for a vacation after its release lol.  The proposed patch includes many current "terrain" issues as well  


 


Holland - "Zee's" will have plenty of new Naval action with the many Deep Water Ports, two of them just across the channel from each other! 





 


France is coming along nicely as well!





 


Thank you Merlin51 for all your hard work SALUTE!


 

Squad Highlight

WESTY91, our Assistant Community Manager, is looking to showcase the squads of WWII Online. The goal is to create squad awareness to new players so they can join a squad that may resonate with their individual game style.


This week he chose The Royal Lancers. Listed below is a brief description of the squad and some of their key members. Check out their recruitment post in the forums!



  • 51 active members
  • Active since 12th May 2012
  • Multinational squad represented in a number of European countries (United Kingdom, Sweden, France, Germany), and across the globe, (Australia/New Zealand, South America, Canada and The United States).
  • Allied only
  • Recruitment: Open to new and current players
  • Key personnel
  • CO - Crashzzz
  • XOs – Zuwenig, Spacecam, Bez5678, Foe2, Tomellis, Martigan, Zignzag and Wildcat382

About "The Lancers"


12th Royal Lancers is one of WWIIOL's best allied units, well known for their ability to dig in and hold the line in all but the deadliest of situations. Constantly challenging at the top of the Points and Map Movement tables, "The Lancers" are a major force to be reckoned with all across the map and they will gladly exploit any chink in the axis defences, both in town, and at the enemy's Forward Bases.


Their friendly rivalry with White Pudding Suppers (known simply as WHIPS) occasionally becomes that of an alliance, transforming them into the most potent fighting force the game has ever seen.


Their motto is simple: Death or Glory.


Do YOU have what it takes to become a Lancer? Enlist now!
WWII Online - Zebbeee
Important communication from 1-star general N8r to all new players:

Hello all, i'm n8r, this 1/04/19 I will be hosting a training event for new steam players.. Here is the info you need to join along...
  • Join the Allied Discord
  • Join the general chat at around 12:50pm 12:55pm
  • When the training event starts, i'll be asking for your gamename, so be ready for that
  • The training events will last maybe an hour or so, no official time when I am ending it.
  • Have to have a mic
  • Have fun :)
STEAM Calendar event:
https://steamcommunity.com/games/251950/events/1696067271066229991

This is my first ever event, me and Zebbeee are hosting it...
Feel free to stop by if you are a veteran or a regular player.

Thanks.

-n8r , 2nd Armoured Brigade CO AHC

N8r has over 28,928 sorties in World War II Online. He's currently a one-star general in AHC and is CO of the new squad "Rainbow Operators".
WWII Online - Zebbeee
With 2019 here, we have been tasked to get production and development a revised top bug list and issue list. We will be doing a Maintenance Patch this year, and to be as productive as possible, and balance the New Toys vs Fixing Issues this will be soley for wrapping up long standing bugs and other issues which may have popped up.

Here is the list BLCKHWK currently has in no particular order. What we are asking for is anything that is not on this list. We are not saying these all will be fixed or implemented but will help in communicating to the developers what you the player base are concerned with.

We are not looking for a debate on issues just a simple list plan and simple with brief explanation. If you want to debate please feel free to do so by starting a thread in the forums.

