Greetings, Rangers! Wasteland 2's newest patch is now live. What's to tell? We've introduced Steam Achievements for Mac OS X and Linux players, for one!
Additionally, we've corrected a couple of critical quest bugs, plus an absolutely massive number of smaller issues with in-game object details, cleaned up behavior when the player does unexpected stuff (like poking new air-holes in an NPC's head with an SMG right after accepting their quest to track down that family heirloom), and have updated the game's text in both English and other languages. This one is in the running for being our biggest Wasteland 2 patch so far - and certainly of the new year.
Highlights
Added Steam Achievements for Mac OS X and Linux! Now, your friends, family, and vague acquaintances can all enjoy unlocking Achievements regardless of their choice in computer operating system.
Fixed a bug in identifying the Broken Man during the Hollywood/Griffith questline that could in some cases render the peace outcome unattainable.
Updated Prison HQ. A large rolling gate now blocks the Prison HQ to prevent quest sequence breaks. The gate is opened by Danforth at the appropriate time during the story, or when the player fixes the broken robot to destroy the turrets and gate.
As the year comes to a close, we look back to an amazing period for PC games and RPGs in particular. Given so many great titles came out this year, we were absolutely thrilled and humbled to hear that PCWorld has selected Wasteland 2 as their Game of the Year. It is gratifying to see the strong response from fans matched by the press, and it's thrilling to close out this year being recognized among the best of what the gaming world had to offer!
Once again, our thanks go out to our backers and fans, without you this never would have been possible. And the book is not quite closed yet, we have high hopes for the future and plan to continue supporting Wasteland 2 beyond this year and into 2015. And with Torment: Tides of Numenera, computer RPG fans have much, much more to look forward to from us as well!
As the year comes to a close, we look back to an amazing period for PC games and RPGs in particular. Given so many great titles came out this year, we were absolutely thrilled and humbled to hear that PCWorld has selected Wasteland 2 as their Game of the Year. It is gratifying to see the strong response from fans matched by the press, and it's thrilling to close out this year being recognized among the best of what the gaming world had to offer!
Once again, our thanks go out to our backers and fans, without you this never would have been possible. And the book is not quite closed yet, we have high hopes for the future and plan to continue supporting Wasteland 2 beyond this year and into 2015. And with Torment: Tides of Numenera, computer RPG fans have much, much more to look forward to from us as well!
Aaannd here we go! Patch 5 for Wasteland 2 is out, featuring a bevy of fixes, changes and improvements for your gaming enjoyment!
Highlights
Added Castilian Spanish community localization to the game. It can be selected by picking "español castellano" from the Gameplay Options menu. Existing Spanish language players will have their language defaulted to the now-renamed "español americano" option.
Large localized text clean up for all languages
Optimized the way random encounter data is stored to reduce loading time and file size.
Added more sound effects throughout the game.
Clean-up of smaller bug fixes throughout the game.
Patch 4 for Wasteland 2 is here! This update is primarily a bug-fix pass that we put out to resolve some critical issues that arose sooner rather than later. Despite being a "hotfix", we have 300+ fixes in this update... dive in to the full notes below!
Highlights
This patch is primarily a bug-fixing update to correct a number of critical issues below:
Fixed Canyon of Titan endless combat bug with the raiders in the "junk fort" near Outpost One.
Fixed Canyon of Titan endless combat bug with Diamondback Militia.
Fixed Temple of Titan unending cutscene bug when arrested by Father Enola.
Fixed wrong NPCs turning hostile in Griffith Park by killing gate guard after undertaking Ascension McDade's quest.
Additional improvements to Colorblind Mode based on user feedback.
Patch 3 for Wasteland 2 is here, bringing our biggest change and improvement list yet! Most notably, we've got Steam Achievements, colorblind mode, and you can now carry your Ranger squad over into a second adventure after finishing the game the first time!
Highlights
Added Steam Achievements! Collect them all, if you dare. These are currently only in for Windows. Steam Achievements should be backwards compatible for many (but not all) save files, so players will receive achievements automatically by loading up their save files.
Added and improved epilogue text to fix bugs and add more details that were previously missing.
Added colorblind mode! Activate it in the Display Options menu. This mode changes certain HUD element colors, primarily in combat, to be easier to discern for people with colorblindness.
Added a new brightness/saturation calibration screen to get the game looking as good as it should on a display near you.
Characters are now automatically exported at the end of the game. Veteran characters will now be noted as such in character creation.
Further improvements to Text Size setting so it now affects much more text across the interface. This will help out players who are visually impaired, or who play on high-DPI displays, or TVs.
Added an option to show/hide selection circles on the party, for those who would prefer them off.
Continued cleanup of bugs and issues, especially in California.
Patch 2 is here! This update brings over 4300 words' worth of changes and improvements, but we expect most of you will want the most important bits, so here they are!
Highlights
- Large amount of memory optimizations, particularly with audio, to improve performance and stability on lower-spec systems and 32-bit operating systems. - Fixed enemy “unlimited AP” movement bug that allowed them to sometimes move much farther than intended. - Extensive improvements and fixes to California questlines, particularly in Hollywood and Griffith Park. May require you to load an older save file before Hollywood to fully benefit. - Added a travel speed toggle to the world map, allowing you to zip and zoom around if you so please (doesn't affect encounters, only travel speed). - Added a new UI when CNPCs are recruited. This lets you more easily compare their stats and choose to dismiss one when a new one offers to join. - Custom portraits will now work correctly when Windows account username contains non-English characters. - Added support for "Very Large" text. - Added 50 messages to load screens containing gameplay hints and tips. - Loading now continues when the game is tabbed out, and pauses after finishing. - Further UI fixes and improvements, such as new and correctly used icons. - Many localization updates and bug fixes across all languages.
We are 9 hours out from Wasteland 2’s Release! After 25 years the Desert Rangers are returning to save the last remnants of humanity. Get ready to embark on an all-new adventure into the desolate wastes of Arizona and California!
If you own Wasteland 2 in Early Access, your copy will turn into a final release copy automatically. If you have it installed this will be applied to your current installation as a patch.
We are 9 hours out from Wasteland 2’s Release! After 25 years the Desert Rangers are returning to save the last remnants of humanity. Get ready to embark on an all-new adventure into the desolate wastes of Arizona and California!
If you own Wasteland 2 in Early Access, your copy will turn into a final release copy automatically. If you have it installed this will be applied to your current installation as a patch.