DC Universe™ Online - Mepps


The Stats Revamp!

The DCUO Stats Revamp is an ambitious rework of all the numbers in the game and a long-needed update to gameplay in terms of balance, combat, and progression. Simply put, we wanted to make your stats and your skill contribute to your effectiveness in game, not just a measure of your Combat Rating acquired from gear.

This effort included reviewing all content, power sets, the UI, and more, reworking them so that we have a strong and expandable foundation for the future. A full list of this effort in detail can be found below. Grab a cup of your favorite blend and give it a read, or jump right into the action and get started.

We have put the power back in your hands to choose how you want to play by building the type of hero or villain that fits you and your playstyle. Go save or destroy the world as you see fit!

Member Gift: Free Power Respec Token!

With the launch of the Stats Revamp, we have a little something extra for our members. Want to try out a new powerset or bring up a new alt? You got it. Log in today and check your Redeem/Claim window for your free Power Respec Token. To receive this gift, members must log in by August 10, 2017. One per account.

The Nitty Gritty – What to expect logging in!
  • Players will have all of their skill points reset. However, Power Points are no longer used; you will have access to every super power in your power set. Characters level 30 or higher will have an additional 8 skill points than before!
  • Armories will be invalid. You will need to resave your builds.
  • Players should look for an in-game email from Daybreak called Stats Revamp Mods. Inside you will find a Replacement Mod Box which will set you on your way to getting all new mods! This will let you re-customize the stats from your mods how you see fit.
The Core
  • New Player Stats
    • Adjusted all character stats and smoothed out how they increase across levels and tiers for greater consistency.
    • Redistributed where character stats are obtained for better variety and choice in progression.
    • Removed Combat Rating Differential so that your stats directly determine your effectiveness in combat.
  • New Skill Tree
    • Added new focuses to differentiate builds between Weapons Expert, Superpowered, and Hybrid playstyles.
    • Reconfigured the Stats Skill Tree with escalating stat returns appropriate for all playstyles. Be sure to read the descriptions if you need some guidance.
    • Streamlined Skill Point options by stat so every choice has impact.
  • New Power Tree
    • Removed Power Points so that ALL abilities are unlocked and available as you level.
    • Removed Advanced Mechanics and Weapon Mastery bonus damage so that all abilities are viable options.
    • Buffed iconic and movement mode powers, like Batman’s Batarang Multi-Shot or Superman’s Heat Vision. These are now purchased with skill points.
  • New NPC Stats
    • Adjusted all NPC stats and how they increase across levels and tiers for greater consistency.
    • Removed Combat Rating Differential so that NPC stats directly determine their effectiveness in combat.
    • Rebalanced content across the game for a more consistent experience. This is a continued effort as we gain additional feedback from the community.
  • Ability Balance
    • Standardized ability costs, cooldowns, durations, and strength across all power sets.
    • Rebalanced power sets and playstyles based on new Stats Revamp standards.
    • Implemented new and improved functionality and abilities based on community feedback.
The Specifics!
  • Stats
    • Defense: Reduces damage taken. There is no longer a Defense cap, so more Defense is always better.
    • Dominance: Allows your CC effects to affect Group NPCs. Primary stat for Shields. Secondary stat for Heals.
    • Might: Increases damage dealt by all Superpowers, now including combos.
    • Power: Increases your power pool and regeneration. This stat is important for using higher cost abilities.
    • Precision: Increases damage dealt by Weapon attacks. No longer affects any Superpowers.
    • Restoration: Primary stat for Heals. Secondary stat for Shields.
    • Vitalization: Increases Power Healing effects for Controllers. Does not affect passive power regeneration or power regeneration from weapon attacks (with Hybrid or Weapon’s Expert Focus).
  • NPCs
    • NPCs have had their health significantly increased across the game to provide greater challenge in content.
    • Boss mechanics and special attacks have increased importance. It is now more difficult to blindly heal through heavy attacks or burn through adds, so pay attention to mechanics and help your team.
  • New Playstyle Focuses!
    • Hybrid– This focus emphasizes a balanced approach in mixing weapon and superpower attacks for DPS, and contributes extra stats for Support Roles. This is how the game was originally designed and is considered the “classic” playstyle.
    • Weapons Expert – This focus emphasizes a weapons-heavy play style, primarily dealing damage with weapons and supplementing damage and survivability with superpowers.
    • Superpowered – This focus emphasizes a superpowers-heavy play style, primarily dealing damage with superpowers and using weapons for counters or during periods of low power.
  • Items
    • Utility Belts no longer cost Marks of Victory to unlock the 3rd and 4th slots if you have them. In addition, most Utility Belt slots are now Wildcards.
    • Lowered the cash cost of Equipment Interfaces. They now cap at a maximum of $2,000.
  • PvP
    • Most normal stat vectors (such as Skill Points, Mods, etc.) will now work in PvP, but will be scaled to PvP item levels in PvP instances.
Powers
  • Combos
    • All combo abilities now cost Power and use Might. Changing combos to use Might and Power gives us a much better way to compare and balance a combo power set to a non-combo power set since all the abilities run under the same rules. It is also easier to understand what stats you need to purchase or mod into for your character based on your play style as opposed to what power set you are using. This also means combos are no longer vulnerable to counters, unless they are channeled abilities, and also no longer cause counter attacks.
  • Superpowers now increase the Combo Counter (like weapons)
  • Streamlined Power Interactions across all power sets.
  • Streamlined crowd control abilities across all power sets.
  • Many channeled abilities now allow retargeting while casting.
  • Removed power healing from non-Controller abilities
  • Controllers’ Power over Time is now triggered by any superpower. This effectively lets a Controller choose any ability for their tray instead of one of the 2-3 abilities that could trigger the effect.
  • Controllers’ Group Power Heal abilities now prioritize allies with the lowest percent power, and grant weapon buffs to allies with the highest percent power.
  • Tooltips
    • Simplified ability tool tips by adding new ability tags to clarify the intent of the ability as well as the power cost and cooldown.
  • Supercharge Generators
    • We have added a new category for abilities that interact with Supercharge gain. They are labeled in their tooltips as a '[Supercharge Generator]'. These abilities deal less damage than other abilities at their power cost but grant a larger chunk of Supercharge in return.
For an overview of the Stats Revamp, click here.

