Crypt of the NecroDancer - BraceYourselfGames_Jackie
2017-02-08: 2.40
- New item: Heavy Glass Armor - Add all Cutlass materials, with rarities same as bow
- Electric dagger: direct hit damage 2; combo with wire for 2 arc damage - Make boots of leaping more common in the places it appears (crates, locked shops) - Reduce dove familiar spawn rates a bit - Don't spawn dove familiar for Dove (it's too powerful) - Determine the success/fail outcomes from chance shrine by the run seed - Luck items: instead of changing general item spawns, improve crate quality - Ring of mana: remove cooldown bonus; add greater versions of bomb (inf dmg), heal (heal 1), earth (radius 2) - Cursed wraith: when hitting player, curse all hearts and vanish - z5 level gen: bias exit stair location within exit room to be far from player - Allow phasing damage to destroy green gorgon statues (which includes earth spell, metrognome telefrag, etc) - Give ring of courage 10 durability (still infinite durability in single zone modes) - Courage takes priority over cutlass parry - Reduce freeze spell durations to 6 (lesser, was 8 ) and 12 (greater, was 16) - Shrine of Peace: reduce downside to replacing weapon with dagger; reduce upside to +1 heart (was +2) - Make weapon throws do piercing damage - Make Warhammer rarity similar to Bow, because of its high ease of use
- Fix crash when loading Fortissimole boss intro with Spanish & German localizations - Melody fix: make wire electric arcing work for her lute attack - Fix Fortissimole visual to actually show the silhouette instead of using the wrong animation frames - Recover from invalid cloud save by dumping it and starting fresh - Indicate in the log clearly when game crashes due to missing (or damaged) image file - More graceful error handling when failing a DirectX image load - Fix glass shop to only ever spawn a weapon in the 3rd spot, not glass slippers - Fix boss intro fast-forwarding bug by making the game also pause when losing focus during boss intro - Fix Blunderbuss showing up from transmutes for invalid characters (Melody, Aria, etc.) - Dove familiar fix: don't teleport enemies on boss levels (fixes some strange behaviors) - Scatter trap: don't scatter Melody's lute and Dove's flower - Bat fix: when some directions are blocked, select randomly from remaining directions without bias - Fix darkness and peace shrines in bat form: darkness should remove your ring and torch, and peace should preserve your ring of peace - Transform spell: only 1 copy in co-op; lock into first spell slot for Nocturna (for hotkey stability) - Remove strength shovel from pool of characters that can't use damage bonuses (such as melody) - Fix warhammer priority to be the same as broadsword for the far hit - Electric dagger: make player glow; damage electric zombies - Fix Dead Ringer gong destruction being blocked by familiar - Battle shovel doesn't activate from opening doors
UPDATE: 2017-02-09: 2.41 - Fix infinite durability bug in single zone mode (includes heavy glass armor) - Ring of Courage: revert durability - Ring of Courage: make slightly less common (similar to other rings) - Ring of Courage: don't spawn on 1-1 - Ring of Courage: mention invulnerability in item hint - Ring of Courage: flicker when invulnerable - Ring of Courage: remove +1 damage - Ring of Piercing: make slightly less common (similar to other rings) - Allow weaponless characters to again find shovel of strength - Put freeze durations back to 8 and 16
Crypt of the NecroDancer - BraceYourselfGames_Jackie
2017-02-08: 2.40
- New item: Heavy Glass Armor - Add all Cutlass materials, with rarities same as bow
