Space Engineers - Drui




Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of January! 🤩


This mod adds an App to LCD screens for monitoring Electric production and consumption, also battery storage and detailed info per block.

It saves a history of last 30 minutes of data and presents the info as a chart, with configurable interval.
Just like normal hauling contracts, but you actually have to haul stuff!
The purpose of this mod is to implement explosive decompression.

The mod does not actually damage blocks in the event of decompression. Instead, it pushes every entity within the decompressed area towards an exit point.
This mod adds mass to gases - in an accurate fashion.

This gives meaning to the rocket equation as your ship gets lighter as you lift off in gravity and burn fuel, adding just a bit of complexity and forethought back into fuel management.
Get ready to be assimilated, because the Borg from Star Trek have found their way to the Space Engineers universe!
Adds in a brand new set of OTT tracks to install on your skid steer vehicles.

Currently just 3x3 for the small ship, as I wanted to get the proof of concept out into the wild.
A basic track barrier pack for the track builders of the FSE racing community.
Engineering is often a lonely experience. While crossing the solar system is the journey of a lifetime, it is rare an engineer will ever cross paths with another, let alone the encounter being friendly.

Sometimes, an engineer just needs a friend who will never betray them.
New and more colorful skybox.
Earth Miners coalition E.M.C. Modified the Titan class mining ship during the colonization war with F.S.E.

The modifications gave it the role of command ship due to the amount of antennas installed on the ship's front.
All the variations of my '40s Chevy G-7100 Series.

Vanilla+DLC. 20 vehicles total.

Space Engineers - Drui




Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of December! 🤩

Fleet command script allowing RTS-style controls using transparent HUD or normal screen for grids controlled by the AutoPillock script.

Build smaller, more efficient, automated bases that are easier to maintain!

This script controls the flow of ores by automatically adjusting Conveyor Sorter white/black lists to control what ores (or ingots / materials) are pulled from a docked ship or direct connection (such as a Pipeline, etc.).

This is a scenario mod that adds an end-goal to the game as well as reason to explore planets and interact with NPCs.

Enigmatic ancient temples were discovered on planets in star system which are rumored to posses advanced alien artifacts.

We offer the most advanced ship laser scalpels you will ever find!

A roughly made pack of weapons for my exclusive Tyranid Hive Fleet creations which is straight up inspired by Warhammer 40k setting and Battlefleet Gothic: Armada 2 videogame.

This stuff is meant to be used with the upcoming Hive Fleet Encounter mod which is in development for now.

Hungry but dont know what to eat? out in the cold depths of space and nothing to celebrate with?

The Tiamat Food and Beverages system is here to help.

Tired of assemblers jamming up? Not having the ability to easily fill a weld ship with needed components? Prioritize refineries to specific ores?

This mod will let you control all this!

This mod hides any Modded block categories and combines them into a single "Modded Blocks" category.

This mod adds animations and effects to the vanilla cockpits of Space Engineers. Now when you jump in the seat you will see the canopy or door close behind you, and open again with some effects when you exit.

This is purely a cosmetic modification and does not make any alterations to gameplay.

Want a distraction from all that Mining and Welding? Do you like Football themed Pinball Tables?

Then this oversized Pinball Stadium may be just what you’ve been waiting for.

Space Engineers - Drui




Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of November! 🤩

This mod enables you to: Grab, Carry/Drag and Rotate Blocks.

MADAR (MA Radar), a display of nearby enemies and incoming missiles for 3rd person view.

Stability Assist System - Maintain orientation while in orbit!

A weapons pack to go with Const Tech-focused Aircraft pack.

Metroidvania Scenario
Can you escape?

Don´t worry, a very helpful and friendly A.I. will support you! :)

The Terran Bureau for Colonization is a government agency aiming to create and maintain colonies for all of humankind.

In their efforts to colonize space, they have sent the "Appletree", a colonization ship to Sector 13. But, there's something wrong here...

The Type-42 Heavy Anti-Equipment Magnetic Railgun is the first civilian defensive weapon designed by Wufeng Heavy Industry for engineers.

The Anti Materiel Gun is an attempt at accurizing the Assault Cannon.

The system consists of the cannon, an articulated chassis, and a custom weapon sight with a Bullet Drop Compensation (BDC) reticle, calibrated for the Assault Cannon Shell out to 1,400m in 1g.

Small and Large grid Atmospheric Quad copter style blades (thrusters).

Tired of ludicrous recoil? Want a reason to use different hand weapons? Maybe you just want to do damage to shields in vain? How about launching a guided AA missile?

Well this will enable your wildest dreams by leveraging the magic of WeaponCore!

This is the Collider Edition of this mod, if you are looking for an easier alternative try the Hinge Hook

This is a functioning Arcade Cabinet with Tetris-like game on it.

It is one of a series of upcoming blueprints for hopefully being your new favorite piece of interior for ships and stations.

