Space Run - Netheos


Developers Passtech Games are always looking to surprise fans by crafting unique gaming experiences and they have done exactly that with Masters of Anima. The game received a warm welcome from players and press following release on April 10 on Playstation 4, Xbox One, PC and PC.

https://www.youtube.com/watch?v=i5tuuLmc_Sc
We're happy to unveil the game’s Accolades Trailer, a video highlighting everything that seduced both journalists and players: the addictive tactical action experience, the gorgeous art style giving life to a colorful universe, and the innovative control scheme making management of your 100 individual Guardians as smooth with a pad as with a keyboard and mouse.

Dive into the world of Spark today: Masters of Anima is available now!

http://store.steampowered.com/app/606890/Masters_of_Anima/
Space Run - Netheos


Masters of Anima is now available - the world is in peril and only you can save it!

Follow Otto in his quest against the forces of evil in strategic, action-packed battles, where your ability to make tactical decisions quickly is vital.

Watch the launch trailer today!
https://www.youtube.com/watch?v=_n17c7XOEw4
Summon and control large armies of up to 100 Guardians, who obey your commands with intuitive and innovative gameplay made from the ground up for controller play, as well as keyboard and mouse!



You play as Otto, an apprentice of Anima, able to wield incredible powers that are the source of all life in the world of Spark. You covet the rank of Master so you can finally marry your beloved fiancée Ana - who is now a captive of the terrible Zahr and his fearsome Golems!

Go to the aid of your future bride, using the powers of Anima to summon an army of magical Guardians in your quest to defeat Zahr's dreaded Golems.



Learn to control new types of Guardians on your adventure, each with their own unique talents and abilities useful to explore the vast world of Spark and reveal its secrets, as well as to take down the formidable bosses that stand in your way.

As your victories rack up, acquire new powers and abilities for both yourself and your Guardians, ultimately becoming a true Master of Anima.

http://store.steampowered.com/app/606890/Masters_of_Anima/
Space Run - Iyagovos


Take your first steps on the path to becoming a Masters of Anima in the Overview Trailer! The new project from Passtech Games, the makers of the indie-gem Space Run will be available on April 10th!

https://www.youtube.com/watch?v=8czGt1HNg4A
Follow Otto in his quest against the forces of evil in strategic, action-packed battles, where your ability to make tactical decisions quickly is vital.

Summon and control large armies of up to 100 Guardians, who obey your commands with intuitive and innovative gameplay made from the ground up for controller play, as well as keyboard and mouse!

You play as Otto, an apprentice of Anima, able to wield incredible powers that are the source of all life in the world of Spark. You covet the rank of Master so you can finally marry your beloved fiancée Ana - who is now a captive of the terrible Zahr and his fearsome Golems!



Go to the aid of your future bride, using the powers of Anima to summon an army of magical Guardians in your quest to defeat Zahr's dreaded Golems.

Learn to control new types of Guardians on your adventure, each with their own unique talents and abilities useful to explore the vast world of Spark and reveal its secrets, as well as to take down the formidable bosses that stand in your way.

As your victories rack up, acquire new powers and abilities for both yourself and your Guardians, ultimately becoming a true Master of Anima.

Save your fiancée and maybe even the world while you’re at it, when Masters of Anima releases on April 10th 2018!

http://store.steampowered.com/app/606890/Masters_of_Anima/
Space Run - Iyagovos


Take your first steps on the path to becoming a Masters of Anima in the Overview Trailer! The new project from Passtech Games, the makers of the indie-gem Space Run will be available on April 10th!

https://www.youtube.com/watch?v=8czGt1HNg4A
Follow Otto in his quest against the forces of evil in strategic, action-packed battles, where your ability to make tactical decisions quickly is vital.

Summon and control large armies of up to 100 Guardians, who obey your commands with intuitive and innovative gameplay made from the ground up for controller play, as well as keyboard and mouse!

You play as Otto, an apprentice of Anima, able to wield incredible powers that are the source of all life in the world of Spark. You covet the rank of Master so you can finally marry your beloved fiancée Ana - who is now a captive of the terrible Zahr and his fearsome Golems!



Go to the aid of your future bride, using the powers of Anima to summon an army of magical Guardians in your quest to defeat Zahr's dreaded Golems.