- Electric dagger: direct hit damage 2; combo with wire for 2 arc damage - Make boots of leaping more common in the places it appears (crates, locked shops) - Reduce dove familiar spawn rates a bit - Don't spawn dove familiar for Dove (it's too powerful) - Determine the success/fail outcomes from chance shrine by the run seed - Luck items: instead of changing general item spawns, improve crate quality - Ring of mana: remove cooldown bonus; add greater versions of bomb (inf dmg), heal (heal 1), earth (radius 2) - Cursed wraith: when hitting player, curse all hearts and vanish - z5 level gen: bias exit stair location within exit room to be far from player - Allow phasing damage to destroy green gorgon statues (which includes earth spell, metrognome telefrag, etc) - Give ring of courage 10 durability (still infinite durability in single zone modes) - Courage takes priority over cutlass parry - Reduce freeze spell durations to 6 (lesser, was 8 ) and 12 (greater, was 16) - Shrine of Peace: reduce downside to replacing weapon with dagger; reduce upside to +1 heart (was +2) - Make weapon throws do piercing damage - Make Warhammer rarity similar to Bow, because of its high ease of use
- Fix crash when loading Fortissimole boss intro with Spanish & German localizations - Melody fix: make wire electric arcing work for her lute attack - Fix Fortissimole visual to actually show the silhouette instead of using the wrong animation frames - Recover from invalid cloud save by dumping it and starting fresh - Indicate in the log clearly when game crashes due to missing (or damaged) image file - More graceful error handling when failing a DirectX image load - Fix glass shop to only ever spawn a weapon in the 3rd spot, not glass slippers - Fix boss intro fast-forwarding bug by making the game also pause when losing focus during boss intro - Fix Blunderbuss showing up from transmutes for invalid characters (Melody, Aria, etc.) - Dove familiar fix: don't teleport enemies on boss levels (fixes some strange behaviors) - Scatter trap: don't scatter Melody's lute and Dove's flower - Bat fix: when some directions are blocked, select randomly from remaining directions without bias - Fix darkness and peace shrines in bat form: darkness should remove your ring and torch, and peace should preserve your ring of peace - Transform spell: only 1 copy in co-op; lock into first spell slot for Nocturna (for hotkey stability) - Remove strength shovel from pool of characters that can't use damage bonuses (such as melody) - Fix warhammer priority to be the same as broadsword for the far hit - Electric dagger: make player glow; damage electric zombies - Fix Dead Ringer gong destruction being blocked by familiar - Battle shovel doesn't activate from opening doors
UPDATE: 2017-02-09: 2.41 - Fix infinite durability bug in single zone mode (includes heavy glass armor) - Ring of Courage: revert durability - Ring of Courage: make slightly less common (similar to other rings) - Ring of Courage: don't spawn on 1-1 - Ring of Courage: mention invulnerability in item hint - Ring of Courage: flicker when invulnerable - Ring of Courage: remove +1 damage - Ring of Piercing: make slightly less common (similar to other rings) - Allow weaponless characters to again find shovel of strength - Put freeze durations back to 8 and 16
Crypt of the NecroDancer - BraceYourselfGames_Jackie
2017-02-01: 2.38 - New item: Electric Dagger - New item: Battle Shovel
- Localizations: German, Italian, Spanish - Minor updates to other localizations - FamilyJules remasters of original game tracks - Replace OCR 3-2 cold with a version fixing harmony with shopkeep - Update example localization XML with tags for recent text changes; tag texts in code
- Earth dragon: update art; 8 health; wall raising changed to behind player, catacomb strength, permanent - Raise Axe occurrence chances to be similar to that of Rapier - Make frost dagger a little more likely to find in high level chests, since it's better than in original game - z5 level gen: extend the wire into the entry room - Change axe to only dash if player didn't already move (matters for warlocks), for consistency with rapier - Ring of Wonder: only grant full heart the first time you pick it up - z5 level gen: omit trapdoors on 5-3 (fixes lack of melody trap door room in nd2 boss); reduce freq of 5-x trapdoors - Rewrite glass shop spawn logic to not spawn glass jaw & to spawn glass slippers more often than previously
- Fix shop wall mimic showing its teeth when far away - Fix slight misoffset of the zone 5 beatfiles (50ms each) - Adjust start times of OCR 5-x tracks to match the fixed beatfiles - Fix Dove to count one of her hearts as the ring of peace's bonus heart (so ring swap doesn't give extra heart) - Fix Shovels of Courage & Strength being overwritten by crystal shovel - Fix: remove ring of phasing from lobby NPCs - Fix: glass shrine don't change dorian's boots to glass slippers - Perf: Slightly speed up rendering by reducing allocations and faster sorting