For full update notes, click here.









DC Universe™ Online - Mepps


The Stats Revamp!

The DCUO Stats Revamp is an ambitious rework of all the numbers in the game and a long-needed update to gameplay in terms of balance, combat, and progression. Simply put, we wanted to make your stats and your skill contribute to your effectiveness in game, not just a measure of your Combat Rating acquired from gear.

This effort included reviewing all content, power sets, the UI, and more, reworking them so that we have a strong and expandable foundation for the future. A full list of this effort in detail can be found below. Grab a cup of your favorite blend and give it a read, or jump right into the action and get started.

We have put the power back in your hands to choose how you want to play by building the type of hero or villain that fits you and your playstyle. Go save or destroy the world as you see fit!

Member Gift: Free Power Respec Token!

With the launch of the Stats Revamp, we have a little something extra for our members. Want to try out a new powerset or bring up a new alt? You got it. Log in today and check your Redeem/Claim window for your free Power Respec Token. To receive this gift, members must log in by August 10, 2017. One per account.

The Nitty Gritty – What to expect logging in!
  • Players will have all of their skill points reset. However, Power Points are no longer used; you will have access to every super power in your power set. Characters level 30 or higher will have an additional 8 skill points than before!
  • Armories will be invalid. You will need to resave your builds.
  • Players should look for an in-game email from Daybreak called Stats Revamp Mods. Inside you will find a Replacement Mod Box which will set you on your way to getting all new mods! This will let you re-customize the stats from your mods how you see fit.
The Core
  • New Player Stats
    • Adjusted all character stats and smoothed out how they increase across levels and tiers for greater consistency.
    • Redistributed where character stats are obtained for better variety and choice in progression.
    • Removed Combat Rating Differential so that your stats directly determine your effectiveness in combat.
  • New Skill Tree
    • Added new focuses to differentiate builds between Weapons Expert, Superpowered, and Hybrid playstyles.
    • Reconfigured the Stats Skill Tree with escalating stat returns appropriate for all playstyles. Be sure to read the descriptions if you need some guidance.
    • Streamlined Skill Point options by stat so every choice has impact.
  • New Power Tree
    • Removed Power Points so that ALL abilities are unlocked and available as you level.
    • Removed Advanced Mechanics and Weapon Mastery bonus damage so that all abilities are viable options.
    • Buffed iconic and movement mode powers, like Batman’s Batarang Multi-Shot or Superman’s Heat Vision. These are now purchased with skill points.
  • New NPC Stats
    • Adjusted all NPC stats and how they increase across levels and tiers for greater consistency.
    • Removed Combat Rating Differential so that NPC stats directly determine their effectiveness in combat.
    • Rebalanced content across the game for a more consistent experience. This is a continued effort as we gain additional feedback from the community.
  • Ability Balance
    • Standardized ability costs, cooldowns, durations, and strength across all power sets.
    • Rebalanced power sets and playstyles based on new Stats Revamp standards.
    • Implemented new and improved functionality and abilities based on community feedback.
The Specifics!
  • Stats
    • Defense: Reduces damage taken. There is no longer a Defense cap, so more Defense is always better.
    • Dominance: Allows your CC effects to affect Group NPCs. Primary stat for Shields. Secondary stat for Heals.
    • Might: Increases damage dealt by all Superpowers, now including combos.
    • Power: Increases your power pool and regeneration. This stat is important for using higher cost abilities.
    • Precision: Increases damage dealt by Weapon attacks. No longer affects any Superpowers.
    • Restoration: Primary stat for Heals. Secondary stat for Shields.
    • Vitalization: Increases Power Healing effects for Controllers. Does not affect passive power regeneration or power regeneration from weapon attacks (with Hybrid or Weapon’s Expert Focus).
  • NPCs