Learn to control new types of Guardians on your adventure, each with their own unique talents and abilities useful to explore the vast world of Spark and reveal its secrets, as well as to take down the formidable bosses that stand in your way.

As your victories rack up, acquire new powers and abilities for both yourself and your Guardians, ultimately becoming a true Master of Anima.

Save your fiancée and maybe even the world while you’re at it, when Masters of Anima releases on April 10th 2018!

http://store.steampowered.com/app/606890/Masters_of_Anima/
Wargame: Red Dragon - [EUG] MadMat
NATION PACK: ISRAEL is now available on Steam:
http://store.steampowered.com/app/529390/

And with it comes the usual patch ... ;)

GENERIC
- Mortars supply cost reduced by 20%.
- Infantry MG now have regular/shock/elite versions.
- Infantry rifles supply cost (greatly) reduced.
- Heavy SAM with 9 HE's speed increased
- Laser guided bombs' reload time is now proportional to their HE power.
- Laser guided bombs' accuracy reduced to 50%
- Recon with exceptional optics' maximum detection range increased from 3500m to 4200m
- All command helicopters now have Very Good optics.
- All variants of M35 supply trucks have their payload changed from 500 supply to 800.
- Commonwealth availability bonus removed.
- Rh202 autocanon (early) acuracy increased from 15%/5% to 20%/10%
- Rh202 autocanon (late) acuracy increased from 25%/10% to 30%/15%
- RARDEN autocanon (early) acuracy increased from 25% to 35%
- RARDEN autocanon (late) acuracy increased from 40% to 50%
- All variants of Humvee' HP increased from 5 to 10 [/color][size=85][[u]Disclaimer[/u]: M966 TOW-2 & M1025 CP were forgotten, they'll be fixed in a next patch][/size]
- All variants of Stalwart' HP increased from 5 to 10
- Eastern Block availability bonus removed
- All variants of Osa AK's price increased from 40$ to 45$[/color] [size=85][[u]Disclaimer[/u]: Polish 9K33M2 Romb was forgotten, it'll be fixed in a next patch][/size]

ANZAC:
- M113A1 LRV can now transport recon infantry, price increased from 10 to 15 (optics remain good)
- M113 MILAN's price reduced from 25$ to 20$

CANADA:
- Cougar Recon availability increased from 8 to 12 as the other good optics recon
- TH-495 armor increased from 2/2/2/2 to 3/3/1/1, price increased from 15$ to 20$, availability increased

USA:
- M1 Abrams HA AP power increased from 19 to 20
- M1 Abrams HA price increased from 135$ to 140$
- M48 Chaparral 's MIM-72A accuracy increased from 30% to 40%
- M48A1 Chaparral 's MIM-72F and accuracy increased from 40% to 45%
- V-150 optics increased to Good, price increased from 10$ to 15$, now available as transport to Cavalry Scouts, but no more to Delta Force.
- Number of packs of Humvee increased from 5 to 7
- M113 ACAV can now transport Cavalry scouts (optics remain good), price incresed from 10$ to 15$
- Sheridan service date fixed to fit with the MGM-51C that it is armed with.
- LVTP-7 armor reduced from 3/2/2/1 to 1/1/1/1, price reduced from 10$ to 5$
- LVTP-7A1 armor reduced from 3/2/2/1 to 2/2/1/1, availability increased by one step
- M2/M3/M2A1/M3A1 Bradley armor increased from 2/2/1/1 to 3/3/1/1
- M2 Bradley availability increased by one step, optics reduced from medium to poor
- M2A1 Bradley price reduced from 30$ to 25$, optics reduced from medium to poor
- M2A2/M3A2 Bradley armor increased from 4/3/2/2 to 5/4/2/2
- COMVAT armor incresed from 2/2/1/1 to 3/3/1/1
- M577 CEV aim time increased from 1 to 2sec
- SMAW price increased from 15$ to 20$
- Light Riflemen '90 price reduced from 25$ to 20$
- M60A1 ERA range increased from 2100m to 2275m, AP reduced from 16 to 15, price increased from 60$ to 65$
- Redeye & Stingers now have access to Bradley as transport
- F-117 veterancy increased from Hardened to Elite.

