Space Hulk - Zuggi
1.1.1
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Features/improvements
Lightmap and lightprobe support. This is turned on by default and can be turned off in the options
Toggle to turn on/off visual fx

Bugfixes:
Fixed the OSX freeze bug on exit.
Fixed the Credits menu
Fixed the checkboxes in the options menu (again)
Delete save slot button in the Load game menu now works properly.
Fixed exceptions when trying to load saved game for a single campaign.
Fixed save game list to show the last write date instead of the date of creation.
Sorting the saved games by the last write date.
Fixed the text errors in the load game box
Fixed the resolution switching bugs in the game options
Fixed news sometimes stuck in “Fetching…” state
Audio system fixed and improved
Removed annoying sound that played when moving a blip.
Camera pan fixes on deploy in some missions.

Known issues
On Mac when running with lightmaps on, there are some visual bugs on mission 1 and mission 8 with missing geometry.
Space Hulk - contact@rockpapershotgun.com (Craig Pearson)

You can tell if a game is going to be great by the logo. Eschewing the often broken International Laws of Highlander and Vampire Slayers, there is another> Space Hulk game in development. A surprisingly swift announcement after the miasma of sadness generated by the recently released strategy game, Space Hulk: Deathwing transposes the corridor-set alien masher into a more appropriate format. It’s a first-person shooter by Streum Studios, the makers of the interesting and flawed E.Y.E.: Divine Cybermancy. A tiny, mouse-sized teaser trailer is squeaking in the undergrowth. Let’s all disturb it, shall we? (more…)

Space Hulk - Zuggi
And 1.1 is up, servers restarted.

Changelog ended up:

1.1
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Features:
Always online multiplayer mode.

Bugfixes:
Hotseat question mark removed from multiplayer
Losing sometimes when flaming the command room fixed for mission 1
Fixed audio system error that made mission 10 crash sometimes at the end.
The server request timeout increased to 60 seconds from 30.
Added technical possibility of skipping the intro movie. Put a file called “no_movie” next to binary to skip the movie.
Aug 26, 2013
Space Hulk - Sliverleech
We just released version 1.0.4 that changes the way hotseat reveals/hides the Genestealer information for the players sharing the same device.

Change list is below

1.0.4
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When playing Hotseat, all Genestealer info is hidden unless you press space or the “Show info” button.

Fixed Gideon bug + rerolls bug in easy mode - was forcing genestealers roll 1 dice less on any reroll if there was previous dice subtraction applied due to shield or difficulty level.
Fixed the wrong calculations of the tile positions causing the misclicks on the tiles.
Fixed left genestealers count calculation logic.
Tutorial pop-ups now only shows in Singleplayer
Manual section re-made. Text and visuals fixed
Close combat can no longer give achievements when dying
Action Camera will now never show when set to “Never” show option
Broodlord button will not be visible if the broodlord has been already revealed.
Remaining Genestealers count now show correct number
Broodlord now available in Mission 12
Hardware cursor now working properly
Fixed the MP slots bug leading the slots cannot be deleted sometimes + also wrong slot can be deleted instead of needed one.
Mission 6 shows number of exited Terminators and number of revived Terminators
Mission 11 changed description in the objectives list
Lowest resolution set to 1024x768
Fixed the bug with weapons being rotated in wrong direction after move+fire
Changed win condition for mission 10 to match the objectives list (kill all genestealers)
Hibernating Broodlords now occupies the tile they are placed on in mission 11
Cost indication now shows correctly when targeting an enemy
Menu shows your online status
Objectives list can now be turned off in options
AntiAliasing integrated into Quality option
Forged in Battle achievement fixed
Objectives in the briefing now possible to show longer list
Achievements popup now wider so all text fits within (or otherwise cut off)
Fixed pathfinder issue in mission 12 that led to the game crash
Fixed sidestep animation error for Broodlord, leading to not playing these animations.
Timer is now always paused when options menu is opened
Fixed a number of action errors including Librarian skills where wrong tiles were active to perform action on
Added 1 second delay starting intro movie
Space Hulk - Sliverleech
After some hectic days post release we have fixed a lot of the reported bugs post-launch.

The change logs for the 3 patches are below

1.0.3
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Going into Hotseat mode on continue fixed
Difficulty levels being reset after continue game are fixed
Broodlord skins now follow the DLC skin option
Achievements now also include overwatch kills
“Exemplar of the Codex Astartes” bugs fixed
“Relic Bearer” fixed not to be achieved with a dead bearer
“Light in the Darkness” description updated and bugs fixed
“For the Emperor and Sanguinius” spelling and bugs fixed
Genestealers walking on dead genestealers will splat them
Exit marker on mission 11
Assault cannon now uses Mac friendly overheated material
Disabled restart button in options menu for hotseat and MP
Ingame UI fixes


1.0.2
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Reduced memory usage substantially to counter out-of-memory crashes
Mission 4 victory logic fixes
Improved menu performance substantially
Discard corrupt save slots and allow loading of game
Difficulty now preserved on mission restart (caused easy and hard games to go into normal mode)
Passing CAT in multiplayer crash fixed
Genestealer UI hang fixed
Sometimes broodlord reveal button was visible in Genestealer interface
Fixed overlapping menus on pressing back
Assault cannon shooting in the air fixed
Genestealer reveal sound bug fixed
Personal banners on debriefing screen in MP
Nick name displayed in debriefing screen in MP
Banner configurator selection fixes
Only gain personal banner unlocks on winning
Exit zone markers fixed in mission 9
Exit zone markers added to mission 12
No sustained fire info added to objective list in mission 10
Mission 4 says 2 squads instead of 1 squad
Only play destroyed door voice over when Terminators kill a door
Dont show framerate in non-editor mode
Fix missing desktop icon for Win+Mac when setting icon from Steam
Various spelling mistakes
Updated intro movie to fix visual errors


Known issues:
Battle log on debriefing screen is cut off wrong


1.0.1
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Mission 6 victory condition fix
Mac OSX 10.6 input fix
Lost of fixes to manual screen spelling/wording
Undo bug while rotating units fix
Aspect ratio fixes
Assault cannon explosion fix
Assault cannon animation fix to not look to the ceiling
Achievement bugs fixed
Cleaning tech marine messages added to battle log
Space Hulk - contact@rockpapershotgun.com (Craig Pearson)

What's it called again? Deep breath. Take it right in. Expand those lungs, fill them with air until you feel like you’re going to burst. Now exhale. Feel your body contract as your breath heaves out of it. Remember that feeling of clean air, because it was taken in a pre-Space Hulk world. In about an hour the game unlocks on Steam (6pm UK time), and from then on each breath will be tainted with the smell of oil, death, burning Genestealer flesh, and if you live anywhere near a Lush shop, the lingering aroma of boutique soap. Not even death and war can cover that smell up. (more…)

Space Hulk - Valve
Space Hulk is Now Available for Pre-Purchase on Steam!

The legendary Space Hulk returns to Windows PC and Mac in this epic turn based strategy game. Set in the Warhammer 40,000 universe, an intriguing story of legendary battles and heroic actions unfolds. Play as a small squad of fearless Space Marine Terminators who attempt to reclaim their honor by mounting an assault on a derelict space hulk infested by hordes of vicious tyranid Genestealers.

Take control of the Adeptus Astartes of the Blood Angel chapter and guide them towards glory, while battling fierce Xenos and uncovering ancient relics in the infested confines of the massive Space Hulk named “Sin of Damnation”.

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