Dying Light - Modlin_Techland
Dear Dying Light fans,

We have expanded our Developer Tools with great new features, including terrain creation & editing and the support for custom model import. To celebrate these new creative opportunities, together with Alienware we now announced the second edition of the ‘Beyond Dying Light’ contest.

You can compete by creating a custom map using Dying Light Developers Tools (available for free on Steam) and submitting it at the official contest website. This time the grand prize is an Alienware Alpha i7 and a branded backpack filled with DL gadgets. This contest is held in collaboration with GameBanana and GameDevContests.

The contest runs from August 3rd to August 31st and aims to select the most innovate, well-made, and awesome maps. You can find more information and the submission form at http://dyinglightgame.com/devtools-contest.

Get Creative and Good Luck!

- Dying Light Team
Dying Light - Modlin_Techland
Dear Dying Light fans,

We have expanded our Developer Tools with great new features, including terrain creation & editing and the support for custom model import. To celebrate these new creative opportunities, together with Alienware we now announced the second edition of the ‘Beyond Dying Light’ contest.

You can compete by creating a custom map using Dying Light Developers Tools (available for free on Steam) and submitting it at the official contest website. This time the grand prize is an Alienware Alpha i7 and a branded backpack filled with DL gadgets. This contest is held in collaboration with GameBanana and GameDevContests.

The contest runs from August 3rd to August 31st and aims to select the most innovate, well-made, and awesome maps. You can find more information and the submission form at http://dyinglightgame.com/devtools-contest.

Get Creative and Good Luck!

- Dying Light Team
Dying Light - Modlin_Techland
To celebrate half a year of Dying Light on the market, we’ve created a video of all the major content updates and add-ons we’ve released since launch day. Just take a look how much Dying Light has grown through these six months to become an experience bigger and richer than ever before.

We’re also really excited to finally tease a major project we’ve been secretly working on since the release of the game. This will be Dying Light from a totally new angle, but with everything fans love about the original still at the core. We’ll share more details really soon!

And to top that off - Dying Light is now 33% cheaper on Steam!
Dying Light - Modlin_Techland
To celebrate half a year of Dying Light on the market, we’ve created a video of all the major content updates and add-ons we’ve released since launch day. Just take a look how much Dying Light has grown through these six months to become an experience bigger and richer than ever before.

We’re also really excited to finally tease a major project we’ve been secretly working on since the release of the game. This will be Dying Light from a totally new angle, but with everything fans love about the original still at the core. We’ll share more details really soon!

And to top that off - Dying Light is now 33% cheaper on Steam!
Dying Light - Modlin_Techland
The much-anticipated new feature is finally here - import custom meshes into your Dying Light map and create a world that's truly yours!

Change log:

- Added option to import custom FBX meshes

- Added missing animations and FX

- Asset removal enabled

- Moved Linux asset building to item publishing phase

[Edit]

Hotfix changelog:

- "Build Assets for PC" in "Validate and Build" menu rebuilds all assets and generates new materials pack

- Deeper FBX tree exploration while converting to .msh file

- All FBX file formats are now supported

- Mesh hooks are now read and imported
Dying Light - Modlin_Techland
The much-anticipated new feature is finally here - import custom meshes into your Dying Light map and create a world that's truly yours!

Change log:

- Added option to import custom FBX meshes

- Added missing animations and FX

- Asset removal enabled

- Moved Linux asset building to item publishing phase

[Edit]

Hotfix changelog:

- "Build Assets for PC" in "Validate and Build" menu rebuilds all assets and generates new materials pack

- Deeper FBX tree exploration while converting to .msh file

- All FBX file formats are now supported

- Mesh hooks are now read and imported
Jun 2, 2015
Dying Light - Modlin_Techland
Patch 1.6.1 release notes:

· Fixed constantly spawning airdrops on slums area

· Blocked possibility to post leaderboards results with modded game

· Fixed hunter connection problems to 4 players coop games

· Minor bow related issues fixed
Jun 2, 2015
Dying Light - Modlin_Techland
Patch 1.6.1 release notes:

· Fixed constantly spawning airdrops on slums area

· Blocked possibility to post leaderboards results with modded game

· Fixed hunter connection problems to 4 players coop games

· Minor bow related issues fixed
Dying Light - Modlin_Techland
Features:

· Parkour Fever - ten parkour challenges with online leaderboards

· Revamped Quarantine Zones

· Additional national outfits + community designed t-shirt

· Gold-tier fantasy weapons

· Three new trophies

· Various balance changes:

o Weapons adjustments

o Loot chests adjustments

o Gold-tier weapons drop rate increase

o Shops prices and selection adjustments

o Crafting adjustments

· Support for The Bozak Horde DLC



Be the Zombie:

· Entirely new progression system – three stages of mutation with additional, unique skills

· Various balance tweaks

· Spit not sticking to opponents fixed

· Ground pound bug fixed

· Flare damage to hives normalized



Fixes:

· Unlocking achievements issues fixed

· Various stability improvements, including co-op

· Weapon duplication eploit fixed

Linux specific:
- improved OpenGL performance,
- fixed SSAO,
- fixed antialiasing,
- fixed lip-sync issues,
- fixed zombie motion blur,
- some postprocess issues fixed
Dying Light - Modlin_Techland
Features:

· Parkour Fever - ten parkour challenges with online leaderboards

· Revamped Quarantine Zones

· Additional national outfits + community designed t-shirt

· Gold-tier fantasy weapons

· Three new trophies

· Various balance changes:

o Weapons adjustments

o Loot chests adjustments

o Gold-tier weapons drop rate increase

o Shops prices and selection adjustments

o Crafting adjustments

· Support for The Bozak Horde DLC



Be the Zombie:

· Entirely new progression system – three stages of mutation with additional, unique skills

· Various balance tweaks

· Spit not sticking to opponents fixed

· Ground pound bug fixed

· Flare damage to hives normalized



Fixes:

· Unlocking achievements issues fixed

· Various stability improvements, including co-op

· Weapon duplication eploit fixed

Linux specific:
- improved OpenGL performance,
- fixed SSAO,
- fixed antialiasing,
- fixed lip-sync issues,
- fixed zombie motion blur,
- some postprocess issues fixed
...