Jun 2, 2015
Dying Light - Modlin_Techland
Patch 1.6.1 release notes:

· Fixed constantly spawning airdrops on slums area

· Blocked possibility to post leaderboards results with modded game

· Fixed hunter connection problems to 4 players coop games

· Minor bow related issues fixed
Jun 2, 2015
Dying Light - Modlin_Techland
Patch 1.6.1 release notes:

· Fixed constantly spawning airdrops on slums area

· Blocked possibility to post leaderboards results with modded game

· Fixed hunter connection problems to 4 players coop games

· Minor bow related issues fixed
Dying Light - Modlin_Techland
Features:

· Parkour Fever - ten parkour challenges with online leaderboards

· Revamped Quarantine Zones

· Additional national outfits + community designed t-shirt

· Gold-tier fantasy weapons

· Three new trophies

· Various balance changes:

o Weapons adjustments

o Loot chests adjustments

o Gold-tier weapons drop rate increase

o Shops prices and selection adjustments

o Crafting adjustments

· Support for The Bozak Horde DLC



Be the Zombie:

· Entirely new progression system – three stages of mutation with additional, unique skills

· Various balance tweaks

· Spit not sticking to opponents fixed

· Ground pound bug fixed

· Flare damage to hives normalized



Fixes:

· Unlocking achievements issues fixed

· Various stability improvements, including co-op

· Weapon duplication eploit fixed

Linux specific:
- improved OpenGL performance,
- fixed SSAO,
- fixed antialiasing,
- fixed lip-sync issues,
- fixed zombie motion blur,
- some postprocess issues fixed
Dying Light - Modlin_Techland
Features:

· Parkour Fever - ten parkour challenges with online leaderboards

· Revamped Quarantine Zones

· Additional national outfits + community designed t-shirt

· Gold-tier fantasy weapons

· Three new trophies

· Various balance changes:

o Weapons adjustments

o Loot chests adjustments

o Gold-tier weapons drop rate increase

o Shops prices and selection adjustments

o Crafting adjustments

· Support for The Bozak Horde DLC



Be the Zombie:

· Entirely new progression system – three stages of mutation with additional, unique skills

· Various balance tweaks

· Spit not sticking to opponents fixed

· Ground pound bug fixed

· Flare damage to hives normalized



Fixes:

· Unlocking achievements issues fixed

· Various stability improvements, including co-op

· Weapon duplication eploit fixed

Linux specific:
- improved OpenGL performance,
- fixed SSAO,
- fixed antialiasing,
- fixed lip-sync issues,
- fixed zombie motion blur,
- some postprocess issues fixed
Dying Light - Modlin_Techland
We have a winner for the Dev Tools contest we held a while back! Congratulations and great thanks to all who participated, keep up the good work. The winner is ‘Atlas’ map, which we had great fun with! Challenging, but really worth it.

Check it out and let us know what you think.
Dying Light - Modlin_Techland
We have a winner for the Dev Tools contest we held a while back! Congratulations and great thanks to all who participated, keep up the good work. The winner is ‘Atlas’ map, which we had great fun with! Challenging, but really worth it.

Check it out and let us know what you think.
Dying Light - Modlin_Techland
Dev Tools Update #1 Patch Notes

- Terrain Editing added (with launcher support for Linux)
- Fixed the FX viewer
- Attach and Detach functions restored
- Disabled Nav Mesh drawing on the minimap
- Added envprobes masks
- Fixed Workshop description issues
- Enabled browsing of textures and meshes
- Enabled setting up previews for collections
- Fixed varlist-set weather
- Various other technical fixes

Hotfix changes:

- Fixed infinite lag when locking large amount of terrain blocks
- Fixed default terrain's layer list initialization

Dying Light - Modlin_Techland
Dev Tools Update #1 Patch Notes

- Terrain Editing added (with launcher support for Linux)
- Fixed the FX viewer
- Attach and Detach functions restored
- Disabled Nav Mesh drawing on the minimap
- Added envprobes masks
- Fixed Workshop description issues
- Enabled browsing of textures and meshes
- Enabled setting up previews for collections
- Fixed varlist-set weather
- Various other technical fixes

Hotfix changes:

- Fixed infinite lag when locking large amount of terrain blocks
- Fixed default terrain's layer list initialization

Dying Light - Modlin_Techland
(Windows only)
- Fixed performance issues for Crossfire hardware setups
Dying Light - Modlin_Techland
(Windows only)
- Fixed performance issues for Crossfire hardware setups
...