Thank you

  • Radar System Lag
  • LMG Rambo Gunning
  • Clipping
    • Feet sticking out of Building
    • Bofors deploy in Tent and clips up
    • Sachels clipping in vehicles
    • bullets falling through the floor if someone is shooting on the floor above you.
    • Tree collider stopping bullets
  • Lag and Connection Issues
    • Death Lag
    • Ping/Lag/Hit detection bugs
    • Sliding Corpses
    • Fire Bug / Engine Bug
    • Get KIA and you see the death came but cant hit esc to start despawn timer, then you finally get the despawn timer and have to watch the deathcam again
  • Point of view issues -
    • Rendered below berm however 1st person still able to fire over berm
    • The height of sight-line still seems too high from 1st person view. This causes issues when firing from behind berms, deploying prone at windows, and gives an overall impression of smurf houses and toy tanks. I remind someone also arguing that people were smaller than today. Similar issue when kneeling and laying down. The eyes are not at the right vertical/horizontal level
    • M10 is an open turret tank. Yet the bloody commander has no better audio of surroundings than a traditional tank. Plus to pop the commander up takes the same time as opening a hatch sequence. Makes no sense. Any advantage of the open turret is completely removed. So it is pretty much just a liability.
    • Tree collider stopping bullets
    • smoke rounds are invisible or have no shell animation
  • Random Weakpoints in Armor or Vehicles
  • HC Disconnect Bug - Lose privileges or if you issue an AO or Move and log before it is completed it is wiped
  • Sun Glare is too bright
  • Green-Rise ambient light at dawn creates a green huy
  • Deploying LMG in Window has issues
  • FB Flip Bug - AB bounced all backline towns with no flag lose the FB
  • Bombadier booted to training arena after DB7 missions
  • The LMG aiming exploit, namely being able to set up their LMGs and aim down the sight WHILE running around.
  • Tracked Tank Bounce
  • ATG Flip Bug & ATG's flipping when being towed.
  • Not being able to Stop directly from running
  • Spawn in and Spawn Delay Issues
    • Despawn Bug where the timer restarts
    • When SD is more than 10 seconds and you reserve a unit that unit is taken you click enter world and nothing, you then have to wait full SD again
  • INvisable CP and FBs
  • Infantry jumping full gear from 3 story building is unrealistic
  • Damage State Issues
    • Damage / Jam to tank gun should be visible to 3rd person, and tank crew should have notification
  • Game Hacks
  • Infantry weapon changing on it's own
  • Black ray of death
  • Stamina drains really fast when sprinting some times, and not others. No obvious reason/constant factor.
  • blowing the wing off a plane at 20 ft and only getting a hit. It seems about 20% of what should be AA kills don't register
  • Flying crash bug where one plane dies and the other doesn’t when the collide
  • Detrack Stages by lower caliber guns
WWII Online - Zebbeee
Attention soldiers. Official communication from our president XOOM:


Today is the first day of 2019, and I wanted for all of us to take a moment and reflect on what we have accomplished. There have been some major milestones, several roadmap deliveries, increased productivity and understanding of systems and code, and new roads paved for us to make 2019 another year of tremendous progress. Please join me in this review and let us not forget how much ground has been gained. Do note, a Roadmap outlining 2019’s objectives will be a separate article, but I’ll quickly cover what we are working on at this moment. May you have a very Happy New Year, S!

TO OUR LOYAL SUBSCRIBERS (FANS)
I wanted to say THANK YOU for your steadfast support. We will be able to continue development and maintain operations of WWII Online as long as you are here. Each of you are extremely valued and we hope you will help us carry on this dream.

TO OUR TEAM AT CRS
Many of you have grown so much in your capability as individuals, and as a team we’ve refined our process and intend to do so some more. This has resulted into tremendous progress in 2018 and has set ourselves up for a big year in 2019. Great work, and thanks for what you do, the WWIIOL community and I are no doubt grateful.

PATCH DELIVERIES OF 2018
In all we have released 14 patches in 2018, and they included a variety of fixes / improvements and new features. Here are the main releases with some quick notes of its contents:
  • 1.35.11 - JANUARY 2018: Tank Busters, updated gunsights, PPO changes and EWS updates
  • 1.35.12 - MARCH 2018: Fighter Bombers, Close Support Tanks, .join command, several bug fixes
  • 1.35.13 - MAY 2018: New Stuh42, Crusader III, Churchill V C/S, Granny updated to 64bit, riding FMBs, KE / HE audit
  • 1.35.14 - AUGUST 2018: First Terrain update since 2011, massive number of fixes and some additions
  • 1.35.15 - AUGUST 2018: US Paras, Steam receives DLC Packs, NCO and Ammo Bearer class, lots of fixes
  • 1.35.16 - DECEMBER 2018: Panzer III L + N, Firefly, Achilles, Church 8, 3 new Fighter Bombers, HC Officer + HCMS, New PPOs, New Grass and AB Barracks models and much more
Check all version history including hot fixes released here: https://wiki.wwiionline.com/view/Readme_1.35

