Wasteland 2: Director's Cut - Brother None
The first patch for Wasteland 2 just went live. View full patch notes on our tumblr.

Highlights

- Removed unused DX11 support to improve stability and allow Steam overlay to work properly

- Many UI fixes/polish for better ease of use and readability

- Slight reduction to jam rates for large offenders

- Added mini-maps to all shrine locations

- Improved localizations based on context and fixes for missing translated text

- Preserved time stamps on save games when using Steam Cloud

- Optimization pass to some of the more expensive levels.
Wasteland 2: Director's Cut - eric.daily
We are 9 hours out from Wasteland 2’s Release! After 25 years the Desert Rangers are returning to save the last remnants of humanity. Get ready to embark on an all-new adventure into the desolate wastes of Arizona and California!

If you own Wasteland 2 in Early Access, your copy will turn into a final release copy automatically. If you have it installed this will be applied to your current installation as a patch.

Wasteland 2 will launch with two editions:

Classic Edition ($39.99/€39.99/£29.99)

Digital Deluxe Edition ($59.99/€54.99/£44.99)

Stay tuned!
- Wasteland 2 Development Team
Wasteland 2: Director's Cut - eric.daily
We are 9 hours out from Wasteland 2’s Release! After 25 years the Desert Rangers are returning to save the last remnants of humanity. Get ready to embark on an all-new adventure into the desolate wastes of Arizona and California!

If you own Wasteland 2 in Early Access, your copy will turn into a final release copy automatically. If you have it installed this will be applied to your current installation as a patch.

Wasteland 2 will launch with two editions:

Classic Edition ($39.99/€39.99/£29.99)

Digital Deluxe Edition ($59.99/€54.99/£44.99)

Stay tuned!
- Wasteland 2 Development Team
Wasteland 2: Director's Cut - Brother None
Check out the digital version of the Wasteland 2 Manual! This 100-page Ranger Field Manual will come printed with physical copies of the game, but we're making it available to everyone to read and enjoy right now. 10 more days to release!

You will find the manual under the "Manual" link in the Wasteland 2 page on your Steam Library, or on Google Drive at https://docs.google.com/file/d/0B3LlgONcNnMUUnVzRGxiUUJYb2M/edit
Wasteland 2: Director's Cut - Brother None 哎呀
Check out the digital version of the Wasteland 2 Manual! This 100-page Ranger Field Manual will come printed with physical copies of the game, but we're making it available to everyone to read and enjoy right now. 10 more days to release!

You will find the manual under the "Manual" link in the Wasteland 2 page on your Steam Library, or on Google Drive at https://docs.google.com/file/d/0B3LlgONcNnMUUnVzRGxiUUJYb2M/edit
Sep 4, 2014
Wasteland 2: Director's Cut - Brother None
Be sure to check out the new combat trailer narrated by our own General Vargas:

https://www.youtube.com/watch?v=9-hPDdLMuN0

General Vargas talks us through Wasteland 2’s combat system and all that goes into it. Creating your character and party with the attribute and skill decisions that go into it. Fighting some high-level enemies the wrong way with the wrong party or the right way with the right party. Using environment to your advantage and even using your skills to gain extra allies on your side.

Wasteland 2 will be available for purchase through digital retailers for $40/€40/£35.
Sep 4, 2014
Wasteland 2: Director's Cut - Brother None 哎呀
Be sure to check out the new combat trailer narrated by our own General Vargas:

https://www.youtube.com/watch?v=9-hPDdLMuN0

General Vargas talks us through Wasteland 2’s combat system and all that goes into it. Creating your character and party with the attribute and skill decisions that go into it. Fighting some high-level enemies the wrong way with the wrong party or the right way with the right party. Using environment to your advantage and even using your skills to gain extra allies on your side.

Wasteland 2 will be available for purchase through digital retailers for $40/€40/£35.
Wasteland 2: Director's Cut - Brother None
As per our leader's twitter

Official Wasteland 2 release date... September 19th! The 20+ year wait is soon over.
Wasteland 2: Director's Cut - Brother None
Wasteland 2 Beta Update #51166 has just gone live. As usual it breaks all saves. You can read the full 22 pages of patch notes here

Highlights:
Now featuring: local area map
Full dropset pass (from enemies/crates/vendors/rewards/NPCs)
Lots of new optimizations to memory and load times
Large balance pass to weapons with better feedback on weapons stats
Large balance pass to enemies
Huge amount of UI improvements (both functionality and visually)
Tons of new audio (all levels have new ambient audio, new sounds for weapons, player events)
Wasteland 2: Director's Cut - Brother None
The latest Wasteland 2 Kickstarter update contains a lot on our current progress and plans, covering topics like the local area map, loot drops, jamming changes and frequency increase of alarm disarm and demolitions.

But aside from that, it speaks a bit to how Early Access has gone for us, and how we handle the revenue. Here is that section of the update:

Wasteland 2 is 2x bigger than Kickstarter budget allowed!

Wasteland 2 is a hell of a project. One that is larger and more nuanced than we had imagined even when completed our Kickstarter campaign and knew what our budget was. We've had the good fortune of having a nicely selling back catalog, which allowed us to put a good chunk of our own money into making this the best experience possible. That along with some help from Early Access on Steam provided additional revenue along with a great influx of feedback.

We made this promise a while back and it still holds true. Every penny coming in from sales is still going back into making Wasteland 2. By this stage, it means we have doubled Wasteland 2's initial budget.

There was discussion when we put the game up on Early Access whether it was a good idea or not. I can promise that the game we are close to releasing would not have been the same without it. While Wasteland 2 would have been released months ago without Early Access, it would not have the polish, detail, and scope that we are bringing to you in very near future. The past few years have been one large learning and refining process for all of us, and in hindsight, we can measurably say this had a huge positive impact on the game. Nothing beats the feedback from tons of you playing the game and the resources and time to act on that feedback.

At this stage in production we are thinking about practical tasks such as getting a gold master version so we can start printing discs. We're currently aiming to have that done in late July, but that doesn't mean we wrap up the project. Some people will stay on (as others move fully to Torment) and continue working on the game until its release to provide a day one patch, and we fully plan on significant post-release support.

The most obvious of that will be the mod-kit and of course post-release patches. We do not have any expansions currently planned but that doesn’t mean there won’t be any in the future. We will keep an eye on feedback just like we have during the beta period and be open to taking another look at features that are highly requested. Basically, while we are nearing the release date and thus nearing "the end" in that sense, we are looking forward to working on this game for quite some time yet!
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