The bug in [0.6.7] was fixed in [0.6.9]; however, another issue was found in this version, with the same consequence (wave not ending) but a different cause.
Fixed a bug that prevented the wave from ending: it occurred when a Cryo Capsule was activated, coupled with the spawn of a new hero event.
The bug in [0.6.7] was fixed in [0.6.9]; however, another issue was found in this version, with the same consequence (wave not ending) but a different cause.
Fixed a bug that prevented the wave from ending: it occurred when a Cryo Capsule was activated, coupled with the spawn of a new hero event.
We would like to express our apologies for the 0.6.7 update we have released on Steam last night. Indeed, a game breaking bug that occurred for all of you made us take the decision to roll back the update: at the moment, you should all be playing with the 0.5.2 version. This is actually the first time this is happening to us and we will do our best to make sure this does not happen again
Unfortunately, this means that those of you who have downloaded the 0.6.7 update and then went back to the 0.5.2 update have had the player profiles and heroes unlocked reset. We have warned you in the past that this was expected at some point, because we are constantly adding/improving some features, but we know it can still be somewhat frustrating. But please note that the reset was going to happen eventually, as we have reworked on the requirements that you need to fulfil to unlock the heroes.
We have fixed the problem that was reported by our players and submitted a new version to our QA team, and it looks like it’s been resolved (yay!), so we should go back to what we had planned for you: “Bite The Dust” update [0.6.9]. We took the liberty of unlocking temporarily some heroes for you (7 instead of 3): this way, you will be able to play the new version (almost) like you would have, and we are hoping you will forgive us for the inconvenience we may have caused. And in the future, don’t get attached to your heroes too much, this situation may occur at least once, before the release, in order to start things fresh!
We are looking forward to your feedback and are hoping you will enjoy the update.
We would like to express our apologies for the 0.6.7 update we have released on Steam last night. Indeed, a game breaking bug that occurred for all of you made us take the decision to roll back the update: at the moment, you should all be playing with the 0.5.2 version. This is actually the first time this is happening to us and we will do our best to make sure this does not happen again
Unfortunately, this means that those of you who have downloaded the 0.6.7 update and then went back to the 0.5.2 update have had the player profiles and heroes unlocked reset. We have warned you in the past that this was expected at some point, because we are constantly adding/improving some features, but we know it can still be somewhat frustrating. But please note that the reset was going to happen eventually, as we have reworked on the requirements that you need to fulfil to unlock the heroes.
We have fixed the problem that was reported by our players and submitted a new version to our QA team, and it looks like it’s been resolved (yay!), so we should go back to what we had planned for you: “Bite The Dust” update [0.6.9]. We took the liberty of unlocking temporarily some heroes for you (7 instead of 3): this way, you will be able to play the new version (almost) like you would have, and we are hoping you will forgive us for the inconvenience we may have caused. And in the future, don’t get attached to your heroes too much, this situation may occur at least once, before the release, in order to start things fresh!
We are looking forward to your feedback and are hoping you will enjoy the update.
Sincerely, Amplitude Studios
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[0.6.9] RELEASE NOTES
Content
Added 2 new heroes linked to the Dust:
Lady Joleri Tulak, an Auriga Native who consumes Dust to get more attack power
Warden Mormish, a Profit Seeker who can bring you Dust
Added 4 new modules:
[Major] Shop: attracts a merchant to defend and earn Dust by operating it [G2G]
[Minor] Bio-organic Transference: restores a little amount of health for each kill [G2G]
[Minor] Operator: improves the major module bonus
[Minor] Lure: casts the illusion of a hero
Added 2 new mobs:
Silics “Supporter”: gives a bonus to the other mobs
“Keeper”: stays in the room and becomes stronger with time until it is killed (DANGER!)
Added 3 new elite mobs:
Necrophage “Crystophile”
Chimera “Zombie”
Silics “Mini Golem”
Added new sound effects
Misc
Added the "Multiplayer" button in the main menu (greyed out for now)
Added a log instead of the notification / error panels (may be reduced)
Added a rotation on the Machine Gun module
Changed the Necrophage “Flying” sprites
Balance
Added bonus on “Autodoc Shards” (healing) module if there are no mobs in the room (and reduced its default effect)
Updated the mobs spawn table
Reduced Bulldozer Elite and Kamikazes spawn probabilities
Increased Kamikazes power
Reduced Bulldozer Elite power
Reduced the cooldown and power of “Claymoar” (same DPS)
Bug Fix
Fixed the fullscreen resolution behaviour
Fixed some skills and modules tooltips
Fixed a bug disabling heroes’ AI attack target when passing through door steps
Fixed a bug preventing the level to end when the hero carrying the crystal is moved to a room past the exit
Fixed several animations
Please start a new game as your previous save will not be compatible with this version. Thank you.