W-GERMANY:
- Gepard A2 now can fire all its missiles in a row
- Marder 1/A1/A2 armor increased from 3/2/1/1 to 4/2/1/1, availability increased by one step
- Marder 1A3 armor changed from 4/3/2/2 to 5/3/2/2
- Marder 2 armor reduced from 10/5/4/2 to 7/5/3/2, price reduced from 40$ to 30$
- Kanonenjagdpanzer's HEAT power increased from 8 to 10
- F-4 Peace Rhine price reduced from 120$ to 100$

JAPAN:
- HMV availability increased by one step
- Hudou-Ren price reduced from 25$ to 20$
- TAN SAM Short Arrow accuracy increased from 40% to 50%
- Kutei now have access to HMV as transport
- F-1 price reduced from 100$ to 90$

FRANCE:
- Leclerc avaialbility reverted from 2 to 3
- VAB T-20 availability increased by one step
- Puma PC is now available in motorized decks like the other command helicopters
- AMX-10 series armor increased from 2/2/1/1 to 3/2/1/1
- AMX-13 VTT armor increased from 1/1/1/1 to 3/2/1/1
- M693 F1 autocannon'saccuracy increased from 15%/5% to 20%/10%

NETHERLANDS:
- YPR-765 Prat service date moved from 1980 to 1986
- DAF YA 4440 availability reduced to 1 card as the other 5points trucks
- YP-408 series armor increased from 1/1/1/1 to 2/1/1/1
- YP-765 series armor increased from 2/1/1/1 to 2/2/1/1

NORWAY:
- CV9030N armor increased from 4/3/2/2 to 6/5/2/2
- XA-180NO armor reduced from 2/2/1/1 to 1/1/1/1
- XA-186NO (and command version) armor reduced from 3/3/1/1 to 2/2/1/1
- RBS 70 & RBS 70 Mk.2 now carry 8 missiles

ROK:
- Recon KM900 can now transport recon infantry, optics reduced from very good to good, price reduced to 15$
- KAFV 25 armor increased from 2/1/1/1 to 2/2/1/1
- KAFV 40/50 armor reduced from 2/2/2/1 to 2/2/1/1
- K200 armor increased from 2/1/1/1 to 2/2/1/1
- LVTP-7 armor reduced from 3/2/2/1 to 1/1/1/1, price reduced from 10$ to 5$
- K1A1 price reduced from 145$ to 140$

UK:
- SBS CG ammo reduced from 10 to 8 as other SF
- FV103 Spartan optics reduced to good, can transport recon infantry and price reduced from 25$ to 15$
- Blowpipe access to Lynx helicopters removed
- Stormer, Spartan & Stryker's armor changed from 2/2/1/1 to 3/1/1/1
- FV510 Warrior armor increased from 2/2/1/1 to 3/3/1/1
- FV510 Warrior MILAN avaialbility increased by one step
- AVRE aim time increased from 1 to 2sec
- FV432 is now available to Territorials
- FV603 Saracen price increased from 5$ to 10$

SWEDEN:
- STRV 103B & STRV 103C are amphibious (how have we miss that for so long ?! :shock: )
- J-35D & J-35F's altitude reduced to help them engage helicopters
- PVHKP 9A price reduced from 50$ to 40$
- PVTGB 9031 m/77 & PVTGB 9031 m/84 accuracy difference between HE and AP fixed
- PATGB XA-180 armor reduced from 2/2/1/1 to 1/1/1/1, availability increased by one step.
- EPBV 302A armor increased from 2/1/1/1 to 4/2/1/1.
- EPVB 3022 armor increased from 2/1/1/1 to 4/2/1/1.
- STRF 9040 armor increased from 4/3/2/2 to 5/3/2/2.
- RBS 70 & RBS 90 now carry 8 missiles.
- Rover RBS 70 & Rover RBS 90 removed from Mechanized deck