Crypt of the NecroDancer - BraceYourselfGames_Jackie
2017-02-01: 2.38 - New item: Electric Dagger - New item: Battle Shovel
- Localizations: German, Italian, Spanish - Minor updates to other localizations - FamilyJules remasters of original game tracks - Replace OCR 3-2 cold with a version fixing harmony with shopkeep - Update example localization XML with tags for recent text changes; tag texts in code
- Earth dragon: update art; 8 health; wall raising changed to behind player, catacomb strength, permanent - Raise Axe occurrence chances to be similar to that of Rapier - Make frost dagger a little more likely to find in high level chests, since it's better than in original game - z5 level gen: extend the wire into the entry room - Change axe to only dash if player didn't already move (matters for warlocks), for consistency with rapier - Ring of Wonder: only grant full heart the first time you pick it up - z5 level gen: omit trapdoors on 5-3 (fixes lack of melody trap door room in nd2 boss); reduce freq of 5-x trapdoors - Rewrite glass shop spawn logic to not spawn glass jaw & to spawn glass slippers more often than previously
- Fix shop wall mimic showing its teeth when far away - Fix slight misoffset of the zone 5 beatfiles (50ms each) - Adjust start times of OCR 5-x tracks to match the fixed beatfiles - Fix Dove to count one of her hearts as the ring of peace's bonus heart (so ring swap doesn't give extra heart) - Fix Shovels of Courage & Strength being overwritten by crystal shovel - Fix: remove ring of phasing from lobby NPCs - Fix: glass shrine don't change dorian's boots to glass slippers - Perf: Slightly speed up rendering by reducing allocations and faster sorting
Crypt of the NecroDancer - BraceYourselfGames_Jackie
2017-01-27: 2.35
New content: - Localizations: Russian, Japanese, Traditional Chinese, Simplified Chinese, French, Brazilian Portuguese - Item: Shopkeep Familiar - Item: Ring of Piercing - Subtitles for opening cutscene
Tweaks: - Give rat familiar piercing - Ice spirit: don't hit enemies that require phasing damage (burrowed moles & fmole, unactivated mimics) - Blood shrine also grants blood shovel (in addition to the blood weapon) on the ground - Blood shrine only damages your red hearts, not your cursed hearts - Reduce frequency of electric zombies in single zone mode - Zone 5 overlay skip certain categories of enemy: sarcophagi, closets, wraiths - Nocturna exit bat form also grant 2 ibeats - Change Zone 5 overlay enemy selection to force more variety of types (reduces excessive skull swarms) - Monk/Coda: don't spawn wall gold - Minor updates to Korean localization
Fixes: - Fix these to not work in bat form: flail knockback, ring of frost, gold weapon gold bonus - Fix: in bat form, never show weapon glows (for blood & gold weapons) - Fortissimole: at boss end, enemies don't drop gold except for monk & gold weapons; late spawns don't drop gold even for monk & gold weapons to prevent infinite gold - Fix kc5/fm5 always being last by generating floor seeds using a better algorithm - Bat form fixes: new armor shouldn't protect; new torches shouldn't illuminate - Fix crash when double-tapping beats after boss song has looped - Fix base game crashes from dlc save data: deprecate diamond dealer attributes, pending spawn attributes - Fix crash on unexpected default character entry in save xml - Bump version of default character attribute to fix base game forwards compatibility crash - Fix gameplay options menu crash when save data default character is invalid - War shrine don't make tar balls, since tar balls are intentionally disabled - Fix bug where if Nocturna is default character, player would gain Transform spell when starting ND1 boss - Fix crash when accessing gameplay options menu while in bat form - Dorian FM4: replace the blademasters with harpies (as is done in KC4)
v2.36 - Removed Earth Dragon for now due to a bug; it will return soon!
