SteamVR - aaron.leiby
If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

To use SteamVR Beta, please select properties on "SteamVR" and select the "Betas" tab and select "beta - SteamVR Beta Update"

OpenXR:
  • D3D12: Added special handling for apps like OpenXR Toolkit that incorrectly omit XR_SWAPCHAIN_USAGE_SAMPLED_BIT when creating swapchains. This flag is now assumed unless XR_SWAPCHAIN_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT is specified, and a warning logged.
SteamVR - nathan
With this update, we are adding experimental support for some AMD GPUs to Steam Link. We’ve also addressed several rough edges in the experience and performance of Steam Link.

Steam Link:
    AMD GPUs:
      EXPERIMENTAL SUPPORT - Recent AMD Cards with HEVC hardware encoders:
      • RX570 and newer
      UNSUPPORTED - Older cards and cards without HEVC hardware encoders:
      • RX 6400 – No HEVC
      • RX 6500 XT – No HEVC
      • Most cards older than RX570
    Visual Experience:
    • Enable 10-bit video encoding on AMD graphics cards with this capability
    • Enable “Advanced Supersample Filtering”. This improves video quality when using high supersampling rates.
    • HMD Interstitial performance improvement
    • Fix frame-sync bug causing extra jitter
    Connection Issues:
    • Allow connection to proceed even in network configurations without QoS support
    • Error 200 - Allow connections for users with missing QoS bits contributing to error 200
    • Stream resets and recovery – Reduced friction related to stream resets and recovery for some networks
    General:
    • Fix for multiple crashes particularly when under extreme load
    • Debug UI improvements
    • Reduced some log spam
    • Change headset behavior to reduce reliance on lack of motion for entering "standby" state
    • SteamVR Session End - Returns user to Steam Link start menu
    • Speed up how quickly users can click the “Connect” button when starting stream
    • Fix not updating wifi AP name on interstitial
    • Improve AMD feedback when running on unsupported cards.
    • Tweak mini graph levels in debug UI.
    • Added tongue tracking to OSC output.
    • Change way SteamVR detects/attempts to connect to Steam, to avoid issue where SteamVR thinks Steam is gone.
    • Resolved issue causing black screen in 2D UI while transitioning between activities.
SteamVR:
  • Fix for extended mode "Headset Window" not showing up in Window's taskbar
  • Supersampling - Re-enable “Advanced Supersample Filtering" for Meta headsets. This allows higher supersampling rates without causing aliasing in the HMD. Can be toggled under Advanced Video Settings. Note: This does not apply to Virtual Desktop.
  • The ‘VR Dashboard on System Button’ advanced setting is now only visible in the desktop settings menu
  • SteamVR desktop widget Always On Top temporarily disabled while viewing desktop or 2D app in headset.
  • Fix for dashboard switching to facemouse mode when dismissing theater screen.
OpenXR:
  • Fixed a memory leak where calling xrDestroySwapchain on a Vulkan swapchain would not free memory.
  • Proper D3D12 swapchain usage flag handling (including UAV support).
  • Mipmap and sample counts are now obeyed for D3D12 swapchain image creation.

Help & Information:

The Steam Link for Meta Quest FAQ page is available here.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.
SteamVR - nathan
If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

To use SteamVR Beta, please select properties on "SteamVR" and select the "Betas" tab and select "beta - SteamVR Beta Update"

The Steam Link for Meta Quest FAQ page is available here.

SteamVR:
  • The ‘VR Dashboard on System Button’ advanced setting is now only visible in the desktop settings menu.
  • SteamVR desktop widget Always On Top temporarily disabled while viewing desktop or 2D app in headset.
  • Fix for dashboard switching to facemouse mode when dismissing theater screen.
OpenXR:
  • Proper D3D12 swapchain usage flag handling (including UAV support).
  • Mipmap and sample counts are now obeyed for D3D12 swapchain image creation.
Steam Link:
  • AMD:
      Recent AMD GPUs with HEVC hardware encoders are experimentally supported:
      • RX570 and newer
      Unsupported AMD GPUs - Older cards and cards without HEVC hardware encoders:
      • RX 6400 – No HEVC
      • RX 6500 XT – No HEVC
      • Most cards older than RX570
  • Sharpen image when running at high bandwidths.
  • Fix an issue where Steam Link could soft-lock above certain bitrates, on particular combinations of AMD GPUs and drivers.
  • Improve AMD feedback when running on unsupported cards.
  • Tweak mini graph levels in debug UI.
  • Added tongue tracking to OSC output.
  • Reduce verbose logging.
  • Change way SteamVR detects/attempts to connect to Steam, to avoid issue where SteamVR thinks Steam is gone.
Steam Link Client: (Requires both SteamVR Beta and Steam Link for Meta v2.0.2.638 beta enrollment, see below)
  • Improved haptic response.
  • Resolved issue causing black screen in 2D UI while transitioning between activities.

To fully utilize the updates to Steam Link in this beta version of SteamVR, you must join the Steam Link Public Beta channel for the Meta app. To join, you must install Steam Link to your Meta headset, then you can opt into the Public Beta channel using this link https://www.meta.com/s/1hti7gedQ from your phone, or by using the Meta application on your phone to select the Public Beta channel in the settings for the Steam Link application.