USSR:
- T-72 obr 1989 price increased from 135$ to 140$
- BRDM-2U optics changed from poor to medium as other command units
- T-62MV1's HE gun range fixed to match AP range
- BMD-1 price reduced from 15$ to 10$
- BMD-1P price reduced from 20$ to 15$
- BMP-1 series armor increased from 2/1/1/1 to 3/1/1/1 (BMP-1D armor unchanged)
- BMP-2 series armor increased from 2/2/1/1 to 4/2/1/1, price increased from 20$ to 25$
- BMP-2D armor changed from 3/3/2/1 to 4/3/1/1, price increased from 20$ to 25$
- BMP-2 obr 86 armor increased from 3/2/1/1 to 4/3/1/1, price increased from 25$ to 30$
- BMP-3 armor increased from 3/2/2/1 to 5/4/2/1, price increased from 35$ to 40$, missile loadout increased from 4 to 6
- BTR-90 armor increased from 2/2/1/1 to 3/2/1/1, optics increased from poor to medium
- BTR-T armor increased from 7/3/2/2 to 13/5/2/2, price increased from 20$ to 25$
- SU-122 price reduced from 20$ to 15$, HE power reduced from 5 to 4
- Su-27M veterancy reduced from elite to hardened
- MiG-27K price reduced from 145$ to 135$

POLAND:
- BTR-40 can now transports recon infantry, price increased from 10$ to 15$ (optics remain good)
- BWP-1 & BWP-2 armor modification like USSR
- Topaz & Topaz-2A armor increase from 1/1/1/1 to 2/1/1/1

E-GERMANY:
- SPW-40 now transports recon infantry, price increased from 10$ to 15$ (optics remain good)
- Fla-Kom Strela-2 access to Mi-8 Removed
- Wachregiment speed increased from 25kmh to 30kmh
- SPW-50PK armor increased from 1/1/1/1 to 2/1/1/1[size=85][[u]Disclaimer[/u]: the SPW-50PU command variant was forgotten, it'll be fixed in a next patch][/size]
- BMP-1 series armor increased from 2/1/1/1 to 3/1/1/1
- BMP-2 series armor increased from 2/2/1/1 to 4/2/1/1
- Mot-Schützen & Mot-Schützen '90 availavility reduced by one step to be in line with other shock troops

CSSR:
- BVP-1 series armor increased from 2/1/1/1 to 3/1/1/1
- BVP-2 armor increased from 2/2/1/1 to 4/2/1/1
- BVP-2 vz. 86 armor increased from 3/2/1/1 to 4/3/1/1
- Vysadkari '90 availability increased by one step
- Granatomet' AGS-17 noise increased to match MG

CHINA:
- HJ-9 missile guidance changed from SACLOS to SALH, speed increased
- ZZC-55 now transports Liè Rén, price increased from 10$ to 15$ (optics remain good)
- HN-5A access to Mi-8 removed
- PTZ-59 statistics corrected based on the ZTZ-59-II, accuracy increased from 40 to 50, rate of fire reduced from 7 to 6.
- PGZ-95 now can fire all its missiles in a row
- ZTS-63-II speed increased from 60kmh to 70kmh, gun range increased from 2100m to 2275m, price increased from 40$ to 45$
- WZ-551 availability increased by one step
- ZTZ-85-IIA price reduced from 85$ to 80$
- ZBD-86 ammo loadout fixed from 20 to 40 ammo like other BMP-1
- ZTQ-62 & ZTQ-62-1 rate of fire increased from 6 RPM to 8 RPM
- ZSD-63A armor reduced from 2/1/1/1 to 1/1/1/1
- ZSD-90 armor increased from 2/2/1/1 to 4/2/1/1
- Lu Zhandui '75 & '90 number of men per squad reduced from 15 to 10, price reduced by 5 points, number of rockets reduced from 12 to 8
- PGZ-63 price reduced from 15$ to 10$

N-KOREA:
- Type-63 range & fuel capacity were inverted
- T-72M's HE gun range fixed to match AP range
- BTR-50PK armor increased from 1/1/1/1 to 2/1/1/1
- VTT-323 price reduced from 15$ to 10$
- VTT-323 Susong-Po price reduced from 20$ to 15$
- VTT-323 Hwasung-Chong price reduced from 20$ to 15$
- Ch'onma-ho IV rerolled as Ch'onma-Ho V to fit the model
Wargame: Red Dragon - [EUG] MadMat
NATION PACK: ISRAEL is now available on Steam:
http://store.steampowered.com/app/529390/

And with it comes the usual patch ... ;)