    • NPCs have had their health significantly increased across the game to provide greater challenge in content.
    • Boss mechanics and special attacks have increased importance. It is now more difficult to blindly heal through heavy attacks or burn through adds, so pay attention to mechanics and help your team.
  • New Playstyle Focuses!
    • Hybrid– This focus emphasizes a balanced approach in mixing weapon and superpower attacks for DPS, and contributes extra stats for Support Roles. This is how the game was originally designed and is considered the “classic” playstyle.
    • Weapons Expert – This focus emphasizes a weapons-heavy play style, primarily dealing damage with weapons and supplementing damage and survivability with superpowers.
    • Superpowered – This focus emphasizes a superpowers-heavy play style, primarily dealing damage with superpowers and using weapons for counters or during periods of low power.
  • Items
    • Utility Belts no longer cost Marks of Victory to unlock the 3rd and 4th slots if you have them. In addition, most Utility Belt slots are now Wildcards.
    • Lowered the cash cost of Equipment Interfaces. They now cap at a maximum of $2,000.
  • PvP
    • Most normal stat vectors (such as Skill Points, Mods, etc.) will now work in PvP, but will be scaled to PvP item levels in PvP instances.
Powers
  • Combos
    • All combo abilities now cost Power and use Might. Changing combos to use Might and Power gives us a much better way to compare and balance a combo power set to a non-combo power set since all the abilities run under the same rules. It is also easier to understand what stats you need to purchase or mod into for your character based on your play style as opposed to what power set you are using. This also means combos are no longer vulnerable to counters, unless they are channeled abilities, and also no longer cause counter attacks.
  • Superpowers now increase the Combo Counter (like weapons)
  • Streamlined Power Interactions across all power sets.
  • Streamlined crowd control abilities across all power sets.
  • Many channeled abilities now allow retargeting while casting.
  • Removed power healing from non-Controller abilities
  • Controllers’ Power over Time is now triggered by any superpower. This effectively lets a Controller choose any ability for their tray instead of one of the 2-3 abilities that could trigger the effect.
  • Controllers’ Group Power Heal abilities now prioritize allies with the lowest percent power, and grant weapon buffs to allies with the highest percent power.
  • Tooltips
    • Simplified ability tool tips by adding new ability tags to clarify the intent of the ability as well as the power cost and cooldown.
  • Supercharge Generators
    • We have added a new category for abilities that interact with Supercharge gain. They are labeled in their tooltips as a '[Supercharge Generator]'. These abilities deal less damage than other abilities at their power cost but grant a larger chunk of Supercharge in return.
For an overview of the Stats Revamp, click here.

For full update notes, click here.









DC Universe™ Online - Mepps


The Tides of War Summer Seasonal Event

The battle for the throne of Atlantis continues! Ocean Master, Aquaman's conniving half-brother, has rallied a force of mutineer Atlanteans in an attempt to displace King Arthur and take the throne! The Atlantean civil war has breached the waters of Metropolis. Track "Tides of War" in your Mission Journal and check the Events tab in the On Duty menu to battle for the Atlantean Outpost. Fight for your side, and reap new rewards including new feats!

New Feats
  • Aqualung
  • Sea Biscuits
  • ARRRR, MATEY!!!!
  • Honorary Atlantean
  • Hydrokinetic Heroes
In celebration of our Summer Event this year, we have added new collections, new base items, new styles that will keep you looking snappy when the fight heats up, and new swashbuckling equipment that you’ll be willing to walk the plank for!

Level Requirement: 10

 

DC Universe™ Online - Mepps


The Tides of War Summer Seasonal Event

The battle for the throne of Atlantis continues! Ocean Master, Aquaman's conniving half-brother, has rallied a force of mutineer Atlanteans in an attempt to displace King Arthur and take the throne! The Atlantean civil war has breached the waters of Metropolis. Track "Tides of War" in your Mission Journal and check the Events tab in the On Duty menu to battle for the Atlantean Outpost. Fight for your side, and reap new rewards including new feats!

