The two-man team behind ruthless indie jumper Super Meat Boy has begun its next title, and it sounds like a far cry from the conventional platforming of its break-out hit.
Team Meat co-founders Edmund McMillen and Tommy Refenes confirmed to Eurogamer that work is underway on an "ambitious", "fun", "more experimental" project, though were coy on more precise details.
"I think it's safe to say that Meat Boy was a very straightforward game. We didn't really reach outside the box in terms of design," explained McMillen. "I think with the new game we definitely get a bit more experimental with the design.
"I think it's going to be more ambitious design-wise and it's going to be more of a challenge for us. It's a bigger project. It's going to be fun and that's exactly why we're into it. It's going to be pretty fresh."
Earlier this year the pair confirmed they were approved 3DS developers, though it seems like the platform is not currently foremost in its plans.
Though a 3DS port of Super Meat Boy was considered, that's been ditched in favour of the new game. Indeed, they currently don't even have a dev kit for the system.
"We said we're approved as 3DS developers," said McMillen. "We don't have dev kits though not many people do. At least that's what we heard. Who knows, maybe they're lying to us.
"We've asked about when we could get one and they said there's stock coming, but we probably shouldn't even talk about this.
"We were originally kind of into porting Meat Boy to it, but the game we're working on now is very exciting and it probably won't work on the 3DS. I don't know if it will or not, or if it would be a good idea for it.
"We're going to approach the next game in the same way we did Meat Boy. We're just going to make a game and if it works on whatever system it works on then good, but we're not designing this game with a specific system in mind."
Team Meat isn't quite done with Super Meat Boy though. The pair confirmed a Mac version is still in the works.
"Later, later," replied Refenes when asked when it might be ready for release. "I'm doing my absolute best. It's something that's bugging the s*** out of me, that I want to get finished.
"It's a lot of mental effort getting back into working on a game that I worked on for 18 months straight. The difficulty is not in the work, the difficulty is in the motivation and the desire to open up the code again and work on it when I'd rather work on new stuff. I'm doing it, it's just taking a while."
Team Meat's sublime debut picked up a near perfect 9/10 when it launched on PC and Xbox Live Arcade last year. Take a look at our Super Meat Boy review for more.
We're delighted to announce the return of Eurogamer Expo's Indie Arcade, which this year will be presented by publishing giant Sega and in association with Rock Paper Shotgun.
The Arcade hosts more than a dozen of the finest independently developed games - showcased for the Expo's tens of thousands of gamers.
Now entering its fourth year, submissions for 2011's Indie Arcade are now open.
The Eurogamer Expo Indie Arcade is the biggest and longest established public showing of independently developed games in the UK.
Previous years have seen the public debuts of Joe Danger and Hohokum, as well as cult favourites Nidhogg, B.U.T.T.O.N. and VVVVVV.
Submissions are open until 19th August, after which the full selection of games will be finalised and announced. It costs nothing for game developers to submit or to exhibit if selected.
For further information and submission guidelines, please visit the Expo FAQ.
This year's Eurogamer Expo takes place at London's Earls Court between 22nd and 25th September. It's the UK's biggest video games event - set to attract 30,000 gamers with titles such as Battlefield, Ninja Gaiden 3, FIFA 12 and Star Wars: The Old Republic playable on the show floor.
Tickets are selling fast - nab yours now from eurogamerexpo.com!
Video: Hello Games' Joe Danger.
This poster, recently slapped up on the walls of some of New York City's subway stations, advertises the next season of AMC's Breaking Bad. But gamers like me who look at it will probably see something else.
Gordon Freeman, hero of Half-Life, is that you?
This is Freeman as he appears on the box art for 2006's Half-Life 2 in 2004. There hasn't been a new Half-Life game since 2007, despite fans' frequent pleas to series' creator Valve Software to make a new one.
Gordon, it's nice to see you again... sort of.
I don't watch Breaking Bad (I know, I know... I should). I'm guessing that there's no actual Half-Life crossover in the show.
As for this poster, others people appear to have noticed this earlier this month. I didn't catch it until this week, when the posters started going up at stations for Manhattan and Brooklyn's worst subway line, the C train.
Sony has revealed its latest round of PlayStation Plus deals, which go live later today.
All members are eligible for the offers, including those using the Welcome Back offer's free subscription.
What do you get? Sony's EU PlayStation blog lists extra maps for SOCOM: Special Forces and MAG are available at 100 per cent discount - completely free.
Critically loved indie platformer Braid gets a 75 per cent discount, down to two quid from £7.99.
Already running offers include Burnout Paradise completely free, and a well-worth-it 20 per cent discount on stellar Ubisoft adventure Beyond Good & Evil HD. There's also a free demo available.
Mid-June PSN Plus offers
Indie Game: The Movie is an upcoming documentary focusing on the trials, tribulations and processes behind some of the luminaries of the independent gaming scene, including Phil Fish (Fez) and Jonathan Blow (Braid).
Also helping out on music duties is Jim Guthrie, best known around these parts for the incredible Swords & Sworcery soundtrack.
It's being put together by BlinkWorks' James Swirsky and Lisanne Pajot, and if you like the looks of the trailer, you can contribute to its Kickstarter campaign here.
With Bellevue’s finest
Well, in August we might find out.
This is it. The end. This column you are about to read will be the last ever
But no, really, it has. Over the past year, I’ve had a fantastic time as RPS’ mods guy, and it’s been a real honour to write this column every week – even if it is essentially just a roundup of all the latest happenings on a particular gaming scene. I can assure you that the end of Mod News coincides with the Hivemind’s bigger and better plans for mod coverage in the months ahead. You’re being left in very safe hands.
So, folks, would you join me for one more dance? Here’s the last and final week in mod news, including stuff for Half-Life 2, Neverwinter Nights, Oblivion, Morrowind and Stalker.