GENERIC
- Mortars supply cost reduced by 20%.
- Infantry MG now have regular/shock/elite versions.
- Infantry rifles supply cost (greatly) reduced.
- Heavy SAM with 9 HE's speed increased
- Laser guided bombs' reload time is now proportional to their HE power.
- Laser guided bombs' accuracy reduced to 50%
- Recon with exceptional optics' maximum detection range increased from 3500m to 4200m
- All command helicopters now have Very Good optics.
- All variants of M35 supply trucks have their payload changed from 500 supply to 800.
- Commonwealth availability bonus removed.
- Rh202 autocanon (early) acuracy increased from 15%/5% to 20%/10%
- Rh202 autocanon (late) acuracy increased from 25%/10% to 30%/15%
- RARDEN autocanon (early) acuracy increased from 25% to 35%
- RARDEN autocanon (late) acuracy increased from 40% to 50%
- All variants of Humvee' HP increased from 5 to 10 [/color][size=85][[u]Disclaimer[/u]: M966 TOW-2 & M1025 CP were forgotten, they'll be fixed in a next patch][/size]
- All variants of Stalwart' HP increased from 5 to 10
- Eastern Block availability bonus removed
- All variants of Osa AK's price increased from 40$ to 45$[/color] [size=85][[u]Disclaimer[/u]: Polish 9K33M2 Romb was forgotten, it'll be fixed in a next patch][/size]

ANZAC:
- M113A1 LRV can now transport recon infantry, price increased from 10 to 15 (optics remain good)
- M113 MILAN's price reduced from 25$ to 20$

CANADA:
- Cougar Recon availability increased from 8 to 12 as the other good optics recon
- TH-495 armor increased from 2/2/2/2 to 3/3/1/1, price increased from 15$ to 20$, availability increased

USA:
- M1 Abrams HA AP power increased from 19 to 20
- M1 Abrams HA price increased from 135$ to 140$
- M48 Chaparral 's MIM-72A accuracy increased from 30% to 40%
- M48A1 Chaparral 's MIM-72F and accuracy increased from 40% to 45%
- V-150 optics increased to Good, price increased from 10$ to 15$, now available as transport to Cavalry Scouts, but no more to Delta Force.
- Number of packs of Humvee increased from 5 to 7
- M113 ACAV can now transport Cavalry scouts (optics remain good), price incresed from 10$ to 15$
- Sheridan service date fixed to fit with the MGM-51C that it is armed with.
- LVTP-7 armor reduced from 3/2/2/1 to 1/1/1/1, price reduced from 10$ to 5$
- LVTP-7A1 armor reduced from 3/2/2/1 to 2/2/1/1, availability increased by one step
- M2/M3/M2A1/M3A1 Bradley armor increased from 2/2/1/1 to 3/3/1/1
- M2 Bradley availability increased by one step, optics reduced from medium to poor
- M2A1 Bradley price reduced from 30$ to 25$, optics reduced from medium to poor
- M2A2/M3A2 Bradley armor increased from 4/3/2/2 to 5/4/2/2
- COMVAT armor incresed from 2/2/1/1 to 3/3/1/1
- M577 CEV aim time increased from 1 to 2sec
- SMAW price increased from 15$ to 20$
- Light Riflemen '90 price reduced from 25$ to 20$
- M60A1 ERA range increased from 2100m to 2275m, AP reduced from 16 to 15, price increased from 60$ to 65$
- Redeye & Stingers now have access to Bradley as transport
- F-117 veterancy increased from Hardened to Elite.

W-GERMANY:
- Gepard A2 now can fire all its missiles in a row
- Marder 1/A1/A2 armor increased from 3/2/1/1 to 4/2/1/1, availability increased by one step
- Marder 1A3 armor changed from 4/3/2/2 to 5/3/2/2
- Marder 2 armor reduced from 10/5/4/2 to 7/5/3/2, price reduced from 40$ to 30$
- Kanonenjagdpanzer's HEAT power increased from 8 to 10
- F-4 Peace Rhine price reduced from 120$ to 100$

JAPAN:
- HMV availability increased by one step
- Hudou-Ren price reduced from 25$ to 20$
- TAN SAM Short Arrow accuracy increased from 40% to 50%
- Kutei now have access to HMV as transport
- F-1 price reduced from 100$ to 90$

FRANCE:
- Leclerc avaialbility reverted from 2 to 3
- VAB T-20 availability increased by one step
- Puma PC is now available in motorized decks like the other command helicopters
- AMX-10 series armor increased from 2/2/1/1 to 3/2/1/1
- AMX-13 VTT armor increased from 1/1/1/1 to 3/2/1/1
- M693 F1 autocannon'saccuracy increased from 15%/5% to 20%/10%