New Feats
  • Aqualung
  • Sea Biscuits
  • ARRRR, MATEY!!!!
  • Honorary Atlantean
  • Hydrokinetic Heroes
In celebration of our Summer Event this year, we have added new collections, new base items, new styles that will keep you looking snappy when the fight heats up, and new swashbuckling equipment that you’ll be willing to walk the plank for!

Level Requirement: 10

 

DC Universe™ Online - Mepps


EPISODE 28: AGE OF JUSTICE!

Travel back in time to the 1940s to save the past from a new threat: Per Degaton and his allies. This period in time has been identified as particularly vulnerable to manipulation, and it will be up to today’s heroes and villains to prevent Per Degaton from rewriting history and destroying the Justice Society forever! Join forces with the greatest heroes of the Golden Age – the JSA and the Blackhawks – in Age of Justice! The episode features new missions in two new open world environments, two new alerts, and two new raids (both with Elite versions)!

Earn new feats, discover new collections, and fight for new high-level gear inspired by the Blackhawks and more! To get started, look for Age of Justice in your Mission Journal, once you have the required Combat Rating of 186. Age of Justice is free to access for Members.





New Open World Zone: Time-Torn Area 51

Massive tears in time and space have divided Area 51 between 1944 and the present day. Soldiers from today and yesterday are fighting side by side, as well as against each other. Help stem the tide of WWII flowing into the present.

  • Access the new mission hub via the Watchtower or Hall of Doom using the Age of Justice teleporter.
  • Combat Rating: 186

New Open World Zone: War-Torn Village

Travel back in time to a European village has been taken over by Baron Von Savage and his new collection of hybrid technology. Work with Lady Blackhawk and the Blackhawks to fight for the fate of the future!

  • Access the new mission hub via the Watchtower or Hall of Doom using the Age of Justice teleporter.
  • Level 10 and CR 186

New 4-Player Operation: Saving Justice

Team up with both Wonder Woman and Golden Age Wonder Woman in a daring raid of Baron Von Savage’s base and free the captive members of the JLA. Be wary though – Doctor Sivana has been busy creating a new terrifying threat in his lab!

  • Open your On Duty Menu and look for the new Alert under Tier 8 of the 4 Player Tab.
  • Combat Rating: 186

New Raid and Elite Raid: Ultimate Soldier

Doctor Sivana has taken fallen soldiers from the battlefield and constructed something of pure evil – the Ultimate Soldier! Do whatever is necessary to bring this abomination of war down.

  • Open your On Duty Menu and look for the new Raid under Tier 8 of the 8 Player Tab.
  • Combat Rating: 186

New 4-Player Operation: War Crimes

Per Degaton and stormtroopers are raiding the future to steal modern technology and resources. They’re after anything that can give them an advantage in World War II. Your mission is to stop them.

  • Open your On Duty Menu and look for the new Alert under Tier 8 of the 4 Player Tab.
  • Combat Rating: 186

New Raid and Elite Raid: Justice For All

Time is running out…literally! Storm the enemy stronghold to put a stop to Baron Von Savage and Per Degaton’s plans before their breach in the fabric of space and time becomes too unstable.

  • Open your On Duty Menu and look for the new Raid under Tier 8 of the 8 Player Tab.
  • Combat Rating: 186

https://youtu.be/WRXPPhRSW6w


AGE OF JUSTICE: WORLD AT WAR (PREVIEW)

Age of Justice: World at War is a limited-time preview of the War-Torn Village for all players, regardless of Combat Rating or access level. That means ANYONE can zone in and EVERYONE will be stat clamped up to the appropriate Combat Rating to participate. This preview will be available for about one month. 

TIME-TORN TIME CAPSULE



This new Time Capsule is rocketing forward in history with Golden Age goodness as you travel back in time in Age of Justice! Available today, the new Time-Torn Time Capsule can now be earned and unlocked in-game.

If you’re looking to learn more about how to get, open, and use a Time Capsule, check out our helpful guide!

The Time-Torn Time Capsule contains incredible gear, styles, and items sent directly to you from the Golden Age of comics. Each Time-Torn Time Capsule contains one sub-capsule (more on that below) and some items from a general list, including Soder Cola Ultimates, R&D Exobytes, complex materials, collections, and more. It may also contain the new Allied Forces Handheld Transceiver, a new WWII-inspired version of the Orbital Strike trinket!

Time Capsule Updates

The Time-Torn Time Capsule has undergone significant structural changes compared to previous Time Capsules based on player feedback. These changes are meant to make every open more worthwhile, and to get you to that rare item you're after more quickly. 

