Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. π«
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
AWE: NA - Otherwise known as "Aw nah" is a Weaponcore weapon mod adding 10 new guns, turrets and explosives to the game, because these are the three things that solve any problem.
Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. π«
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
During the war with the Aenum Republic, the design bureaus of Outer Planets Consolidation were actively engaged in the development of new technologies for warfare.
Endor (also known as the Forest Moon of Endor and the Sanctuary Moon) was a small forested moon orbiting the gas giant planet of Endor and was the farthest moon away from it.
The whole planet is covered in lush forests, with trees up to 300 meters in height.
Welcome to the Battlestar Galactica Mod Pack by Q-Tech.
This mod pack adds a number of weapons and fighter craft from the TV shows and requires WeaponCore to function, so make sure you have that loaded in your world.
Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. π«
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
The purpose of this mod is to implement explosive decompression.
The mod does not actually damage blocks in the event of decompression. Instead, it pushes every entity within the decompressed area towards an exit point.
This mod adds mass to gases - in an accurate fashion.
This gives meaning to the rocket equation as your ship gets lighter as you lift off in gravity and burn fuel, adding just a bit of complexity and forethought back into fuel management.
Engineering is often a lonely experience. While crossing the solar system is the journey of a lifetime, it is rare an engineer will ever cross paths with another, let alone the encounter being friendly.
Sometimes, an engineer just needs a friend who will never betray them.
Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. π«
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
Build smaller, more efficient, automated bases that are easier to maintain!
This script controls the flow of ores by automatically adjusting Conveyor Sorter white/black lists to control what ores (or ingots / materials) are pulled from a docked ship or direct connection (such as a Pipeline, etc.).
A roughly made pack of weapons for my exclusive Tyranid Hive Fleet creations which is straight up inspired by Warhammer 40k setting and Battlefleet Gothic: Armada 2 videogame.
This stuff is meant to be used with the upcoming Hive Fleet Encounter mod which is in development for now.
This mod adds animations and effects to the vanilla cockpits of Space Engineers. Now when you jump in the seat you will see the canopy or door close behind you, and open again with some effects when you exit.
This is purely a cosmetic modification and does not make any alterations to gameplay.
Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. π«
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
The Anti Materiel Gun is an attempt at accurizing the Assault Cannon.
The system consists of the cannon, an articulated chassis, and a custom weapon sight with a Bullet Drop Compensation (BDC) reticle, calibrated for the Assault Cannon Shell out to 1,400m in 1g.
Tired of ludicrous recoil? Want a reason to use different hand weapons? Maybe you just want to do damage to shields in vain? How about launching a guided AA missile?
Well this will enable your wildest dreams by leveraging the magic of WeaponCore!