NETHERLANDS:
- YPR-765 Prat service date moved from 1980 to 1986
- DAF YA 4440 availability reduced to 1 card as the other 5points trucks
- YP-408 series armor increased from 1/1/1/1 to 2/1/1/1
- YP-765 series armor increased from 2/1/1/1 to 2/2/1/1

NORWAY:
- CV9030N armor increased from 4/3/2/2 to 6/5/2/2
- XA-180NO armor reduced from 2/2/1/1 to 1/1/1/1
- XA-186NO (and command version) armor reduced from 3/3/1/1 to 2/2/1/1
- RBS 70 & RBS 70 Mk.2 now carry 8 missiles

ROK:
- Recon KM900 can now transport recon infantry, optics reduced from very good to good, price reduced to 15$
- KAFV 25 armor increased from 2/1/1/1 to 2/2/1/1
- KAFV 40/50 armor reduced from 2/2/2/1 to 2/2/1/1
- K200 armor increased from 2/1/1/1 to 2/2/1/1
- LVTP-7 armor reduced from 3/2/2/1 to 1/1/1/1, price reduced from 10$ to 5$
- K1A1 price reduced from 145$ to 140$

UK:
- SBS CG ammo reduced from 10 to 8 as other SF
- FV103 Spartan optics reduced to good, can transport recon infantry and price reduced from 25$ to 15$
- Blowpipe access to Lynx helicopters removed
- Stormer, Spartan & Stryker's armor changed from 2/2/1/1 to 3/1/1/1
- FV510 Warrior armor increased from 2/2/1/1 to 3/3/1/1
- FV510 Warrior MILAN avaialbility increased by one step
- AVRE aim time increased from 1 to 2sec
- FV432 is now available to Territorials
- FV603 Saracen price increased from 5$ to 10$

SWEDEN:
- STRV 103B & STRV 103C are amphibious (how have we miss that for so long ?! :shock: )
- J-35D & J-35F's altitude reduced to help them engage helicopters
- PVHKP 9A price reduced from 50$ to 40$
- PVTGB 9031 m/77 & PVTGB 9031 m/84 accuracy difference between HE and AP fixed
- PATGB XA-180 armor reduced from 2/2/1/1 to 1/1/1/1, availability increased by one step.
- EPBV 302A armor increased from 2/1/1/1 to 4/2/1/1.
- EPVB 3022 armor increased from 2/1/1/1 to 4/2/1/1.
- STRF 9040 armor increased from 4/3/2/2 to 5/3/2/2.
- RBS 70 & RBS 90 now carry 8 missiles.
- Rover RBS 70 & Rover RBS 90 removed from Mechanized deck

USSR:
- T-72 obr 1989 price increased from 135$ to 140$
- BRDM-2U optics changed from poor to medium as other command units
- T-62MV1's HE gun range fixed to match AP range
- BMD-1 price reduced from 15$ to 10$
- BMD-1P price reduced from 20$ to 15$
- BMP-1 series armor increased from 2/1/1/1 to 3/1/1/1 (BMP-1D armor unchanged)
- BMP-2 series armor increased from 2/2/1/1 to 4/2/1/1, price increased from 20$ to 25$
- BMP-2D armor changed from 3/3/2/1 to 4/3/1/1, price increased from 20$ to 25$
- BMP-2 obr 86 armor increased from 3/2/1/1 to 4/3/1/1, price increased from 25$ to 30$
- BMP-3 armor increased from 3/2/2/1 to 5/4/2/1, price increased from 35$ to 40$, missile loadout increased from 4 to 6
- BTR-90 armor increased from 2/2/1/1 to 3/2/1/1, optics increased from poor to medium
- BTR-T armor increased from 7/3/2/2 to 13/5/2/2, price increased from 20$ to 25$
- SU-122 price reduced from 20$ to 15$, HE power reduced from 5 to 4
- Su-27M veterancy reduced from elite to hardened
- MiG-27K price reduced from 145$ to 135$

POLAND:
- BTR-40 can now transports recon infantry, price increased from 10$ to 15$ (optics remain good)
- BWP-1 & BWP-2 armor modification like USSR
- Topaz & Topaz-2A armor increase from 1/1/1/1 to 2/1/1/1