The previous Provisions and Tactical Mod sub-capsules have been removed. Tactical Mods are not included in the Time-Torn Time Capsule, and items from the Provisions sub-capsule have been moved to the general list that can be obtained with every open. That leaves the following three sub-capsules - the Mid-Nite Gear Capsule, the Time-Torn Emblem Capsule, and the Time-Torn Collector's Capsule - and more on them below!

Mid-Nite Gear Capsule



Inspired by the Golden Age's Doctor Mid-Nite, this gear set can be collected in pieces from the Time-Torn Time Capsule. When consumed, the pieces will be level-appropriate to your character. If you want to trade them, be sure to do so BEFORE you attune them!

Plus, you can upgrade to the Enhanced Mid-Nite Gear for an even more radiant look. Collect enough of the standard gear and motes for this stylish set!

Time-Torn Emblem Capsule



Look for these eight iconic new emblems straight from the Justice Society of America! Collect them all for special feats. Just like the Mid-Nite gear, you can upgrade these emblems to emissive versions using motes and recipes. 

Time-Torn Collector's Capsule







Completing collections from the Collector's Capsule will grant you these incredible styles: the Time-Torn Material, Time-Torn Aura, and the Robotic Arm Style!

Now Available!

The Time-Torn Time Capsule is now dropping everywhere in-game! Log in and unlock yours today!
DC Universe™ Online - Mepps


EPISODE 28: AGE OF JUSTICE!

Travel back in time to the 1940s to save the past from a new threat: Per Degaton and his allies. This period in time has been identified as particularly vulnerable to manipulation, and it will be up to today’s heroes and villains to prevent Per Degaton from rewriting history and destroying the Justice Society forever! Join forces with the greatest heroes of the Golden Age – the JSA and the Blackhawks – in Age of Justice! The episode features new missions in two new open world environments, two new alerts, and two new raids (both with Elite versions)!

Earn new feats, discover new collections, and fight for new high-level gear inspired by the Blackhawks and more! To get started, look for Age of Justice in your Mission Journal, once you have the required Combat Rating of 186. Age of Justice is free to access for Members.





New Open World Zone: Time-Torn Area 51

Massive tears in time and space have divided Area 51 between 1944 and the present day. Soldiers from today and yesterday are fighting side by side, as well as against each other. Help stem the tide of WWII flowing into the present.

  • Access the new mission hub via the Watchtower or Hall of Doom using the Age of Justice teleporter.
  • Combat Rating: 186

New Open World Zone: War-Torn Village

Travel back in time to a European village has been taken over by Baron Von Savage and his new collection of hybrid technology. Work with Lady Blackhawk and the Blackhawks to fight for the fate of the future!

  • Access the new mission hub via the Watchtower or Hall of Doom using the Age of Justice teleporter.
  • Level 10 and CR 186

New 4-Player Operation: Saving Justice

Team up with both Wonder Woman and Golden Age Wonder Woman in a daring raid of Baron Von Savage’s base and free the captive members of the JLA. Be wary though – Doctor Sivana has been busy creating a new terrifying threat in his lab!

  • Open your On Duty Menu and look for the new Alert under Tier 8 of the 4 Player Tab.
  • Combat Rating: 186

New Raid and Elite Raid: Ultimate Soldier

Doctor Sivana has taken fallen soldiers from the battlefield and constructed something of pure evil – the Ultimate Soldier! Do whatever is necessary to bring this abomination of war down.

  • Open your On Duty Menu and look for the new Raid under Tier 8 of the 8 Player Tab.
  • Combat Rating: 186

New 4-Player Operation: War Crimes

Per Degaton and stormtroopers are raiding the future to steal modern technology and resources. They’re after anything that can give them an advantage in World War II. Your mission is to stop them.

  • Open your On Duty Menu and look for the new Alert under Tier 8 of the 4 Player Tab.
  • Combat Rating: 186

New Raid and Elite Raid: Justice For All

Time is running out…literally! Storm the enemy stronghold to put a stop to Baron Von Savage and Per Degaton’s plans before their breach in the fabric of space and time becomes too unstable.

  • Open your On Duty Menu and look for the new Raid under Tier 8 of the 8 Player Tab.
  • Combat Rating: 186

https://youtu.be/WRXPPhRSW6w


AGE OF JUSTICE: WORLD AT WAR (PREVIEW)

Age of Justice: World at War is a limited-time preview of the War-Torn Village for all players, regardless of Combat Rating or access level. That means ANYONE can zone in and EVERYONE will be stat clamped up to the appropriate Combat Rating to participate. This preview will be available for about one month. 

TIME-TORN TIME CAPSULE



This new Time Capsule is rocketing forward in history with Golden Age goodness as you travel back in time in Age of Justice! Available today, the new Time-Torn Time Capsule can now be earned and unlocked in-game.