Crypt of the NecroDancer - BraceYourselfGames_Jackie
2017-01-27: 2.35
New content: - Localizations: Russian, Japanese, Traditional Chinese, Simplified Chinese, French, Brazilian Portuguese - Item: Shopkeep Familiar - Item: Ring of Piercing - Subtitles for opening cutscene
Tweaks: - Give rat familiar piercing - Ice spirit: don't hit enemies that require phasing damage (burrowed moles & fmole, unactivated mimics) - Blood shrine also grants blood shovel (in addition to the blood weapon) on the ground - Blood shrine only damages your red hearts, not your cursed hearts - Reduce frequency of electric zombies in single zone mode - Zone 5 overlay skip certain categories of enemy: sarcophagi, closets, wraiths - Nocturna exit bat form also grant 2 ibeats - Change Zone 5 overlay enemy selection to force more variety of types (reduces excessive skull swarms) - Monk/Coda: don't spawn wall gold - Minor updates to Korean localization
Fixes: - Fix these to not work in bat form: flail knockback, ring of frost, gold weapon gold bonus - Fix: in bat form, never show weapon glows (for blood & gold weapons) - Fortissimole: at boss end, enemies don't drop gold except for monk & gold weapons; late spawns don't drop gold even for monk & gold weapons to prevent infinite gold - Fix kc5/fm5 always being last by generating floor seeds using a better algorithm - Bat form fixes: new armor shouldn't protect; new torches shouldn't illuminate - Fix crash when double-tapping beats after boss song has looped - Fix base game crashes from dlc save data: deprecate diamond dealer attributes, pending spawn attributes - Fix crash on unexpected default character entry in save xml - Bump version of default character attribute to fix base game forwards compatibility crash - Fix gameplay options menu crash when save data default character is invalid - War shrine don't make tar balls, since tar balls are intentionally disabled - Fix bug where if Nocturna is default character, player would gain Transform spell when starting ND1 boss - Fix crash when accessing gameplay options menu while in bat form - Dorian FM4: replace the blademasters with harpies (as is done in KC4)
v2.36 - Removed Earth Dragon for now due to a bug; it will return soon!
Take control of the shapeshifting protagonist Nocturna to fight your way through new levels, boss battles, and more!
Key features:
A whole new zone full of nefarious new enemies!
A powerful new vampiric protagonist: Nocturna!
New weapons, armor, and other loot
Pet-like "familiars" that stay by your side and help you fight!
A new story cutscene and a new boss battle
Over 20 new tracks have been added to the soundtrack, including vocals from Mega Ran as "FortissiMole"!
A completely new playable OST remix of the entire game, created by OverClocked ReMix
Additional DLC remixes for Zone 5 from FamilyJules, A_Rival, Virt, and Girlfriend Records!
And, since this DLC is one of the few Steam Early Access DLCs ever to exist, it means that plenty of great new content is still on the way! Including:
Additional localizations
More playable characters
More gameplay modes
More items
Final story cutscenes
And Nocturna's final boss battles!
If you spot any bugs or balance issues during Early Access, please let us know. Lots more amazing content is on the way, so keep checking back for updates! We hope you enjoy Crypt of the NecroDancer: AMPLIFIED :necroheart:
Take control of the shapeshifting protagonist Nocturna to fight your way through new levels, boss battles, and more!
Key features:
A whole new zone full of nefarious new enemies!
A powerful new vampiric protagonist: Nocturna!
New weapons, armor, and other loot
Pet-like "familiars" that stay by your side and help you fight!
A new story cutscene and a new boss battle
Over 20 new tracks have been added to the soundtrack, including vocals from Mega Ran as "FortissiMole"!
A completely new playable OST remix of the entire game, created by OverClocked ReMix
Additional DLC remixes for Zone 5 from FamilyJules, A_Rival, Virt, and Girlfriend Records!
And, since this DLC is one of the few Steam Early Access DLCs ever to exist, it means that plenty of great new content is still on the way! Including:
Additional localizations
More playable characters
More gameplay modes
More items
Final story cutscenes
And Nocturna's final boss battles!
If you spot any bugs or balance issues during Early Access, please let us know. Lots more amazing content is on the way, so keep checking back for updates! We hope you enjoy Crypt of the NecroDancer: AMPLIFIED ːnecroheartː