The annual Steam Awards nominations are underway, and we have high hopes you will vote for 7 Days on the “Labor of Love” award.
7 Days has been on steam for nearly 6 years and through 18 alphas getting better with each release. We are likely the longest in development early access title you can find out there.
We’re very grateful for all the continued support the 7 Days community around the world has given TFP. Please click the `Labor of Love 2019`.
To make Alpha 18 a great build we combed through hundreds of community reviews and forum posts to compile a large list of the most common Alpha 17 feedback. You spoke, we listened, and committed a ton of effort and resources to address what the Team and Community felt needed improving.
We think folks will notice this effort and believe Alpha 18 to be by far the most impressive version of the game to date. And if you haven’t played it for a while we suspect you’ll come back.
Hey Survivors, We are proud to announce that the ‘Alpha 18 Streamer Weekend’ is finally here. We have partnered with over 130 streamers from 27 countries.
We will be running the Streamer Weekend event from Friday, October 4th starting at 12 pm CST through Sunday, October 6th. Expect a public experimental to follow sometime Monday afternoon October 7th.
Many will be streaming all weekend and giving away Free Keys. Check their channels for their upcoming weekend schedules. These are being broadcast in many languages so scroll down to find yours.
For A17.3 we have set focus on bug fixes and RWG. We have fixed the issue which caused chunks to be reset to their original state, often affecting players' bases.
For RWG we worked over to remove the POI replication spawns (radio tower cities), reworked the roads so be more vehicle-friendly, overworked the world layout and adjusted the placement of POIs and cities. This framework we are backporting to 17.3 is part of a larger Alpha 18 plan to make it awesome.