If you’re looking to learn more about how to get, open, and use a Time Capsule, check out our helpful guide!

The Time-Torn Time Capsule contains incredible gear, styles, and items sent directly to you from the Golden Age of comics. Each Time-Torn Time Capsule contains one sub-capsule (more on that below) and some items from a general list, including Soder Cola Ultimates, R&D Exobytes, complex materials, collections, and more. It may also contain the new Allied Forces Handheld Transceiver, a new WWII-inspired version of the Orbital Strike trinket!

Time Capsule Updates

The Time-Torn Time Capsule has undergone significant structural changes compared to previous Time Capsules based on player feedback. These changes are meant to make every open more worthwhile, and to get you to that rare item you're after more quickly. 

The previous Provisions and Tactical Mod sub-capsules have been removed. Tactical Mods are not included in the Time-Torn Time Capsule, and items from the Provisions sub-capsule have been moved to the general list that can be obtained with every open. That leaves the following three sub-capsules - the Mid-Nite Gear Capsule, the Time-Torn Emblem Capsule, and the Time-Torn Collector's Capsule - and more on them below!

Mid-Nite Gear Capsule



Inspired by the Golden Age's Doctor Mid-Nite, this gear set can be collected in pieces from the Time-Torn Time Capsule. When consumed, the pieces will be level-appropriate to your character. If you want to trade them, be sure to do so BEFORE you attune them!

Plus, you can upgrade to the Enhanced Mid-Nite Gear for an even more radiant look. Collect enough of the standard gear and motes for this stylish set!

Time-Torn Emblem Capsule



Look for these eight iconic new emblems straight from the Justice Society of America! Collect them all for special feats. Just like the Mid-Nite gear, you can upgrade these emblems to emissive versions using motes and recipes. 

Time-Torn Collector's Capsule







Completing collections from the Collector's Capsule will grant you these incredible styles: the Time-Torn Material, Time-Torn Aura, and the Robotic Arm Style!

Now Available!

The Time-Torn Time Capsule is now dropping everywhere in-game! Log in and unlock yours today!
DC Universe™ Online - Mepps


Springtime Seasonal Event!

Poison Ivy is once again back to wreak havoc on the people of Gotham! We’ve added new Spring-themed Base items, Style items, and a new Will-o'-the-Wisp Trinket and House Pet! There are also new feats and new collections!

New Feats
  • Birch, Please
  • I Wet My Plants
Collect Seed Pods and purchase Spring items from “Arborist Louis” next to Swamp Thing in the Watchtower or “The Misgiving Tree” next to Poison Ivy in the Hall of Doom. Villains can learn more about Poison Ivy’s plans by speaking to her in the Hall of Doom’s Pit, while Heroes can speak to Swamp Thing in the Watchtower’s Aquacultural Area to help bring down Ivy and her minions. Speak to Veronica Cale (Villains) or Doctor Sarah Charles (Heroes) to find out more about taking on Swamp Thing. Level Requirement: 10

Springtime Member Gift!

Members, log in and claim your very own Will-o'-the-Wisps Aura, inspired by the magic of Spring. This gift can be claimed from May 1 - May 8, 2017. One aura per account.







 

 
DC Universe™ Online - Mepps


Springtime Seasonal Event!

Poison Ivy is once again back to wreak havoc on the people of Gotham! We’ve added new Spring-themed Base items, Style items, and a new Will-o'-the-Wisp Trinket and House Pet! There are also new feats and new collections!

New Feats
  • Birch, Please
  • I Wet My Plants
Collect Seed Pods and purchase Spring items from “Arborist Louis” next to Swamp Thing in the Watchtower or “The Misgiving Tree” next to Poison Ivy in the Hall of Doom. Villains can learn more about Poison Ivy’s plans by speaking to her in the Hall of Doom’s Pit, while Heroes can speak to Swamp Thing in the Watchtower’s Aquacultural Area to help bring down Ivy and her minions. Speak to Veronica Cale (Villains) or Doctor Sarah Charles (Heroes) to find out more about taking on Swamp Thing. Level Requirement: 10

Springtime Member Gift!

Members, log in and claim your very own Will-o'-the-Wisps Aura, inspired by the magic of Spring. This gift can be claimed from May 1 - May 8, 2017. One aura per account.







 

 
DC Universe™ Online - Mepps
 

STARRO THE CONQUEROR

Starro the Conqueror is DCUO's new major event, available to all players level 10 and up. Plus, Members can play a special end-game version of the raid AND get bonus rewards in all instanced content. For more information, read the Development Update

LAUNCH DAY

Then, ever wonder what it is like at the Daybreak Austin studio on a launch day? Ever wonder what goes on behind the scenes? Watch this video and see for yourself!

https://youtu.be/ViL-SE-2HuY

New Event: Starro the Conqueror!

