The enduring success of Dying Light is a pleasant surprise. Nobody really expected too much of Techland’s Dead Island spinoff, but the studio weathered a rough launch and continued to support the game through patches, free content updates and (eventually) a truly excellent expansion.
Most other studios would be done with a game after the inevitable Definitive Goaty Edition, but late last year Techland renewed their vow to support Dying Light well into 2018. We’re now three years past the original release, and they’re celebrating the event with discounts for newcomers and free in-game goodies for all spread across February.
No. Let’s not be ridiculous. But there are so many examples of bad survival games that it s important to remember the good ones. So that s what we are doing on the latest RPS podcast, the Electronic Wireless Show. We’re breaking stones over the heads of rubbish survival games, but cooking, salting and eating the delicious ones. Adam wraps himself up in The Long Dark but reluctantly sets Project Zomboid on fire to stay warm. Matt gets sea sickness from Subnautica but wants to swim again anyway. And Brendan freedives into Subnautica too, in an attempt to escape from all the mediocre survival games set on red planets. (more…)
Another year over, a new one just begun, which means, impossibly, even more games.> But what about last year? Which were the games that most people were buying and, more importantly, playing? As is now something of a tradition, Valve have let slip a big ol’ breakdown of the most successful titles released on Steam over the past twelve months.
Below is the full, hundred-strong roster, complete with links to our coverage if you want to find out more about any of the games, or simply to marvel at how much seemed to happen in the space of 52 short weeks.
There's not a lot to this story but it's a nice piece of generosity to highlight: Dying Light's commitment to a year of free content drops continues with a new Gun Silencer pistol attachment inspired by the community and released today.
The silencer allows you to pop zombie heads without alerting nearby zombies, which is a very desirable thing to be able to do in Dying Light. You can find the silencer blueprints at the quartermaster's.
The Gun Silencer is the second of 10 planned free content drops for Dying Light, which will be delivered over the course of a year. The motivation behind them is to thank the game's active and large community for their ongoing support, and to keep giving them new reasons to come back of course.
In the grim darkness of the near future, there is only Battle Royale. And things vaguely similar to Battle Royale.
Dying Light is the latest game to announce news of such a mode. This one will be arriving in the form of a standalone expansion called Bad Blood and it actually sounds far more suited to the game than I initially suspected. That’s mostly because it doesn’t sound like it has that much in common with the battle royale sub-genre, whatever this here press release might say.
Zombie kill 'em up Dying Light gets a Battle Royale-inspired standalone PvP expansion called Bad Blood next year.
Developer Techland said Bad Blood comes "as a response to numerous fan requests for a PvP approach to Dying Light, and the recent popularity of the Battle Royale genre among the survival horror fans", which presumably is a nod to PlayerUnknown's Battlegrounds and Fortnite.
The big difference between the likes of PUBG and Bad Blood, however, is Bad Blood is only for six players, and it blends PvP with PvE. Here's how it works: you and five other players are dropped into a hostile, zombie-infested area. Each player has to evacuate before the night falls. You have to scavenge for weapons while harvesting blood samples from the infected.