Mass Effect 2 is coming to the PS3; Mass Effect 1 is not. As the sequel can account for consequences of choices you made in the original, some were wondering how this will be addressed on the PS3.
The answer, according to a BioWare producer in the print edition of the German magazine Play3, is an interactive comic by Dark Horse that will establish the continuity of the first game and allow readers to make some choices to affect its outcome.
That's not all; in announcing Mass Effect 2 for the PS3 at GamesCom, Electronic Arts said it would feature "hours of bonus content." So in addition to the interactive comic, PS3 players will get all three previously released DLC extensions, plus the one-use code that gives access to the Cerberus Network.
This info comes over a German-language Mass Effect 2 forum, but it's from a community moderator and it's attributed to BioWare's Casey Hudson. Nonetheless, we've sent off an email to an EA publicist just in case things are different for users in other regions.
Update: An Electronic Arts representative contacted Kotaku to say that the interactive comic news is accurate, but there is no PS3-specific new mission. "Something got lost in the translation." We've been referred to this BioWare forum post clarifying the report. It also says that the interactive comic's "initial release will be exclusive to PS3 owners who would be otherwise unable to realize the full effect of choice in the Mass Effect universe, and will be included on the Cerberus Network."
An earlier version of this story referenced a PS3-specific mission for Mass Effect 2. The story above the update has been edited to remove that inaccuracy.
Update Zur Mass Effect 2 PlayStation 3 Version [BioWare Social Network via VG247]
Finally. Having gotten closer and closer with each subsequent piece of downloadable content, with Lair of the Shadow Broker BioWare has delivered Mass Effect 2 players some DLC that, if you've finished the game, has some real point to it.
With the exception of the recent Overlord pack, most pieces of ME2 downloadable content have been tailored more towards new or repeat players, with little incentive for those who have finished the game and put it to bed to return to the Normandy for a post-storyline mission.
That's certainly been my biggest disappointment with most of the DLC thus far, but Lair of the Shadow Broker certainly takes care of that particular gripe.
Canon! - Previous DLC packs have felt tacked on, not really fitting into the larger adventures you've been taking part in. This one, however, fits snugly within the established story and events of both Mass Effect games.
Settle In - Lair is not only the longest piece of DLC thus far, taking me around two hours to finish, it's also the most interesting, spanning a variety of unique locations. I could have spent all day wandering around the finale's maps.
Step On It, Shepard! - There's a car chase. A flying car chase, through the skyscrapers of Illium. It's short, and simple, but it's also great fun.
If, like me, you've been slightly disappointed with Mass Effect 2's DLC to date, don't tar Lair of the Shadow Broker with the same brush. It fits into the larger storyline, has a lasting impact on two primary characters and with plenty to do and see in two hours is even good value for money.
Just don't expect to do much chit-chat or puzzle solving. This one's all about shooting things.
Lair of the Shadow Broker was developer by BioWare and published by Electronic Arts for the Xbox 360 and PC. Retails for 800MSP. A copy of the content was given to us by the publisher for reviewing purposes. Played pack to completion.
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Noa Torigoe, star of adult films like Max Orgasm and Ultimate Gold, really loves video games. I guess you could call her "hardcore"? But she doesn't just love Japanese video games, she loves Western video games.
"The console that I play the most is the Xbox 360," Noa told Kotaku Japan. "Recently, I've been playing Mass Effect and Fallout."
Noa checked Dead Rising 2 at this year's Tokyo Game Show with Kotaku Japan. Sure, it's not a Western game, but it was made by Western developers. When asked what she liked about the game, she said, "I like how if you slice the zombies from overhead, they split in half." Continuing, she added that she said she was impressed with the difference in cutting the zombies diagonally and horizontally.
"I love games that show the tiniest details," Noa added.
In the past, Noa has done things like name-dropped Fable creator Peter Molyneux and talked about the differences between Fable I and Fable II. She imported the English-language version of Call of Duty: World at War and had reached Level 50 in World at War multiplayer two weeks after the game's original release.
"I think because more and more Western games are getting Japanese releases," she blogged in 2009, "it seems like we're in an age where the game world is shared."
[ #tgs2010 ]「鳥越 乃亜」ねえさんとTGSでデートしてきた、うひょ~ [Kotaku Japan] [Pic]
What would it be like if Dragon Age’s Morrigan and Mass Effect’s Liara T’Soni met? I fed that question into the RPS supercomputer and it spat out the above image. I don’t think it was trying very hard. Anyway as of yesterday both ladies have received their very own DLC, with DA’s Witch Hunt and ME2′s Lair of the Shadow Broker both available for download RIGHT NOW. Witch Hunt costs $7 and adds about an hour of play time (according to the Dragon Age wiki), while Lair of the Shadow Broker costs $10, lasts about two and a half hours and lets you have sex with Liara. One of these packs is a better deal than the other, I feel.
Developer BioWare has revealed some fascinating statistics mined from players of Mass Effect 2. Unsurprising may be the fact that 80% of players chose a male Commander Shepard for their avatar. Perhaps unbelievable is how long some played the thing.
According to a report from IGN citing data from BioWare, some Mass Effect 2 players spent upwards of 66 hours meandering through a single playthrough of the sci-fi RPG epic. Impressive, if somewhat mysterious, but not as impressive as the folks who played through Mass Effect 2 an astounding 23 times.
Four Xbox 360 players did that, according to BioWare. They were out-hardcored by two PC gamers who dedicated their lives to beating Mass Effect 2 an outstanding 28 separate times.
There are a handful of other interesting stats culled from the Mass Effect 2 crowd, such as a shockingly low number of conversations skipped and a higher than expected number of Mass Effect save imports. More about how BioWare is using this data at IGN's interview with executive producer Casey Hudson.
Crazy Mass Effect 2 Stats and What They're Used For [IGN - thanks, dracosummoner!]
Okay, so wrap your head around this. IGN have done a short feature where they talk to Bioware Executive Producer Casey Hudson about the studio’s stat harvesting in Mass Effect 2. For their part, Bioware have revealed some of those stats, and some of them are genuinely mad. More people chose the Soldier class for Shepherd than all the other classes combined. Players skipped an average of 15% of the game’s dialogue. Two PC owners finished their copies of the game 28 times.
Click through for the full list of stats, including some interesting differences between 360 and PC gamers. (more…)
Catching up with the gaming news from my latest bout of travelling too much, I discover from VG247 that Bioware have released a trailer for the Lair of the Shadow Broker DLC out on September 7th. It’s basically continuing Asari Liara’s adventures involving that most shadowy of brokers, the Shadow Broker. It also promises to allow you to continue a relationship with her, which probably means do her. It costs 800 Bioware points, which translates as some money. And here’s the trailer! (more…)
It's a strange thing to be getting excited about Mass Effect 2 in September, eight months after most of us first played it.
Yet a constant stream of downloadable content, some of it OK, some of it pretty damn good, has kept people hooked on the continuing adventures of Commander Shepard, something BioWare are hoping to continue with the game's latest piece of DLC, Lair of the Shadow Broker.
As you can see from the trailer, this looks like a sizeable chunk of content, including not just ground combat but some vehicular sections as well. It'll also be nice dealing with something that relates to the story of the series' core characters, rather than some peripheral series of events.
Lair will be out September 7 on Xbox Live and PC.
The Shadow Broker expansion for Mass Effect 2 will be available on September 7 for $10, according to the game's official site.