SteamVR - nathan
If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

To use SteamVR Beta, please select properties on "SteamVR" and select the "Betas" tab and select "beta - SteamVR Beta Update"

The Steam Link for Meta Quest FAQ page is available here.

Steam Link:
  • Fixed a crash that would happen under extreme load
  • Smoothed out stream recovery
  • AMD quality improvements -- requires Meta Public Beta Client (see below)
  • Allow connections for users with missing QoS bits (May solve many user’s error 200 failures)
  • Reduce extra stream resets on spotty networks
  • Fix multiple crashes
  • Reduced impact of stream resets
  • Reduced some log spam
  • Change headset behavior to reduce reliance on lack of motion for entering "standby" state

Steam Link (Meta App Public Beta Client - see below):
  • Required for AMD quality improvements
  • Recognize when SteamVR has ended on host PC due to timeout, and automatically return to 2D mode on HMD
  • HMD Interstitial performance improvement
  • Fix frame-sync bug causing extra jitter
  • Speed up how quickly users can click the “Connect” button when starting stream
  • Fix not updating wifi AP name on interstitial 3D scene in headset

To fully utilize the updates to Steam Link in this beta version of SteamVR we recommend you join the Steam Link Public Beta channel on Meta. To join, you must install Steam Link to your Meta headset, then you can opt into the Public Beta channel using this link https://www.meta.com/s/1hti7gedQ from your phone, or by using the Meta application on your phone to select the Public Beta channel in the settings for the Steam Link application.
SteamVR - nathan
If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page is available here.

SteamVR:
  • Fix for extended mode "Headset Window" not showing up in Window's taskbar.
Steam Link:
  • Enable 10-bit video encoding on AMD graphics cards with this capability. (AMD support is still experimental at this time.)
  • Enable “Advanced Supersample Filtering”. This improves video quality when using high supersampling rates. For users seeing poor video quality when not using “auto” settings, this will be a significant improvement.
  • Debug UI improvements.
  • Fixed an issue that made some networking lag worse than it should be by reducing the impact of stream resets in non-optimal wireless configurations.
  • Allow connection to proceed even in network configurations without QoS support.
Meta:
  • Re-enable “Advanced Supersample Filtering" for Meta headsets. This allows higher supersampling rates without causing aliasing in the HMD. This was accidentally disabled for Meta headsets as a side-effect of another change several years ago. If you enable advanced settings, there is a toggle for this in the video settings if you prefer the old behavior. Note: This does not affect Virtual Desktop.
OpenXR:
  • Fixed a memory leak where calling xrDestroySwapchain on a Vulkan swapchain would not free memory.
Dec 8, 2023
SteamVR - nathan
SteamVR has been updated with the following changes.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page has been updated. You can view it here.

Steam Link
  • Added a warning message when Steam Streaming Audio endpoints are present but disabled.
  • Fixed a crash when toggling Steam Link Debug screen.
  • Added additional latency and frame information to the Steam Link Debug screen.
SteamVR - JustJeff
This build is a candidate for a hotfix. If you encounter issues, please report them in the forum so they can be fixed before this build goes out to everyone.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page has been updated. You can view it here.

Steam Link
  • Added a warning message when Steam Streaming Audio endpoints are present but disabled.
  • Fixed a crash when toggling Steam Link Debug screen.
  • Added additional latency and frame information to the Steam Link Debug screen.
Dec 4, 2023
SteamVR - JustJeff
SteamVR has been updated with the following changes.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page has been updated. You can view it here.

Steam Link:
  • Fixed some instances where audio or microphone do not work properly.
  • Fixed a bug where one or both controllers do not activate in SteamVR.
  • Color adjustments for AMD graphics cards. (AMD support is still experimental at this time.)

SteamVR:
  • Improved automatic controller role selection when mixing Touch controllers with controllers from other drivers.
SteamVR - JustJeff
This build is a candidate for a hotfix. If you encounter issues, please report them in the forum so they can be fixed before this build goes out to everyone.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page has been updated. You can view it here.

Steam Link
  • Fixed some instances where audio or microphone do not work properly.
  • Fixed a bug where one or both controllers do not activate in SteamVR.
  • Color adjustments for AMD graphics cards.

SteamVR:
  • Improved automatic controller role selection when mixing Touch controllers with controllers from other drivers.
SteamVR - aaron.leiby
https://store.steampowered.com/news/app/593110/view/3895113407856183761
The latest Steam Client includes the following VR-specific changes. To ensure you get these change, select Steam > Check for Steam Client Updates... and restart if prompted.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

Dashboard
  • Fixed some cases of the VR dashboard showing itself on game start.
  • Fixed a couple cases where the dashboard was being opened when it should not.

Desktop Game Theater
  • Only capture non-VR applications while visible in headset. Throttling will revert to default (monitor or no vsync, rather than headset vsynced) when content is not displayed in headset. This should fix most flat2vr type games, which require running the application at double headset framerate to generate stereo image pairs.
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