E-GERMANY:
- SPW-40 now transports recon infantry, price increased from 10$ to 15$ (optics remain good)
- Fla-Kom Strela-2 access to Mi-8 Removed
- Wachregiment speed increased from 25kmh to 30kmh
- SPW-50PK armor increased from 1/1/1/1 to 2/1/1/1[size=85][[u]Disclaimer[/u]: the SPW-50PU command variant was forgotten, it'll be fixed in a next patch][/size]
- BMP-1 series armor increased from 2/1/1/1 to 3/1/1/1
- BMP-2 series armor increased from 2/2/1/1 to 4/2/1/1
- Mot-Schützen & Mot-Schützen '90 availavility reduced by one step to be in line with other shock troops

CSSR:
- BVP-1 series armor increased from 2/1/1/1 to 3/1/1/1
- BVP-2 armor increased from 2/2/1/1 to 4/2/1/1
- BVP-2 vz. 86 armor increased from 3/2/1/1 to 4/3/1/1
- Vysadkari '90 availability increased by one step
- Granatomet' AGS-17 noise increased to match MG

CHINA:
- HJ-9 missile guidance changed from SACLOS to SALH, speed increased
- ZZC-55 now transports Liè Rén, price increased from 10$ to 15$ (optics remain good)
- HN-5A access to Mi-8 removed
- PTZ-59 statistics corrected based on the ZTZ-59-II, accuracy increased from 40 to 50, rate of fire reduced from 7 to 6.
- PGZ-95 now can fire all its missiles in a row
- ZTS-63-II speed increased from 60kmh to 70kmh, gun range increased from 2100m to 2275m, price increased from 40$ to 45$
- WZ-551 availability increased by one step
- ZTZ-85-IIA price reduced from 85$ to 80$
- ZBD-86 ammo loadout fixed from 20 to 40 ammo like other BMP-1
- ZTQ-62 & ZTQ-62-1 rate of fire increased from 6 RPM to 8 RPM
- ZSD-63A armor reduced from 2/1/1/1 to 1/1/1/1
- ZSD-90 armor increased from 2/2/1/1 to 4/2/1/1
- Lu Zhandui '75 & '90 number of men per squad reduced from 15 to 10, price reduced by 5 points, number of rockets reduced from 12 to 8
- PGZ-63 price reduced from 15$ to 10$

N-KOREA:
- Type-63 range & fuel capacity were inverted
- T-72M's HE gun range fixed to match AP range
- BTR-50PK armor increased from 1/1/1/1 to 2/1/1/1
- VTT-323 price reduced from 15$ to 10$
- VTT-323 Susong-Po price reduced from 20$ to 15$
- VTT-323 Hwasung-Chong price reduced from 20$ to 15$
- Ch'onma-ho IV rerolled as Ch'onma-Ho V to fit the model
Contrast - Netheos


Hello everyone!

Ahead of the launch for We Happy Few we are excited to announce that we are permanently dropping the price on Contrast from US$14.99 to US$9.99 on all the platforms (Steam, Xbox One, 360, PS4, PS3 and Nvidia SHIELD).

We are also (finally) offering the DLC as a standalone upgrade to Contrast for US$5.99 (Steam only), which contains:

Shadow Music
A Soundtrack to Contrast: Enjoy the digital version (MP3) of the 16-track original soundtrack, featuring the lovely Laura Ellis. Every track is featured in the game and highlights our unique world, atmosphere, and style.

Contrast Official Art Book
The Art Book explains the background to the game, including the conception and production the game, official art, unused concept images, and the story behind the music and sound. And pictures of all of us who worked on it. Look out for Sam, he’s really handsome. Also a bit deluded, but what can you do.

Contrast was our first game and we hold it close to our heart. If you didn’t get a chance to play it, it’s a good way to understand what led up to We Happy Few and to take a glimpse into the Compulsion world :)

Team Compulsion

http://store.steampowered.com/app/224462/
Contrast - Netheos


Hello everyone!

Ahead of the launch for We Happy Few we are excited to announce that we are permanently dropping the price on Contrast from US$14.99 to US$9.99 on all the platforms (Steam, Xbox One, 360, PS4, PS3 and Nvidia SHIELD).

