SteamVR - Alex Vlachos
SteamVR now supports per-application settings in the latest SteamVR Beta. This allows users to customize their experience for each application.

The first feature we are rolling out is per-application resolution adjustment. This setting is a multiplier on top of the current global application resolution from the Video settings tab in SteamVR. Per-application settings can be found on the Applications tab in SteamVR:



Currently in Beta

This feature is currently in beta and is available by opting into SteamVR Beta. To opt into SteamVR Beta, find SteamVR under Tools in your Steam Library. Right click to bring up Properties, then select 'beta' from the dropdown in the Betas tab.
SteamVR - Alex Vlachos
SteamVR now supports per-application settings in the latest SteamVR Beta. This allows users to customize their experience for each application.

The first feature we are rolling out is per-application resolution adjustment. This setting is a multiplier on top of the current global application resolution from the Video settings tab in SteamVR. Per-application settings can be found on the Applications tab in SteamVR:



Currently in Beta

This feature is currently in beta and is available by opting into SteamVR Beta. To opt into SteamVR Beta, find SteamVR under Tools in your Steam Library. Right click to bring up Properties, then select 'beta' from the dropdown in the Betas tab.
SteamVR - Alex Vlachos
The SteamVR Beta has been updated with the following changes:

SteamVR Per-Application Settings

SteamVR General
  • Fixed race condition where some base stations would not get their correct active tracking status updated in the status pane, and if power managed, those base stations would unintentionally transition into standby.
SteamVR - Alex Vlachos
The SteamVR Beta has been updated with the following changes:

SteamVR Per-Application Settings

SteamVR General
  • Fixed race condition where some base stations would not get their correct active tracking status updated in the status pane, and if power managed, those base stations would unintentionally transition into standby.
SteamVR - Joe Prime
The SteamVR Beta has been updated with the following changes.

SteamVR Home
  • Fixed snap turn causing controllers to fly from their old position to the new
  • Fixed distance-based prop fading
SteamVR - Joe Prime
The SteamVR Beta has been updated with the following changes.

SteamVR Home
  • Fixed snap turn causing controllers to fly from their old position to the new
  • Fixed distance-based prop fading
SteamVR - Joe Prime
The SteamVR Beta has been updated with the following changes.

SteamVR Home
  • Fixed multiplayer regressions for workshop maps (incorrect room name, failing to download map as needed)
SteamVR - Joe Prime
The SteamVR Beta has been updated with the following changes.

SteamVR Home
  • Fixed multiplayer regressions for workshop maps (incorrect room name, failing to download map as needed)
SteamVR - Joe Prime
The SteamVR Beta has been updated with the following changes.

SteamVR Home
  • Fixed baked lights to not apply twice (were applying both baked and dynamic lighting)
  • Fixed greyscale images not displaying properly (VRChat icon in Recent Apps panel)
SteamVR - Joe Prime
The SteamVR Beta has been updated with the following changes.

SteamVR Home
  • Fixed baked lights to not apply twice (were applying both baked and dynamic lighting)
  • Fixed greyscale images not displaying properly (VRChat icon in Recent Apps panel)
...