Space Engineers - Drui
Spaceship Generator Competition 🚀

Competition Details:
⚙️ https://www.spaceengineersgame.com/announcing-the-spaceship-generator-competition/ ⚙️

𝐃𝐞𝐯𝐬 𝐥𝐨𝐬𝐭 𝐢𝐧 𝐬𝐩𝐚𝐜𝐞 ➡️ Today, Nov. 10th, 5 - PM UTC

🛰️ Twitch: https://www.twitch.tv/keencommunitynetwork
🛰️ YouTube: https://www.youtube.com/user/SpaceEngineersGame

Space Engineers - Drui




Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of October! 🤩

When a player dies, a zombie raises to take it's place.

Have fun!

This script can be used to create and manage complex but easy to use elevators.

Only a single programmable block is needed to manage all of the elevators on a grid.
This script supports any grid size.

Do you tire of having to manually update the scripts in your ship blueprints every time a silly script writer makes an update?

Do you wish that I would stop pushing updates to WHAM every freaking day?
Well this mod helps with the first one!


Halo 3's, The Pit.

Lovingly remade into a Space Engineers PvP arena.

This mod is centered around rebuilding the Vanilla solar system, in particular the planets & resources as efficiently as possible in terms of voxel slots.

The goal is to make each planet more special, in addition with Alien & Earthlike to be less similar.

This track was made with Formula SE in mind. It's made by using a modded planet with a painted track and realistic heightmap on it

It takes about 4 minutes to do a lap.

This race track is based in Nevada USA

Features an Airfield, an Oil Mine, a Burger King and so much more.

The M/ML-556 Arrowhead is a U.S.F ( United Sol Federation ) prototype tactical missile launcher

Can re-arm itself with an onboard missile construction system.

The James Webb Space Telescope (JWST) is a space telescope which conducts infrared astronomy.

As the largest optical telescope in space, its high resolution and sensitivity allow it to view objects too old, distant, or faint for the Hubble Space Telescope.

Space Engineers - Drui
🔁 Event Controller

Monitor various block states 🧐

Trigger actions automatically 🤩

Space Engineers - Drui




Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of September! 🤩

Keep track of all your ships. Displays all your ships telemetry in one screen (or more).

Use the visual telemetry screen to have a Radar like visual location of your ships.

Added a block for overclocking some of the ship's equipment.

Currently, the following devices can be overclocked: Reactor, O2/H2 Generator, gyroscope, thruster, drill.

The newest edition to The Iron Orders weapon pack. The VXM-08 M.L.M.S came about after a growing need for a cheaper and smaller missile system was needed.

While the Trident Torpedos are effective, they lack in tracking and speed - and the system needed to launch them is far to big.

I started this mod with the hope that I could make wheels stay on the track like they do IRL without requiring a rollercoaster style wheel spam setup.

These wheels are designed to work with the track blocks in the mod. They are near unusable on voxels. To make up for this they have more pulling strength and less power use than normal wheels.

3 Steam locomotives and one older model of Big Boy

There are: Mallard, Sil Nigel Gresley, Union Pacific Big Boy

The Mk 2 grenade is a fragmentation hand grenade used by the U.S. armed forces during World War II and in later conflicts including the Vietnam War.

It was manufactured with grooves in the cast iron, which gives it the appearance of pineapple fruit, hence the common nickname of the "pineapple" grenade.

IMPAKT Missile Systems aims to provide a concise, simple, and easy-to-use missile modset based around the weapons of the modern day.

This mod adds terminal controls to lighting blocks that give you the ability to save the settings of a single light block and then apply it to multiple lighting blocks.

This also works across saves as well (ie, create a lighting profile in one world, it will follow you to other worlds).

Fun little survival environment for people to hang out and try something a little different.
Max sized Earth with a 50km Pertam at about 5km from each other with a standard moon in the distance.

Lots of asteroids floating about between and one or two poi's for players to find with some goodies to reward them.

Look at that! A Kagumi space whale crosses your path.

This rare species was discovered in 2230 by a space telescope that was pointed at the Rim Sector Gaya for research purposes.

Space Engineers - Drui




Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of August! 🤩


This is a mod for Space Engineers that aims to make survival in the game more difficult and challenging, adding new systems like hunger and thist.

Anger Clang like never before while you build subgrid configurations that were previously impossible!

This mod contains hinges, rotors, and pistons with conveyor ports and attachment points in different orientations, including the Wide series.

This module adds Copper, Titanium, Aluminium, Lithium, Sulfur and Shale ores to all SE planets, moons and asteroids.

This is a custom system with scenario.

Very dark and depressing as the age of light and stars are coming to an end.

The Khurakan System is a beautiful place, but full of dangers.

You can chose one of 3 different spawns, each with different difficulty, but also different opportunities.

Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships.

These encounters may appear neutral initially, however they will quickly become hostile if approached.

Log: The Great Space Nation is a mod that strives to add interesting encounters to space.

There are two new factions you'll encounter. Log is the primary force you'll be fighting, while Log Mart is a business that brings the economy back into relevance.

A must have for all BSG Fans! Adds a modified vanilla Cannon and a Custom "120mm_Flak_Explosives" in Ammo Boxes.