We are also (finally) offering the DLC as a standalone upgrade to Contrast for US$5.99 (Steam only), which contains:

Shadow Music
A Soundtrack to Contrast: Enjoy the digital version (MP3) of the 16-track original soundtrack, featuring the lovely Laura Ellis. Every track is featured in the game and highlights our unique world, atmosphere, and style.

Contrast Official Art Book
The Art Book explains the background to the game, including the conception and production the game, official art, unused concept images, and the story behind the music and sound. And pictures of all of us who worked on it. Look out for Sam, he’s really handsome. Also a bit deluded, but what can you do.

Contrast was our first game and we hold it close to our heart. If you didn’t get a chance to play it, it’s a good way to understand what led up to We Happy Few and to take a glimpse into the Compulsion world :)

Team Compulsion

http://store.steampowered.com/app/224462/
Space Run - Netheos


Space Run Galaxy is available today on Steam!

Our previous Gameplay Trailer showed you the ropes of space running, today we let you move on to practice with our Launch Trailer. Strap on your seatbelt, recharge your shields and warm up your reactors, it’s going to be a bumpy intergalactic ride!

Set 20 years after the original game, Captain Buck Mann has now set up his very own intergalactic courier service. You’re a member of Mann’s team of space runners, racing to deliver precious goods from planet to planet!

https://www.youtube.com/watch?v=2S5s7wAzhjA
Reinforce your modular ships with armaments including laser turrets, missile launchers and energy shields, while leaving enough room for your cargo. Fly fast – the quicker you arrive at your destination, the better the rewards!

In Space Run Galaxy, you must defend your ship and its cargo as it travels the stars to deliver goods to your clients across an entire galaxy.

With four solar systems and over 50 zones to visit across 100+ runs, Space Run Galaxy offers limitless gameplay, while fresh new features expand the original experience:
  • User-created contracts - Take on contracts from other players for better rewards and unlimited replayability
  • Intergalactic player market - Trade hard-earned goods with your fellow space runners to sell off extra supplies, or snap up a tidy bargain
  • New corporations offer riskier jobs - Carry the extra fragile cargo of XenoPrime, or risk transporting The Force's highly dangerous weapon prototypes (which may even endanger your own ship!)
  • Fresh dangers await - Face off against brand new boss-type enemies, such as deadly pirate ships and huge space monsters...
  • Deep customization - Customize the shape, size, and color of any ships you acquire during your adventure. There's no restriction for what ship you use in each mission, letting you get creative with every run!

Space Run Galaxy is available today on Steam for PC.

http://store.steampowered.com/app/355800
Space Run - Netheos


Space Run Galaxy is available today on Steam!

Our previous Gameplay Trailer showed you the ropes of space running, today we let you move on to practice with our Launch Trailer. Strap on your seatbelt, recharge your shields and warm up your reactors, it’s going to be a bumpy intergalactic ride!

Set 20 years after the original game, Captain Buck Mann has now set up his very own intergalactic courier service. You’re a member of Mann’s team of space runners, racing to deliver precious goods from planet to planet!

https://www.youtube.com/watch?v=2S5s7wAzhjA
Reinforce your modular ships with armaments including laser turrets, missile launchers and energy shields, while leaving enough room for your cargo. Fly fast – the quicker you arrive at your destination, the better the rewards!

In Space Run Galaxy, you must defend your ship and its cargo as it travels the stars to deliver goods to your clients across an entire galaxy.

With four solar systems and over 50 zones to visit across 100+ runs, Space Run Galaxy offers limitless gameplay, while fresh new features expand the original experience:
  • User-created contracts - Take on contracts from other players for better rewards and unlimited replayability
  • Intergalactic player market - Trade hard-earned goods with your fellow space runners to sell off extra supplies, or snap up a tidy bargain
  • New corporations offer riskier jobs - Carry the extra fragile cargo of XenoPrime, or risk transporting The Force's highly dangerous weapon prototypes (which may even endanger your own ship!)
  • Fresh dangers await - Face off against brand new boss-type enemies, such as deadly pirate ships and huge space monsters...
  • Deep customization - Customize the shape, size, and color of any ships you acquire during your adventure. There's no restriction for what ship you use in each mission, letting you get creative with every run!

Space Run Galaxy is available today on Steam for PC.

http://store.steampowered.com/app/355800
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