Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
Here is our spotlight for the month of December! 🤩
This is a mod to add procedural asteroids to the rings of planets.
Asteroids are generated within visual range of players and sync distance of grids, by default being cleaned up if untouched once out of range of any player or grid.
This mod generates caves of varying sizes and shapes using MES by spawning in temporary grids that begin clearing the voxel inside themselves then despawning. Caves can spawn regardless of terrain and on any planet, it's entirely possible for them to appear on the side or top of mountains.
This mod adds the ability to modify your engineer's suit by attaching parts to it. Your customization data is saved locally, letting you to bring your suit into other servers with the mod. Additionally, it serves as a framework for other mods to add their own custom parts.
This year I've brought the community one hell of a gift. A small Christmas village with a model Polar Express Locomotive.
This village includes plenty of my faction based builds while also bringing along some festive ones like Clang's Sleigh and even some reindeer in front of the lodge.
The lid on Clang's presents will automatically open when you approach with Rudolph the Loader. Clang is already bragging about how he has 2 presents and his are larger...
Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
Here is our spotlight for the month of November! 🤩
The developments in micro-accelerators, created by Exo Autonomous Systems while working on new weapons has allowed work to begin on advanced thrusters that have long been needed by both the combat and civilian fleets of the Outer Planets Consolidation.
More than 100+ sounds with sci-fi hud fx made specifically for SE
I created a large set of sounds signaling various events, damages, container fill levels, and more. Additionally, I've included a few humorous and atmospheric phrases in the game's style.
Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
Hello Space Engineers, welcome to the second installment of the Far From Home scenario, Close To Home.
Having travelled 25000km across open space, you arrive home to an empty house, finding a message left by the Unyielding Dealers [UDDE], containing some disturbing information.
The Torpedo Turret is a vanilla-based, high-explosive missile turret with a low rate of fire.
I balanced it against the vanilla Rocket Turret, as well as the warfare turrets, and gave it a niche in the 600-1000m range as a heavy explosive weapon.
When turned on, make the grid ignore the effect of gravity. But this effect is overwritten by artificial mass blocks, subjecting the grid to artificial gravity.
Ten years ago we began this incredible journey through the stars, laying the foundation for everything that has come to pass. 10 years, 5 million copies, Hundreds of updates, and a half million workshop mods and creations later, Space Engineers is still thriving!
In celebration of this incredible moment, we have prepared a surprise update for you to commemorate 10 years of engineering, planning, grinding, welding, battles, and exploration!
To every Space Engineer out in the vastness of space, those of you that have been with us from the beginning, to those that became a Space Engineers only now, thank you for being a part of this journey. Your creativity and passion for Space Engineers inspires us to our very best.
Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
Here is our spotlight for the month of September! 🤩
An outpost on an alien world is under attack by swarms of giant alien bugs!
Use up to 26 different turret types to defend the base! Push the enemy back with 24 different vehicles. Defeat 20 different enemy types in 40 waves of absolute chaos!
This mod adds a laser emitter block, which fires a laser that does no damage but does turn off the block it hits.
It will reflect however, for angles greater than 10 degrees from the normal (must hit at nearly flat to not reflect and thus, turn off the block), and has a max trajectory of 3km.
After an overwhelming response featuring more than 100 submissions, the top 15 tracks of the 2023 Space Engineers music competition have been selected by multiple judges at KeenSWH! It was no easy task selecting these winners as there were many high quality and unique entries.
The judges tried to select a mix of music styles so that there is variety and hopefully something for every player to enjoy! All of these tracks should be making their way into the Jukebox in a future update.
Enjoy listening to these amazing tunes!
Our contest winners, in no specific order:
Clang the Conqueror by Utho Riley
Oxygen by HarkaH
Space Funk by Touko Kinnunen
Motherload by Jonathan
To the Moon by Pharozen
The Hunt by Neuroklast
Memory by Loki
Voyage to Andromeda by Allpline
Quasar by Amenopali
Space Guardians by Bart Zeal ft. Sanne Carolyn
Aye by LunixiaLIVE
Outnumbered by KhydroDjent
New order by Schxfer
Space Engineers Main Theme Remix by Happy
The Day of Battle by Deus Nebula
Honorable Mention:
ClangDrive by Black5heep
Many thanks to everyone who entered and big congratulations to our winners. It was a joy to listen to so many incredible entries which also made it especially difficult to decide on the best of the best. We hope you enjoyed the competition as it’s definitely something we would like to do again in the future!