An ancient terror, which has bided its time for years at the bottom of the Artic, now rises to threaten our world as Starro invades DC Universe Online for the first time! Heroes and villains alike must band together and resist its influence before it’s too late! You’ll need to fight your way through this alien invasion, from the chaotic streets of Central City to an isolated Atlantean Research Outpost in an effort to discover the source of this invasion and how to stop it! You may even find some of Earth’s most powerful allies are suddenly its most lethal threats, thanks to the deadly influence of Starro’s mind-control. This is an all hands on deck event. The fate of the planet depends on you!

Starro the Conqueror features new daily open world missions, a new duo, a new alert, and a new raid with a special version just for Members! Earn new feats, discover new collections, and fight for new gear inspired by Starro and more! To get started, look for Starro the Conqueror! in your Mission Journal, once you have the required Level of 10. Members also get access to an extra Treasure Box in the duo, alert, and raid!



New Open World Missions – Starro Deluge Zone!

Starro is expanding his reach into Central City, spreading his spores from the river and taking over the city’s citizen! Explore the area and join the resistance against Starro’s unflinching control.
  • Go to the Headquarters and find the teleporter to Starro Deluge Zone
  • Four new daily missions and two new weekly missions!
  • Minimum Level: 10



New Duo – Spreading Spores & New Alert  Starro: Invasion!

Venture forth into various locations to uncover the far reaches of Starro’s influence and face off against the most unexpected of enemies!
  • Queue for Spreading Spores & Starro: Invasion in the On Duty Menu!
  • New Feats!
  • Member Access to extra treasure chest!
  • Minimum Level: 10



Starro: The Thread Below 8-Player Raid and Members-Only Raid

The Justice League has intel that an Atlantean Research Outpost is the source of the recent Starro Invasion. Join Aquaman and investigate the Outpost!
  • Open your On Duty Menu and queue for The Threat Below under the Events tab.
  • Raid – Open to all players, plus Members-only treasure chest available!
  • Member Raid – Members only!
  • Minimum CR: 166
  • Suggested CR: 175



New Gear, Collections, Feats and More
  • Earn a new event currency: Spore!
  • Unlock a new gear and style set inspired by Starro!
  • Discover several new collections, a Starro-Tech Aura, and a Starro Spore Aura!
  • Plus base items, feats, and more!

The new event is now available for all players level 10 and up. It's up to you. Starro must be stopped! Questions? Comments? Join the discussion on the official DCUO forums



Booster Gold is back at it again, bringing you a Time Capsule perfect for prime time! Available today, the new Team-Up Time Capsule can now be earned and unlocked in-game.

If you’re looking to learn more about how to get, open, and use a Time Capsule, check out our helpful guide!

TEAM-UP TIME CAPSULE

Each Team-Up Time Capsule contains some items from a general list, including Soder Cola Ultimates, R&D Exobytes, complex materials, collections, and more. They may also contain the new Magic Supply Crystal trinket, a new magic-inspired version of the Supply Drop trinket.

Every Time Capsule also includes one of four sub-capsules, or boxes, that can contain the following items or related collection pieces:

High-Density Tactical Gear



Inspired by everyone’s favorite archer Green Arrow, the High-Density Tactical Gear set can be collected in pieces from the Team-Up Time Capsule. When consumed, the pieces will be level-appropriate to your character. If you want to trade them, be sure to do so BEFORE you attune them!

Plus, you can upgrade to the Enhanced High-Density Tactical Gear for an even more impressive look. Collect enough of the standard gear and Fabricated Motes for this stylish set!



Tactical Mods

A new series of Tactical Mods are available in the Team-Up Time Capsule. These mods fit into the leg slot and restore a small portion of your Health when using specific abilities. You can also remove these mods using the Tactical Mod Removal Kit for 20 Marks of Victory.

Team-Up Emblems



Eight iconic new emblems are featured in this capsule, including the Flash emblem! Collect them all for special feats. Just like the High-Density Tactical gear, you can upgrade these emblems to emissive versions using Fabricated Motes and recipes. Which emblems will you and your team sport?

Team-Up Provisions



Finishing certain collections from the Team-Up Time Capsule will grant you access to these three incrediblestyles: the Black Flash Cowl, the Lazuli Misted Aura, and the Negative Speed Force Material.