Fires Explosives shells ~ 600m with a Dispersion of 140m. So, the more guns you use the deadlier the Wall will be.

Guided missiles + rocket pods for helicopters.

Lock-on distance increased to 7,5km and warning sound triggers when enemy player locks on you!

Give your ship a proper engineering deck with this expandable plasma power system.

This contains a reactor which converts plasma fuel to energized gas, and generators which run directly off this.

The "Fu Xiao" class civilization ark is not a colonial ship, but a special ship for the continuation of civilization.

Therefore, the design of the living area of the "Fu Xiao" class takes the city as a template as much as possible to build a living environment close to home for passengers, rather than putting crew members in a freezer to spend an endless wandering journey.

Space Engineers - Drui




Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of July 🤩


A survival-oriented overhaul of character movement, suit resources, and the jetpack.

Also serves as a balanced anti-hydroman mod for PVP.

This mod is intended to make add new risks to the player in the form of Heat, Cold, Radiation and Electrocution damage. To help reduce certain risks new suits (Hazmat and Miner) have been added. Also note there are some new HUD Indicator Icons too.

Secondary is a more realistic implementation of reactors which now require "control rods" (Silver/Cobalt ingots), Coolant and can be over fueled. Reactors will also enter a "runaway" and/or "meltdown" state.

After a way too long time in the making Mexpex Warfare Industries is back once more with a new line up of weapons!

We got coils, we got missiles and of course the new and improved version of the classic Battleship Cannon.

Cheap, lumpy, lighted, what more could you ask for?

All block recipes now require canvas, meaning a Basic Assembler at a minimum will be required to fully weld these.

Welcome to the best meta/agility script of Space Engineers.

Big thanks to VectorThrust2, Digi, Whiplash, d1ag0n, feoranis, Malware, and so on to help me with part of the code and solving some problems. I cannot rule out my thanks also to 1wsx10, the original author of Vector Thrust 2 and for providing the majority of the code where this script is working.

This mod adds the stealth drive to the game, allowing ships to become almost invisible and undetectable by weapons.

It also contains heat sink blocks, which allow ships to remain in stealth for longer before needing to drop out to vent accumulated heat.

A set of of advanced rotors to build turrets and stuff, in line with vanilla style. SG and LG!

Featuring a complex collision model the rotorhead can be sunk into a roundish hole of armor and can be passed through the complete center section, allowing the gun assembly to move freely through there when elevated.

Ever wanted to make your engine room look a little more flashy? Trying to capture that Sci-Fi look you saw on that show once?

Now you can!

The Madokai MK5 is produced by Aegyr Grp. on one of their atmospheric forges. The unusual shape and coloring of this craft, quickly made it popular among the more wealthier traders and explorers.

Since it has a small cargo capacity, it is often used to supply remote outposts or transporting valuable goods in small quantities. Like all Aegyr Grp. ships is it not very well armed and always needs to be escorted.

This tank uses 560 assault cannon recoil or 16 "piston" engine to move forwards.

The recoil power is transferred from cannons to tracks using gears, clutch and other mechanical things.

Space Engineers - Drui




Our Community Team has been scouring the workshop. It is always hard to narrow it down to just a few amazing creations! Thank you, to all our creators, for such impressive, inspiring, jaw-dropping creations. 💫

Every month, we really look forward to spotlighting mods and blueprints that catch our eye and have the potential to make your time in Space Engineers interesting and unique.

Here is our spotlight for the month of June 🤩


Frustrated with finding that Cobalt patch on Earthlike? Worry not, science is here to alleviate your frustration!

Clamp a thumper to the ground and with our advanced sensors you can detect far away ore spots. Designed to allow you to discover ore nodes on planets similar to the way Radio Spectrometry works.

Ctrl Z to undo stuff!
Singleplayer Creative only.

This mod adds a number of tarp and cargo net blocks to the game. They serve as great decorative options for your base, especially if you're going for a more industrial or ramshackle look.

The cloth of the tarp-variants is even slightly animated. The mod also includes some pillars to hold up your tarps.

The Terrain Tool allows you to place voxels of all kinds such as grasses, sands, soils, stones, and snow...

Even Digi's concrete! Terrain types from all of the vanilla planets and asteroids are available!

You wake up after a long cryogenic sleep and realize that the colonization mission was a total failure, almost all the colonists died, the system is under anarchy and now you will have to survive in HËLL.

This is a weapon mod inspired by the weapons that appear in the animated series Star Blazers (Space Battleship Yamato / 宇宙戦艦ヤマト).

Design to build all the components in the vanilla game and store them in containers automatically

USS Enterprise NCC-1701-F (Yorktown class)
as seen in Star Trek Online (updated Thomas Marrone model)

Almost a Year later the Yorktown and Aquarius are finally out with help from HD, Talia, Starprime and Barb from our SE Starfleet build community!

A replica of a mech made by Boylei Hobby Time. A walking watchtower from the steampunk wild west.

Fighting Robots toy recteated in Space Engineers!
Optimized for a game controller 😉

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