CURRENTLY WE ARE WORKING ON
  • 1.36 Hybrid Supply, which will enter Closed Beta in Q1-2019
  • Production is working on fixes of content and implementing new stuff
  • Community team is re-organizing High Command
  • Operations team is enhancing network traffic inbound/outbound
  • Support team is providing more self-help articles on support page
  • Steam has a new assigned Manager and is getting re-imaged / new life
  • All teams are reviewing process / staff access and making improvements to expedite results
  • Leadership and all teams are preparing a 2019 Roadmap plan

PREPARING FOR 2019
As mentioned we’re working on the 2019 Roadmap and it is not quite ready for distribution as we’re ironing things out. That said, I can tell you that it will be another pretty aggressive year here at WWII Online and we’re going to have some big objectives to tackle.

The best thing you can do is to subscribe to the game because it provides us the literal life fuel to keep this activity up. CRS is delivering as promised tangible results both for new content and fixes. We can achieve substantially more by bringing some more folks on full-time, and we’d very much like to do that. We need your help to make that happen, as volunteer time can only go so-far, and what is being achieved by a mostly volunteer team is pretty extraordinary.

In closing, I’d like to once again thank you for the support you have provided, and encourage to the best of your ability to help my team and I do more here at WWII Online (CRS) for your benefit.

We will be able to maintain the game and carry it onwards for as long as you’re here to back us up, and make no mistake, you are single handedly vital to our mission success, more than ever before.

Thanks, and Happy New Year to you all. Salute!

Matt “Xoom” Callahan
President - Cornered Rat Software
xoom@corneredrats.com
WWII Online - Xoom
Hey everyone, just a quick reminder: Purchasing DLCs are done one time only, and you own them for ever. They do not require a Subscription to play. We hope that clears up any confusion.

If you have any questions, please let us know! You can also contact our support team at http://support.wwiionline.com and we'd be happy to work with you privately if needed.

Our Premium subscription is by far the best bang for your buck and provides maximum value, as you'll be able to earn all equipment with this. Your DLC access, if you have purchased it, will simply stack on top of the Premium subscription. If your subscription lapses, then you will be downgraded back to having your DLC and Free access only.

Thanks for reading, and please be sure to recruit / tell a friend about WWII Online.

Salute!

All WWII Online DLCs found here

https://store.steampowered.com/dlc/251950
WWII Online - Xoom
Welcome aboard to Sebastien "Zebbeee" R. as the new Steam Community Manager (the first ever), and as our newest RAT of CRS. Steam requires a dedicated focus and specific care to make sure that they get the most tailored experience as possible. I have asked Zebbeee to work with our Community Management, Marketing and Support teams to make sure they get the best and most frequent form of communication and support. Zebbeee has been helping me with analyzing WWII Online customer feedback and needs for sometime now and he is the perfect fit for this assignment.

Please join me in welcoming him aboard. If you are interested in supporting him on the Steam platform, we'd be very happy to accept some extra help here.

Head over to our volunteer page at www.wwiionline.com/volunteer for technical and non-technical roles.
WWII Online - Sniper62
With the recent Christmas release, there were a few fixes that weren't able to fit into that release. So, we now have a hotfix release that encompasses a few bug fixes and some clean up for the Christmas patch.


World War II Online
Version 1.35.16.1 - December 2018

This release is a hotfix for numerous issues that came up with the latest release.
Bug Fixes
  • An issue that was preventing the PC Steam client from seeing snow is now fixed
  • Corrected an issue that was causing long delays in the time it took to spawn in
  • Hedgehogs have been re-added to the FMS
Adjusted Content
  • The P40, H87b3 and KittyHawk now have matte/zinc chromate primer for their instrument panels
  • GP bombs have been updated to MC in the Havoc manual
  • Updated the spawn location for the Dinant East AB Barracks
  • Updated the Barracks spawning location to be in the center of the room


S! - Cornered Rat Software
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