AVAILABLE NOW – the Team-Up Time Capsule is now dropping in the game!
DC Universe™ Online - Mepps
 

STARRO THE CONQUEROR

Starro the Conqueror is DCUO's new major event, available to all players level 10 and up. Plus, Members can play a special end-game version of the raid AND get bonus rewards in all instanced content. For more information, read the Development Update

LAUNCH DAY

Then, ever wonder what it is like at the Daybreak Austin studio on a launch day? Ever wonder what goes on behind the scenes? Watch this video and see for yourself!

https://youtu.be/ViL-SE-2HuY

New Event: Starro the Conqueror!

An ancient terror, which has bided its time for years at the bottom of the Artic, now rises to threaten our world as Starro invades DC Universe Online for the first time! Heroes and villains alike must band together and resist its influence before it’s too late! You’ll need to fight your way through this alien invasion, from the chaotic streets of Central City to an isolated Atlantean Research Outpost in an effort to discover the source of this invasion and how to stop it! You may even find some of Earth’s most powerful allies are suddenly its most lethal threats, thanks to the deadly influence of Starro’s mind-control. This is an all hands on deck event. The fate of the planet depends on you!

Starro the Conqueror features new daily open world missions, a new duo, a new alert, and a new raid with a special version just for Members! Earn new feats, discover new collections, and fight for new gear inspired by Starro and more! To get started, look for Starro the Conqueror! in your Mission Journal, once you have the required Level of 10. Members also get access to an extra Treasure Box in the duo, alert, and raid!



New Open World Missions – Starro Deluge Zone!

Starro is expanding his reach into Central City, spreading his spores from the river and taking over the city’s citizen! Explore the area and join the resistance against Starro’s unflinching control.
  • Go to the Headquarters and find the teleporter to Starro Deluge Zone
  • Four new daily missions and two new weekly missions!
  • Minimum Level: 10



New Duo – Spreading Spores & New Alert  Starro: Invasion!

Venture forth into various locations to uncover the far reaches of Starro’s influence and face off against the most unexpected of enemies!
  • Queue for Spreading Spores & Starro: Invasion in the On Duty Menu!
  • New Feats!
  • Member Access to extra treasure chest!
  • Minimum Level: 10



Starro: The Thread Below 8-Player Raid and Members-Only Raid

The Justice League has intel that an Atlantean Research Outpost is the source of the recent Starro Invasion. Join Aquaman and investigate the Outpost!
  • Open your On Duty Menu and queue for The Threat Below under the Events tab.
  • Raid – Open to all players, plus Members-only treasure chest available!
  • Member Raid – Members only!
  • Minimum CR: 166
  • Suggested CR: 175



New Gear, Collections, Feats and More
  • Earn a new event currency: Spore!
  • Unlock a new gear and style set inspired by Starro!
  • Discover several new collections, a Starro-Tech Aura, and a Starro Spore Aura!
  • Plus base items, feats, and more!

The new event is now available for all players level 10 and up. It's up to you. Starro must be stopped! Questions? Comments? Join the discussion on the official DCUO forums



Booster Gold is back at it again, bringing you a Time Capsule perfect for prime time! Available today, the new Team-Up Time Capsule can now be earned and unlocked in-game.

If you’re looking to learn more about how to get, open, and use a Time Capsule, check out our helpful guide!

TEAM-UP TIME CAPSULE

Each Team-Up Time Capsule contains some items from a general list, including Soder Cola Ultimates, R&D Exobytes, complex materials, collections, and more. They may also contain the new Magic Supply Crystal trinket, a new magic-inspired version of the Supply Drop trinket.

Every Time Capsule also includes one of four sub-capsules, or boxes, that can contain the following items or related collection pieces:

High-Density Tactical Gear



Inspired by everyone’s favorite archer Green Arrow, the High-Density Tactical Gear set can be collected in pieces from the Team-Up Time Capsule. When consumed, the pieces will be level-appropriate to your character. If you want to trade them, be sure to do so BEFORE you attune them!

Plus, you can upgrade to the Enhanced High-Density Tactical Gear for an even more impressive look. Collect enough of the standard gear and Fabricated Motes for this stylish set!



Tactical Mods

A new series of Tactical Mods are available in the Team-Up Time Capsule. These mods fit into the leg slot and restore a small portion of your Health when using specific abilities. You can also remove these mods using the Tactical Mod Removal Kit for 20 Marks of Victory.

Team-Up Emblems



Eight iconic new emblems are featured in this capsule, including the Flash emblem! Collect them all for special feats. Just like the High-Density Tactical gear, you can upgrade these emblems to emissive versions using Fabricated Motes and recipes. Which emblems will you and your team sport?

Team-Up Provisions



Finishing certain collections from the Team-Up Time Capsule will grant you access to these three incrediblestyles: the Black Flash Cowl, the Lazuli Misted Aura, and the Negative Speed Force Material.




AVAILABLE NOW – the Team-Up Time Capsule is now dropping in the game!
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